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If we're not in CommonJS, add `_` to the - // global object. - if (typeof module !== 'undefined' && module.exports) { - module.exports = _; - _._ = _; - } else { - root._ = _; - } - - // Current version. - _.VERSION = '1.1.6'; - - // Collection Functions - // -------------------- - - // The cornerstone, an `each` implementation, aka `forEach`. - // Handles objects implementing `forEach`, arrays, and raw objects. - // Delegates to **ECMAScript 5**'s native `forEach` if available. - var each = _.each = _.forEach = function(obj, iterator, context) { - if (obj == null) return; - if (nativeForEach && obj.forEach === nativeForEach) { - obj.forEach(iterator, context); - } else if (_.isNumber(obj.length)) { - for (var i = 0, l = obj.length; i < l; i++) { - if (iterator.call(context, obj[i], i, obj) === breaker) return; - } - } else { - for (var key in obj) { - if (hasOwnProperty.call(obj, key)) { - if (iterator.call(context, obj[key], key, obj) === breaker) return; - } - } - } - }; - - // Return the results of applying the iterator to each element. - // Delegates to **ECMAScript 5**'s native `map` if available. - _.map = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); - each(obj, function(value, index, list) { - results[results.length] = iterator.call(context, value, index, list); - }); - return results; - }; - - // **Reduce** builds up a single result from a list of values, aka `inject`, - // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. - _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { - var initial = memo !== void 0; - if (obj == null) obj = []; - if (nativeReduce && obj.reduce === nativeReduce) { - if (context) iterator = _.bind(iterator, context); - return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); - } - each(obj, function(value, index, list) { - if (!initial && index === 0) { - memo = value; - initial = true; - } else { - memo = iterator.call(context, memo, value, index, list); - } - }); - if (!initial) throw new TypeError("Reduce of empty array with no initial value"); - return memo; - }; - - // The right-associative version of reduce, also known as `foldr`. - // Delegates to **ECMAScript 5**'s native `reduceRight` if available. - _.reduceRight = _.foldr = function(obj, iterator, memo, context) { - if (obj == null) obj = []; - if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { - if (context) iterator = _.bind(iterator, context); - return memo !== void 0 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); - } - var reversed = (_.isArray(obj) ? obj.slice() : _.toArray(obj)).reverse(); - return _.reduce(reversed, iterator, memo, context); - }; - - // Return the first value which passes a truth test. Aliased as `detect`. - _.find = _.detect = function(obj, iterator, context) { - var result; - any(obj, function(value, index, list) { - if (iterator.call(context, value, index, list)) { - result = value; - return true; - } - }); - return result; - }; - - // Return all the elements that pass a truth test. - // Delegates to **ECMAScript 5**'s native `filter` if available. - // Aliased as `select`. - _.filter = _.select = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); - each(obj, function(value, index, list) { - if (iterator.call(context, value, index, list)) results[results.length] = value; - }); - return results; - }; - - // Return all the elements for which a truth test fails. - _.reject = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - each(obj, function(value, index, list) { - if (!iterator.call(context, value, index, list)) results[results.length] = value; - }); - return results; - }; - - // Determine whether all of the elements match a truth test. - // Delegates to **ECMAScript 5**'s native `every` if available. - // Aliased as `all`. - _.every = _.all = function(obj, iterator, context) { - var result = true; - if (obj == null) return result; - if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); - each(obj, function(value, index, list) { - if (!(result = result && iterator.call(context, value, index, list))) return breaker; - }); - return result; - }; - - // Determine if at least one element in the object matches a truth test. - // Delegates to **ECMAScript 5**'s native `some` if available. - // Aliased as `any`. - var any = _.some = _.any = function(obj, iterator, context) { - iterator || (iterator = _.identity); - var result = false; - if (obj == null) return result; - if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); - each(obj, function(value, index, list) { - if (result = iterator.call(context, value, index, list)) return breaker; - }); - return result; - }; - - // Determine if a given value is included in the array or object using `===`. - // Aliased as `contains`. - _.include = _.contains = function(obj, target) { - var found = false; - if (obj == null) return found; - if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; - any(obj, function(value) { - if (found = value === target) return true; - }); - return found; - }; - - // Invoke a method (with arguments) on every item in a collection. - _.invoke = function(obj, method) { - var args = slice.call(arguments, 2); - return _.map(obj, function(value) { - return (method.call ? method || value : value[method]).apply(value, args); - }); - }; - - // Convenience version of a common use case of `map`: fetching a property. - _.pluck = function(obj, key) { - return _.map(obj, function(value){ return value[key]; }); - }; - - // Return the maximum element or (element-based computation). - _.max = function(obj, iterator, context) { - if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj); - var result = {computed : -Infinity}; - each(obj, function(value, index, list) { - var computed = iterator ? iterator.call(context, value, index, list) : value; - computed >= result.computed && (result = {value : value, computed : computed}); - }); - return result.value; - }; - - // Return the minimum element (or element-based computation). - _.min = function(obj, iterator, context) { - if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj); - var result = {computed : Infinity}; - each(obj, function(value, index, list) { - var computed = iterator ? iterator.call(context, value, index, list) : value; - computed < result.computed && (result = {value : value, computed : computed}); - }); - return result.value; - }; - - // Sort the object's values by a criterion produced by an iterator. - _.sortBy = function(obj, iterator, context) { - return _.pluck(_.map(obj, function(value, index, list) { - return { - value : value, - criteria : iterator.call(context, value, index, list) - }; - }).sort(function(left, right) { - var a = left.criteria, b = right.criteria; - return a < b ? -1 : a > b ? 1 : 0; - }), 'value'); - }; - - // Use a comparator function to figure out at what index an object should - // be inserted so as to maintain order. Uses binary search. - _.sortedIndex = function(array, obj, iterator) { - iterator || (iterator = _.identity); - var low = 0, high = array.length; - while (low < high) { - var mid = (low + high) >> 1; - iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid; - } - return low; - }; - - // Safely convert anything iterable into a real, live array. - _.toArray = function(iterable) { - if (!iterable) return []; - if (iterable.toArray) return iterable.toArray(); - if (_.isArray(iterable)) return iterable; - if (_.isArguments(iterable)) return slice.call(iterable); - return _.values(iterable); - }; - - // Return the number of elements in an object. - _.size = function(obj) { - return _.toArray(obj).length; - }; - - // Array Functions - // --------------- - - // Get the first element of an array. Passing **n** will return the first N - // values in the array. Aliased as `head`. The **guard** check allows it to work - // with `_.map`. - _.first = _.head = function(array, n, guard) { - return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; - }; - - // Returns everything but the first entry of the array. Aliased as `tail`. - // Especially useful on the arguments object. Passing an **index** will return - // the rest of the values in the array from that index onward. The **guard** - // check allows it to work with `_.map`. - _.rest = _.tail = function(array, index, guard) { - return slice.call(array, (index == null) || guard ? 1 : index); - }; - - // Get the last element of an array. - _.last = function(array) { - return array[array.length - 1]; - }; - - // Trim out all falsy values from an array. - _.compact = function(array) { - return _.filter(array, function(value){ return !!value; }); - }; - - // Return a completely flattened version of an array. - _.flatten = function(array) { - return _.reduce(array, function(memo, value) { - if (_.isArray(value)) return memo.concat(_.flatten(value)); - memo[memo.length] = value; - return memo; - }, []); - }; - - // Return a version of the array that does not contain the specified value(s). - _.without = function(array) { - var values = slice.call(arguments, 1); - return _.filter(array, function(value){ return !_.include(values, value); }); - }; - - // Produce a duplicate-free version of the array. If the array has already - // been sorted, you have the option of using a faster algorithm. - // Aliased as `unique`. - _.uniq = _.unique = function(array, isSorted) { - return _.reduce(array, function(memo, el, i) { - if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el; - return memo; - }, []); - }; - - // Produce an array that contains every item shared between all the - // passed-in arrays. - _.intersect = function(array) { - var rest = slice.call(arguments, 1); - return _.filter(_.uniq(array), function(item) { - return _.every(rest, function(other) { - return _.indexOf(other, item) >= 0; - }); - }); - }; - - // Zip together multiple lists into a single array -- elements that share - // an index go together. - _.zip = function() { - var args = slice.call(arguments); - var length = _.max(_.pluck(args, 'length')); - var results = new Array(length); - for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i); - return results; - }; - - // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), - // we need this function. Return the position of the first occurrence of an - // item in an array, or -1 if the item is not included in the array. - // Delegates to **ECMAScript 5**'s native `indexOf` if available. - // If the array is large and already in sort order, pass `true` - // for **isSorted** to use binary search. - _.indexOf = function(array, item, isSorted) { - if (array == null) return -1; - var i, l; - if (isSorted) { - i = _.sortedIndex(array, item); - return array[i] === item ? i : -1; - } - if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item); - for (i = 0, l = array.length; i < l; i++) if (array[i] === item) return i; - return -1; - }; - - - // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. - _.lastIndexOf = function(array, item) { - if (array == null) return -1; - if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item); - var i = array.length; - while (i--) if (array[i] === item) return i; - return -1; - }; - - // Generate an integer Array containing an arithmetic progression. A port of - // the native Python `range()` function. See - // [the Python documentation](http://docs.python.org/library/functions.html#range). - _.range = function(start, stop, step) { - if (arguments.length <= 1) { - stop = start || 0; - start = 0; - } - step = arguments[2] || 1; - - var len = Math.max(Math.ceil((stop - start) / step), 0); - var idx = 0; - var range = new Array(len); - - while(idx < len) { - range[idx++] = start; - start += step; - } - - return range; - }; - - // Function (ahem) Functions - // ------------------ - - // Create a function bound to a given object (assigning `this`, and arguments, - // optionally). Binding with arguments is also known as `curry`. - // Delegates to **ECMAScript 5**'s native `Function.bind` if available. - // We check for `func.bind` first, to fail fast when `func` is undefined. - _.bind = function(func, obj) { - if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); - var args = slice.call(arguments, 2); - return function() { - return func.apply(obj, args.concat(slice.call(arguments))); - }; - }; - - // Bind all of an object's methods to that object. Useful for ensuring that - // all callbacks defined on an object belong to it. - _.bindAll = function(obj) { - var funcs = slice.call(arguments, 1); - if (funcs.length == 0) funcs = _.functions(obj); - each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); - return obj; - }; - - // Memoize an expensive function by storing its results. - _.memoize = function(func, hasher) { - var memo = {}; - hasher || (hasher = _.identity); - return function() { - var key = hasher.apply(this, arguments); - return hasOwnProperty.call(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); - }; - }; - - // Delays a function for the given number of milliseconds, and then calls - // it with the arguments supplied. - _.delay = function(func, wait) { - var args = slice.call(arguments, 2); - return setTimeout(function(){ return func.apply(func, args); }, wait); - }; - - // Defers a function, scheduling it to run after the current call stack has - // cleared. - _.defer = function(func) { - return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); - }; - - // Internal function used to implement `_.throttle` and `_.debounce`. - var limit = function(func, wait, debounce) { - var timeout; - return function() { - var context = this, args = arguments; - var throttler = function() { - timeout = null; - func.apply(context, args); - }; - if (debounce) clearTimeout(timeout); - if (debounce || !timeout) timeout = setTimeout(throttler, wait); - }; - }; - - // Returns a function, that, when invoked, will only be triggered at most once - // during a given window of time. - _.throttle = function(func, wait) { - return limit(func, wait, false); - }; - - // Returns a function, that, as long as it continues to be invoked, will not - // be triggered. The function will be called after it stops being called for - // N milliseconds. - _.debounce = function(func, wait) { - return limit(func, wait, true); - }; - - // Returns a function that will be executed at most one time, no matter how - // often you call it. Useful for lazy initialization. - _.once = function(func) { - var ran = false, memo; - return function() { - if (ran) return memo; - ran = true; - return memo = func.apply(this, arguments); - }; - }; - - // Returns the first function passed as an argument to the second, - // allowing you to adjust arguments, run code before and after, and - // conditionally execute the original function. - _.wrap = function(func, wrapper) { - return function() { - var args = [func].concat(slice.call(arguments)); - return wrapper.apply(this, args); - }; - }; - - // Returns a function that is the composition of a list of functions, each - // consuming the return value of the function that follows. - _.compose = function() { - var funcs = slice.call(arguments); - return function() { - var args = slice.call(arguments); - for (var i=funcs.length-1; i >= 0; i--) { - args = [funcs[i].apply(this, args)]; - } - return args[0]; - }; - }; - - // Returns a function that will only be executed after being called N times. - _.after = function(times, func) { - return function() { - if (--times < 1) { return func.apply(this, arguments); } - }; - }; - - - // Object Functions - // ---------------- - - // Retrieve the names of an object's properties. - // Delegates to **ECMAScript 5**'s native `Object.keys` - _.keys = nativeKeys || function(obj) { - if (obj !== Object(obj)) throw new TypeError('Invalid object'); - var keys = []; - for (var key in obj) if (hasOwnProperty.call(obj, key)) keys[keys.length] = key; - return keys; - }; - - // Retrieve the values of an object's properties. - _.values = function(obj) { - return _.map(obj, _.identity); - }; - - // Return a sorted list of the function names available on the object. - // Aliased as `methods` - _.functions = _.methods = function(obj) { - return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort(); - }; - - // Extend a given object with all the properties in passed-in object(s). - _.extend = function(obj) { - each(slice.call(arguments, 1), function(source) { - for (var prop in source) { - if (source[prop] !== void 0) obj[prop] = source[prop]; - } - }); - return obj; - }; - - // Fill in a given object with default properties. - _.defaults = function(obj) { - each(slice.call(arguments, 1), function(source) { - for (var prop in source) { - if (obj[prop] == null) obj[prop] = source[prop]; - } - }); - return obj; - }; - - // Create a (shallow-cloned) duplicate of an object. - _.clone = function(obj) { - return _.isArray(obj) ? obj.slice() : _.extend({}, obj); - }; - - // Invokes interceptor with the obj, and then returns obj. - // The primary purpose of this method is to "tap into" a method chain, in - // order to perform operations on intermediate results within the chain. - _.tap = function(obj, interceptor) { - interceptor(obj); - return obj; - }; - - // Perform a deep comparison to check if two objects are equal. - _.isEqual = function(a, b) { - // Check object identity. - if (a === b) return true; - // Different types? - var atype = typeof(a), btype = typeof(b); - if (atype != btype) return false; - // Basic equality test (watch out for coercions). - if (a == b) return true; - // One is falsy and the other truthy. - if ((!a && b) || (a && !b)) return false; - // Unwrap any wrapped objects. - if (a._chain) a = a._wrapped; - if (b._chain) b = b._wrapped; - // One of them implements an isEqual()? - if (a.isEqual) return a.isEqual(b); - // Check dates' integer values. - if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime(); - // Both are NaN? - if (_.isNaN(a) && _.isNaN(b)) return false; - // Compare regular expressions. - if (_.isRegExp(a) && _.isRegExp(b)) - return a.source === b.source && - a.global === b.global && - a.ignoreCase === b.ignoreCase && - a.multiline === b.multiline; - // If a is not an object by this point, we can't handle it. - if (atype !== 'object') return false; - // Check for different array lengths before comparing contents. - if (a.length && (a.length !== b.length)) return false; - // Nothing else worked, deep compare the contents. - var aKeys = _.keys(a), bKeys = _.keys(b); - // Different object sizes? - if (aKeys.length != bKeys.length) return false; - // Recursive comparison of contents. - for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false; - return true; - }; - - // Is a given array or object empty? - _.isEmpty = function(obj) { - if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; - for (var key in obj) if (hasOwnProperty.call(obj, key)) return false; - return true; - }; - - // Is a given value a DOM element? - _.isElement = function(obj) { - return !!(obj && obj.nodeType == 1); - }; - - // Is a given value an array? - // Delegates to ECMA5's native Array.isArray - _.isArray = nativeIsArray || function(obj) { - return toString.call(obj) === '[object Array]'; - }; - - // Is a given variable an arguments object? - _.isArguments = function(obj) { - return !!(obj && hasOwnProperty.call(obj, 'callee')); - }; - - // Is a given value a function? - _.isFunction = function(obj) { - return !!(obj && obj.constructor && obj.call && obj.apply); - }; - - // Is a given value a string? - _.isString = function(obj) { - return !!(obj === '' || (obj && obj.charCodeAt && obj.substr)); - }; - - // Is a given value a number? - _.isNumber = function(obj) { - return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed)); - }; - - // Is the given value `NaN`? `NaN` happens to be the only value in JavaScript - // that does not equal itself. - _.isNaN = function(obj) { - return obj !== obj; - }; - - // Is a given value a boolean? - _.isBoolean = function(obj) { - return obj === true || obj === false; - }; - - // Is a given value a date? - _.isDate = function(obj) { - return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear); - }; - - // Is the given value a regular expression? - _.isRegExp = function(obj) { - return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false)); - }; - - // Is a given value equal to null? - _.isNull = function(obj) { - return obj === null; - }; - - // Is a given variable undefined? - _.isUndefined = function(obj) { - return obj === void 0; - }; - - // Utility Functions - // ----------------- - - // Run Underscore.js in *noConflict* mode, returning the `_` variable to its - // previous owner. Returns a reference to the Underscore object. - _.noConflict = function() { - root._ = previousUnderscore; - return this; - }; - - // Keep the identity function around for default iterators. - _.identity = function(value) { - return value; - }; - - // Run a function **n** times. - _.times = function (n, iterator, context) { - for (var i = 0; i < n; i++) iterator.call(context, i); - }; - - // Add your own custom functions to the Underscore object, ensuring that - // they're correctly added to the OOP wrapper as well. - _.mixin = function(obj) { - each(_.functions(obj), function(name){ - addToWrapper(name, _[name] = obj[name]); - }); - }; - - // Generate a unique integer id (unique within the entire client session). - // Useful for temporary DOM ids. - var idCounter = 0; - _.uniqueId = function(prefix) { - var id = idCounter++; - return prefix ? prefix + id : id; - }; - - // By default, Underscore uses ERB-style template delimiters, change the - // following template settings to use alternative delimiters. - _.templateSettings = { - evaluate : /<%([\s\S]+?)%>/g, - interpolate : /<%=([\s\S]+?)%>/g - }; - - // JavaScript micro-templating, similar to John Resig's implementation. - // Underscore templating handles arbitrary delimiters, preserves whitespace, - // and correctly escapes quotes within interpolated code. - _.template = function(str, data) { - var c = _.templateSettings; - var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' + - 'with(obj||{}){__p.push(\'' + - str.replace(/\\/g, '\\\\') - .replace(/'/g, "\\'") - .replace(c.interpolate, function(match, code) { - return "'," + code.replace(/\\'/g, "'") + ",'"; - }) - .replace(c.evaluate || null, function(match, code) { - return "');" + code.replace(/\\'/g, "'") - .replace(/[\r\n\t]/g, ' ') + "__p.push('"; - }) - .replace(/\r/g, '\\r') - .replace(/\n/g, '\\n') - .replace(/\t/g, '\\t') - + "');}return __p.join('');"; - var func = new Function('obj', tmpl); - return data ? func(data) : func; - }; - - // The OOP Wrapper - // --------------- - - // If Underscore is called as a function, it returns a wrapped object that - // can be used OO-style. This wrapper holds altered versions of all the - // underscore functions. Wrapped objects may be chained. - var wrapper = function(obj) { this._wrapped = obj; }; - - // Expose `wrapper.prototype` as `_.prototype` - _.prototype = wrapper.prototype; - - // Helper function to continue chaining intermediate results. - var result = function(obj, chain) { - return chain ? _(obj).chain() : obj; - }; - - // A method to easily add functions to the OOP wrapper. - var addToWrapper = function(name, func) { - wrapper.prototype[name] = function() { - var args = slice.call(arguments); - unshift.call(args, this._wrapped); - return result(func.apply(_, args), this._chain); - }; - }; - - // Add all of the Underscore functions to the wrapper object. - _.mixin(_); - - // Add all mutator Array functions to the wrapper. - each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { - var method = ArrayProto[name]; - wrapper.prototype[name] = function() { - method.apply(this._wrapped, arguments); - return result(this._wrapped, this._chain); - }; - }); - - // Add all accessor Array functions to the wrapper. - each(['concat', 'join', 'slice'], function(name) { - var method = ArrayProto[name]; - wrapper.prototype[name] = function() { - return result(method.apply(this._wrapped, arguments), this._chain); - }; - }); - - // Start chaining a wrapped Underscore object. - wrapper.prototype.chain = function() { - this._chain = true; - return this; - }; - - // Extracts the result from a wrapped and chained object. - wrapper.prototype.value = function() { - return this._wrapped; - }; - -})(); // Backbone.js 0.5.1 // (c) 2010 Jeremy Ashkenas, DocumentCloud Inc. // Backbone may be freely distributed under the MIT license. // For all details and documentation: // http://documentcloud.github.com/backbone - -(function(){ - - // Initial Setup - // ------------- - - // Save a reference to the global object. - var root = this; - - // Save the previous value of the `Backbone` variable. - var previousBackbone = root.Backbone; - - // The top-level namespace. All public Backbone classes and modules will - // be attached to this. Exported for both CommonJS and the browser. - var Backbone; - if (typeof exports !== 'undefined') { - Backbone = exports; - } else { - Backbone = root.Backbone = {}; - } - - // Current version of the library. Keep in sync with `package.json`. - Backbone.VERSION = '0.5.1'; - - // Require Underscore, if we're on the server, and it's not already present. - var _ = root._; - if (!_ && (typeof require !== 'undefined')) _ = require('underscore')._; - - // For Backbone's purposes, jQuery or Zepto owns the `$` variable. - var $ = root.jQuery || root.Zepto; - - // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable - // to its previous owner. Returns a reference to this Backbone object. - Backbone.noConflict = function() { - root.Backbone = previousBackbone; - return this; - }; - - // Turn on `emulateHTTP` to use support legacy HTTP servers. Setting this option will - // fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and set a - // `X-Http-Method-Override` header. - Backbone.emulateHTTP = false; - - // Turn on `emulateJSON` to support legacy servers that can't deal with direct - // `application/json` requests ... will encode the body as - // `application/x-www-form-urlencoded` instead and will send the model in a - // form param named `model`. - Backbone.emulateJSON = false; - - // Backbone.Events - // ----------------- - - // A module that can be mixed in to *any object* in order to provide it with - // custom events. You may `bind` or `unbind` a callback function to an event; - // `trigger`-ing an event fires all callbacks in succession. - // - // var object = {}; - // _.extend(object, Backbone.Events); - // object.bind('expand', function(){ alert('expanded'); }); - // object.trigger('expand'); - // - Backbone.Events = { - - // Bind an event, specified by a string name, `ev`, to a `callback` function. - // Passing `"all"` will bind the callback to all events fired. - bind : function(ev, callback) { - var calls = this._callbacks || (this._callbacks = {}); - var list = calls[ev] || (calls[ev] = []); - list.push(callback); - return this; - }, - - // Remove one or many callbacks. If `callback` is null, removes all - // callbacks for the event. If `ev` is null, removes all bound callbacks - // for all events. - unbind : function(ev, callback) { - var calls; - if (!ev) { - this._callbacks = {}; - } else if (calls = this._callbacks) { - if (!callback) { - calls[ev] = []; - } else { - var list = calls[ev]; - if (!list) return this; - for (var i = 0, l = list.length; i < l; i++) { - if (callback === list[i]) { - list[i] = null; - break; - } - } - } - } - return this; - }, - - // Trigger an event, firing all bound callbacks. Callbacks are passed the - // same arguments as `trigger` is, apart from the event name. - // Listening for `"all"` passes the true event name as the first argument. - trigger : function(eventName) { - var list, calls, ev, callback, args; - var both = 2; - if (!(calls = this._callbacks)) return this; - while (both--) { - ev = both ? eventName : 'all'; - if (list = calls[ev]) { - for (var i = 0, l = list.length; i < l; i++) { - if (!(callback = list[i])) { - list.splice(i, 1); i--; l--; - } else { - args = both ? Array.prototype.slice.call(arguments, 1) : arguments; - callback.apply(this, args); - } - } - } - } - return this; - } - - }; - - // Backbone.Model - // -------------- - - // Create a new model, with defined attributes. A client id (`cid`) - // is automatically generated and assigned for you. - Backbone.Model = function(attributes, options) { - var defaults; - attributes || (attributes = {}); - if (defaults = this.defaults) { - if (_.isFunction(defaults)) defaults = defaults(); - attributes = _.extend({}, defaults, attributes); - } - this.attributes = {}; - this._escapedAttributes = {}; - this.cid = _.uniqueId('c'); - this.set(attributes, {silent : true}); - this._changed = false; - this._previousAttributes = _.clone(this.attributes); - if (options && options.collection) this.collection = options.collection; - this.initialize(attributes, options); - }; - - // Attach all inheritable methods to the Model prototype. - _.extend(Backbone.Model.prototype, Backbone.Events, { - - // A snapshot of the model's previous attributes, taken immediately - // after the last `"change"` event was fired. - _previousAttributes : null, - - // Has the item been changed since the last `"change"` event? - _changed : false, - - // The default name for the JSON `id` attribute is `"id"`. MongoDB and - // CouchDB users may want to set this to `"_id"`. - idAttribute : 'id', - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize : function(){}, - - // Return a copy of the model's `attributes` object. - toJSON : function() { - return _.clone(this.attributes); - }, - - // Get the value of an attribute. - get : function(attr) { - return this.attributes[attr]; - }, - - // Get the HTML-escaped value of an attribute. - escape : function(attr) { - var html; - if (html = this._escapedAttributes[attr]) return html; - var val = this.attributes[attr]; - return this._escapedAttributes[attr] = escapeHTML(val == null ? '' : '' + val); - }, - - // Returns `true` if the attribute contains a value that is not null - // or undefined. - has : function(attr) { - return this.attributes[attr] != null; - }, - - // Set a hash of model attributes on the object, firing `"change"` unless you - // choose to silence it. - set : function(attrs, options) { - - // Extract attributes and options. - options || (options = {}); - if (!attrs) return this; - if (attrs.attributes) attrs = attrs.attributes; - var now = this.attributes, escaped = this._escapedAttributes; - - // Run validation. - if (!options.silent && this.validate && !this._performValidation(attrs, options)) return false; - - // Check for changes of `id`. - if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; - - // We're about to start triggering change events. - var alreadyChanging = this._changing; - this._changing = true; - - // Update attributes. - for (var attr in attrs) { - var val = attrs[attr]; - if (!_.isEqual(now[attr], val)) { - now[attr] = val; - delete escaped[attr]; - this._changed = true; - if (!options.silent) this.trigger('change:' + attr, this, val, options); - } - } - - // Fire the `"change"` event, if the model has been changed. - if (!alreadyChanging && !options.silent && this._changed) this.change(options); - this._changing = false; - return this; - }, - - // Remove an attribute from the model, firing `"change"` unless you choose - // to silence it. `unset` is a noop if the attribute doesn't exist. - unset : function(attr, options) { - if (!(attr in this.attributes)) return this; - options || (options = {}); - var value = this.attributes[attr]; - - // Run validation. - var validObj = {}; - validObj[attr] = void 0; - if (!options.silent && this.validate && !this._performValidation(validObj, options)) return false; - - // Remove the attribute. - delete this.attributes[attr]; - delete this._escapedAttributes[attr]; - if (attr == this.idAttribute) delete this.id; - this._changed = true; - if (!options.silent) { - this.trigger('change:' + attr, this, void 0, options); - this.change(options); - } - return this; - }, - - // Clear all attributes on the model, firing `"change"` unless you choose - // to silence it. - clear : function(options) { - options || (options = {}); - var attr; - var old = this.attributes; - - // Run validation. - var validObj = {}; - for (attr in old) validObj[attr] = void 0; - if (!options.silent && this.validate && !this._performValidation(validObj, options)) return false; - - this.attributes = {}; - this._escapedAttributes = {}; - this._changed = true; - if (!options.silent) { - for (attr in old) { - this.trigger('change:' + attr, this, void 0, options); - } - this.change(options); - } - return this; - }, - - // Fetch the model from the server. If the server's representation of the - // model differs from its current attributes, they will be overriden, - // triggering a `"change"` event. - fetch : function(options) { - options || (options = {}); - var model = this; - var success = options.success; - options.success = function(resp, status, xhr) { - if (!model.set(model.parse(resp, xhr), options)) return false; - if (success) success(model, resp); - }; - options.error = wrapError(options.error, model, options); - return (this.sync || Backbone.sync).call(this, 'read', this, options); - }, - - // Set a hash of model attributes, and sync the model to the server. - // If the server returns an attributes hash that differs, the model's - // state will be `set` again. - save : function(attrs, options) { - options || (options = {}); - if (attrs && !this.set(attrs, options)) return false; - var model = this; - var success = options.success; - options.success = function(resp, status, xhr) { - if (!model.set(model.parse(resp, xhr), options)) return false; - if (success) success(model, resp, xhr); - }; - options.error = wrapError(options.error, model, options); - var method = this.isNew() ? 'create' : 'update'; - return (this.sync || Backbone.sync).call(this, method, this, options); - }, - - // Destroy this model on the server if it was already persisted. Upon success, the model is removed - // from its collection, if it has one. - destroy : function(options) { - options || (options = {}); - if (this.isNew()) return this.trigger('destroy', this, this.collection, options); - var model = this; - var success = options.success; - options.success = function(resp) { - model.trigger('destroy', model, model.collection, options); - if (success) success(model, resp); - }; - options.error = wrapError(options.error, model, options); - return (this.sync || Backbone.sync).call(this, 'delete', this, options); - }, - - // Default URL for the model's representation on the server -- if you're - // using Backbone's restful methods, override this to change the endpoint - // that will be called. - url : function() { - var base = getUrl(this.collection) || this.urlRoot || urlError(); - if (this.isNew()) return base; - return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id); - }, - - // **parse** converts a response into the hash of attributes to be `set` on - // the model. The default implementation is just to pass the response along. - parse : function(resp, xhr) { - return resp; - }, - - // Create a new model with identical attributes to this one. - clone : function() { - return new this.constructor(this); - }, - - // A model is new if it has never been saved to the server, and lacks an id. - isNew : function() { - return this.id == null; - }, - - // Call this method to manually fire a `change` event for this model. - // Calling this will cause all objects observing the model to update. - change : function(options) { - this.trigger('change', this, options); - this._previousAttributes = _.clone(this.attributes); - this._changed = false; - }, - - // Determine if the model has changed since the last `"change"` event. - // If you specify an attribute name, determine if that attribute has changed. - hasChanged : function(attr) { - if (attr) return this._previousAttributes[attr] != this.attributes[attr]; - return this._changed; - }, - - // Return an object containing all the attributes that have changed, or false - // if there are no changed attributes. Useful for determining what parts of a - // view need to be updated and/or what attributes need to be persisted to - // the server. - changedAttributes : function(now) { - now || (now = this.attributes); - var old = this._previousAttributes; - var changed = false; - for (var attr in now) { - if (!_.isEqual(old[attr], now[attr])) { - changed = changed || {}; - changed[attr] = now[attr]; - } - } - return changed; - }, - - // Get the previous value of an attribute, recorded at the time the last - // `"change"` event was fired. - previous : function(attr) { - if (!attr || !this._previousAttributes) return null; - return this._previousAttributes[attr]; - }, - - // Get all of the attributes of the model at the time of the previous - // `"change"` event. - previousAttributes : function() { - return _.clone(this._previousAttributes); - }, - - // Run validation against a set of incoming attributes, returning `true` - // if all is well. If a specific `error` callback has been passed, - // call that instead of firing the general `"error"` event. - _performValidation : function(attrs, options) { - var error = this.validate(attrs); - if (error) { - if (options.error) { - options.error(this, error, options); - } else { - this.trigger('error', this, error, options); - } - return false; - } - return true; - } - - }); - - // Backbone.Collection - // ------------------- - - // Provides a standard collection class for our sets of models, ordered - // or unordered. If a `comparator` is specified, the Collection will maintain - // its models in sort order, as they're added and removed. - Backbone.Collection = function(models, options) { - options || (options = {}); - if (options.comparator) this.comparator = options.comparator; - _.bindAll(this, '_onModelEvent', '_removeReference'); - this._reset(); - if (models) this.reset(models, {silent: true}); - this.initialize.apply(this, arguments); - }; - - // Define the Collection's inheritable methods. - _.extend(Backbone.Collection.prototype, Backbone.Events, { - - // The default model for a collection is just a **Backbone.Model**. - // This should be overridden in most cases. - model : Backbone.Model, - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize : function(){}, - - // The JSON representation of a Collection is an array of the - // models' attributes. - toJSON : function() { - return this.map(function(model){ return model.toJSON(); }); - }, - - // Add a model, or list of models to the set. Pass **silent** to avoid - // firing the `added` event for every new model. - add : function(models, options) { - if (_.isArray(models)) { - for (var i = 0, l = models.length; i < l; i++) { - this._add(models[i], options); - } - } else { - this._add(models, options); - } - return this; - }, - - // Remove a model, or a list of models from the set. Pass silent to avoid - // firing the `removed` event for every model removed. - remove : function(models, options) { - if (_.isArray(models)) { - for (var i = 0, l = models.length; i < l; i++) { - this._remove(models[i], options); - } - } else { - this._remove(models, options); - } - return this; - }, - - // Get a model from the set by id. - get : function(id) { - if (id == null) return null; - return this._byId[id.id != null ? id.id : id]; - }, - - // Get a model from the set by client id. - getByCid : function(cid) { - return cid && this._byCid[cid.cid || cid]; - }, - - // Get the model at the given index. - at: function(index) { - return this.models[index]; - }, - - // Force the collection to re-sort itself. You don't need to call this under normal - // circumstances, as the set will maintain sort order as each item is added. - sort : function(options) { - options || (options = {}); - if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); - this.models = this.sortBy(this.comparator); - if (!options.silent) this.trigger('reset', this, options); - return this; - }, - - // Pluck an attribute from each model in the collection. - pluck : function(attr) { - return _.map(this.models, function(model){ return model.get(attr); }); - }, - - // When you have more items than you want to add or remove individually, - // you can reset the entire set with a new list of models, without firing - // any `added` or `removed` events. Fires `reset` when finished. - reset : function(models, options) { - models || (models = []); - options || (options = {}); - this.each(this._removeReference); - this._reset(); - this.add(models, {silent: true}); - if (!options.silent) this.trigger('reset', this, options); - return this; - }, - - // Fetch the default set of models for this collection, resetting the - // collection when they arrive. If `add: true` is passed, appends the - // models to the collection instead of resetting. - fetch : function(options) { - options || (options = {}); - var collection = this; - var success = options.success; - options.success = function(resp, status, xhr) { - collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options); - if (success) success(collection, resp); - }; - options.error = wrapError(options.error, collection, options); - return (this.sync || Backbone.sync).call(this, 'read', this, options); - }, - - // Create a new instance of a model in this collection. After the model - // has been created on the server, it will be added to the collection. - // Returns the model, or 'false' if validation on a new model fails. - create : function(model, options) { - var coll = this; - options || (options = {}); - model = this._prepareModel(model, options); - if (!model) return false; - var success = options.success; - options.success = function(nextModel, resp, xhr) { - coll.add(nextModel, options); - if (success) success(nextModel, resp, xhr); - }; - model.save(null, options); - return model; - }, - - // **parse** converts a response into a list of models to be added to the - // collection. The default implementation is just to pass it through. - parse : function(resp, xhr) { - return resp; - }, - - // Proxy to _'s chain. Can't be proxied the same way the rest of the - // underscore methods are proxied because it relies on the underscore - // constructor. - chain: function () { - return _(this.models).chain(); - }, - - // Reset all internal state. Called when the collection is reset. - _reset : function(options) { - this.length = 0; - this.models = []; - this._byId = {}; - this._byCid = {}; - }, - - // Prepare a model to be added to this collection - _prepareModel: function(model, options) { - if (!(model instanceof Backbone.Model)) { - var attrs = model; - model = new this.model(attrs, {collection: this}); - if (model.validate && !model._performValidation(attrs, options)) model = false; - } else if (!model.collection) { - model.collection = this; - } - return model; - }, - - // Internal implementation of adding a single model to the set, updating - // hash indexes for `id` and `cid` lookups. - // Returns the model, or 'false' if validation on a new model fails. - _add : function(model, options) { - options || (options = {}); - model = this._prepareModel(model, options); - if (!model) return false; - var already = this.getByCid(model) || this.get(model); - if (already) throw new Error(["Can't add the same model to a set twice", already.id]); - this._byId[model.id] = model; - this._byCid[model.cid] = model; - var index = options.at != null ? options.at : - this.comparator ? this.sortedIndex(model, this.comparator) : - this.length; - this.models.splice(index, 0, model); - model.bind('all', this._onModelEvent); - this.length++; - if (!options.silent) model.trigger('add', model, this, options); - return model; - }, - - // Internal implementation of removing a single model from the set, updating - // hash indexes for `id` and `cid` lookups. - _remove : function(model, options) { - options || (options = {}); - model = this.getByCid(model) || this.get(model); - if (!model) return null; - delete this._byId[model.id]; - delete this._byCid[model.cid]; - this.models.splice(this.indexOf(model), 1); - this.length--; - if (!options.silent) model.trigger('remove', model, this, options); - this._removeReference(model); - return model; - }, - - // Internal method to remove a model's ties to a collection. - _removeReference : function(model) { - if (this == model.collection) { - delete model.collection; - } - model.unbind('all', this._onModelEvent); - }, - - // Internal method called every time a model in the set fires an event. - // Sets need to update their indexes when models change ids. All other - // events simply proxy through. "add" and "remove" events that originate - // in other collections are ignored. - _onModelEvent : function(ev, model, collection, options) { - if ((ev == 'add' || ev == 'remove') && collection != this) return; - if (ev == 'destroy') { - this._remove(model, options); - } - if (model && ev === 'change:' + model.idAttribute) { - delete this._byId[model.previous(model.idAttribute)]; - this._byId[model.id] = model; - } - this.trigger.apply(this, arguments); - } - - }); - - // Underscore methods that we want to implement on the Collection. - var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find', 'detect', - 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', 'include', - 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex', 'toArray', 'size', - 'first', 'rest', 'last', 'without', 'indexOf', 'lastIndexOf', 'isEmpty']; - - // Mix in each Underscore method as a proxy to `Collection#models`. - _.each(methods, function(method) { - Backbone.Collection.prototype[method] = function() { - return _[method].apply(_, [this.models].concat(_.toArray(arguments))); - }; - }); - - // Backbone.Router - // ------------------- - - // Routers map faux-URLs to actions, and fire events when routes are - // matched. Creating a new one sets its `routes` hash, if not set statically. - Backbone.Router = function(options) { - options || (options = {}); - if (options.routes) this.routes = options.routes; - this._bindRoutes(); - this.initialize.apply(this, arguments); - }; - - // Cached regular expressions for matching named param parts and splatted - // parts of route strings. - var namedParam = /:([\w\d]+)/g; - var splatParam = /\*([\w\d]+)/g; - var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g; - - // Set up all inheritable **Backbone.Router** properties and methods. - _.extend(Backbone.Router.prototype, Backbone.Events, { - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize : function(){}, - - // Manually bind a single named route to a callback. For example: - // - // this.route('search/:query/p:num', 'search', function(query, num) { - // ... - // }); - // - route : function(route, name, callback) { - Backbone.history || (Backbone.history = new Backbone.History); - if (!_.isRegExp(route)) route = this._routeToRegExp(route); - Backbone.history.route(route, _.bind(function(fragment) { - var args = this._extractParameters(route, fragment); - callback.apply(this, args); - this.trigger.apply(this, ['route:' + name].concat(args)); - }, this)); - }, - - // Simple proxy to `Backbone.history` to save a fragment into the history. - navigate : function(fragment, triggerRoute) { - Backbone.history.navigate(fragment, triggerRoute); - }, - - // Bind all defined routes to `Backbone.history`. We have to reverse the - // order of the routes here to support behavior where the most general - // routes can be defined at the bottom of the route map. - _bindRoutes : function() { - if (!this.routes) return; - var routes = []; - for (var route in this.routes) { - routes.unshift([route, this.routes[route]]); - } - for (var i = 0, l = routes.length; i < l; i++) { - this.route(routes[i][0], routes[i][1], this[routes[i][1]]); - } - }, - - // Convert a route string into a regular expression, suitable for matching - // against the current location hash. - _routeToRegExp : function(route) { - route = route.replace(escapeRegExp, "\\$&") - .replace(namedParam, "([^\/]*)") - .replace(splatParam, "(.*?)"); - return new RegExp('^' + route + '$'); - }, - - // Given a route, and a URL fragment that it matches, return the array of - // extracted parameters. - _extractParameters : function(route, fragment) { - return route.exec(fragment).slice(1); - } - - }); - - // Backbone.History - // ---------------- - - // Handles cross-browser history management, based on URL fragments. If the - // browser does not support `onhashchange`, falls back to polling. - Backbone.History = function() { - this.handlers = []; - _.bindAll(this, 'checkUrl'); - }; - - // Cached regex for cleaning hashes. - var hashStrip = /^#*/; - - // Cached regex for detecting MSIE. - var isExplorer = /msie [\w.]+/; - - // Has the history handling already been started? - var historyStarted = false; - - // Set up all inheritable **Backbone.History** properties and methods. - _.extend(Backbone.History.prototype, { - - // The default interval to poll for hash changes, if necessary, is - // twenty times a second. - interval: 50, - - // Get the cross-browser normalized URL fragment, either from the URL, - // the hash, or the override. - getFragment : function(fragment, forcePushState) { - if (fragment == null) { - if (this._hasPushState || forcePushState) { - fragment = window.location.pathname; - var search = window.location.search; - if (search) fragment += search; - if (fragment.indexOf(this.options.root) == 0) fragment = fragment.substr(this.options.root.length); - } else { - fragment = window.location.hash; - } - } - return fragment.replace(hashStrip, ''); - }, - - // Start the hash change handling, returning `true` if the current URL matches - // an existing route, and `false` otherwise. - start : function(options) { - - // Figure out the initial configuration. Do we need an iframe? - // Is pushState desired ... is it available? - if (historyStarted) throw new Error("Backbone.history has already been started"); - this.options = _.extend({}, {root: '/'}, this.options, options); - this._wantsPushState = !!this.options.pushState; - this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState); - var fragment = this.getFragment(); - var docMode = document.documentMode; - var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); - if (oldIE) { - this.iframe = $('