From 3742c7b9dab7dc8a6e00a0aad2545ffdfa1d732e Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sat, 8 Sep 2012 18:43:34 +0100 Subject: [PATCH 01/17] [#220,fixups][s]: fix up references to old Leaflet (0.3.1) to new Leaflet (0.4.1). --- _includes/recline-deps.html | 6 +++--- docs/tutorial-views.markdown | 6 +++--- download.markdown | 2 +- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/_includes/recline-deps.html b/_includes/recline-deps.html index ee0d4750..ad926765 100644 --- a/_includes/recline-deps.html +++ b/_includes/recline-deps.html @@ -1,6 +1,6 @@ - + @@ -21,7 +21,7 @@ - + diff --git a/docs/tutorial-views.markdown b/docs/tutorial-views.markdown index 2dc86f56..32865631 100644 --- a/docs/tutorial-views.markdown +++ b/docs/tutorial-views.markdown @@ -189,14 +189,14 @@ library and the Recline Map view: {% highlight html %} - + - + {% endhighlight %} diff --git a/download.markdown b/download.markdown index 468a6302..efcabc9e 100644 --- a/download.markdown +++ b/download.markdown @@ -78,7 +78,7 @@ Optional dependencies: * [Mustache.js](https://github.com/janl/mustache.js/) >= 0.5.0-dev (required for all views) * [JQuery Flot](http://code.google.com/p/flot/) >= 0.7 (required for for graph view) -* [Leaflet](http://leaflet.cloudmade.com/) >= 0.3.1 (required for map view) +* [Leaflet](http://leaflet.cloudmade.com/) >= 0.4.4 (required for map view) * [Verite Timeline](https://github.com/VeriteCo/Timeline/) as of 2012-05-02 (required for the timeline view) * [Bootstrap](http://twitter.github.com/bootstrap/) >= v2.0 (default option for CSS and UI JS but you can use your own) From 763de675967250edf39d7b1189dcd955774ad9c5 Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sat, 8 Sep 2012 18:48:54 +0100 Subject: [PATCH 02/17] [test][xs]: remove dataset.query calls in map tests as no longer needed (since 02d152c5ad2a68e8b80ed63c636e2d6e4c3d084a I think). --- test/view.map.test.js | 9 --------- 1 file changed, 9 deletions(-) diff --git a/test/view.map.test.js b/test/view.map.test.js index 19b1403f..4ca6b567 100644 --- a/test/view.map.test.js +++ b/test/view.map.test.js @@ -32,9 +32,6 @@ test('basics', function () { $('.fixtures').append(view.el); view.render(); - //Fire query, otherwise the map won't be initialized - dataset.query(); - assertPresent('.editor-field-type', view.elSidebar); // Check that the Leaflet map was set up @@ -95,9 +92,6 @@ test('GeoJSON geom field', function () { $('.fixtures').append(view.el); view.render(); - //Fire query, otherwise the map won't be initialized - dataset.query(); - // Check that all features were created equal(_getFeaturesCount(view.features),3); @@ -143,9 +137,6 @@ test('Popup', function () { $('.fixtures').append(view.el); view.render(); - //Fire query, otherwise the map won't be initialized - dataset.query(); - var marker = view.el.find('.leaflet-marker-icon').first(); assertPresent(marker); From 5542e2e23b29f7d21881dff5217e63d39604443c Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sat, 8 Sep 2012 19:27:42 +0100 Subject: [PATCH 03/17] [#77,view/map][s]: support for infobox method to allow customization of popup infoboxes. --- src/view.map.js | 54 ++++++++++++++++++++++++++++++++----------- test/view.map.test.js | 24 +++++++++++++++++++ 2 files changed, 65 insertions(+), 13 deletions(-) diff --git a/src/view.map.js b/src/view.map.js index 1c26da2f..cd69bf34 100644 --- a/src/view.map.js +++ b/src/view.map.js @@ -23,6 +23,11 @@ this.recline.View = this.recline.View || {}; // latField: {id of field containing latitude in the dataset} // } // +// +// Useful attributes to know about (if e.g. customizing) +// +// * map: the Leaflet map (L.Map) +// * features: Leaflet GeoJSON layer containing all the features (L.GeoJSON) my.Map = Backbone.View.extend({ template: ' \
\ @@ -41,6 +46,8 @@ my.Map = Backbone.View.extend({ this.el = $(this.el); this.visible = true; this.mapReady = false; + // this will be the Leaflet L.Map object (setup below) + this.map = null; var stateData = _.extend({ geomField: null, @@ -78,6 +85,34 @@ my.Map = Backbone.View.extend({ this.elSidebar = this.menu.el; }, + // ## Customization Functions + // + // The following methods are designed for overriding in order to customize + // behaviour + + // ### infobox + // + // Function to create infoboxes used in popups. The default behaviour is very simple and just lists all attributes. + // + // Users should override this function to customize behaviour i.e. + // + // view = new View({...}); + // view.infobox = function(record) { + // ... + // } + infobox: function(record) { + var html = ''; + for (key in record.attributes){ + if (!(this.state.get('geomField') && key == this.state.get('geomField'))){ + html += '
' + key + ': '+ record.attributes[key] + '
'; + } + } + return html; + }, + + // END: Customization section + // ---- + // ### Public: Adds the necessary elements to the page. // // Also sets up the editor fields and the map if necessary. @@ -172,19 +207,12 @@ my.Map = Backbone.View.extend({ // Empty field return true; } else if (feature instanceof Object){ - // Build popup contents - // TODO: mustache? - html = ''; - for (key in doc.attributes){ - if (!(self.state.get('geomField') && key == self.state.get('geomField'))){ - html += '
' + key + ': '+ doc.attributes[key] + '
'; - } - } - feature.properties = {popupContent: html}; - - // Add a reference to the model id, which will allow us to - // link this Leaflet layer to a Recline doc - feature.properties.cid = doc.cid; + feature.properties = { + popupContent: self.infobox(doc), + // Add a reference to the model id, which will allow us to + // link this Leaflet layer to a Recline doc + cid: doc.cid + }; try { self.features.addData(feature); diff --git a/test/view.map.test.js b/test/view.map.test.js index 4ca6b567..1efd3d83 100644 --- a/test/view.map.test.js +++ b/test/view.map.test.js @@ -158,6 +158,30 @@ test('Popup', function () { view.remove(); }); +test('Popup - Custom', function () { + var dataset = GeoJSONFixture.getDataset(); + var view = new recline.View.Map({ + model: dataset + }); + $('.fixtures').append(view.el); + view.infobox = function(record) { + var html = Mustache.render('

{{x}}

y: {{y}}', record.toJSON()); + return html; + }; + view.render(); + + var marker = view.el.find('.leaflet-marker-icon').first(); + _.values(view.features._layers)[0].fire('click'); + var popup = view.el.find('.leaflet-popup-content'); + + assertPresent(popup); + + var text = popup.html(); + ok((text.indexOf('

3

y: 6') != -1)) + + view.remove(); +}); + test('MapMenu', function () { var dataset = Fixture.getDataset(); var controls = new recline.View.MapMenu({ From f8234595611a49e6e4e2d5fdc586575a074b05fa Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sun, 9 Sep 2012 11:14:12 +0100 Subject: [PATCH 04/17] [README][s]: add instructions for contributors. --- README.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/README.md b/README.md index 27bd9b63..dd13e2f7 100755 --- a/README.md +++ b/README.md @@ -17,6 +17,22 @@ A simple but powerful library for building data applications in pure Javascript Running the tests by opening `test/index.html` in your browser. +### Contributing + +We welcome patches and pull requests and have a few guidelines. + +For small bugfixes or enhancements: + +* Please run the tests + +For larger changes: + +* Cleanup your code and affected code parts +* Run the tests from test/index.html in different browsers (at least Chrome and FF) +* Update the documentation and tutorials where necessary +* Update _layouts/recline-deps.html if you change required files (e.g. leaflet libraries) +* Try to build the demos in /demos with jekyll and then check out the demos/multiview/ which utilizes most aspects of Recline + ## Changelog From c879ca6df994994fb2144da94317cf718dd2bf5b Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sun, 9 Sep 2012 14:43:48 +0100 Subject: [PATCH 05/17] [whitespace,view/graph][xs]: fix up whitespace in view.graph.js. --- src/view.graph.js | 57 ++++++++++++++++++++++++----------------------- 1 file changed, 29 insertions(+), 28 deletions(-) diff --git a/src/view.graph.js b/src/view.graph.js index bc616e0d..14d912df 100644 --- a/src/view.graph.js +++ b/src/view.graph.js @@ -118,26 +118,27 @@ my.Graph = Backbone.View.extend({ return getFormattedX(x); }; + // infoboxes on mouse hover on points/bars etc var trackFormatter = function (obj) { - var x = obj.x; - var y = obj.y; - // it's horizontal so we have to flip - if (self.state.attributes.graphType === 'bars') { - var _tmp = x; - x = y; - y = _tmp; - } - - x = getFormattedX(x); + var x = obj.x; + var y = obj.y; + // it's horizontal so we have to flip + if (self.state.attributes.graphType === 'bars') { + var _tmp = x; + x = y; + y = _tmp; + } + + x = getFormattedX(x); - var content = _.template('<%= group %> = <%= x %>, <%= series %> = <%= y %>', { - group: self.state.attributes.group, - x: x, - series: obj.series.label, - y: y - }); - - return content; + var content = _.template('<%= group %> = <%= x %>, <%= series %> = <%= y %>', { + group: self.state.attributes.group, + x: x, + series: obj.series.label, + y: y + }); + + return content; }; var getFormattedX = function (x) { @@ -208,18 +209,18 @@ my.Graph = Backbone.View.extend({ xaxis: yaxis, yaxis: xaxis, mouse: { - track: true, - relative: true, - trackFormatter: trackFormatter, - fillColor: '#FFFFFF', - fillOpacity: 0.3, - position: 'e' + track: true, + relative: true, + trackFormatter: trackFormatter, + fillColor: '#FFFFFF', + fillOpacity: 0.3, + position: 'e' }, bars: { - show: true, - horizontal: true, - shadowSize: 0, - barWidth: 0.8 + show: true, + horizontal: true, + shadowSize: 0, + barWidth: 0.8 }, }, columns: { From 6e49f53a638b3eb4d967f753c768a11729b7d065 Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sun, 9 Sep 2012 15:11:54 +0100 Subject: [PATCH 06/17] [#185,backend/csv][s]: add support for dataset-style objects to serializeCSV method - fixes #185. --- src/backend.csv.js | 44 ++++++++++++++++++++++++++++++++-------- test/backend.csv.test.js | 19 ++++++++++++++++- 2 files changed, 53 insertions(+), 10 deletions(-) diff --git a/src/backend.csv.js b/src/backend.csv.js index 5776eb71..7de225fe 100644 --- a/src/backend.csv.js +++ b/src/backend.csv.js @@ -59,8 +59,9 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; // // @param {String} s The string to convert // @param {Object} options Options for loading CSV including - // @param {Boolean} [trim=false] If set to True leading and trailing whitespace is stripped off of each non-quoted field as it is imported - // @param {String} [separator=','] Separator for CSV file + // @param {Boolean} [trim=false] If set to True leading and trailing whitespace is stripped off of each non-quoted field as it is imported + // @param {String} [separator=','] Separator for CSV file + // // Heavily based on uselesscode's JS CSV parser (MIT Licensed): // http://www.uselesscode.org/javascript/csv/ my.parseCSV= function(s, options) { @@ -149,20 +150,45 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; return out; }; - // Converts an array of arrays into a Comma Separated Values string. - // Each array becomes a line in the CSV. + // ### serializeCSV + // + // Convert an Object or a simple array of arrays into a Comma + // Separated Values string. // // Nulls are converted to empty fields and integers or floats are converted to non-quoted numbers. // // @return The array serialized as a CSV // @type String // - // @param {Array} a The array of arrays to convert - // @param {Object} options Options for loading CSV including - // @param {String} [separator=','] Separator for CSV file - // Heavily based on uselesscode's JS CSV parser (MIT Licensed): + // @param {Object or Array} dataToSerialize The Object or array of arrays to convert. Object structure must be as follows: + // + // { + // fields: [ {id: .., ...}, {id: ..., + // records: [ { record }, { record }, ... ] + // ... // more attributes we do not care about + // } + // + // @param {Object} options Options for serializing CSV including + // @param {String} [separator=','] separator for CSV file + // @param {String} [delimiter='"'] delimiter for fields + // + // Heavily based on uselesscode's JS CSV serializer (MIT Licensed): // http://www.uselesscode.org/javascript/csv/ - my.serializeCSV= function(a, options) { + my.serializeCSV= function(dataToSerialize, options) { + var a = null; + if (dataToSerialize instanceof Array) { + a = dataToSerialize; + } else { + a = []; + var fieldNames = _.pluck(dataToSerialize.fields, 'id'); + a.push(fieldNames); + _.each(dataToSerialize.records, function(record, index) { + var tmp = _.map(fieldNames, function(fn) { + return record[fn]; + }); + a.push(tmp); + }); + } var options = options || {}; var separator = options.separator || ','; var delimiter = options.delimiter || '"'; diff --git a/test/backend.csv.test.js b/test/backend.csv.test.js index 839c3cfe..a2b3ca96 100644 --- a/test/backend.csv.test.js +++ b/test/backend.csv.test.js @@ -64,7 +64,7 @@ test("parseCSVdelimiter", function() { }); -test("serializeCSV", function() { +test("serializeCSV - Array", function() { var csv = [ ['Jones, Jay', 10], ['Xyz "ABC" O\'Brien', '11:35' ], @@ -78,5 +78,22 @@ test("serializeCSV", function() { deepEqual(array, exp); }); +test("serializeCSV - Object", function() { + var indata = { + fields: [ {id: 'name'}, {id: 'number'}], + records: [ + {name: 'Jones, Jay', number: 10}, + {name: 'Xyz "ABC" O\'Brien', number: '11:35' }, + {name: 'Other, AN', number: '12:35' } + ] + }; + + var array = recline.Backend.CSV.serializeCSV(indata); + var exp = 'name,number\n' + + '"Jones, Jay",10\n' + + '"Xyz \"ABC\" O\'Brien",11:35\n' + + '"Other, AN",12:35\n'; + deepEqual(array, exp); +}); })(this.jQuery); From 9948c501cf8114a113f3a65fbe1e3a6e6dee47c4 Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sun, 9 Sep 2012 15:20:37 +0100 Subject: [PATCH 07/17] [#190,backend/csv][s]: rename CSV options from delimiter to quotechar and separator to delimiter - fixes #190. --- src/backend.csv.js | 39 ++++++++++++++++++++++----------------- test/backend.csv.test.js | 8 ++++---- 2 files changed, 26 insertions(+), 21 deletions(-) diff --git a/src/backend.csv.js b/src/backend.csv.js index 7de225fe..81e69749 100644 --- a/src/backend.csv.js +++ b/src/backend.csv.js @@ -59,8 +59,13 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; // // @param {String} s The string to convert // @param {Object} options Options for loading CSV including - // @param {Boolean} [trim=false] If set to True leading and trailing whitespace is stripped off of each non-quoted field as it is imported - // @param {String} [separator=','] Separator for CSV file + // @param {Boolean} [trim=false] If set to True leading and trailing + // whitespace is stripped off of each non-quoted field as it is imported + // @param {String} [delimiter=','] A one-character string used to separate + // fields. It defaults to ',' + // @param {String} [quotechar='"'] A one-character string used to quote + // fields containing special characters, such as the delimiter or + // quotechar, or which contain new-line characters. It defaults to '"' // // Heavily based on uselesscode's JS CSV parser (MIT Licensed): // http://www.uselesscode.org/javascript/csv/ @@ -70,8 +75,8 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; var options = options || {}; var trm = (options.trim === false) ? false : true; - var separator = options.separator || ','; - var delimiter = options.delimiter || '"'; + var delimiter = options.delimiter || ','; + var quotechar = options.quotechar || '"'; var cur = '', // The character we are currently processing. inQuote = false, @@ -106,7 +111,7 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; cur = s.charAt(i); // If we are at a EOF or EOR - if (inQuote === false && (cur === separator || cur === "\n")) { + if (inQuote === false && (cur === delimiter || cur === "\n")) { field = processField(field); // Add the current field to the current row row.push(field); @@ -119,8 +124,8 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; field = ''; fieldQuoted = false; } else { - // If it's not a delimiter, add it to the field buffer - if (cur !== delimiter) { + // If it's not a quotechar, add it to the field buffer + if (cur !== quotechar) { field += cur; } else { if (!inQuote) { @@ -128,9 +133,9 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; inQuote = true; fieldQuoted = true; } else { - // Next char is delimiter, this is an escaped delimiter - if (s.charAt(i + 1) === delimiter) { - field += delimiter; + // Next char is quotechar, this is an escaped quotechar + if (s.charAt(i + 1) === quotechar) { + field += quotechar; // Skip the next char i += 1; } else { @@ -168,9 +173,9 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; // ... // more attributes we do not care about // } // - // @param {Object} options Options for serializing CSV including - // @param {String} [separator=','] separator for CSV file - // @param {String} [delimiter='"'] delimiter for fields + // @param {object} options Options for serializing the CSV file including + // delimiter and quotechar (see parseCSV options parameter above for + // details on these). // // Heavily based on uselesscode's JS CSV serializer (MIT Licensed): // http://www.uselesscode.org/javascript/csv/ @@ -190,8 +195,8 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; }); } var options = options || {}; - var separator = options.separator || ','; - var delimiter = options.delimiter || '"'; + var delimiter = options.delimiter || ','; + var quotechar = options.quotechar || '"'; var cur = '', // The character we are currently processing. field = '', // Buffer for building up the current field @@ -207,7 +212,7 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; field = ''; } else if (typeof field === "string" && rxNeedsQuoting.test(field)) { // Convert string to delimited string - field = delimiter + field + delimiter; + field = quotechar + field + quotechar; } else if (typeof field === "number") { // Convert number to string field = field.toString(10); @@ -228,7 +233,7 @@ this.recline.Backend.CSV = this.recline.Backend.CSV || {}; row = ''; } else { // Add the current field to the current row - row += field + separator; + row += field + delimiter; } // Flush the field buffer field = ''; diff --git a/test/backend.csv.test.js b/test/backend.csv.test.js index a2b3ca96..c027f097 100644 --- a/test/backend.csv.test.js +++ b/test/backend.csv.test.js @@ -34,12 +34,12 @@ test("parseCSV", function() { deepEqual(row, {Name: 'Jones, Jay', Value: 10}); }); -test("parseCSVsemicolon", function() { +test("parseCSV - semicolon", function() { var csv = '"Jones; Jay";10\n' + '"Xyz ""ABC"" O\'Brien";11:35\n' + '"Other; AN";12:35\n'; - var array = recline.Backend.CSV.parseCSV(csv, {separator : ';'}); + var array = recline.Backend.CSV.parseCSV(csv, {delimiter : ';'}); var exp = [ ['Jones; Jay', 10], ['Xyz "ABC" O\'Brien', '11:35' ], @@ -49,12 +49,12 @@ test("parseCSVsemicolon", function() { }); -test("parseCSVdelimiter", function() { +test("parseCSV - quotechar", function() { var csv = "'Jones, Jay',10\n" + "'Xyz \"ABC\" O''Brien',11:35\n" + "'Other; AN',12:35\n"; - var array = recline.Backend.CSV.parseCSV(csv, {delimiter:"'"}); + var array = recline.Backend.CSV.parseCSV(csv, {quotechar:"'"}); var exp = [ ["Jones, Jay", 10], ["Xyz \"ABC\" O'Brien", "11:35" ], From 00d36f2dac2efc8e13ce794723226c9f955de9c7 Mon Sep 17 00:00:00 2001 From: Rufus Pollock Date: Sun, 9 Sep 2012 15:33:57 +0100 Subject: [PATCH 08/17] [#170,cleanup][s]: remove jquery.flot vendor lib and last remaining ref to it in test/index.html as now replaced by flotr2 - fixes #170. --- test/index.html | 3 - vendor/jquery.flot/0.7/jquery.flot.js | 2599 ------------------------- 2 files changed, 2602 deletions(-) delete mode 100644 vendor/jquery.flot/0.7/jquery.flot.js diff --git a/test/index.html b/test/index.html index 541d5f6d..aa786ada 100644 --- a/test/index.html +++ b/test/index.html @@ -4,8 +4,6 @@ Qunit Tests - - @@ -14,7 +12,6 @@ - diff --git a/vendor/jquery.flot/0.7/jquery.flot.js b/vendor/jquery.flot/0.7/jquery.flot.js deleted file mode 100644 index aabc544e..00000000 --- a/vendor/jquery.flot/0.7/jquery.flot.js +++ /dev/null @@ -1,2599 +0,0 @@ -/*! Javascript plotting library for jQuery, v. 0.7. - * - * Released under the MIT license by IOLA, December 2007. - * - */ - -// first an inline dependency, jquery.colorhelpers.js, we inline it here -// for convenience - -/* Plugin for jQuery for working with colors. - * - * Version 1.1. - * - * Inspiration from jQuery color animation plugin by John Resig. - * - * Released under the MIT license by Ole Laursen, October 2009. - * - * Examples: - * - * $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString() - * var c = $.color.extract($("#mydiv"), 'background-color'); - * console.log(c.r, c.g, c.b, c.a); - * $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)" - * - * Note that .scale() and .add() return the same modified object - * instead of making a new one. - * - * V. 1.1: Fix error handling so e.g. parsing an empty string does - * produce a color rather than just crashing. - */ -(function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return KI?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery); - -// the actual Flot code -(function($) { - function Plot(placeholder, data_, options_, plugins) { - // data is on the form: - // [ series1, series2 ... ] - // where series is either just the data as [ [x1, y1], [x2, y2], ... ] - // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... } - - var series = [], - options = { - // the color theme used for graphs - colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"], - legend: { - show: true, - noColumns: 1, // number of colums in legend table - labelFormatter: null, // fn: string -> string - labelBoxBorderColor: "#ccc", // border color for the little label boxes - container: null, // container (as jQuery object) to put legend in, null means default on top of graph - position: "ne", // position of default legend container within plot - margin: 5, // distance from grid edge to default legend container within plot - backgroundColor: null, // null means auto-detect - backgroundOpacity: 0.85 // set to 0 to avoid background - }, - xaxis: { - show: null, // null = auto-detect, true = always, false = never - position: "bottom", // or "top" - mode: null, // null or "time" - color: null, // base color, labels, ticks - tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)" - transform: null, // null or f: number -> number to transform axis - inverseTransform: null, // if transform is set, this should be the inverse function - min: null, // min. value to show, null means set automatically - max: null, // max. value to show, null means set automatically - autoscaleMargin: null, // margin in % to add if auto-setting min/max - ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks - tickFormatter: null, // fn: number -> string - labelWidth: null, // size of tick labels in pixels - labelHeight: null, - reserveSpace: null, // whether to reserve space even if axis isn't shown - tickLength: null, // size in pixels of ticks, or "full" for whole line - alignTicksWithAxis: null, // axis number or null for no sync - - // mode specific options - tickDecimals: null, // no. of decimals, null means auto - tickSize: null, // number or [number, "unit"] - minTickSize: null, // number or [number, "unit"] - monthNames: null, // list of names of months - timeformat: null, // format string to use - twelveHourClock: false // 12 or 24 time in time mode - }, - yaxis: { - autoscaleMargin: 0.02, - position: "left" // or "right" - }, - xaxes: [], - yaxes: [], - series: { - points: { - show: false, - radius: 3, - lineWidth: 2, // in pixels - fill: true, - fillColor: "#ffffff", - symbol: "circle" // or callback - }, - lines: { - // we don't put in show: false so we can see - // whether lines were actively disabled - lineWidth: 2, // in pixels - fill: false, - fillColor: null, - steps: false - }, - bars: { - show: false, - lineWidth: 2, // in pixels - barWidth: 1, // in units of the x axis - fill: true, - fillColor: null, - align: "left", // or "center" - horizontal: false - }, - shadowSize: 3 - }, - grid: { - show: true, - aboveData: false, - color: "#545454", // primary color used for outline and labels - backgroundColor: null, // null for transparent, else color - borderColor: null, // set if different from the grid color - tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)" - labelMargin: 5, // in pixels - axisMargin: 8, // in pixels - borderWidth: 2, // in pixels - minBorderMargin: null, // in pixels, null means taken from points radius - markings: null, // array of ranges or fn: axes -> array of ranges - markingsColor: "#f4f4f4", - markingsLineWidth: 2, - // interactive stuff - clickable: false, - hoverable: false, - autoHighlight: true, // highlight in case mouse is near - mouseActiveRadius: 10 // how far the mouse can be away to activate an item - }, - hooks: {} - }, - canvas = null, // the canvas for the plot itself - overlay = null, // canvas for interactive stuff on top of plot - eventHolder = null, // jQuery object that events should be bound to - ctx = null, octx = null, - xaxes = [], yaxes = [], - plotOffset = { left: 0, right: 0, top: 0, bottom: 0}, - canvasWidth = 0, canvasHeight = 0, - plotWidth = 0, plotHeight = 0, - hooks = { - processOptions: [], - processRawData: [], - processDatapoints: [], - drawSeries: [], - draw: [], - bindEvents: [], - drawOverlay: [], - shutdown: [] - }, - plot = this; - - // public functions - plot.setData = setData; - plot.setupGrid = setupGrid; - plot.draw = draw; - plot.getPlaceholder = function() { return placeholder; }; - plot.getCanvas = function() { return canvas; }; - plot.getPlotOffset = function() { return plotOffset; }; - plot.width = function () { return plotWidth; }; - plot.height = function () { return plotHeight; }; - plot.offset = function () { - var o = eventHolder.offset(); - o.left += plotOffset.left; - o.top += plotOffset.top; - return o; - }; - plot.getData = function () { return series; }; - plot.getAxes = function () { - var res = {}, i; - $.each(xaxes.concat(yaxes), function (_, axis) { - if (axis) - res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis; - }); - return res; - }; - plot.getXAxes = function () { return xaxes; }; - plot.getYAxes = function () { return yaxes; }; - plot.c2p = canvasToAxisCoords; - plot.p2c = axisToCanvasCoords; - plot.getOptions = function () { return options; }; - plot.highlight = highlight; - plot.unhighlight = unhighlight; - plot.triggerRedrawOverlay = triggerRedrawOverlay; - plot.pointOffset = function(point) { - return { - left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left), - top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top) - }; - }; - plot.shutdown = shutdown; - plot.resize = function () { - getCanvasDimensions(); - resizeCanvas(canvas); - resizeCanvas(overlay); - }; - - // public attributes - plot.hooks = hooks; - - // initialize - initPlugins(plot); - parseOptions(options_); - setupCanvases(); - setData(data_); - setupGrid(); - draw(); - bindEvents(); - - - function executeHooks(hook, args) { - args = [plot].concat(args); - for (var i = 0; i < hook.length; ++i) - hook[i].apply(this, args); - } - - function initPlugins() { - for (var i = 0; i < plugins.length; ++i) { - var p = plugins[i]; - p.init(plot); - if (p.options) - $.extend(true, options, p.options); - } - } - - function parseOptions(opts) { - var i; - - $.extend(true, options, opts); - - if (options.xaxis.color == null) - options.xaxis.color = options.grid.color; - if (options.yaxis.color == null) - options.yaxis.color = options.grid.color; - - if (options.xaxis.tickColor == null) // backwards-compatibility - options.xaxis.tickColor = options.grid.tickColor; - if (options.yaxis.tickColor == null) // backwards-compatibility - options.yaxis.tickColor = options.grid.tickColor; - - if (options.grid.borderColor == null) - options.grid.borderColor = options.grid.color; - if (options.grid.tickColor == null) - options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString(); - - // fill in defaults in axes, copy at least always the - // first as the rest of the code assumes it'll be there - for (i = 0; i < Math.max(1, options.xaxes.length); ++i) - options.xaxes[i] = $.extend(true, {}, options.xaxis, options.xaxes[i]); - for (i = 0; i < Math.max(1, options.yaxes.length); ++i) - options.yaxes[i] = $.extend(true, {}, options.yaxis, options.yaxes[i]); - - // backwards compatibility, to be removed in future - if (options.xaxis.noTicks && options.xaxis.ticks == null) - options.xaxis.ticks = options.xaxis.noTicks; - if (options.yaxis.noTicks && options.yaxis.ticks == null) - options.yaxis.ticks = options.yaxis.noTicks; - if (options.x2axis) { - options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis); - options.xaxes[1].position = "top"; - } - if (options.y2axis) { - options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis); - options.yaxes[1].position = "right"; - } - if (options.grid.coloredAreas) - options.grid.markings = options.grid.coloredAreas; - if (options.grid.coloredAreasColor) - options.grid.markingsColor = options.grid.coloredAreasColor; - if (options.lines) - $.extend(true, options.series.lines, options.lines); - if (options.points) - $.extend(true, options.series.points, options.points); - if (options.bars) - $.extend(true, options.series.bars, options.bars); - if (options.shadowSize != null) - options.series.shadowSize = options.shadowSize; - - // save options on axes for future reference - for (i = 0; i < options.xaxes.length; ++i) - getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i]; - for (i = 0; i < options.yaxes.length; ++i) - getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i]; - - // add hooks from options - for (var n in hooks) - if (options.hooks[n] && options.hooks[n].length) - hooks[n] = hooks[n].concat(options.hooks[n]); - - executeHooks(hooks.processOptions, [options]); - } - - function setData(d) { - series = parseData(d); - fillInSeriesOptions(); - processData(); - } - - function parseData(d) { - var res = []; - for (var i = 0; i < d.length; ++i) { - var s = $.extend(true, {}, options.series); - - if (d[i].data != null) { - s.data = d[i].data; // move the data instead of deep-copy - delete d[i].data; - - $.extend(true, s, d[i]); - - d[i].data = s.data; - } - else - s.data = d[i]; - res.push(s); - } - - return res; - } - - function axisNumber(obj, coord) { - var a = obj[coord + "axis"]; - if (typeof a == "object") // if we got a real axis, extract number - a = a.n; - if (typeof a != "number") - a = 1; // default to first axis - return a; - } - - function allAxes() { - // return flat array without annoying null entries - return $.grep(xaxes.concat(yaxes), function (a) { return a; }); - } - - function canvasToAxisCoords(pos) { - // return an object with x/y corresponding to all used axes - var res = {}, i, axis; - for (i = 0; i < xaxes.length; ++i) { - axis = xaxes[i]; - if (axis && axis.used) - res["x" + axis.n] = axis.c2p(pos.left); - } - - for (i = 0; i < yaxes.length; ++i) { - axis = yaxes[i]; - if (axis && axis.used) - res["y" + axis.n] = axis.c2p(pos.top); - } - - if (res.x1 !== undefined) - res.x = res.x1; - if (res.y1 !== undefined) - res.y = res.y1; - - return res; - } - - function axisToCanvasCoords(pos) { - // get canvas coords from the first pair of x/y found in pos - var res = {}, i, axis, key; - - for (i = 0; i < xaxes.length; ++i) { - axis = xaxes[i]; - if (axis && axis.used) { - key = "x" + axis.n; - if (pos[key] == null && axis.n == 1) - key = "x"; - - if (pos[key] != null) { - res.left = axis.p2c(pos[key]); - break; - } - } - } - - for (i = 0; i < yaxes.length; ++i) { - axis = yaxes[i]; - if (axis && axis.used) { - key = "y" + axis.n; - if (pos[key] == null && axis.n == 1) - key = "y"; - - if (pos[key] != null) { - res.top = axis.p2c(pos[key]); - break; - } - } - } - - return res; - } - - function getOrCreateAxis(axes, number) { - if (!axes[number - 1]) - axes[number - 1] = { - n: number, // save the number for future reference - direction: axes == xaxes ? "x" : "y", - options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis) - }; - - return axes[number - 1]; - } - - function fillInSeriesOptions() { - var i; - - // collect what we already got of colors - var neededColors = series.length, - usedColors = [], - assignedColors = []; - for (i = 0; i < series.length; ++i) { - var sc = series[i].color; - if (sc != null) { - --neededColors; - if (typeof sc == "number") - assignedColors.push(sc); - else - usedColors.push($.color.parse(series[i].color)); - } - } - - // we might need to generate more colors if higher indices - // are assigned - for (i = 0; i < assignedColors.length; ++i) { - neededColors = Math.max(neededColors, assignedColors[i] + 1); - } - - // produce colors as needed - var colors = [], variation = 0; - i = 0; - while (colors.length < neededColors) { - var c; - if (options.colors.length == i) // check degenerate case - c = $.color.make(100, 100, 100); - else - c = $.color.parse(options.colors[i]); - - // vary color if needed - var sign = variation % 2 == 1 ? -1 : 1; - c.scale('rgb', 1 + sign * Math.ceil(variation / 2) * 0.2) - - // FIXME: if we're getting to close to something else, - // we should probably skip this one - colors.push(c); - - ++i; - if (i >= options.colors.length) { - i = 0; - ++variation; - } - } - - // fill in the options - var colori = 0, s; - for (i = 0; i < series.length; ++i) { - s = series[i]; - - // assign colors - if (s.color == null) { - s.color = colors[colori].toString(); - ++colori; - } - else if (typeof s.color == "number") - s.color = colors[s.color].toString(); - - // turn on lines automatically in case nothing is set - if (s.lines.show == null) { - var v, show = true; - for (v in s) - if (s[v] && s[v].show) { - show = false; - break; - } - if (show) - s.lines.show = true; - } - - // setup axes - s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x")); - s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y")); - } - } - - function processData() { - var topSentry = Number.POSITIVE_INFINITY, - bottomSentry = Number.NEGATIVE_INFINITY, - fakeInfinity = Number.MAX_VALUE, - i, j, k, m, length, - s, points, ps, x, y, axis, val, f, p; - - function updateAxis(axis, min, max) { - if (min < axis.datamin && min != -fakeInfinity) - axis.datamin = min; - if (max > axis.datamax && max != fakeInfinity) - axis.datamax = max; - } - - $.each(allAxes(), function (_, axis) { - // init axis - axis.datamin = topSentry; - axis.datamax = bottomSentry; - axis.used = false; - }); - - for (i = 0; i < series.length; ++i) { - s = series[i]; - s.datapoints = { points: [] }; - - executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]); - } - - // first pass: clean and copy data - for (i = 0; i < series.length; ++i) { - s = series[i]; - - var data = s.data, format = s.datapoints.format; - - if (!format) { - format = []; - // find out how to copy - format.push({ x: true, number: true, required: true }); - format.push({ y: true, number: true, required: true }); - - if (s.bars.show || (s.lines.show && s.lines.fill)) { - format.push({ y: true, number: true, required: false, defaultValue: 0 }); - if (s.bars.horizontal) { - delete format[format.length - 1].y; - format[format.length - 1].x = true; - } - } - - s.datapoints.format = format; - } - - if (s.datapoints.pointsize != null) - continue; // already filled in - - s.datapoints.pointsize = format.length; - - ps = s.datapoints.pointsize; - points = s.datapoints.points; - - insertSteps = s.lines.show && s.lines.steps; - s.xaxis.used = s.yaxis.used = true; - - for (j = k = 0; j < data.length; ++j, k += ps) { - p = data[j]; - - var nullify = p == null; - if (!nullify) { - for (m = 0; m < ps; ++m) { - val = p[m]; - f = format[m]; - - if (f) { - if (f.number && val != null) { - val = +val; // convert to number - if (isNaN(val)) - val = null; - else if (val == Infinity) - val = fakeInfinity; - else if (val == -Infinity) - val = -fakeInfinity; - } - - if (val == null) { - if (f.required) - nullify = true; - - if (f.defaultValue != null) - val = f.defaultValue; - } - } - - points[k + m] = val; - } - } - - if (nullify) { - for (m = 0; m < ps; ++m) { - val = points[k + m]; - if (val != null) { - f = format[m]; - // extract min/max info - if (f.x) - updateAxis(s.xaxis, val, val); - if (f.y) - updateAxis(s.yaxis, val, val); - } - points[k + m] = null; - } - } - else { - // a little bit of line specific stuff that - // perhaps shouldn't be here, but lacking - // better means... - if (insertSteps && k > 0 - && points[k - ps] != null - && points[k - ps] != points[k] - && points[k - ps + 1] != points[k + 1]) { - // copy the point to make room for a middle point - for (m = 0; m < ps; ++m) - points[k + ps + m] = points[k + m]; - - // middle point has same y - points[k + 1] = points[k - ps + 1]; - - // we've added a point, better reflect that - k += ps; - } - } - } - } - - // give the hooks a chance to run - for (i = 0; i < series.length; ++i) { - s = series[i]; - - executeHooks(hooks.processDatapoints, [ s, s.datapoints]); - } - - // second pass: find datamax/datamin for auto-scaling - for (i = 0; i < series.length; ++i) { - s = series[i]; - points = s.datapoints.points, - ps = s.datapoints.pointsize; - - var xmin = topSentry, ymin = topSentry, - xmax = bottomSentry, ymax = bottomSentry; - - for (j = 0; j < points.length; j += ps) { - if (points[j] == null) - continue; - - for (m = 0; m < ps; ++m) { - val = points[j + m]; - f = format[m]; - if (!f || val == fakeInfinity || val == -fakeInfinity) - continue; - - if (f.x) { - if (val < xmin) - xmin = val; - if (val > xmax) - xmax = val; - } - if (f.y) { - if (val < ymin) - ymin = val; - if (val > ymax) - ymax = val; - } - } - } - - if (s.bars.show) { - // make sure we got room for the bar on the dancing floor - var delta = s.bars.align == "left" ? 0 : -s.bars.barWidth/2; - if (s.bars.horizontal) { - ymin += delta; - ymax += delta + s.bars.barWidth; - } - else { - xmin += delta; - xmax += delta + s.bars.barWidth; - } - } - - updateAxis(s.xaxis, xmin, xmax); - updateAxis(s.yaxis, ymin, ymax); - } - - $.each(allAxes(), function (_, axis) { - if (axis.datamin == topSentry) - axis.datamin = null; - if (axis.datamax == bottomSentry) - axis.datamax = null; - }); - } - - function makeCanvas(skipPositioning, cls) { - var c = document.createElement('canvas'); - c.className = cls; - c.width = canvasWidth; - c.height = canvasHeight; - - if (!skipPositioning) - $(c).css({ position: 'absolute', left: 0, top: 0 }); - - $(c).appendTo(placeholder); - - if (!c.getContext) // excanvas hack - c = window.G_vmlCanvasManager.initElement(c); - - // used for resetting in case we get replotted - c.getContext("2d").save(); - - return c; - } - - function getCanvasDimensions() { - canvasWidth = placeholder.width(); - canvasHeight = placeholder.height(); - - if (canvasWidth <= 0 || canvasHeight <= 0) - throw "Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight; - } - - function resizeCanvas(c) { - // resizing should reset the state (excanvas seems to be - // buggy though) - if (c.width != canvasWidth) - c.width = canvasWidth; - - if (c.height != canvasHeight) - c.height = canvasHeight; - - // so try to get back to the initial state (even if it's - // gone now, this should be safe according to the spec) - var cctx = c.getContext("2d"); - cctx.restore(); - - // and save again - cctx.save(); - } - - function setupCanvases() { - var reused, - existingCanvas = placeholder.children("canvas.base"), - existingOverlay = placeholder.children("canvas.overlay"); - - if (existingCanvas.length == 0 || existingOverlay == 0) { - // init everything - - placeholder.html(""); // make sure placeholder is clear - - placeholder.css({ padding: 0 }); // padding messes up the positioning - - if (placeholder.css("position") == 'static') - placeholder.css("position", "relative"); // for positioning labels and overlay - - getCanvasDimensions(); - - canvas = makeCanvas(true, "base"); - overlay = makeCanvas(false, "overlay"); // overlay canvas for interactive features - - reused = false; - } - else { - // reuse existing elements - - canvas = existingCanvas.get(0); - overlay = existingOverlay.get(0); - - reused = true; - } - - ctx = canvas.getContext("2d"); - octx = overlay.getContext("2d"); - - // we include the canvas in the event holder too, because IE 7 - // sometimes has trouble with the stacking order - eventHolder = $([overlay, canvas]); - - if (reused) { - // run shutdown in the old plot object - placeholder.data("plot").shutdown(); - - // reset reused canvases - plot.resize(); - - // make sure overlay pixels are cleared (canvas is cleared when we redraw) - octx.clearRect(0, 0, canvasWidth, canvasHeight); - - // then whack any remaining obvious garbage left - eventHolder.unbind(); - placeholder.children().not([canvas, overlay]).remove(); - } - - // save in case we get replotted - placeholder.data("plot", plot); - } - - function bindEvents() { - // bind events - if (options.grid.hoverable) { - eventHolder.mousemove(onMouseMove); - eventHolder.mouseleave(onMouseLeave); - } - - if (options.grid.clickable) - eventHolder.click(onClick); - - executeHooks(hooks.bindEvents, [eventHolder]); - } - - function shutdown() { - if (redrawTimeout) - clearTimeout(redrawTimeout); - - eventHolder.unbind("mousemove", onMouseMove); - eventHolder.unbind("mouseleave", onMouseLeave); - eventHolder.unbind("click", onClick); - - executeHooks(hooks.shutdown, [eventHolder]); - } - - function setTransformationHelpers(axis) { - // set helper functions on the axis, assumes plot area - // has been computed already - - function identity(x) { return x; } - - var s, m, t = axis.options.transform || identity, - it = axis.options.inverseTransform; - - // precompute how much the axis is scaling a point - // in canvas space - if (axis.direction == "x") { - s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min)); - m = Math.min(t(axis.max), t(axis.min)); - } - else { - s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min)); - s = -s; - m = Math.max(t(axis.max), t(axis.min)); - } - - // data point to canvas coordinate - if (t == identity) // slight optimization - axis.p2c = function (p) { return (p - m) * s; }; - else - axis.p2c = function (p) { return (t(p) - m) * s; }; - // canvas coordinate to data point - if (!it) - axis.c2p = function (c) { return m + c / s; }; - else - axis.c2p = function (c) { return it(m + c / s); }; - } - - function measureTickLabels(axis) { - var opts = axis.options, i, ticks = axis.ticks || [], labels = [], - l, w = opts.labelWidth, h = opts.labelHeight, dummyDiv; - - function makeDummyDiv(labels, width) { - return $('
' + - '
' - + labels.join("") + '
') - .appendTo(placeholder); - } - - if (axis.direction == "x") { - // to avoid measuring the widths of the labels (it's slow), we - // construct fixed-size boxes and put the labels inside - // them, we don't need the exact figures and the - // fixed-size box content is easy to center - if (w == null) - w = Math.floor(canvasWidth / (ticks.length > 0 ? ticks.length : 1)); - - // measure x label heights - if (h == null) { - labels = []; - for (i = 0; i < ticks.length; ++i) { - l = ticks[i].label; - if (l) - labels.push('
' + l + '
'); - } - - if (labels.length > 0) { - // stick them all in the same div and measure - // collective height - labels.push('
'); - dummyDiv = makeDummyDiv(labels, "width:10000px;"); - h = dummyDiv.height(); - dummyDiv.remove(); - } - } - } - else if (w == null || h == null) { - // calculate y label dimensions - for (i = 0; i < ticks.length; ++i) { - l = ticks[i].label; - if (l) - labels.push('
' + l + '
'); - } - - if (labels.length > 0) { - dummyDiv = makeDummyDiv(labels, ""); - if (w == null) - w = dummyDiv.children().width(); - if (h == null) - h = dummyDiv.find("div.tickLabel").height(); - dummyDiv.remove(); - } - } - - if (w == null) - w = 0; - if (h == null) - h = 0; - - axis.labelWidth = w; - axis.labelHeight = h; - } - - function allocateAxisBoxFirstPhase(axis) { - // find the bounding box of the axis by looking at label - // widths/heights and ticks, make room by diminishing the - // plotOffset - - var lw = axis.labelWidth, - lh = axis.labelHeight, - pos = axis.options.position, - tickLength = axis.options.tickLength, - axismargin = options.grid.axisMargin, - padding = options.grid.labelMargin, - all = axis.direction == "x" ? xaxes : yaxes, - index; - - // determine axis margin - var samePosition = $.grep(all, function (a) { - return a && a.options.position == pos && a.reserveSpace; - }); - if ($.inArray(axis, samePosition) == samePosition.length - 1) - axismargin = 0; // outermost - - // determine tick length - if we're innermost, we can use "full" - if (tickLength == null) - tickLength = "full"; - - var sameDirection = $.grep(all, function (a) { - return a && a.reserveSpace; - }); - - var innermost = $.inArray(axis, sameDirection) == 0; - if (!innermost && tickLength == "full") - tickLength = 5; - - if (!isNaN(+tickLength)) - padding += +tickLength; - - // compute box - if (axis.direction == "x") { - lh += padding; - - if (pos == "bottom") { - plotOffset.bottom += lh + axismargin; - axis.box = { top: canvasHeight - plotOffset.bottom, height: lh }; - } - else { - axis.box = { top: plotOffset.top + axismargin, height: lh }; - plotOffset.top += lh + axismargin; - } - } - else { - lw += padding; - - if (pos == "left") { - axis.box = { left: plotOffset.left + axismargin, width: lw }; - plotOffset.left += lw + axismargin; - } - else { - plotOffset.right += lw + axismargin; - axis.box = { left: canvasWidth - plotOffset.right, width: lw }; - } - } - - // save for future reference - axis.position = pos; - axis.tickLength = tickLength; - axis.box.padding = padding; - axis.innermost = innermost; - } - - function allocateAxisBoxSecondPhase(axis) { - // set remaining bounding box coordinates - if (axis.direction == "x") { - axis.box.left = plotOffset.left; - axis.box.width = plotWidth; - } - else { - axis.box.top = plotOffset.top; - axis.box.height = plotHeight; - } - } - - function setupGrid() { - var i, axes = allAxes(); - - // first calculate the plot and axis box dimensions - - $.each(axes, function (_, axis) { - axis.show = axis.options.show; - if (axis.show == null) - axis.show = axis.used; // by default an axis is visible if it's got data - - axis.reserveSpace = axis.show || axis.options.reserveSpace; - - setRange(axis); - }); - - allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; }); - - plotOffset.left = plotOffset.right = plotOffset.top = plotOffset.bottom = 0; - if (options.grid.show) { - $.each(allocatedAxes, function (_, axis) { - // make the ticks - setupTickGeneration(axis); - setTicks(axis); - snapRangeToTicks(axis, axis.ticks); - - // find labelWidth/Height for axis - measureTickLabels(axis); - }); - - // with all dimensions in house, we can compute the - // axis boxes, start from the outside (reverse order) - for (i = allocatedAxes.length - 1; i >= 0; --i) - allocateAxisBoxFirstPhase(allocatedAxes[i]); - - // make sure we've got enough space for things that - // might stick out - var minMargin = options.grid.minBorderMargin; - if (minMargin == null) { - minMargin = 0; - for (i = 0; i < series.length; ++i) - minMargin = Math.max(minMargin, series[i].points.radius + series[i].points.lineWidth/2); - } - - for (var a in plotOffset) { - plotOffset[a] += options.grid.borderWidth; - plotOffset[a] = Math.max(minMargin, plotOffset[a]); - } - } - - plotWidth = canvasWidth - plotOffset.left - plotOffset.right; - plotHeight = canvasHeight - plotOffset.bottom - plotOffset.top; - - // now we got the proper plotWidth/Height, we can compute the scaling - $.each(axes, function (_, axis) { - setTransformationHelpers(axis); - }); - - if (options.grid.show) { - $.each(allocatedAxes, function (_, axis) { - allocateAxisBoxSecondPhase(axis); - }); - - insertAxisLabels(); - } - - insertLegend(); - } - - function setRange(axis) { - var opts = axis.options, - min = +(opts.min != null ? opts.min : axis.datamin), - max = +(opts.max != null ? opts.max : axis.datamax), - delta = max - min; - - if (delta == 0.0) { - // degenerate case - var widen = max == 0 ? 1 : 0.01; - - if (opts.min == null) - min -= widen; - // always widen max if we couldn't widen min to ensure we - // don't fall into min == max which doesn't work - if (opts.max == null || opts.min != null) - max += widen; - } - else { - // consider autoscaling - var margin = opts.autoscaleMargin; - if (margin != null) { - if (opts.min == null) { - min -= delta * margin; - // make sure we don't go below zero if all values - // are positive - if (min < 0 && axis.datamin != null && axis.datamin >= 0) - min = 0; - } - if (opts.max == null) { - max += delta * margin; - if (max > 0 && axis.datamax != null && axis.datamax <= 0) - max = 0; - } - } - } - axis.min = min; - axis.max = max; - } - - function setupTickGeneration(axis) { - var opts = axis.options; - - // estimate number of ticks - var noTicks; - if (typeof opts.ticks == "number" && opts.ticks > 0) - noTicks = opts.ticks; - else - // heuristic based on the model a*sqrt(x) fitted to - // some data points that seemed reasonable - noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? canvasWidth : canvasHeight); - - var delta = (axis.max - axis.min) / noTicks, - size, generator, unit, formatter, i, magn, norm; - - if (opts.mode == "time") { - // pretty handling of time - - // map of app. size of time units in milliseconds - var timeUnitSize = { - "second": 1000, - "minute": 60 * 1000, - "hour": 60 * 60 * 1000, - "day": 24 * 60 * 60 * 1000, - "month": 30 * 24 * 60 * 60 * 1000, - "year": 365.2425 * 24 * 60 * 60 * 1000 - }; - - - // the allowed tick sizes, after 1 year we use - // an integer algorithm - var spec = [ - [1, "second"], [2, "second"], [5, "second"], [10, "second"], - [30, "second"], - [1, "minute"], [2, "minute"], [5, "minute"], [10, "minute"], - [30, "minute"], - [1, "hour"], [2, "hour"], [4, "hour"], - [8, "hour"], [12, "hour"], - [1, "day"], [2, "day"], [3, "day"], - [0.25, "month"], [0.5, "month"], [1, "month"], - [2, "month"], [3, "month"], [6, "month"], - [1, "year"] - ]; - - var minSize = 0; - if (opts.minTickSize != null) { - if (typeof opts.tickSize == "number") - minSize = opts.tickSize; - else - minSize = opts.minTickSize[0] * timeUnitSize[opts.minTickSize[1]]; - } - - for (var i = 0; i < spec.length - 1; ++i) - if (delta < (spec[i][0] * timeUnitSize[spec[i][1]] - + spec[i + 1][0] * timeUnitSize[spec[i + 1][1]]) / 2 - && spec[i][0] * timeUnitSize[spec[i][1]] >= minSize) - break; - size = spec[i][0]; - unit = spec[i][1]; - - // special-case the possibility of several years - if (unit == "year") { - magn = Math.pow(10, Math.floor(Math.log(delta / timeUnitSize.year) / Math.LN10)); - norm = (delta / timeUnitSize.year) / magn; - if (norm < 1.5) - size = 1; - else if (norm < 3) - size = 2; - else if (norm < 7.5) - size = 5; - else - size = 10; - - size *= magn; - } - - axis.tickSize = opts.tickSize || [size, unit]; - - generator = function(axis) { - var ticks = [], - tickSize = axis.tickSize[0], unit = axis.tickSize[1], - d = new Date(axis.min); - - var step = tickSize * timeUnitSize[unit]; - - if (unit == "second") - d.setUTCSeconds(floorInBase(d.getUTCSeconds(), tickSize)); - if (unit == "minute") - d.setUTCMinutes(floorInBase(d.getUTCMinutes(), tickSize)); - if (unit == "hour") - d.setUTCHours(floorInBase(d.getUTCHours(), tickSize)); - if (unit == "month") - d.setUTCMonth(floorInBase(d.getUTCMonth(), tickSize)); - if (unit == "year") - d.setUTCFullYear(floorInBase(d.getUTCFullYear(), tickSize)); - - // reset smaller components - d.setUTCMilliseconds(0); - if (step >= timeUnitSize.minute) - d.setUTCSeconds(0); - if (step >= timeUnitSize.hour) - d.setUTCMinutes(0); - if (step >= timeUnitSize.day) - d.setUTCHours(0); - if (step >= timeUnitSize.day * 4) - d.setUTCDate(1); - if (step >= timeUnitSize.year) - d.setUTCMonth(0); - - - var carry = 0, v = Number.NaN, prev; - do { - prev = v; - v = d.getTime(); - ticks.push(v); - if (unit == "month") { - if (tickSize < 1) { - // a bit complicated - we'll divide the month - // up but we need to take care of fractions - // so we don't end up in the middle of a day - d.setUTCDate(1); - var start = d.getTime(); - d.setUTCMonth(d.getUTCMonth() + 1); - var end = d.getTime(); - d.setTime(v + carry * timeUnitSize.hour + (end - start) * tickSize); - carry = d.getUTCHours(); - d.setUTCHours(0); - } - else - d.setUTCMonth(d.getUTCMonth() + tickSize); - } - else if (unit == "year") { - d.setUTCFullYear(d.getUTCFullYear() + tickSize); - } - else - d.setTime(v + step); - } while (v < axis.max && v != prev); - - return ticks; - }; - - formatter = function (v, axis) { - var d = new Date(v); - - // first check global format - if (opts.timeformat != null) - return $.plot.formatDate(d, opts.timeformat, opts.monthNames); - - var t = axis.tickSize[0] * timeUnitSize[axis.tickSize[1]]; - var span = axis.max - axis.min; - var suffix = (opts.twelveHourClock) ? " %p" : ""; - - if (t < timeUnitSize.minute) - fmt = "%h:%M:%S" + suffix; - else if (t < timeUnitSize.day) { - if (span < 2 * timeUnitSize.day) - fmt = "%h:%M" + suffix; - else - fmt = "%b %d %h:%M" + suffix; - } - else if (t < timeUnitSize.month) - fmt = "%b %d"; - else if (t < timeUnitSize.year) { - if (span < timeUnitSize.year) - fmt = "%b"; - else - fmt = "%b %y"; - } - else - fmt = "%y"; - - return $.plot.formatDate(d, fmt, opts.monthNames); - }; - } - else { - // pretty rounding of base-10 numbers - var maxDec = opts.tickDecimals; - var dec = -Math.floor(Math.log(delta) / Math.LN10); - if (maxDec != null && dec > maxDec) - dec = maxDec; - - magn = Math.pow(10, -dec); - norm = delta / magn; // norm is between 1.0 and 10.0 - - if (norm < 1.5) - size = 1; - else if (norm < 3) { - size = 2; - // special case for 2.5, requires an extra decimal - if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) { - size = 2.5; - ++dec; - } - } - else if (norm < 7.5) - size = 5; - else - size = 10; - - size *= magn; - - if (opts.minTickSize != null && size < opts.minTickSize) - size = opts.minTickSize; - - axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec); - axis.tickSize = opts.tickSize || size; - - generator = function (axis) { - var ticks = []; - - // spew out all possible ticks - var start = floorInBase(axis.min, axis.tickSize), - i = 0, v = Number.NaN, prev; - do { - prev = v; - v = start + i * axis.tickSize; - ticks.push(v); - ++i; - } while (v < axis.max && v != prev); - return ticks; - }; - - formatter = function (v, axis) { - return v.toFixed(axis.tickDecimals); - }; - } - - if (opts.alignTicksWithAxis != null) { - var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1]; - if (otherAxis && otherAxis.used && otherAxis != axis) { - // consider snapping min/max to outermost nice ticks - var niceTicks = generator(axis); - if (niceTicks.length > 0) { - if (opts.min == null) - axis.min = Math.min(axis.min, niceTicks[0]); - if (opts.max == null && niceTicks.length > 1) - axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]); - } - - generator = function (axis) { - // copy ticks, scaled to this axis - var ticks = [], v, i; - for (i = 0; i < otherAxis.ticks.length; ++i) { - v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min); - v = axis.min + v * (axis.max - axis.min); - ticks.push(v); - } - return ticks; - }; - - // we might need an extra decimal since forced - // ticks don't necessarily fit naturally - if (axis.mode != "time" && opts.tickDecimals == null) { - var extraDec = Math.max(0, -Math.floor(Math.log(delta) / Math.LN10) + 1), - ts = generator(axis); - - // only proceed if the tick interval rounded - // with an extra decimal doesn't give us a - // zero at end - if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec)))) - axis.tickDecimals = extraDec; - } - } - } - - axis.tickGenerator = generator; - if ($.isFunction(opts.tickFormatter)) - axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); }; - else - axis.tickFormatter = formatter; - } - - function setTicks(axis) { - var oticks = axis.options.ticks, ticks = []; - if (oticks == null || (typeof oticks == "number" && oticks > 0)) - ticks = axis.tickGenerator(axis); - else if (oticks) { - if ($.isFunction(oticks)) - // generate the ticks - ticks = oticks({ min: axis.min, max: axis.max }); - else - ticks = oticks; - } - - // clean up/labelify the supplied ticks, copy them over - var i, v; - axis.ticks = []; - for (i = 0; i < ticks.length; ++i) { - var label = null; - var t = ticks[i]; - if (typeof t == "object") { - v = +t[0]; - if (t.length > 1) - label = t[1]; - } - else - v = +t; - if (label == null) - label = axis.tickFormatter(v, axis); - if (!isNaN(v)) - axis.ticks.push({ v: v, label: label }); - } - } - - function snapRangeToTicks(axis, ticks) { - if (axis.options.autoscaleMargin && ticks.length > 0) { - // snap to ticks - if (axis.options.min == null) - axis.min = Math.min(axis.min, ticks[0].v); - if (axis.options.max == null && ticks.length > 1) - axis.max = Math.max(axis.max, ticks[ticks.length - 1].v); - } - } - - function draw() { - ctx.clearRect(0, 0, canvasWidth, canvasHeight); - - var grid = options.grid; - - // draw background, if any - if (grid.show && grid.backgroundColor) - drawBackground(); - - if (grid.show && !grid.aboveData) - drawGrid(); - - for (var i = 0; i < series.length; ++i) { - executeHooks(hooks.drawSeries, [ctx, series[i]]); - drawSeries(series[i]); - } - - executeHooks(hooks.draw, [ctx]); - - if (grid.show && grid.aboveData) - drawGrid(); - } - - function extractRange(ranges, coord) { - var axis, from, to, key, axes = allAxes(); - - for (i = 0; i < axes.length; ++i) { - axis = axes[i]; - if (axis.direction == coord) { - key = coord + axis.n + "axis"; - if (!ranges[key] && axis.n == 1) - key = coord + "axis"; // support x1axis as xaxis - if (ranges[key]) { - from = ranges[key].from; - to = ranges[key].to; - break; - } - } - } - - // backwards-compat stuff - to be removed in future - if (!ranges[key]) { - axis = coord == "x" ? xaxes[0] : yaxes[0]; - from = ranges[coord + "1"]; - to = ranges[coord + "2"]; - } - - // auto-reverse as an added bonus - if (from != null && to != null && from > to) { - var tmp = from; - from = to; - to = tmp; - } - - return { from: from, to: to, axis: axis }; - } - - function drawBackground() { - ctx.save(); - ctx.translate(plotOffset.left, plotOffset.top); - - ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)"); - ctx.fillRect(0, 0, plotWidth, plotHeight); - ctx.restore(); - } - - function drawGrid() { - var i; - - ctx.save(); - ctx.translate(plotOffset.left, plotOffset.top); - - // draw markings - var markings = options.grid.markings; - if (markings) { - if ($.isFunction(markings)) { - var axes = plot.getAxes(); - // xmin etc. is backwards compatibility, to be - // removed in the future - axes.xmin = axes.xaxis.min; - axes.xmax = axes.xaxis.max; - axes.ymin = axes.yaxis.min; - axes.ymax = axes.yaxis.max; - - markings = markings(axes); - } - - for (i = 0; i < markings.length; ++i) { - var m = markings[i], - xrange = extractRange(m, "x"), - yrange = extractRange(m, "y"); - - // fill in missing - if (xrange.from == null) - xrange.from = xrange.axis.min; - if (xrange.to == null) - xrange.to = xrange.axis.max; - if (yrange.from == null) - yrange.from = yrange.axis.min; - if (yrange.to == null) - yrange.to = yrange.axis.max; - - // clip - if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max || - yrange.to < yrange.axis.min || yrange.from > yrange.axis.max) - continue; - - xrange.from = Math.max(xrange.from, xrange.axis.min); - xrange.to = Math.min(xrange.to, xrange.axis.max); - yrange.from = Math.max(yrange.from, yrange.axis.min); - yrange.to = Math.min(yrange.to, yrange.axis.max); - - if (xrange.from == xrange.to && yrange.from == yrange.to) - continue; - - // then draw - xrange.from = xrange.axis.p2c(xrange.from); - xrange.to = xrange.axis.p2c(xrange.to); - yrange.from = yrange.axis.p2c(yrange.from); - yrange.to = yrange.axis.p2c(yrange.to); - - if (xrange.from == xrange.to || yrange.from == yrange.to) { - // draw line - ctx.beginPath(); - ctx.strokeStyle = m.color || options.grid.markingsColor; - ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth; - ctx.moveTo(xrange.from, yrange.from); - ctx.lineTo(xrange.to, yrange.to); - ctx.stroke(); - } - else { - // fill area - ctx.fillStyle = m.color || options.grid.markingsColor; - ctx.fillRect(xrange.from, yrange.to, - xrange.to - xrange.from, - yrange.from - yrange.to); - } - } - } - - // draw the ticks - var axes = allAxes(), bw = options.grid.borderWidth; - - for (var j = 0; j < axes.length; ++j) { - var axis = axes[j], box = axis.box, - t = axis.tickLength, x, y, xoff, yoff; - if (!axis.show || axis.ticks.length == 0) - continue - - ctx.strokeStyle = axis.options.tickColor || $.color.parse(axis.options.color).scale('a', 0.22).toString(); - ctx.lineWidth = 1; - - // find the edges - if (axis.direction == "x") { - x = 0; - if (t == "full") - y = (axis.position == "top" ? 0 : plotHeight); - else - y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0); - } - else { - y = 0; - if (t == "full") - x = (axis.position == "left" ? 0 : plotWidth); - else - x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0); - } - - // draw tick bar - if (!axis.innermost) { - ctx.beginPath(); - xoff = yoff = 0; - if (axis.direction == "x") - xoff = plotWidth; - else - yoff = plotHeight; - - if (ctx.lineWidth == 1) { - x = Math.floor(x) + 0.5; - y = Math.floor(y) + 0.5; - } - - ctx.moveTo(x, y); - ctx.lineTo(x + xoff, y + yoff); - ctx.stroke(); - } - - // draw ticks - ctx.beginPath(); - for (i = 0; i < axis.ticks.length; ++i) { - var v = axis.ticks[i].v; - - xoff = yoff = 0; - - if (v < axis.min || v > axis.max - // skip those lying on the axes if we got a border - || (t == "full" && bw > 0 - && (v == axis.min || v == axis.max))) - continue; - - if (axis.direction == "x") { - x = axis.p2c(v); - yoff = t == "full" ? -plotHeight : t; - - if (axis.position == "top") - yoff = -yoff; - } - else { - y = axis.p2c(v); - xoff = t == "full" ? -plotWidth : t; - - if (axis.position == "left") - xoff = -xoff; - } - - if (ctx.lineWidth == 1) { - if (axis.direction == "x") - x = Math.floor(x) + 0.5; - else - y = Math.floor(y) + 0.5; - } - - ctx.moveTo(x, y); - ctx.lineTo(x + xoff, y + yoff); - } - - ctx.stroke(); - } - - - // draw border - if (bw) { - ctx.lineWidth = bw; - ctx.strokeStyle = options.grid.borderColor; - ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw); - } - - ctx.restore(); - } - - function insertAxisLabels() { - placeholder.find(".tickLabels").remove(); - - var html = ['
']; - - var axes = allAxes(); - for (var j = 0; j < axes.length; ++j) { - var axis = axes[j], box = axis.box; - if (!axis.show) - continue; - //debug: html.push('
') - html.push('
'); - for (var i = 0; i < axis.ticks.length; ++i) { - var tick = axis.ticks[i]; - if (!tick.label || tick.v < axis.min || tick.v > axis.max) - continue; - - var pos = {}, align; - - if (axis.direction == "x") { - align = "center"; - pos.left = Math.round(plotOffset.left + axis.p2c(tick.v) - axis.labelWidth/2); - if (axis.position == "bottom") - pos.top = box.top + box.padding; - else - pos.bottom = canvasHeight - (box.top + box.height - box.padding); - } - else { - pos.top = Math.round(plotOffset.top + axis.p2c(tick.v) - axis.labelHeight/2); - if (axis.position == "left") { - pos.right = canvasWidth - (box.left + box.width - box.padding) - align = "right"; - } - else { - pos.left = box.left + box.padding; - align = "left"; - } - } - - pos.width = axis.labelWidth; - - var style = ["position:absolute", "text-align:" + align ]; - for (var a in pos) - style.push(a + ":" + pos[a] + "px") - - html.push('
' + tick.label + '
'); - } - html.push('
'); - } - - html.push('
'); - - placeholder.append(html.join("")); - } - - function drawSeries(series) { - if (series.lines.show) - drawSeriesLines(series); - if (series.bars.show) - drawSeriesBars(series); - if (series.points.show) - drawSeriesPoints(series); - } - - function drawSeriesLines(series) { - function plotLine(datapoints, xoffset, yoffset, axisx, axisy) { - var points = datapoints.points, - ps = datapoints.pointsize, - prevx = null, prevy = null; - - ctx.beginPath(); - for (var i = ps; i < points.length; i += ps) { - var x1 = points[i - ps], y1 = points[i - ps + 1], - x2 = points[i], y2 = points[i + 1]; - - if (x1 == null || x2 == null) - continue; - - // clip with ymin - if (y1 <= y2 && y1 < axisy.min) { - if (y2 < axisy.min) - continue; // line segment is outside - // compute new intersection point - x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; - y1 = axisy.min; - } - else if (y2 <= y1 && y2 < axisy.min) { - if (y1 < axisy.min) - continue; - x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; - y2 = axisy.min; - } - - // clip with ymax - if (y1 >= y2 && y1 > axisy.max) { - if (y2 > axisy.max) - continue; - x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; - y1 = axisy.max; - } - else if (y2 >= y1 && y2 > axisy.max) { - if (y1 > axisy.max) - continue; - x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; - y2 = axisy.max; - } - - // clip with xmin - if (x1 <= x2 && x1 < axisx.min) { - if (x2 < axisx.min) - continue; - y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; - x1 = axisx.min; - } - else if (x2 <= x1 && x2 < axisx.min) { - if (x1 < axisx.min) - continue; - y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; - x2 = axisx.min; - } - - // clip with xmax - if (x1 >= x2 && x1 > axisx.max) { - if (x2 > axisx.max) - continue; - y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; - x1 = axisx.max; - } - else if (x2 >= x1 && x2 > axisx.max) { - if (x1 > axisx.max) - continue; - y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; - x2 = axisx.max; - } - - if (x1 != prevx || y1 != prevy) - ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset); - - prevx = x2; - prevy = y2; - ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset); - } - ctx.stroke(); - } - - function plotLineArea(datapoints, axisx, axisy) { - var points = datapoints.points, - ps = datapoints.pointsize, - bottom = Math.min(Math.max(0, axisy.min), axisy.max), - i = 0, top, areaOpen = false, - ypos = 1, segmentStart = 0, segmentEnd = 0; - - // we process each segment in two turns, first forward - // direction to sketch out top, then once we hit the - // end we go backwards to sketch the bottom - while (true) { - if (ps > 0 && i > points.length + ps) - break; - - i += ps; // ps is negative if going backwards - - var x1 = points[i - ps], - y1 = points[i - ps + ypos], - x2 = points[i], y2 = points[i + ypos]; - - if (areaOpen) { - if (ps > 0 && x1 != null && x2 == null) { - // at turning point - segmentEnd = i; - ps = -ps; - ypos = 2; - continue; - } - - if (ps < 0 && i == segmentStart + ps) { - // done with the reverse sweep - ctx.fill(); - areaOpen = false; - ps = -ps; - ypos = 1; - i = segmentStart = segmentEnd + ps; - continue; - } - } - - if (x1 == null || x2 == null) - continue; - - // clip x values - - // clip with xmin - if (x1 <= x2 && x1 < axisx.min) { - if (x2 < axisx.min) - continue; - y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; - x1 = axisx.min; - } - else if (x2 <= x1 && x2 < axisx.min) { - if (x1 < axisx.min) - continue; - y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; - x2 = axisx.min; - } - - // clip with xmax - if (x1 >= x2 && x1 > axisx.max) { - if (x2 > axisx.max) - continue; - y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; - x1 = axisx.max; - } - else if (x2 >= x1 && x2 > axisx.max) { - if (x1 > axisx.max) - continue; - y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; - x2 = axisx.max; - } - - if (!areaOpen) { - // open area - ctx.beginPath(); - ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom)); - areaOpen = true; - } - - // now first check the case where both is outside - if (y1 >= axisy.max && y2 >= axisy.max) { - ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max)); - ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max)); - continue; - } - else if (y1 <= axisy.min && y2 <= axisy.min) { - ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min)); - ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min)); - continue; - } - - // else it's a bit more complicated, there might - // be a flat maxed out rectangle first, then a - // triangular cutout or reverse; to find these - // keep track of the current x values - var x1old = x1, x2old = x2; - - // clip the y values, without shortcutting, we - // go through all cases in turn - - // clip with ymin - if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) { - x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; - y1 = axisy.min; - } - else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) { - x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; - y2 = axisy.min; - } - - // clip with ymax - if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) { - x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; - y1 = axisy.max; - } - else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) { - x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; - y2 = axisy.max; - } - - // if the x value was changed we got a rectangle - // to fill - if (x1 != x1old) { - ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1)); - // it goes to (x1, y1), but we fill that below - } - - // fill triangular section, this sometimes result - // in redundant points if (x1, y1) hasn't changed - // from previous line to, but we just ignore that - ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1)); - ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); - - // fill the other rectangle if it's there - if (x2 != x2old) { - ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); - ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2)); - } - } - } - - ctx.save(); - ctx.translate(plotOffset.left, plotOffset.top); - ctx.lineJoin = "round"; - - var lw = series.lines.lineWidth, - sw = series.shadowSize; - // FIXME: consider another form of shadow when filling is turned on - if (lw > 0 && sw > 0) { - // draw shadow as a thick and thin line with transparency - ctx.lineWidth = sw; - ctx.strokeStyle = "rgba(0,0,0,0.1)"; - // position shadow at angle from the mid of line - var angle = Math.PI/18; - plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis); - ctx.lineWidth = sw/2; - plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis); - } - - ctx.lineWidth = lw; - ctx.strokeStyle = series.color; - var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight); - if (fillStyle) { - ctx.fillStyle = fillStyle; - plotLineArea(series.datapoints, series.xaxis, series.yaxis); - } - - if (lw > 0) - plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis); - ctx.restore(); - } - - function drawSeriesPoints(series) { - function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) { - var points = datapoints.points, ps = datapoints.pointsize; - - for (var i = 0; i < points.length; i += ps) { - var x = points[i], y = points[i + 1]; - if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) - continue; - - ctx.beginPath(); - x = axisx.p2c(x); - y = axisy.p2c(y) + offset; - if (symbol == "circle") - ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false); - else - symbol(ctx, x, y, radius, shadow); - ctx.closePath(); - - if (fillStyle) { - ctx.fillStyle = fillStyle; - ctx.fill(); - } - ctx.stroke(); - } - } - - ctx.save(); - ctx.translate(plotOffset.left, plotOffset.top); - - var lw = series.points.lineWidth, - sw = series.shadowSize, - radius = series.points.radius, - symbol = series.points.symbol; - if (lw > 0 && sw > 0) { - // draw shadow in two steps - var w = sw / 2; - ctx.lineWidth = w; - ctx.strokeStyle = "rgba(0,0,0,0.1)"; - plotPoints(series.datapoints, radius, null, w + w/2, true, - series.xaxis, series.yaxis, symbol); - - ctx.strokeStyle = "rgba(0,0,0,0.2)"; - plotPoints(series.datapoints, radius, null, w/2, true, - series.xaxis, series.yaxis, symbol); - } - - ctx.lineWidth = lw; - ctx.strokeStyle = series.color; - plotPoints(series.datapoints, radius, - getFillStyle(series.points, series.color), 0, false, - series.xaxis, series.yaxis, symbol); - ctx.restore(); - } - - function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) { - var left, right, bottom, top, - drawLeft, drawRight, drawTop, drawBottom, - tmp; - - // in horizontal mode, we start the bar from the left - // instead of from the bottom so it appears to be - // horizontal rather than vertical - if (horizontal) { - drawBottom = drawRight = drawTop = true; - drawLeft = false; - left = b; - right = x; - top = y + barLeft; - bottom = y + barRight; - - // account for negative bars - if (right < left) { - tmp = right; - right = left; - left = tmp; - drawLeft = true; - drawRight = false; - } - } - else { - drawLeft = drawRight = drawTop = true; - drawBottom = false; - left = x + barLeft; - right = x + barRight; - bottom = b; - top = y; - - // account for negative bars - if (top < bottom) { - tmp = top; - top = bottom; - bottom = tmp; - drawBottom = true; - drawTop = false; - } - } - - // clip - if (right < axisx.min || left > axisx.max || - top < axisy.min || bottom > axisy.max) - return; - - if (left < axisx.min) { - left = axisx.min; - drawLeft = false; - } - - if (right > axisx.max) { - right = axisx.max; - drawRight = false; - } - - if (bottom < axisy.min) { - bottom = axisy.min; - drawBottom = false; - } - - if (top > axisy.max) { - top = axisy.max; - drawTop = false; - } - - left = axisx.p2c(left); - bottom = axisy.p2c(bottom); - right = axisx.p2c(right); - top = axisy.p2c(top); - - // fill the bar - if (fillStyleCallback) { - c.beginPath(); - c.moveTo(left, bottom); - c.lineTo(left, top); - c.lineTo(right, top); - c.lineTo(right, bottom); - c.fillStyle = fillStyleCallback(bottom, top); - c.fill(); - } - - // draw outline - if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) { - c.beginPath(); - - // FIXME: inline moveTo is buggy with excanvas - c.moveTo(left, bottom + offset); - if (drawLeft) - c.lineTo(left, top + offset); - else - c.moveTo(left, top + offset); - if (drawTop) - c.lineTo(right, top + offset); - else - c.moveTo(right, top + offset); - if (drawRight) - c.lineTo(right, bottom + offset); - else - c.moveTo(right, bottom + offset); - if (drawBottom) - c.lineTo(left, bottom + offset); - else - c.moveTo(left, bottom + offset); - c.stroke(); - } - } - - function drawSeriesBars(series) { - function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) { - var points = datapoints.points, ps = datapoints.pointsize; - - for (var i = 0; i < points.length; i += ps) { - if (points[i] == null) - continue; - drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth); - } - } - - ctx.save(); - ctx.translate(plotOffset.left, plotOffset.top); - - // FIXME: figure out a way to add shadows (for instance along the right edge) - ctx.lineWidth = series.bars.lineWidth; - ctx.strokeStyle = series.color; - var barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2; - var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null; - plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis); - ctx.restore(); - } - - function getFillStyle(filloptions, seriesColor, bottom, top) { - var fill = filloptions.fill; - if (!fill) - return null; - - if (filloptions.fillColor) - return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor); - - var c = $.color.parse(seriesColor); - c.a = typeof fill == "number" ? fill : 0.4; - c.normalize(); - return c.toString(); - } - - function insertLegend() { - placeholder.find(".legend").remove(); - - if (!options.legend.show) - return; - - var fragments = [], rowStarted = false, - lf = options.legend.labelFormatter, s, label; - for (var i = 0; i < series.length; ++i) { - s = series[i]; - label = s.label; - if (!label) - continue; - - if (i % options.legend.noColumns == 0) { - if (rowStarted) - fragments.push(''); - fragments.push(''); - rowStarted = true; - } - - if (lf) - label = lf(label, s); - - fragments.push( - '
' + - '' + label + ''); - } - if (rowStarted) - fragments.push(''); - - if (fragments.length == 0) - return; - - var table = '' + fragments.join("") + '
'; - if (options.legend.container != null) - $(options.legend.container).html(table); - else { - var pos = "", - p = options.legend.position, - m = options.legend.margin; - if (m[0] == null) - m = [m, m]; - if (p.charAt(0) == "n") - pos += 'top:' + (m[1] + plotOffset.top) + 'px;'; - else if (p.charAt(0) == "s") - pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;'; - if (p.charAt(1) == "e") - pos += 'right:' + (m[0] + plotOffset.right) + 'px;'; - else if (p.charAt(1) == "w") - pos += 'left:' + (m[0] + plotOffset.left) + 'px;'; - var legend = $('
' + table.replace('style="', 'style="position:absolute;' + pos +';') + '
').appendTo(placeholder); - if (options.legend.backgroundOpacity != 0.0) { - // put in the transparent background - // separately to avoid blended labels and - // label boxes - var c = options.legend.backgroundColor; - if (c == null) { - c = options.grid.backgroundColor; - if (c && typeof c == "string") - c = $.color.parse(c); - else - c = $.color.extract(legend, 'background-color'); - c.a = 1; - c = c.toString(); - } - var div = legend.children(); - $('
').prependTo(legend).css('opacity', options.legend.backgroundOpacity); - } - } - } - - - // interactive features - - var highlights = [], - redrawTimeout = null; - - // returns the data item the mouse is over, or null if none is found - function findNearbyItem(mouseX, mouseY, seriesFilter) { - var maxDistance = options.grid.mouseActiveRadius, - smallestDistance = maxDistance * maxDistance + 1, - item = null, foundPoint = false, i, j; - - for (i = series.length - 1; i >= 0; --i) { - if (!seriesFilter(series[i])) - continue; - - var s = series[i], - axisx = s.xaxis, - axisy = s.yaxis, - points = s.datapoints.points, - ps = s.datapoints.pointsize, - mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster - my = axisy.c2p(mouseY), - maxx = maxDistance / axisx.scale, - maxy = maxDistance / axisy.scale; - - // with inverse transforms, we can't use the maxx/maxy - // optimization, sadly - if (axisx.options.inverseTransform) - maxx = Number.MAX_VALUE; - if (axisy.options.inverseTransform) - maxy = Number.MAX_VALUE; - - if (s.lines.show || s.points.show) { - for (j = 0; j < points.length; j += ps) { - var x = points[j], y = points[j + 1]; - if (x == null) - continue; - - // For points and lines, the cursor must be within a - // certain distance to the data point - if (x - mx > maxx || x - mx < -maxx || - y - my > maxy || y - my < -maxy) - continue; - - // We have to calculate distances in pixels, not in - // data units, because the scales of the axes may be different - var dx = Math.abs(axisx.p2c(x) - mouseX), - dy = Math.abs(axisy.p2c(y) - mouseY), - dist = dx * dx + dy * dy; // we save the sqrt - - // use <= to ensure last point takes precedence - // (last generally means on top of) - if (dist < smallestDistance) { - smallestDistance = dist; - item = [i, j / ps]; - } - } - } - - if (s.bars.show && !item) { // no other point can be nearby - var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2, - barRight = barLeft + s.bars.barWidth; - - for (j = 0; j < points.length; j += ps) { - var x = points[j], y = points[j + 1], b = points[j + 2]; - if (x == null) - continue; - - // for a bar graph, the cursor must be inside the bar - if (series[i].bars.horizontal ? - (mx <= Math.max(b, x) && mx >= Math.min(b, x) && - my >= y + barLeft && my <= y + barRight) : - (mx >= x + barLeft && mx <= x + barRight && - my >= Math.min(b, y) && my <= Math.max(b, y))) - item = [i, j / ps]; - } - } - } - - if (item) { - i = item[0]; - j = item[1]; - ps = series[i].datapoints.pointsize; - - return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps), - dataIndex: j, - series: series[i], - seriesIndex: i }; - } - - return null; - } - - function onMouseMove(e) { - if (options.grid.hoverable) - triggerClickHoverEvent("plothover", e, - function (s) { return s["hoverable"] != false; }); - } - - function onMouseLeave(e) { - if (options.grid.hoverable) - triggerClickHoverEvent("plothover", e, - function (s) { return false; }); - } - - function onClick(e) { - triggerClickHoverEvent("plotclick", e, - function (s) { return s["clickable"] != false; }); - } - - // trigger click or hover event (they send the same parameters - // so we share their code) - function triggerClickHoverEvent(eventname, event, seriesFilter) { - var offset = eventHolder.offset(), - canvasX = event.pageX - offset.left - plotOffset.left, - canvasY = event.pageY - offset.top - plotOffset.top, - pos = canvasToAxisCoords({ left: canvasX, top: canvasY }); - - pos.pageX = event.pageX; - pos.pageY = event.pageY; - - var item = findNearbyItem(canvasX, canvasY, seriesFilter); - - if (item) { - // fill in mouse pos for any listeners out there - item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left); - item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top); - } - - if (options.grid.autoHighlight) { - // clear auto-highlights - for (var i = 0; i < highlights.length; ++i) { - var h = highlights[i]; - if (h.auto == eventname && - !(item && h.series == item.series && - h.point[0] == item.datapoint[0] && - h.point[1] == item.datapoint[1])) - unhighlight(h.series, h.point); - } - - if (item) - highlight(item.series, item.datapoint, eventname); - } - - placeholder.trigger(eventname, [ pos, item ]); - } - - function triggerRedrawOverlay() { - if (!redrawTimeout) - redrawTimeout = setTimeout(drawOverlay, 30); - } - - function drawOverlay() { - redrawTimeout = null; - - // draw highlights - octx.save(); - octx.clearRect(0, 0, canvasWidth, canvasHeight); - octx.translate(plotOffset.left, plotOffset.top); - - var i, hi; - for (i = 0; i < highlights.length; ++i) { - hi = highlights[i]; - - if (hi.series.bars.show) - drawBarHighlight(hi.series, hi.point); - else - drawPointHighlight(hi.series, hi.point); - } - octx.restore(); - - executeHooks(hooks.drawOverlay, [octx]); - } - - function highlight(s, point, auto) { - if (typeof s == "number") - s = series[s]; - - if (typeof point == "number") { - var ps = s.datapoints.pointsize; - point = s.datapoints.points.slice(ps * point, ps * (point + 1)); - } - - var i = indexOfHighlight(s, point); - if (i == -1) { - highlights.push({ series: s, point: point, auto: auto }); - - triggerRedrawOverlay(); - } - else if (!auto) - highlights[i].auto = false; - } - - function unhighlight(s, point) { - if (s == null && point == null) { - highlights = []; - triggerRedrawOverlay(); - } - - if (typeof s == "number") - s = series[s]; - - if (typeof point == "number") - point = s.data[point]; - - var i = indexOfHighlight(s, point); - if (i != -1) { - highlights.splice(i, 1); - - triggerRedrawOverlay(); - } - } - - function indexOfHighlight(s, p) { - for (var i = 0; i < highlights.length; ++i) { - var h = highlights[i]; - if (h.series == s && h.point[0] == p[0] - && h.point[1] == p[1]) - return i; - } - return -1; - } - - function drawPointHighlight(series, point) { - var x = point[0], y = point[1], - axisx = series.xaxis, axisy = series.yaxis; - - if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) - return; - - var pointRadius = series.points.radius + series.points.lineWidth / 2; - octx.lineWidth = pointRadius; - octx.strokeStyle = $.color.parse(series.color).scale('a', 0.5).toString(); - var radius = 1.5 * pointRadius, - x = axisx.p2c(x), - y = axisy.p2c(y); - - octx.beginPath(); - if (series.points.symbol == "circle") - octx.arc(x, y, radius, 0, 2 * Math.PI, false); - else - series.points.symbol(octx, x, y, radius, false); - octx.closePath(); - octx.stroke(); - } - - function drawBarHighlight(series, point) { - octx.lineWidth = series.bars.lineWidth; - octx.strokeStyle = $.color.parse(series.color).scale('a', 0.5).toString(); - var fillStyle = $.color.parse(series.color).scale('a', 0.5).toString(); - var barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2; - drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth, - 0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth); - } - - function getColorOrGradient(spec, bottom, top, defaultColor) { - if (typeof spec == "string") - return spec; - else { - // assume this is a gradient spec; IE currently only - // supports a simple vertical gradient properly, so that's - // what we support too - var gradient = ctx.createLinearGradient(0, top, 0, bottom); - - for (var i = 0, l = spec.colors.length; i < l; ++i) { - var c = spec.colors[i]; - if (typeof c != "string") { - var co = $.color.parse(defaultColor); - if (c.brightness != null) - co = co.scale('rgb', c.brightness) - if (c.opacity != null) - co.a *= c.opacity; - c = co.toString(); - } - gradient.addColorStop(i / (l - 1), c); - } - - return gradient; - } - } - } - - $.plot = function(placeholder, data, options) { - //var t0 = new Date(); - var plot = new Plot($(placeholder), data, options, $.plot.plugins); - //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime())); - return plot; - }; - - $.plot.version = "0.7"; - - $.plot.plugins = []; - - // returns a string with the date d formatted according to fmt - $.plot.formatDate = function(d, fmt, monthNames) { - var leftPad = function(n) { - n = "" + n; - return n.length == 1 ? "0" + n : n; - }; - - var r = []; - var escape = false, padNext = false; - var hours = d.getUTCHours(); - var isAM = hours < 12; - if (monthNames == null) - monthNames = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]; - - if (fmt.search(/%p|%P/) != -1) { - if (hours > 12) { - hours = hours - 12; - } else if (hours == 0) { - hours = 12; - } - } - for (var i = 0; i < fmt.length; ++i) { - var c = fmt.charAt(i); - - if (escape) { - switch (c) { - case 'h': c = "" + hours; break; - case 'H': c = leftPad(hours); break; - case 'M': c = leftPad(d.getUTCMinutes()); break; - case 'S': c = leftPad(d.getUTCSeconds()); break; - case 'd': c = "" + d.getUTCDate(); break; - case 'm': c = "" + (d.getUTCMonth() + 1); break; - case 'y': c = "" + d.getUTCFullYear(); break; - case 'b': c = "" + monthNames[d.getUTCMonth()]; break; - case 'p': c = (isAM) ? ("" + "am") : ("" + "pm"); break; - case 'P': c = (isAM) ? ("" + "AM") : ("" + "PM"); break; - case '0': c = ""; padNext = true; break; - } - if (c && padNext) { - c = leftPad(c); - padNext = false; - } - r.push(c); - if (!padNext) - escape = false; - } - else { - if (c == "%") - escape = true; - else - r.push(c); - } - } - return r.join(""); - }; - - // round to nearby lower multiple of base - function floorInBase(n, base) { - return base * Math.floor(n / base); - } - -})(jQuery); From b8537aae5791f531e6e51b90c353e87271678238 Mon Sep 17 00:00:00 2001 From: Bietz Date: Mon, 6 Aug 2012 14:53:34 -0700 Subject: [PATCH 09/17] fixed couchdb backend, updated backbone and underscore, added couchdb multiview example in demos --- demos/couchdb_multiview/app.js | 90 ++++++++++++++++++++++++++++++ demos/couchdb_multiview/index.html | 78 ++++++++++++++++++++++++++ demos/index.html | 4 ++ src/backend.couchdb.js | 26 ++++----- 4 files changed, 185 insertions(+), 13 deletions(-) create mode 100755 demos/couchdb_multiview/app.js create mode 100755 demos/couchdb_multiview/index.html mode change 100644 => 100755 src/backend.couchdb.js diff --git a/demos/couchdb_multiview/app.js b/demos/couchdb_multiview/app.js new file mode 100755 index 00000000..4929ff64 --- /dev/null +++ b/demos/couchdb_multiview/app.js @@ -0,0 +1,90 @@ +jQuery(function($) { + window.dataExplorer = null; + window.explorerDiv = $('.data-explorer-here'); + + // This is some fancy stuff to allow configuring the multiview from + // parameters in the query string + // + // For more on state see the view documentation. + var state = recline.View.parseQueryString(decodeURIComponent(window.location.search)); + if (state) { + _.each(state, function(value, key) { + try { + value = JSON.parse(value); + } catch(e) {} + state[key] = value; + }); + } else { + state.url = 'demo'; + } + +//Add your couchdb here!!! +//"couchdb" is what a choose for my reverse proxy. look up apache reverse or nginx reverse proxy. you need to set this up before you can connect your db +var dataset = new recline.Model.Dataset({ + db_url: '/couchdb/yourcouchdb', + view_url: '/couchdb/yourcouchdb/_design/yourdesigndoc/_view/yourview', + backend: 'couchdb', + query_options: { + 'key': '_id' + } +}); + + +dataset.fetch().done(function(dataset) { + console.log('records: ' + dataset.records); +}); + + createExplorer(dataset, state); +}); + +// make Explorer creation / initialization in a function so we can call it +// again and again +var createExplorer = function(dataset, state) { + // remove existing data explorer view + var reload = false; + if (window.dataExplorer) { + window.dataExplorer.remove(); + reload = true; + } + window.dataExplorer = null; + var $el = $('
'); + $el.appendTo(window.explorerDiv); + + var views = [ + { + id: 'grid', + label: 'Grid', + view: new recline.View.SlickGrid({ + model: dataset + }), + }, + { + id: 'graph', + label: 'Graph', + view: new recline.View.Graph({ + model: dataset + }), + }, + { + id: 'map', + label: 'Map', + view: new recline.View.Map({ + model: dataset + }), + }, + { + id: 'transform', + label: 'Transform', + view: new recline.View.Transform({ + model: dataset + }) + } + ]; + + window.dataExplorer = new recline.View.MultiView({ + model: dataset, + el: $el, + state: state, + views: views + }); +} diff --git a/demos/couchdb_multiview/index.html b/demos/couchdb_multiview/index.html new file mode 100755 index 00000000..6fd1ab6b --- /dev/null +++ b/demos/couchdb_multiview/index.html @@ -0,0 +1,78 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + +
+ +
+ + + + + diff --git a/demos/index.html b/demos/index.html index 35e95ada..9b49e6b8 100644 --- a/demos/index.html +++ b/demos/index.html @@ -13,6 +13,10 @@ root: ../
+

CouchDB Multiview Demo

+

You will need to modify the "app.js" file in "demos/couchdb_multiview" + to connect to your couch database. Also, don't forget to configure your + reverse proxy or proxy so you can connect to your database.

Multiview Demo

See the integrated multiview in action on a sample dataset - the multiview incorporates most the main views diff --git a/src/backend.couchdb.js b/src/backend.couchdb.js old mode 100644 new mode 100755 index 3fa930f2..4634ef0e --- a/src/backend.couchdb.js +++ b/src/backend.couchdb.js @@ -2,8 +2,8 @@ this.recline = this.recline || {}; this.recline.Backend = this.recline.Backend || {}; this.recline.Backend.CouchDB = this.recline.Backend.CouchDB || {}; -(function($, my) { - my.__type__ = 'couchdb'; +(function($, my) { +my.__type__ = 'couchdb'; // ## CouchDB Wrapper // @@ -11,9 +11,10 @@ this.recline.Backend.CouchDB = this.recline.Backend.CouchDB || {}; // @param {String} endpoint: url for CouchDB database, e.g. for Couchdb running // on localhost:5984 with database // ckan-std it would be: // - //

http://localhost:5984/ckan-std
// // TODO Add user/password arguments for couchdb authentication support. + // + // See the example how to use this in: "demos/couchdb_multiview" my.CouchDBWrapper = function(db_url, view_url, options) { var self = this; self.endpoint = db_url; @@ -150,17 +151,16 @@ this.recline.Backend.CouchDB = this.recline.Backend.CouchDB || {}; // // Backbone connector for a CouchDB backend. // - // Usage: - // - // var backend = new recline.Backend.CouchDB(); + // Usage: (also see demos/couchdb_multiview) // var dataset = new recline.Model.Dataset({ - // db_url: '/couchdb/mydb', - // view_url: '/couchdb/mydb/_design/design1/_views/view1', - // query_options: { - // 'key': 'some_document_key' - // } + // db_url: '/couchdb/iid', + // view_url: '/couchdb/iid/_design/latlon/_view/latlon', + // backend: 'couchdb', + // query_options: { + // 'key': '_id' + // } // }); - // backend.fetch(dataset.toJSON()); + // // backend.query(query, dataset.toJSON()).done(function () { ... }); // // Alternatively: @@ -494,6 +494,6 @@ _deleteDocument = function (del_doc, dataset) { dfd.reject(args); }); return dfd.promise(); + } }; - }(jQuery, this.recline.Backend.CouchDB)); From a62d9ccdb240f15fa95b99583190980fbd3a9f93 Mon Sep 17 00:00:00 2001 From: bietz Date: Mon, 6 Aug 2012 15:33:02 -0700 Subject: [PATCH 10/17] updated couchdb backend --- src/backend.couchdb.js | 6 +- vendor/backbone/backbone.0.9.2.js | 1431 +++++++++++++++++++++++++ vendor/underscore/underscore.1.3.3.js | 1082 +++++++++++++++++++ 3 files changed, 2517 insertions(+), 2 deletions(-) create mode 100755 vendor/backbone/backbone.0.9.2.js create mode 100755 vendor/underscore/underscore.1.3.3.js diff --git a/src/backend.couchdb.js b/src/backend.couchdb.js index 4634ef0e..f80ea81f 100755 --- a/src/backend.couchdb.js +++ b/src/backend.couchdb.js @@ -150,11 +150,13 @@ my.__type__ = 'couchdb'; // ## CouchDB Backend // // Backbone connector for a CouchDB backend. + // + // The couchdb is referring to my apache reverse proxy. You will need a proxy to connect to the database. // // Usage: (also see demos/couchdb_multiview) // var dataset = new recline.Model.Dataset({ - // db_url: '/couchdb/iid', - // view_url: '/couchdb/iid/_design/latlon/_view/latlon', + // db_url: '/couchdb/mydb', + // view_url: '/couchdb/mydb/_design/design1/_views/view1', // backend: 'couchdb', // query_options: { // 'key': '_id' diff --git a/vendor/backbone/backbone.0.9.2.js b/vendor/backbone/backbone.0.9.2.js new file mode 100755 index 00000000..3373c952 --- /dev/null +++ b/vendor/backbone/backbone.0.9.2.js @@ -0,0 +1,1431 @@ +// Backbone.js 0.9.2 + +// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc. +// Backbone may be freely distributed under the MIT license. +// For all details and documentation: +// http://backbonejs.org + +(function(){ + + // Initial Setup + // ------------- + + // Save a reference to the global object (`window` in the browser, `global` + // on the server). + var root = this; + + // Save the previous value of the `Backbone` variable, so that it can be + // restored later on, if `noConflict` is used. + var previousBackbone = root.Backbone; + + // Create a local reference to slice/splice. + var slice = Array.prototype.slice; + var splice = Array.prototype.splice; + + // The top-level namespace. All public Backbone classes and modules will + // be attached to this. Exported for both CommonJS and the browser. + var Backbone; + if (typeof exports !== 'undefined') { + Backbone = exports; + } else { + Backbone = root.Backbone = {}; + } + + // Current version of the library. Keep in sync with `package.json`. + Backbone.VERSION = '0.9.2'; + + // Require Underscore, if we're on the server, and it's not already present. + var _ = root._; + if (!_ && (typeof require !== 'undefined')) _ = require('underscore'); + + // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable. + var $ = root.jQuery || root.Zepto || root.ender; + + // Set the JavaScript library that will be used for DOM manipulation and + // Ajax calls (a.k.a. the `$` variable). By default Backbone will use: jQuery, + // Zepto, or Ender; but the `setDomLibrary()` method lets you inject an + // alternate JavaScript library (or a mock library for testing your views + // outside of a browser). + Backbone.setDomLibrary = function(lib) { + $ = lib; + }; + + // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable + // to its previous owner. Returns a reference to this Backbone object. + Backbone.noConflict = function() { + root.Backbone = previousBackbone; + return this; + }; + + // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option + // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and + // set a `X-Http-Method-Override` header. + Backbone.emulateHTTP = false; + + // Turn on `emulateJSON` to support legacy servers that can't deal with direct + // `application/json` requests ... will encode the body as + // `application/x-www-form-urlencoded` instead and will send the model in a + // form param named `model`. + Backbone.emulateJSON = false; + + // Backbone.Events + // ----------------- + + // Regular expression used to split event strings + var eventSplitter = /\s+/; + + // A module that can be mixed in to *any object* in order to provide it with + // custom events. You may bind with `on` or remove with `off` callback functions + // to an event; trigger`-ing an event fires all callbacks in succession. + // + // var object = {}; + // _.extend(object, Backbone.Events); + // object.on('expand', function(){ alert('expanded'); }); + // object.trigger('expand'); + // + var Events = Backbone.Events = { + + // Bind one or more space separated events, `events`, to a `callback` + // function. Passing `"all"` will bind the callback to all events fired. + on: function(events, callback, context) { + + var calls, event, node, tail, list; + if (!callback) return this; + events = events.split(eventSplitter); + calls = this._callbacks || (this._callbacks = {}); + + // Create an immutable callback list, allowing traversal during + // modification. The tail is an empty object that will always be used + // as the next node. + while (event = events.shift()) { + list = calls[event]; + node = list ? list.tail : {}; + node.next = tail = {}; + node.context = context; + node.callback = callback; + calls[event] = {tail: tail, next: list ? list.next : node}; + } + + return this; + }, + + // Remove one or many callbacks. If `context` is null, removes all callbacks + // with that function. If `callback` is null, removes all callbacks for the + // event. If `events` is null, removes all bound callbacks for all events. + off: function(events, callback, context) { + var event, calls, node, tail, cb, ctx; + + // No events, or removing *all* events. + if (!(calls = this._callbacks)) return; + if (!(events || callback || context)) { + delete this._callbacks; + return this; + } + + // Loop through the listed events and contexts, splicing them out of the + // linked list of callbacks if appropriate. + events = events ? events.split(eventSplitter) : _.keys(calls); + while (event = events.shift()) { + node = calls[event]; + delete calls[event]; + if (!node || !(callback || context)) continue; + // Create a new list, omitting the indicated callbacks. + tail = node.tail; + while ((node = node.next) !== tail) { + cb = node.callback; + ctx = node.context; + if ((callback && cb !== callback) || (context && ctx !== context)) { + this.on(event, cb, ctx); + } + } + } + + return this; + }, + + // Trigger one or many events, firing all bound callbacks. Callbacks are + // passed the same arguments as `trigger` is, apart from the event name + // (unless you're listening on `"all"`, which will cause your callback to + // receive the true name of the event as the first argument). + trigger: function(events) { + var event, node, calls, tail, args, all, rest; + if (!(calls = this._callbacks)) return this; + all = calls.all; + events = events.split(eventSplitter); + rest = slice.call(arguments, 1); + + // For each event, walk through the linked list of callbacks twice, + // first to trigger the event, then to trigger any `"all"` callbacks. + while (event = events.shift()) { + if (node = calls[event]) { + tail = node.tail; + while ((node = node.next) !== tail) { + node.callback.apply(node.context || this, rest); + } + } + if (node = all) { + tail = node.tail; + args = [event].concat(rest); + while ((node = node.next) !== tail) { + node.callback.apply(node.context || this, args); + } + } + } + + return this; + } + + }; + + // Aliases for backwards compatibility. + Events.bind = Events.on; + Events.unbind = Events.off; + + // Backbone.Model + // -------------- + + // Create a new model, with defined attributes. A client id (`cid`) + // is automatically generated and assigned for you. + var Model = Backbone.Model = function(attributes, options) { + var defaults; + attributes || (attributes = {}); + if (options && options.parse) attributes = this.parse(attributes); + if (defaults = getValue(this, 'defaults')) { + attributes = _.extend({}, defaults, attributes); + } + if (options && options.collection) this.collection = options.collection; + this.attributes = {}; + this._escapedAttributes = {}; + this.cid = _.uniqueId('c'); + this.changed = {}; + this._silent = {}; + this._pending = {}; + this.set(attributes, {silent: true}); + // Reset change tracking. + this.changed = {}; + this._silent = {}; + this._pending = {}; + this._previousAttributes = _.clone(this.attributes); + this.initialize.apply(this, arguments); + }; + + // Attach all inheritable methods to the Model prototype. + _.extend(Model.prototype, Events, { + + // A hash of attributes whose current and previous value differ. + changed: null, + + // A hash of attributes that have silently changed since the last time + // `change` was called. Will become pending attributes on the next call. + _silent: null, + + // A hash of attributes that have changed since the last `'change'` event + // began. + _pending: null, + + // The default name for the JSON `id` attribute is `"id"`. MongoDB and + // CouchDB users may want to set this to `"_id"`. + idAttribute: 'id', + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // Return a copy of the model's `attributes` object. + toJSON: function(options) { + return _.clone(this.attributes); + }, + + // Get the value of an attribute. + get: function(attr) { + return this.attributes[attr]; + }, + + // Get the HTML-escaped value of an attribute. + escape: function(attr) { + var html; + if (html = this._escapedAttributes[attr]) return html; + var val = this.get(attr); + return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val); + }, + + // Returns `true` if the attribute contains a value that is not null + // or undefined. + has: function(attr) { + return this.get(attr) != null; + }, + + // Set a hash of model attributes on the object, firing `"change"` unless + // you choose to silence it. + set: function(key, value, options) { + var attrs, attr, val; + + // Handle both `"key", value` and `{key: value}` -style arguments. + if (_.isObject(key) || key == null) { + attrs = key; + options = value; + } else { + attrs = {}; + attrs[key] = value; + } + + // Extract attributes and options. + options || (options = {}); + if (!attrs) return this; + if (attrs instanceof Model) attrs = attrs.attributes; + if (options.unset) for (attr in attrs) attrs[attr] = void 0; + + // Run validation. + if (!this._validate(attrs, options)) return false; + + // Check for changes of `id`. + if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; + + var changes = options.changes = {}; + var now = this.attributes; + var escaped = this._escapedAttributes; + var prev = this._previousAttributes || {}; + + // For each `set` attribute... + for (attr in attrs) { + val = attrs[attr]; + + // If the new and current value differ, record the change. + if (!_.isEqual(now[attr], val) || (options.unset && _.has(now, attr))) { + delete escaped[attr]; + (options.silent ? this._silent : changes)[attr] = true; + } + + // Update or delete the current value. + options.unset ? delete now[attr] : now[attr] = val; + + // If the new and previous value differ, record the change. If not, + // then remove changes for this attribute. + if (!_.isEqual(prev[attr], val) || (_.has(now, attr) != _.has(prev, attr))) { + this.changed[attr] = val; + if (!options.silent) this._pending[attr] = true; + } else { + delete this.changed[attr]; + delete this._pending[attr]; + } + } + + // Fire the `"change"` events. + if (!options.silent) this.change(options); + return this; + }, + + // Remove an attribute from the model, firing `"change"` unless you choose + // to silence it. `unset` is a noop if the attribute doesn't exist. + unset: function(attr, options) { + (options || (options = {})).unset = true; + return this.set(attr, null, options); + }, + + // Clear all attributes on the model, firing `"change"` unless you choose + // to silence it. + clear: function(options) { + (options || (options = {})).unset = true; + return this.set(_.clone(this.attributes), options); + }, + + // Fetch the model from the server. If the server's representation of the + // model differs from its current attributes, they will be overriden, + // triggering a `"change"` event. + fetch: function(options) { + options = options ? _.clone(options) : {}; + var model = this; + var success = options.success; + options.success = function(resp, status, xhr) { + if (!model.set(model.parse(resp, xhr), options)) return false; + if (success) success(model, resp); + }; + options.error = Backbone.wrapError(options.error, model, options); + return (this.sync || Backbone.sync).call(this, 'read', this, options); + }, + + // Set a hash of model attributes, and sync the model to the server. + // If the server returns an attributes hash that differs, the model's + // state will be `set` again. + save: function(key, value, options) { + var attrs, current; + + // Handle both `("key", value)` and `({key: value})` -style calls. + if (_.isObject(key) || key == null) { + attrs = key; + options = value; + } else { + attrs = {}; + attrs[key] = value; + } + options = options ? _.clone(options) : {}; + + // If we're "wait"-ing to set changed attributes, validate early. + if (options.wait) { + if (!this._validate(attrs, options)) return false; + current = _.clone(this.attributes); + } + + // Regular saves `set` attributes before persisting to the server. + var silentOptions = _.extend({}, options, {silent: true}); + if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) { + return false; + } + + // After a successful server-side save, the client is (optionally) + // updated with the server-side state. + var model = this; + var success = options.success; + options.success = function(resp, status, xhr) { + var serverAttrs = model.parse(resp, xhr); + if (options.wait) { + delete options.wait; + serverAttrs = _.extend(attrs || {}, serverAttrs); + } + if (!model.set(serverAttrs, options)) return false; + if (success) { + success(model, resp); + } else { + model.trigger('sync', model, resp, options); + } + }; + + // Finish configuring and sending the Ajax request. + options.error = Backbone.wrapError(options.error, model, options); + var method = this.isNew() ? 'create' : 'update'; + var xhr = (this.sync || Backbone.sync).call(this, method, this, options); + if (options.wait) this.set(current, silentOptions); + return xhr; + }, + + // Destroy this model on the server if it was already persisted. + // Optimistically removes the model from its collection, if it has one. + // If `wait: true` is passed, waits for the server to respond before removal. + destroy: function(options) { + options = options ? _.clone(options) : {}; + var model = this; + var success = options.success; + + var triggerDestroy = function() { + model.trigger('destroy', model, model.collection, options); + }; + + if (this.isNew()) { + triggerDestroy(); + return false; + } + + options.success = function(resp) { + if (options.wait) triggerDestroy(); + if (success) { + success(model, resp); + } else { + model.trigger('sync', model, resp, options); + } + }; + + options.error = Backbone.wrapError(options.error, model, options); + var xhr = (this.sync || Backbone.sync).call(this, 'delete', this, options); + if (!options.wait) triggerDestroy(); + return xhr; + }, + + // Default URL for the model's representation on the server -- if you're + // using Backbone's restful methods, override this to change the endpoint + // that will be called. + url: function() { + var base = getValue(this, 'urlRoot') || getValue(this.collection, 'url') || urlError(); + if (this.isNew()) return base; + return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id); + }, + + // **parse** converts a response into the hash of attributes to be `set` on + // the model. The default implementation is just to pass the response along. + parse: function(resp, xhr) { + return resp; + }, + + // Create a new model with identical attributes to this one. + clone: function() { + return new this.constructor(this.attributes); + }, + + // A model is new if it has never been saved to the server, and lacks an id. + isNew: function() { + return this.id == null; + }, + + // Call this method to manually fire a `"change"` event for this model and + // a `"change:attribute"` event for each changed attribute. + // Calling this will cause all objects observing the model to update. + change: function(options) { + options || (options = {}); + var changing = this._changing; + this._changing = true; + + // Silent changes become pending changes. + for (var attr in this._silent) this._pending[attr] = true; + + // Silent changes are triggered. + var changes = _.extend({}, options.changes, this._silent); + this._silent = {}; + for (var attr in changes) { + this.trigger('change:' + attr, this, this.get(attr), options); + } + if (changing) return this; + + // Continue firing `"change"` events while there are pending changes. + while (!_.isEmpty(this._pending)) { + this._pending = {}; + this.trigger('change', this, options); + // Pending and silent changes still remain. + for (var attr in this.changed) { + if (this._pending[attr] || this._silent[attr]) continue; + delete this.changed[attr]; + } + this._previousAttributes = _.clone(this.attributes); + } + + this._changing = false; + return this; + }, + + // Determine if the model has changed since the last `"change"` event. + // If you specify an attribute name, determine if that attribute has changed. + hasChanged: function(attr) { + if (!arguments.length) return !_.isEmpty(this.changed); + return _.has(this.changed, attr); + }, + + // Return an object containing all the attributes that have changed, or + // false if there are no changed attributes. Useful for determining what + // parts of a view need to be updated and/or what attributes need to be + // persisted to the server. Unset attributes will be set to undefined. + // You can also pass an attributes object to diff against the model, + // determining if there *would be* a change. + changedAttributes: function(diff) { + if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; + var val, changed = false, old = this._previousAttributes; + for (var attr in diff) { + if (_.isEqual(old[attr], (val = diff[attr]))) continue; + (changed || (changed = {}))[attr] = val; + } + return changed; + }, + + // Get the previous value of an attribute, recorded at the time the last + // `"change"` event was fired. + previous: function(attr) { + if (!arguments.length || !this._previousAttributes) return null; + return this._previousAttributes[attr]; + }, + + // Get all of the attributes of the model at the time of the previous + // `"change"` event. + previousAttributes: function() { + return _.clone(this._previousAttributes); + }, + + // Check if the model is currently in a valid state. It's only possible to + // get into an *invalid* state if you're using silent changes. + isValid: function() { + return !this.validate(this.attributes); + }, + + // Run validation against the next complete set of model attributes, + // returning `true` if all is well. If a specific `error` callback has + // been passed, call that instead of firing the general `"error"` event. + _validate: function(attrs, options) { + if (options.silent || !this.validate) return true; + attrs = _.extend({}, this.attributes, attrs); + var error = this.validate(attrs, options); + if (!error) return true; + if (options && options.error) { + options.error(this, error, options); + } else { + this.trigger('error', this, error, options); + } + return false; + } + + }); + + // Backbone.Collection + // ------------------- + + // Provides a standard collection class for our sets of models, ordered + // or unordered. If a `comparator` is specified, the Collection will maintain + // its models in sort order, as they're added and removed. + var Collection = Backbone.Collection = function(models, options) { + options || (options = {}); + if (options.model) this.model = options.model; + if (options.comparator) this.comparator = options.comparator; + this._reset(); + this.initialize.apply(this, arguments); + if (models) this.reset(models, {silent: true, parse: options.parse}); + }; + + // Define the Collection's inheritable methods. + _.extend(Collection.prototype, Events, { + + // The default model for a collection is just a **Backbone.Model**. + // This should be overridden in most cases. + model: Model, + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // The JSON representation of a Collection is an array of the + // models' attributes. + toJSON: function(options) { + return this.map(function(model){ return model.toJSON(options); }); + }, + + // Add a model, or list of models to the set. Pass **silent** to avoid + // firing the `add` event for every new model. + add: function(models, options) { + var i, index, length, model, cid, id, cids = {}, ids = {}, dups = []; + options || (options = {}); + models = _.isArray(models) ? models.slice() : [models]; + + // Begin by turning bare objects into model references, and preventing + // invalid models or duplicate models from being added. + for (i = 0, length = models.length; i < length; i++) { + if (!(model = models[i] = this._prepareModel(models[i], options))) { + throw new Error("Can't add an invalid model to a collection"); + } + cid = model.cid; + id = model.id; + if (cids[cid] || this._byCid[cid] || ((id != null) && (ids[id] || this._byId[id]))) { + dups.push(i); + continue; + } + cids[cid] = ids[id] = model; + } + + // Remove duplicates. + i = dups.length; + while (i--) { + models.splice(dups[i], 1); + } + + // Listen to added models' events, and index models for lookup by + // `id` and by `cid`. + for (i = 0, length = models.length; i < length; i++) { + (model = models[i]).on('all', this._onModelEvent, this); + this._byCid[model.cid] = model; + if (model.id != null) this._byId[model.id] = model; + } + + // Insert models into the collection, re-sorting if needed, and triggering + // `add` events unless silenced. + this.length += length; + index = options.at != null ? options.at : this.models.length; + splice.apply(this.models, [index, 0].concat(models)); + if (this.comparator) this.sort({silent: true}); + if (options.silent) return this; + for (i = 0, length = this.models.length; i < length; i++) { + if (!cids[(model = this.models[i]).cid]) continue; + options.index = i; + model.trigger('add', model, this, options); + } + return this; + }, + + // Remove a model, or a list of models from the set. Pass silent to avoid + // firing the `remove` event for every model removed. + remove: function(models, options) { + var i, l, index, model; + options || (options = {}); + models = _.isArray(models) ? models.slice() : [models]; + for (i = 0, l = models.length; i < l; i++) { + model = this.getByCid(models[i]) || this.get(models[i]); + if (!model) continue; + delete this._byId[model.id]; + delete this._byCid[model.cid]; + index = this.indexOf(model); + this.models.splice(index, 1); + this.length--; + if (!options.silent) { + options.index = index; + model.trigger('remove', model, this, options); + } + this._removeReference(model); + } + return this; + }, + + // Add a model to the end of the collection. + push: function(model, options) { + model = this._prepareModel(model, options); + this.add(model, options); + return model; + }, + + // Remove a model from the end of the collection. + pop: function(options) { + var model = this.at(this.length - 1); + this.remove(model, options); + return model; + }, + + // Add a model to the beginning of the collection. + unshift: function(model, options) { + model = this._prepareModel(model, options); + this.add(model, _.extend({at: 0}, options)); + return model; + }, + + // Remove a model from the beginning of the collection. + shift: function(options) { + var model = this.at(0); + this.remove(model, options); + return model; + }, + + // Get a model from the set by id. + get: function(id) { + if (id == null) return void 0; + return this._byId[id.id != null ? id.id : id]; + }, + + // Get a model from the set by client id. + getByCid: function(cid) { + return cid && this._byCid[cid.cid || cid]; + }, + + // Get the model at the given index. + at: function(index) { + return this.models[index]; + }, + + // Return models with matching attributes. Useful for simple cases of `filter`. + where: function(attrs) { + if (_.isEmpty(attrs)) return []; + return this.filter(function(model) { + for (var key in attrs) { + if (attrs[key] !== model.get(key)) return false; + } + return true; + }); + }, + + // Force the collection to re-sort itself. You don't need to call this under + // normal circumstances, as the set will maintain sort order as each item + // is added. + sort: function(options) { + options || (options = {}); + if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); + var boundComparator = _.bind(this.comparator, this); + if (this.comparator.length == 1) { + this.models = this.sortBy(boundComparator); + } else { + this.models.sort(boundComparator); + } + if (!options.silent) this.trigger('reset', this, options); + return this; + }, + + // Pluck an attribute from each model in the collection. + pluck: function(attr) { + return _.map(this.models, function(model){ return model.get(attr); }); + }, + + // When you have more items than you want to add or remove individually, + // you can reset the entire set with a new list of models, without firing + // any `add` or `remove` events. Fires `reset` when finished. + reset: function(models, options) { + models || (models = []); + options || (options = {}); + for (var i = 0, l = this.models.length; i < l; i++) { + this._removeReference(this.models[i]); + } + this._reset(); + this.add(models, _.extend({silent: true}, options)); + if (!options.silent) this.trigger('reset', this, options); + return this; + }, + + // Fetch the default set of models for this collection, resetting the + // collection when they arrive. If `add: true` is passed, appends the + // models to the collection instead of resetting. + fetch: function(options) { + options = options ? _.clone(options) : {}; + if (options.parse === undefined) options.parse = true; + var collection = this; + var success = options.success; + options.success = function(resp, status, xhr) { + collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options); + if (success) success(collection, resp); + }; + options.error = Backbone.wrapError(options.error, collection, options); + return (this.sync || Backbone.sync).call(this, 'read', this, options); + }, + + // Create a new instance of a model in this collection. Add the model to the + // collection immediately, unless `wait: true` is passed, in which case we + // wait for the server to agree. + create: function(model, options) { + var coll = this; + options = options ? _.clone(options) : {}; + model = this._prepareModel(model, options); + if (!model) return false; + if (!options.wait) coll.add(model, options); + var success = options.success; + options.success = function(nextModel, resp, xhr) { + if (options.wait) coll.add(nextModel, options); + if (success) { + success(nextModel, resp); + } else { + nextModel.trigger('sync', model, resp, options); + } + }; + model.save(null, options); + return model; + }, + + // **parse** converts a response into a list of models to be added to the + // collection. The default implementation is just to pass it through. + parse: function(resp, xhr) { + return resp; + }, + + // Proxy to _'s chain. Can't be proxied the same way the rest of the + // underscore methods are proxied because it relies on the underscore + // constructor. + chain: function () { + return _(this.models).chain(); + }, + + // Reset all internal state. Called when the collection is reset. + _reset: function(options) { + this.length = 0; + this.models = []; + this._byId = {}; + this._byCid = {}; + }, + + // Prepare a model or hash of attributes to be added to this collection. + _prepareModel: function(model, options) { + options || (options = {}); + if (!(model instanceof Model)) { + var attrs = model; + options.collection = this; + model = new this.model(attrs, options); + if (!model._validate(model.attributes, options)) model = false; + } else if (!model.collection) { + model.collection = this; + } + return model; + }, + + // Internal method to remove a model's ties to a collection. + _removeReference: function(model) { + if (this == model.collection) { + delete model.collection; + } + model.off('all', this._onModelEvent, this); + }, + + // Internal method called every time a model in the set fires an event. + // Sets need to update their indexes when models change ids. All other + // events simply proxy through. "add" and "remove" events that originate + // in other collections are ignored. + _onModelEvent: function(event, model, collection, options) { + if ((event == 'add' || event == 'remove') && collection != this) return; + if (event == 'destroy') { + this.remove(model, options); + } + if (model && event === 'change:' + model.idAttribute) { + delete this._byId[model.previous(model.idAttribute)]; + this._byId[model.id] = model; + } + this.trigger.apply(this, arguments); + } + + }); + + // Underscore methods that we want to implement on the Collection. + var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find', + 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', + 'include', 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex', + 'toArray', 'size', 'first', 'initial', 'rest', 'last', 'without', 'indexOf', + 'shuffle', 'lastIndexOf', 'isEmpty', 'groupBy']; + + // Mix in each Underscore method as a proxy to `Collection#models`. + _.each(methods, function(method) { + Collection.prototype[method] = function() { + return _[method].apply(_, [this.models].concat(_.toArray(arguments))); + }; + }); + + // Backbone.Router + // ------------------- + + // Routers map faux-URLs to actions, and fire events when routes are + // matched. Creating a new one sets its `routes` hash, if not set statically. + var Router = Backbone.Router = function(options) { + options || (options = {}); + if (options.routes) this.routes = options.routes; + this._bindRoutes(); + this.initialize.apply(this, arguments); + }; + + // Cached regular expressions for matching named param parts and splatted + // parts of route strings. + var namedParam = /:\w+/g; + var splatParam = /\*\w+/g; + var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g; + + // Set up all inheritable **Backbone.Router** properties and methods. + _.extend(Router.prototype, Events, { + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // Manually bind a single named route to a callback. For example: + // + // this.route('search/:query/p:num', 'search', function(query, num) { + // ... + // }); + // + route: function(route, name, callback) { + Backbone.history || (Backbone.history = new History); + if (!_.isRegExp(route)) route = this._routeToRegExp(route); + if (!callback) callback = this[name]; + Backbone.history.route(route, _.bind(function(fragment) { + var args = this._extractParameters(route, fragment); + callback && callback.apply(this, args); + this.trigger.apply(this, ['route:' + name].concat(args)); + Backbone.history.trigger('route', this, name, args); + }, this)); + return this; + }, + + // Simple proxy to `Backbone.history` to save a fragment into the history. + navigate: function(fragment, options) { + Backbone.history.navigate(fragment, options); + }, + + // Bind all defined routes to `Backbone.history`. We have to reverse the + // order of the routes here to support behavior where the most general + // routes can be defined at the bottom of the route map. + _bindRoutes: function() { + if (!this.routes) return; + var routes = []; + for (var route in this.routes) { + routes.unshift([route, this.routes[route]]); + } + for (var i = 0, l = routes.length; i < l; i++) { + this.route(routes[i][0], routes[i][1], this[routes[i][1]]); + } + }, + + // Convert a route string into a regular expression, suitable for matching + // against the current location hash. + _routeToRegExp: function(route) { + route = route.replace(escapeRegExp, '\\$&') + .replace(namedParam, '([^\/]+)') + .replace(splatParam, '(.*?)'); + return new RegExp('^' + route + '$'); + }, + + // Given a route, and a URL fragment that it matches, return the array of + // extracted parameters. + _extractParameters: function(route, fragment) { + return route.exec(fragment).slice(1); + } + + }); + + // Backbone.History + // ---------------- + + // Handles cross-browser history management, based on URL fragments. If the + // browser does not support `onhashchange`, falls back to polling. + var History = Backbone.History = function() { + this.handlers = []; + _.bindAll(this, 'checkUrl'); + }; + + // Cached regex for cleaning leading hashes and slashes . + var routeStripper = /^[#\/]/; + + // Cached regex for detecting MSIE. + var isExplorer = /msie [\w.]+/; + + // Has the history handling already been started? + History.started = false; + + // Set up all inheritable **Backbone.History** properties and methods. + _.extend(History.prototype, Events, { + + // The default interval to poll for hash changes, if necessary, is + // twenty times a second. + interval: 50, + + // Gets the true hash value. Cannot use location.hash directly due to bug + // in Firefox where location.hash will always be decoded. + getHash: function(windowOverride) { + var loc = windowOverride ? windowOverride.location : window.location; + var match = loc.href.match(/#(.*)$/); + return match ? match[1] : ''; + }, + + // Get the cross-browser normalized URL fragment, either from the URL, + // the hash, or the override. + getFragment: function(fragment, forcePushState) { + if (fragment == null) { + if (this._hasPushState || forcePushState) { + fragment = window.location.pathname; + var search = window.location.search; + if (search) fragment += search; + } else { + fragment = this.getHash(); + } + } + if (!fragment.indexOf(this.options.root)) fragment = fragment.substr(this.options.root.length); + return fragment.replace(routeStripper, ''); + }, + + // Start the hash change handling, returning `true` if the current URL matches + // an existing route, and `false` otherwise. + start: function(options) { + if (History.started) throw new Error("Backbone.history has already been started"); + History.started = true; + + // Figure out the initial configuration. Do we need an iframe? + // Is pushState desired ... is it available? + this.options = _.extend({}, {root: '/'}, this.options, options); + this._wantsHashChange = this.options.hashChange !== false; + this._wantsPushState = !!this.options.pushState; + this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState); + var fragment = this.getFragment(); + var docMode = document.documentMode; + var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); + + if (oldIE) { + this.iframe = $('