From 8439cc552276c16c168eb2142c5ff19056d41086 Mon Sep 17 00:00:00 2001 From: John Glover Date: Wed, 9 Jan 2013 15:53:44 +0100 Subject: [PATCH 1/3] [#287] Add view.flot.js. Allows flot to be used for graphs as well as flotr2. Based on view.graph.js in the ckan-updates branch. --- _includes/recline-deps.html | 6 + css/flot.css | 26 + src/view.flot.js | 473 +++++++ test/built.html | 1 + vendor/flot/excanvas.js | 1428 +++++++++++++++++++ vendor/flot/excanvas.min.js | 1 + vendor/flot/jquery.flot.js | 2664 +++++++++++++++++++++++++++++++++++ 7 files changed, 4599 insertions(+) create mode 100644 css/flot.css create mode 100644 src/view.flot.js create mode 100644 vendor/flot/excanvas.js create mode 100644 vendor/flot/excanvas.min.js create mode 100644 vendor/flot/jquery.flot.js diff --git a/_includes/recline-deps.html b/_includes/recline-deps.html index 3abbb84d..84d43041 100644 --- a/_includes/recline-deps.html +++ b/_includes/recline-deps.html @@ -14,6 +14,7 @@ + @@ -27,6 +28,10 @@ + + @@ -62,6 +67,7 @@ + diff --git a/css/flot.css b/css/flot.css new file mode 100644 index 00000000..03f21e56 --- /dev/null +++ b/css/flot.css @@ -0,0 +1,26 @@ +.recline-graph .graph { + height: 500px; + overflow: hidden; +} + +.recline-graph .legend table { + width: auto; + margin-bottom: 0; +} + +.recline-graph .legend td { + padding: 5px; + line-height: 13px; +} + +.recline-graph .graph .alert { + width: 450px; +} + +#recline-graph-tooltip { + position: absolute; + background-color: #FEE !important; + color: #000000 !important; + opacity: 0.8 !important; + border: 1px solid #fdd !important; +} diff --git a/src/view.flot.js b/src/view.flot.js new file mode 100644 index 00000000..3a07f98c --- /dev/null +++ b/src/view.flot.js @@ -0,0 +1,473 @@ +/*jshint multistr:true */ + +this.recline = this.recline || {}; +this.recline.View = this.recline.View || {}; + +(function($, my) { + +// ## Graph view for a Dataset using Flot graphing library. +// +// Initialization arguments (in a hash in first parameter): +// +// * model: recline.Model.Dataset +// * state: (optional) configuration hash of form: +// +// { +// group: {column name for x-axis}, +// series: [{column name for series A}, {column name series B}, ... ], +// graphType: 'line' +// } +// +// NB: should *not* provide an el argument to the view but must let the view +// generate the element itself (you can then append view.el to the DOM. +my.Flot = Backbone.View.extend({ + template: ' \ +
\ +
\ +
\ +

Hey there!

\ +

There\'s no graph here yet because we don\'t know what fields you\'d like to see plotted.

\ +

Please tell us by using the menu on the right and a graph will automatically appear.

\ +
\ +
\ +
\ +', + + initialize: function(options) { + var self = this; + this.graphColors = ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"]; + + this.el = $(this.el); + _.bindAll(this, 'render', 'redraw', '_toolTip', '_xaxisLabel'); + this.needToRedraw = false; + this.model.bind('change', this.render); + this.model.fields.bind('reset', this.render); + this.model.fields.bind('add', this.render); + this.model.records.bind('add', this.redraw); + this.model.records.bind('reset', this.redraw); + var stateData = _.extend({ + group: null, + // so that at least one series chooser box shows up + series: [], + graphType: 'lines-and-points' + }, + options.state + ); + this.state = new recline.Model.ObjectState(stateData); + this.previousTooltipPoint = {x: null, y: null}; + this.editor = new my.FlotControls({ + model: this.model, + state: this.state.toJSON() + }); + this.editor.state.bind('change', function() { + self.state.set(self.editor.state.toJSON()); + self.redraw(); + }); + this.elSidebar = this.editor.el; + }, + + render: function() { + var self = this; + var tmplData = this.model.toTemplateJSON(); + var htmls = Mustache.render(this.template, tmplData); + $(this.el).html(htmls); + this.$graph = this.el.find('.panel.graph'); + this.$graph.on("plothover", this._toolTip); + return this; + }, + + redraw: function() { + // There are issues generating a Flot graph if either: + // * The relevant div that graph attaches to his hidden at the moment of creating the plot -- Flot will complain with + // Uncaught Invalid dimensions for plot, width = 0, height = 0 + // * There is no data for the plot -- either same error or may have issues later with errors like 'non-existent node-value' + var areWeVisible = !jQuery.expr.filters.hidden(this.el[0]); + if ((!areWeVisible || this.model.records.length === 0)) { + this.needToRedraw = true; + return; + } + + // check we have something to plot + if (this.state.get('group') && this.state.get('series')) { + // faff around with width because flot draws axes *outside* of the element + // width which means graph can get push down as it hits element next to it + this.$graph.width(this.el.width() - 240); + var series = this.createSeries(); + var options = this.getGraphOptions(this.state.attributes.graphType, series[0].data.length); + this.plot = $.plot(this.$graph, series, options); + } + }, + + show: function() { + // because we cannot redraw when hidden we may need to when becoming visible + if (this.needToRedraw) { + this.redraw(); + } + }, + + // infoboxes on mouse hover on points/bars etc + _toolTip: function (event, pos, item) { + if (item) { + if (this.previousTooltipPoint.x !== item.dataIndex || + this.previousTooltipPoint.y !== item.seriesIndex) { + this.previousTooltipPoint.x = item.dataIndex; + this.previousTooltipPoint.y = item.seriesIndex; + $("#recline-graph-tooltip").remove(); + + var x = item.datapoint[0].toFixed(2), + y = item.datapoint[1].toFixed(2); + + var content = _.template('<%= group %> = <%= x %>, <%= series %> = <%= y %>', { + group: this.state.attributes.group, + x: this._xaxisLabel(x), + series: item.series.label, + y: y + }); + + // use a different tooltip location offset for bar charts + var xLocation, yLocation; + if (this.state.attributes.graphType === 'bars') { + xLocation = item.pageX + 15; + yLocation = item.pageY; + } else { + xLocation = item.pageX + 10; + yLocation = item.pageY - 20; + } + + $('
' + content + '
').css({ + top: yLocation, + left: xLocation + }).appendTo("body").fadeIn(200); + } + } else { + $("#recline-graph-tooltip").remove(); + this.previousTooltipPoint.x = null; + this.previousTooltipPoint.y = null; + } + }, + + _xaxisLabel: function (x) { + var xfield = this.model.fields.get(this.state.attributes.group); + + // time series + var xtype = xfield.get('type'); + var isDateTime = (xtype === 'date' || xtype === 'date-time' || xtype === 'time'); + + if (this.model.records.models[parseInt(x, 10)]) { + x = this.model.records.models[parseInt(x, 10)].get(this.state.attributes.group); + if (isDateTime) { + x = new Date(x).toLocaleDateString(); + } + } else if (isDateTime) { + x = new Date(parseInt(x, 10)).toLocaleDateString(); + } + + return x; + }, + + // ### getGraphOptions + // + // Get options for Flot Graph + // + // needs to be function as can depend on state + // + // @param typeId graphType id (lines, lines-and-points etc) + // @param numPoints the number of points that will be plotted + getGraphOptions: function(typeId, numPoints) { + var self = this; + + var tickFormatter = function (x) { + // convert x to a string and make sure that it is not too long or the + // tick labels will overlap + // TODO: find a more accurate way of calculating the size of tick labels + var label = self._xaxisLabel(x); + + if (typeof label !== 'string') { + label = label.toString(); + } + if (label.length > 8) { + label = label.slice(0, 5) + "..."; + } + + return label; + }; + + var xaxis = {}; + xaxis.tickFormatter = tickFormatter; + + // calculate the x-axis ticks + // + // the number of ticks should be a multiple of the number of points so that + // each tick lines up with a point + if (numPoints) { + var ticks = [], + maxTicks = 10, + x = 1, + i = 0; + + while (x <= maxTicks) { + if ((numPoints / x) <= maxTicks) { + break; + } + x = x + 1; + } + + for (i = 0; i < numPoints; i = i + x) { + ticks.push(i); + } + + xaxis.ticks = ticks; + } + + var yaxis = {}; + yaxis.autoscale = true; + yaxis.autoscaleMargin = 0.02; + + var legend = {}; + legend.position = 'ne'; + + var grid = {}; + grid.hoverable = true; + grid.clickable = true; + grid.borderColor = "#aaaaaa"; + grid.borderWidth = 1; + + var optionsPerGraphType = { + lines: { + legend: legend, + colors: this.graphColors, + lines: { show: true }, + xaxis: xaxis, + yaxis: yaxis, + grid: grid + }, + points: { + legend: legend, + colors: this.graphColors, + points: { show: true, hitRadius: 5 }, + xaxis: xaxis, + yaxis: yaxis, + grid: grid + }, + 'lines-and-points': { + legend: legend, + colors: this.graphColors, + points: { show: true, hitRadius: 5 }, + lines: { show: true }, + xaxis: xaxis, + yaxis: yaxis, + grid: grid + }, + bars: { + legend: legend, + colors: this.graphColors, + lines: { show: false }, + xaxis: xaxis, + yaxis: yaxis, + bars: { + show: true, + horizontal: false, + shadowSize: 0, + align: 'center', + barWidth: 0.8 + }, + grid: grid + } + }; + return optionsPerGraphType[typeId]; + }, + + createSeries: function() { + var self = this; + var series = []; + _.each(this.state.attributes.series, function(field) { + var points = []; + _.each(self.model.records.models, function(doc, index) { + var xfield = self.model.fields.get(self.state.attributes.group); + var x = doc.getFieldValue(xfield); + + // time series + var xtype = xfield.get('type'); + var isDateTime = (xtype === 'date' || xtype === 'date-time' || xtype === 'time'); + + if (isDateTime) { + // datetime + if (self.state.attributes.graphType != 'bars') { + x = new Date(x).getTime(); + } else { + x = index; + } + } else if (typeof x === 'string') { + x = index; + } + + var yfield = self.model.fields.get(field); + var y = doc.getFieldValue(yfield); + + points.push([x, y]); + }); + series.push({ + data: points, + label: field, + hoverable: true + }); + }); + return series; + } +}); + +my.FlotControls = Backbone.View.extend({ + className: "editor", + template: ' \ +
\ +
\ +
\ + \ +
\ + \ +
\ + \ +
\ + \ +
\ +
\ +
\ +
\ +
\ + \ +
\ + \ +
\ +
\ +', + templateSeriesEditor: ' \ +
\ + \ +
\ + \ +
\ +
\ + ', + events: { + 'change form select': 'onEditorSubmit', + 'click .editor-add': '_onAddSeries', + 'click .action-remove-series': 'removeSeries' + }, + + initialize: function(options) { + var self = this; + this.el = $(this.el); + _.bindAll(this, 'render'); + this.model.fields.bind('reset', this.render); + this.model.fields.bind('add', this.render); + this.state = new recline.Model.ObjectState(options.state); + this.render(); + }, + + render: function() { + var self = this; + var tmplData = this.model.toTemplateJSON(); + var htmls = Mustache.render(this.template, tmplData); + this.el.html(htmls); + + // set up editor from state + if (this.state.get('graphType')) { + this._selectOption('.editor-type', this.state.get('graphType')); + } + if (this.state.get('group')) { + this._selectOption('.editor-group', this.state.get('group')); + } + // ensure at least one series box shows up + var tmpSeries = [""]; + if (this.state.get('series').length > 0) { + tmpSeries = this.state.get('series'); + } + _.each(tmpSeries, function(series, idx) { + self.addSeries(idx); + self._selectOption('.editor-series.js-series-' + idx, series); + }); + return this; + }, + + // Private: Helper function to select an option from a select list + // + _selectOption: function(id,value){ + var options = this.el.find(id + ' select > option'); + if (options) { + options.each(function(opt){ + if (this.value == value) { + $(this).attr('selected','selected'); + return false; + } + }); + } + }, + + onEditorSubmit: function(e) { + var select = this.el.find('.editor-group select'); + var $editor = this; + var $series = this.el.find('.editor-series select'); + var series = $series.map(function () { + return $(this).val(); + }); + var updatedState = { + series: $.makeArray(series), + group: this.el.find('.editor-group select').val(), + graphType: this.el.find('.editor-type select').val() + }; + this.state.set(updatedState); + }, + + // Public: Adds a new empty series select box to the editor. + // + // @param [int] idx index of this series in the list of series + // + // Returns itself. + addSeries: function (idx) { + var data = _.extend({ + seriesIndex: idx, + seriesName: String.fromCharCode(idx + 64 + 1) + }, this.model.toTemplateJSON()); + + var htmls = Mustache.render(this.templateSeriesEditor, data); + this.el.find('.editor-series-group').append(htmls); + return this; + }, + + _onAddSeries: function(e) { + e.preventDefault(); + this.addSeries(this.state.get('series').length); + }, + + // Public: Removes a series list item from the editor. + // + // Also updates the labels of the remaining series elements. + removeSeries: function (e) { + e.preventDefault(); + var $el = $(e.target); + $el.parent().parent().remove(); + this.onEditorSubmit(); + } +}); + +})(jQuery, recline.View); + diff --git a/test/built.html b/test/built.html index 9728b5b8..9caf8822 100644 --- a/test/built.html +++ b/test/built.html @@ -6,6 +6,7 @@ + diff --git a/vendor/flot/excanvas.js b/vendor/flot/excanvas.js new file mode 100644 index 00000000..70a8f25c --- /dev/null +++ b/vendor/flot/excanvas.js @@ -0,0 +1,1428 @@ +// Copyright 2006 Google Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + + +// Known Issues: +// +// * Patterns only support repeat. +// * Radial gradient are not implemented. The VML version of these look very +// different from the canvas one. +// * Clipping paths are not implemented. +// * Coordsize. The width and height attribute have higher priority than the +// width and height style values which isn't correct. +// * Painting mode isn't implemented. +// * Canvas width/height should is using content-box by default. IE in +// Quirks mode will draw the canvas using border-box. Either change your +// doctype to HTML5 +// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype) +// or use Box Sizing Behavior from WebFX +// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html) +// * Non uniform scaling does not correctly scale strokes. +// * Filling very large shapes (above 5000 points) is buggy. +// * Optimize. There is always room for speed improvements. + +// Only add this code if we do not already have a canvas implementation +if (!document.createElement('canvas').getContext) { + +(function() { + + // alias some functions to make (compiled) code shorter + var m = Math; + var mr = m.round; + var ms = m.sin; + var mc = m.cos; + var abs = m.abs; + var sqrt = m.sqrt; + + // this is used for sub pixel precision + var Z = 10; + var Z2 = Z / 2; + + var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1]; + + /** + * This funtion is assigned to the elements as element.getContext(). + * @this {HTMLElement} + * @return {CanvasRenderingContext2D_} + */ + function getContext() { + return this.context_ || + (this.context_ = new CanvasRenderingContext2D_(this)); + } + + var slice = Array.prototype.slice; + + /** + * Binds a function to an object. The returned function will always use the + * passed in {@code obj} as {@code this}. + * + * Example: + * + * g = bind(f, obj, a, b) + * g(c, d) // will do f.call(obj, a, b, c, d) + * + * @param {Function} f The function to bind the object to + * @param {Object} obj The object that should act as this when the function + * is called + * @param {*} var_args Rest arguments that will be used as the initial + * arguments when the function is called + * @return {Function} A new function that has bound this + */ + function bind(f, obj, var_args) { + var a = slice.call(arguments, 2); + return function() { + return f.apply(obj, a.concat(slice.call(arguments))); + }; + } + + function encodeHtmlAttribute(s) { + return String(s).replace(/&/g, '&').replace(/"/g, '"'); + } + + function addNamespace(doc, prefix, urn) { + if (!doc.namespaces[prefix]) { + doc.namespaces.add(prefix, urn, '#default#VML'); + } + } + + function addNamespacesAndStylesheet(doc) { + addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml'); + addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office'); + + // Setup default CSS. Only add one style sheet per document + if (!doc.styleSheets['ex_canvas_']) { + var ss = doc.createStyleSheet(); + ss.owningElement.id = 'ex_canvas_'; + ss.cssText = 'canvas{display:inline-block;overflow:hidden;' + + // default size is 300x150 in Gecko and Opera + 'text-align:left;width:300px;height:150px}'; + } + } + + // Add namespaces and stylesheet at startup. + addNamespacesAndStylesheet(document); + + var G_vmlCanvasManager_ = { + init: function(opt_doc) { + var doc = opt_doc || document; + // Create a dummy element so that IE will allow canvas elements to be + // recognized. + doc.createElement('canvas'); + doc.attachEvent('onreadystatechange', bind(this.init_, this, doc)); + }, + + init_: function(doc) { + // find all canvas elements + var els = doc.getElementsByTagName('canvas'); + for (var i = 0; i < els.length; i++) { + this.initElement(els[i]); + } + }, + + /** + * Public initializes a canvas element so that it can be used as canvas + * element from now on. This is called automatically before the page is + * loaded but if you are creating elements using createElement you need to + * make sure this is called on the element. + * @param {HTMLElement} el The canvas element to initialize. + * @return {HTMLElement} the element that was created. + */ + initElement: function(el) { + if (!el.getContext) { + el.getContext = getContext; + + // Add namespaces and stylesheet to document of the element. + addNamespacesAndStylesheet(el.ownerDocument); + + // Remove fallback content. There is no way to hide text nodes so we + // just remove all childNodes. We could hide all elements and remove + // text nodes but who really cares about the fallback content. + el.innerHTML = ''; + + // do not use inline function because that will leak memory + el.attachEvent('onpropertychange', onPropertyChange); + el.attachEvent('onresize', onResize); + + var attrs = el.attributes; + if (attrs.width && attrs.width.specified) { + // TODO: use runtimeStyle and coordsize + // el.getContext().setWidth_(attrs.width.nodeValue); + el.style.width = attrs.width.nodeValue + 'px'; + } else { + el.width = el.clientWidth; + } + if (attrs.height && attrs.height.specified) { + // TODO: use runtimeStyle and coordsize + // el.getContext().setHeight_(attrs.height.nodeValue); + el.style.height = attrs.height.nodeValue + 'px'; + } else { + el.height = el.clientHeight; + } + //el.getContext().setCoordsize_() + } + return el; + } + }; + + function onPropertyChange(e) { + var el = e.srcElement; + + switch (e.propertyName) { + case 'width': + el.getContext().clearRect(); + el.style.width = el.attributes.width.nodeValue + 'px'; + // In IE8 this does not trigger onresize. + el.firstChild.style.width = el.clientWidth + 'px'; + break; + case 'height': + el.getContext().clearRect(); + el.style.height = el.attributes.height.nodeValue + 'px'; + el.firstChild.style.height = el.clientHeight + 'px'; + break; + } + } + + function onResize(e) { + var el = e.srcElement; + if (el.firstChild) { + el.firstChild.style.width = el.clientWidth + 'px'; + el.firstChild.style.height = el.clientHeight + 'px'; + } + } + + G_vmlCanvasManager_.init(); + + // precompute "00" to "FF" + var decToHex = []; + for (var i = 0; i < 16; i++) { + for (var j = 0; j < 16; j++) { + decToHex[i * 16 + j] = i.toString(16) + j.toString(16); + } + } + + function createMatrixIdentity() { + return [ + [1, 0, 0], + [0, 1, 0], + [0, 0, 1] + ]; + } + + function matrixMultiply(m1, m2) { + var result = createMatrixIdentity(); + + for (var x = 0; x < 3; x++) { + for (var y = 0; y < 3; y++) { + var sum = 0; + + for (var z = 0; z < 3; z++) { + sum += m1[x][z] * m2[z][y]; + } + + result[x][y] = sum; + } + } + return result; + } + + function copyState(o1, o2) { + o2.fillStyle = o1.fillStyle; + o2.lineCap = o1.lineCap; + o2.lineJoin = o1.lineJoin; + o2.lineWidth = o1.lineWidth; + o2.miterLimit = o1.miterLimit; + o2.shadowBlur = o1.shadowBlur; + o2.shadowColor = o1.shadowColor; + o2.shadowOffsetX = o1.shadowOffsetX; + o2.shadowOffsetY = o1.shadowOffsetY; + o2.strokeStyle = o1.strokeStyle; + o2.globalAlpha = o1.globalAlpha; + o2.font = o1.font; + o2.textAlign = o1.textAlign; + o2.textBaseline = o1.textBaseline; + o2.arcScaleX_ = o1.arcScaleX_; + o2.arcScaleY_ = o1.arcScaleY_; + o2.lineScale_ = o1.lineScale_; + } + + var colorData = { + aliceblue: '#F0F8FF', + antiquewhite: '#FAEBD7', + aquamarine: '#7FFFD4', + azure: '#F0FFFF', + beige: '#F5F5DC', + bisque: '#FFE4C4', + black: '#000000', + blanchedalmond: '#FFEBCD', + blueviolet: '#8A2BE2', + brown: '#A52A2A', + burlywood: '#DEB887', + cadetblue: '#5F9EA0', + chartreuse: '#7FFF00', + chocolate: '#D2691E', + coral: '#FF7F50', + cornflowerblue: '#6495ED', + cornsilk: '#FFF8DC', + crimson: '#DC143C', + cyan: '#00FFFF', + darkblue: '#00008B', + darkcyan: '#008B8B', + darkgoldenrod: '#B8860B', + darkgray: '#A9A9A9', + darkgreen: '#006400', + darkgrey: '#A9A9A9', + darkkhaki: '#BDB76B', + darkmagenta: '#8B008B', + darkolivegreen: '#556B2F', + darkorange: '#FF8C00', + darkorchid: '#9932CC', + darkred: '#8B0000', + darksalmon: '#E9967A', + darkseagreen: '#8FBC8F', + darkslateblue: '#483D8B', + darkslategray: '#2F4F4F', + darkslategrey: '#2F4F4F', + darkturquoise: '#00CED1', + darkviolet: '#9400D3', + deeppink: '#FF1493', + deepskyblue: '#00BFFF', + dimgray: '#696969', + dimgrey: '#696969', + dodgerblue: '#1E90FF', + firebrick: '#B22222', + floralwhite: '#FFFAF0', + forestgreen: '#228B22', + gainsboro: '#DCDCDC', + ghostwhite: '#F8F8FF', + gold: '#FFD700', + goldenrod: '#DAA520', + grey: '#808080', + greenyellow: '#ADFF2F', + honeydew: '#F0FFF0', + hotpink: '#FF69B4', + indianred: '#CD5C5C', + indigo: '#4B0082', + ivory: '#FFFFF0', + khaki: '#F0E68C', + lavender: '#E6E6FA', + lavenderblush: '#FFF0F5', + lawngreen: '#7CFC00', + lemonchiffon: '#FFFACD', + lightblue: '#ADD8E6', + lightcoral: '#F08080', + lightcyan: '#E0FFFF', + lightgoldenrodyellow: '#FAFAD2', + lightgreen: '#90EE90', + lightgrey: '#D3D3D3', + lightpink: '#FFB6C1', + lightsalmon: '#FFA07A', + lightseagreen: '#20B2AA', + lightskyblue: '#87CEFA', + lightslategray: '#778899', + lightslategrey: '#778899', + lightsteelblue: '#B0C4DE', + lightyellow: '#FFFFE0', + limegreen: '#32CD32', + linen: '#FAF0E6', + magenta: '#FF00FF', + mediumaquamarine: '#66CDAA', + mediumblue: '#0000CD', + mediumorchid: '#BA55D3', + mediumpurple: '#9370DB', + mediumseagreen: '#3CB371', + mediumslateblue: '#7B68EE', + mediumspringgreen: '#00FA9A', + mediumturquoise: '#48D1CC', + mediumvioletred: '#C71585', + midnightblue: '#191970', + mintcream: '#F5FFFA', + mistyrose: '#FFE4E1', + moccasin: '#FFE4B5', + navajowhite: '#FFDEAD', + oldlace: '#FDF5E6', + olivedrab: '#6B8E23', + orange: '#FFA500', + orangered: '#FF4500', + orchid: '#DA70D6', + palegoldenrod: '#EEE8AA', + palegreen: '#98FB98', + paleturquoise: '#AFEEEE', + palevioletred: '#DB7093', + papayawhip: '#FFEFD5', + peachpuff: '#FFDAB9', + peru: '#CD853F', + pink: '#FFC0CB', + plum: '#DDA0DD', + powderblue: '#B0E0E6', + rosybrown: '#BC8F8F', + royalblue: '#4169E1', + saddlebrown: '#8B4513', + salmon: '#FA8072', + sandybrown: '#F4A460', + seagreen: '#2E8B57', + seashell: '#FFF5EE', + sienna: '#A0522D', + skyblue: '#87CEEB', + slateblue: '#6A5ACD', + slategray: '#708090', + slategrey: '#708090', + snow: '#FFFAFA', + springgreen: '#00FF7F', + steelblue: '#4682B4', + tan: '#D2B48C', + thistle: '#D8BFD8', + tomato: '#FF6347', + turquoise: '#40E0D0', + violet: '#EE82EE', + wheat: '#F5DEB3', + whitesmoke: '#F5F5F5', + yellowgreen: '#9ACD32' + }; + + + function getRgbHslContent(styleString) { + var start = styleString.indexOf('(', 3); + var end = styleString.indexOf(')', start + 1); + var parts = styleString.substring(start + 1, end).split(','); + // add alpha if needed + if (parts.length != 4 || styleString.charAt(3) != 'a') { + parts[3] = 1; + } + return parts; + } + + function percent(s) { + return parseFloat(s) / 100; + } + + function clamp(v, min, max) { + return Math.min(max, Math.max(min, v)); + } + + function hslToRgb(parts){ + var r, g, b, h, s, l; + h = parseFloat(parts[0]) / 360 % 360; + if (h < 0) + h++; + s = clamp(percent(parts[1]), 0, 1); + l = clamp(percent(parts[2]), 0, 1); + if (s == 0) { + r = g = b = l; // achromatic + } else { + var q = l < 0.5 ? l * (1 + s) : l + s - l * s; + var p = 2 * l - q; + r = hueToRgb(p, q, h + 1 / 3); + g = hueToRgb(p, q, h); + b = hueToRgb(p, q, h - 1 / 3); + } + + return '#' + decToHex[Math.floor(r * 255)] + + decToHex[Math.floor(g * 255)] + + decToHex[Math.floor(b * 255)]; + } + + function hueToRgb(m1, m2, h) { + if (h < 0) + h++; + if (h > 1) + h--; + + if (6 * h < 1) + return m1 + (m2 - m1) * 6 * h; + else if (2 * h < 1) + return m2; + else if (3 * h < 2) + return m1 + (m2 - m1) * (2 / 3 - h) * 6; + else + return m1; + } + + var processStyleCache = {}; + + function processStyle(styleString) { + if (styleString in processStyleCache) { + return processStyleCache[styleString]; + } + + var str, alpha = 1; + + styleString = String(styleString); + if (styleString.charAt(0) == '#') { + str = styleString; + } else if (/^rgb/.test(styleString)) { + var parts = getRgbHslContent(styleString); + var str = '#', n; + for (var i = 0; i < 3; i++) { + if (parts[i].indexOf('%') != -1) { + n = Math.floor(percent(parts[i]) * 255); + } else { + n = +parts[i]; + } + str += decToHex[clamp(n, 0, 255)]; + } + alpha = +parts[3]; + } else if (/^hsl/.test(styleString)) { + var parts = getRgbHslContent(styleString); + str = hslToRgb(parts); + alpha = parts[3]; + } else { + str = colorData[styleString] || styleString; + } + return processStyleCache[styleString] = {color: str, alpha: alpha}; + } + + var DEFAULT_STYLE = { + style: 'normal', + variant: 'normal', + weight: 'normal', + size: 10, + family: 'sans-serif' + }; + + // Internal text style cache + var fontStyleCache = {}; + + function processFontStyle(styleString) { + if (fontStyleCache[styleString]) { + return fontStyleCache[styleString]; + } + + var el = document.createElement('div'); + var style = el.style; + try { + style.font = styleString; + } catch (ex) { + // Ignore failures to set to invalid font. + } + + return fontStyleCache[styleString] = { + style: style.fontStyle || DEFAULT_STYLE.style, + variant: style.fontVariant || DEFAULT_STYLE.variant, + weight: style.fontWeight || DEFAULT_STYLE.weight, + size: style.fontSize || DEFAULT_STYLE.size, + family: style.fontFamily || DEFAULT_STYLE.family + }; + } + + function getComputedStyle(style, element) { + var computedStyle = {}; + + for (var p in style) { + computedStyle[p] = style[p]; + } + + // Compute the size + var canvasFontSize = parseFloat(element.currentStyle.fontSize), + fontSize = parseFloat(style.size); + + if (typeof style.size == 'number') { + computedStyle.size = style.size; + } else if (style.size.indexOf('px') != -1) { + computedStyle.size = fontSize; + } else if (style.size.indexOf('em') != -1) { + computedStyle.size = canvasFontSize * fontSize; + } else if(style.size.indexOf('%') != -1) { + computedStyle.size = (canvasFontSize / 100) * fontSize; + } else if (style.size.indexOf('pt') != -1) { + computedStyle.size = fontSize / .75; + } else { + computedStyle.size = canvasFontSize; + } + + // Different scaling between normal text and VML text. This was found using + // trial and error to get the same size as non VML text. + computedStyle.size *= 0.981; + + return computedStyle; + } + + function buildStyle(style) { + return style.style + ' ' + style.variant + ' ' + style.weight + ' ' + + style.size + 'px ' + style.family; + } + + var lineCapMap = { + 'butt': 'flat', + 'round': 'round' + }; + + function processLineCap(lineCap) { + return lineCapMap[lineCap] || 'square'; + } + + /** + * This class implements CanvasRenderingContext2D interface as described by + * the WHATWG. + * @param {HTMLElement} canvasElement The element that the 2D context should + * be associated with + */ + function CanvasRenderingContext2D_(canvasElement) { + this.m_ = createMatrixIdentity(); + + this.mStack_ = []; + this.aStack_ = []; + this.currentPath_ = []; + + // Canvas context properties + this.strokeStyle = '#000'; + this.fillStyle = '#000'; + + this.lineWidth = 1; + this.lineJoin = 'miter'; + this.lineCap = 'butt'; + this.miterLimit = Z * 1; + this.globalAlpha = 1; + this.font = '10px sans-serif'; + this.textAlign = 'left'; + this.textBaseline = 'alphabetic'; + this.canvas = canvasElement; + + var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' + + canvasElement.clientHeight + 'px;overflow:hidden;position:absolute'; + var el = canvasElement.ownerDocument.createElement('div'); + el.style.cssText = cssText; + canvasElement.appendChild(el); + + var overlayEl = el.cloneNode(false); + // Use a non transparent background. + overlayEl.style.backgroundColor = 'red'; + overlayEl.style.filter = 'alpha(opacity=0)'; + canvasElement.appendChild(overlayEl); + + this.element_ = el; + this.arcScaleX_ = 1; + this.arcScaleY_ = 1; + this.lineScale_ = 1; + } + + var contextPrototype = CanvasRenderingContext2D_.prototype; + contextPrototype.clearRect = function() { + if (this.textMeasureEl_) { + this.textMeasureEl_.removeNode(true); + this.textMeasureEl_ = null; + } + this.element_.innerHTML = ''; + }; + + contextPrototype.beginPath = function() { + // TODO: Branch current matrix so that save/restore has no effect + // as per safari docs. + this.currentPath_ = []; + }; + + contextPrototype.moveTo = function(aX, aY) { + var p = getCoords(this, aX, aY); + this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y}); + this.currentX_ = p.x; + this.currentY_ = p.y; + }; + + contextPrototype.lineTo = function(aX, aY) { + var p = getCoords(this, aX, aY); + this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y}); + + this.currentX_ = p.x; + this.currentY_ = p.y; + }; + + contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, + aCP2x, aCP2y, + aX, aY) { + var p = getCoords(this, aX, aY); + var cp1 = getCoords(this, aCP1x, aCP1y); + var cp2 = getCoords(this, aCP2x, aCP2y); + bezierCurveTo(this, cp1, cp2, p); + }; + + // Helper function that takes the already fixed cordinates. + function bezierCurveTo(self, cp1, cp2, p) { + self.currentPath_.push({ + type: 'bezierCurveTo', + cp1x: cp1.x, + cp1y: cp1.y, + cp2x: cp2.x, + cp2y: cp2.y, + x: p.x, + y: p.y + }); + self.currentX_ = p.x; + self.currentY_ = p.y; + } + + contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { + // the following is lifted almost directly from + // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes + + var cp = getCoords(this, aCPx, aCPy); + var p = getCoords(this, aX, aY); + + var cp1 = { + x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_), + y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_) + }; + var cp2 = { + x: cp1.x + (p.x - this.currentX_) / 3.0, + y: cp1.y + (p.y - this.currentY_) / 3.0 + }; + + bezierCurveTo(this, cp1, cp2, p); + }; + + contextPrototype.arc = function(aX, aY, aRadius, + aStartAngle, aEndAngle, aClockwise) { + aRadius *= Z; + var arcType = aClockwise ? 'at' : 'wa'; + + var xStart = aX + mc(aStartAngle) * aRadius - Z2; + var yStart = aY + ms(aStartAngle) * aRadius - Z2; + + var xEnd = aX + mc(aEndAngle) * aRadius - Z2; + var yEnd = aY + ms(aEndAngle) * aRadius - Z2; + + // IE won't render arches drawn counter clockwise if xStart == xEnd. + if (xStart == xEnd && !aClockwise) { + xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something + // that can be represented in binary + } + + var p = getCoords(this, aX, aY); + var pStart = getCoords(this, xStart, yStart); + var pEnd = getCoords(this, xEnd, yEnd); + + this.currentPath_.push({type: arcType, + x: p.x, + y: p.y, + radius: aRadius, + xStart: pStart.x, + yStart: pStart.y, + xEnd: pEnd.x, + yEnd: pEnd.y}); + + }; + + contextPrototype.rect = function(aX, aY, aWidth, aHeight) { + this.moveTo(aX, aY); + this.lineTo(aX + aWidth, aY); + this.lineTo(aX + aWidth, aY + aHeight); + this.lineTo(aX, aY + aHeight); + this.closePath(); + }; + + contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { + var oldPath = this.currentPath_; + this.beginPath(); + + this.moveTo(aX, aY); + this.lineTo(aX + aWidth, aY); + this.lineTo(aX + aWidth, aY + aHeight); + this.lineTo(aX, aY + aHeight); + this.closePath(); + this.stroke(); + + this.currentPath_ = oldPath; + }; + + contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { + var oldPath = this.currentPath_; + this.beginPath(); + + this.moveTo(aX, aY); + this.lineTo(aX + aWidth, aY); + this.lineTo(aX + aWidth, aY + aHeight); + this.lineTo(aX, aY + aHeight); + this.closePath(); + this.fill(); + + this.currentPath_ = oldPath; + }; + + contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { + var gradient = new CanvasGradient_('gradient'); + gradient.x0_ = aX0; + gradient.y0_ = aY0; + gradient.x1_ = aX1; + gradient.y1_ = aY1; + return gradient; + }; + + contextPrototype.createRadialGradient = function(aX0, aY0, aR0, + aX1, aY1, aR1) { + var gradient = new CanvasGradient_('gradientradial'); + gradient.x0_ = aX0; + gradient.y0_ = aY0; + gradient.r0_ = aR0; + gradient.x1_ = aX1; + gradient.y1_ = aY1; + gradient.r1_ = aR1; + return gradient; + }; + + contextPrototype.drawImage = function(image, var_args) { + var dx, dy, dw, dh, sx, sy, sw, sh; + + // to find the original width we overide the width and height + var oldRuntimeWidth = image.runtimeStyle.width; + var oldRuntimeHeight = image.runtimeStyle.height; + image.runtimeStyle.width = 'auto'; + image.runtimeStyle.height = 'auto'; + + // get the original size + var w = image.width; + var h = image.height; + + // and remove overides + image.runtimeStyle.width = oldRuntimeWidth; + image.runtimeStyle.height = oldRuntimeHeight; + + if (arguments.length == 3) { + dx = arguments[1]; + dy = arguments[2]; + sx = sy = 0; + sw = dw = w; + sh = dh = h; + } else if (arguments.length == 5) { + dx = arguments[1]; + dy = arguments[2]; + dw = arguments[3]; + dh = arguments[4]; + sx = sy = 0; + sw = w; + sh = h; + } else if (arguments.length == 9) { + sx = arguments[1]; + sy = arguments[2]; + sw = arguments[3]; + sh = arguments[4]; + dx = arguments[5]; + dy = arguments[6]; + dw = arguments[7]; + dh = arguments[8]; + } else { + throw Error('Invalid number of arguments'); + } + + var d = getCoords(this, dx, dy); + + var w2 = sw / 2; + var h2 = sh / 2; + + var vmlStr = []; + + var W = 10; + var H = 10; + + // For some reason that I've now forgotten, using divs didn't work + vmlStr.push(' ' , + '', + ''); + + this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join('')); + }; + + contextPrototype.stroke = function(aFill) { + var W = 10; + var H = 10; + // Divide the shape into chunks if it's too long because IE has a limit + // somewhere for how long a VML shape can be. This simple division does + // not work with fills, only strokes, unfortunately. + var chunkSize = 5000; + + var min = {x: null, y: null}; + var max = {x: null, y: null}; + + for (var j = 0; j < this.currentPath_.length; j += chunkSize) { + var lineStr = []; + var lineOpen = false; + + lineStr.push(''); + + if (!aFill) { + appendStroke(this, lineStr); + } else { + appendFill(this, lineStr, min, max); + } + + lineStr.push(''); + + this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); + } + }; + + function appendStroke(ctx, lineStr) { + var a = processStyle(ctx.strokeStyle); + var color = a.color; + var opacity = a.alpha * ctx.globalAlpha; + var lineWidth = ctx.lineScale_ * ctx.lineWidth; + + // VML cannot correctly render a line if the width is less than 1px. + // In that case, we dilute the color to make the line look thinner. + if (lineWidth < 1) { + opacity *= lineWidth; + } + + lineStr.push( + '' + ); + } + + function appendFill(ctx, lineStr, min, max) { + var fillStyle = ctx.fillStyle; + var arcScaleX = ctx.arcScaleX_; + var arcScaleY = ctx.arcScaleY_; + var width = max.x - min.x; + var height = max.y - min.y; + if (fillStyle instanceof CanvasGradient_) { + // TODO: Gradients transformed with the transformation matrix. + var angle = 0; + var focus = {x: 0, y: 0}; + + // additional offset + var shift = 0; + // scale factor for offset + var expansion = 1; + + if (fillStyle.type_ == 'gradient') { + var x0 = fillStyle.x0_ / arcScaleX; + var y0 = fillStyle.y0_ / arcScaleY; + var x1 = fillStyle.x1_ / arcScaleX; + var y1 = fillStyle.y1_ / arcScaleY; + var p0 = getCoords(ctx, x0, y0); + var p1 = getCoords(ctx, x1, y1); + var dx = p1.x - p0.x; + var dy = p1.y - p0.y; + angle = Math.atan2(dx, dy) * 180 / Math.PI; + + // The angle should be a non-negative number. + if (angle < 0) { + angle += 360; + } + + // Very small angles produce an unexpected result because they are + // converted to a scientific notation string. + if (angle < 1e-6) { + angle = 0; + } + } else { + var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_); + focus = { + x: (p0.x - min.x) / width, + y: (p0.y - min.y) / height + }; + + width /= arcScaleX * Z; + height /= arcScaleY * Z; + var dimension = m.max(width, height); + shift = 2 * fillStyle.r0_ / dimension; + expansion = 2 * fillStyle.r1_ / dimension - shift; + } + + // We need to sort the color stops in ascending order by offset, + // otherwise IE won't interpret it correctly. + var stops = fillStyle.colors_; + stops.sort(function(cs1, cs2) { + return cs1.offset - cs2.offset; + }); + + var length = stops.length; + var color1 = stops[0].color; + var color2 = stops[length - 1].color; + var opacity1 = stops[0].alpha * ctx.globalAlpha; + var opacity2 = stops[length - 1].alpha * ctx.globalAlpha; + + var colors = []; + for (var i = 0; i < length; i++) { + var stop = stops[i]; + colors.push(stop.offset * expansion + shift + ' ' + stop.color); + } + + // When colors attribute is used, the meanings of opacity and o:opacity2 + // are reversed. + lineStr.push(''); + } else if (fillStyle instanceof CanvasPattern_) { + if (width && height) { + var deltaLeft = -min.x; + var deltaTop = -min.y; + lineStr.push(''); + } + } else { + var a = processStyle(ctx.fillStyle); + var color = a.color; + var opacity = a.alpha * ctx.globalAlpha; + lineStr.push(''); + } + } + + contextPrototype.fill = function() { + this.stroke(true); + }; + + contextPrototype.closePath = function() { + this.currentPath_.push({type: 'close'}); + }; + + function getCoords(ctx, aX, aY) { + var m = ctx.m_; + return { + x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2, + y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2 + }; + }; + + contextPrototype.save = function() { + var o = {}; + copyState(this, o); + this.aStack_.push(o); + this.mStack_.push(this.m_); + this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); + }; + + contextPrototype.restore = function() { + if (this.aStack_.length) { + copyState(this.aStack_.pop(), this); + this.m_ = this.mStack_.pop(); + } + }; + + function matrixIsFinite(m) { + return isFinite(m[0][0]) && isFinite(m[0][1]) && + isFinite(m[1][0]) && isFinite(m[1][1]) && + isFinite(m[2][0]) && isFinite(m[2][1]); + } + + function setM(ctx, m, updateLineScale) { + if (!matrixIsFinite(m)) { + return; + } + ctx.m_ = m; + + if (updateLineScale) { + // Get the line scale. + // Determinant of this.m_ means how much the area is enlarged by the + // transformation. So its square root can be used as a scale factor + // for width. + var det = m[0][0] * m[1][1] - m[0][1] * m[1][0]; + ctx.lineScale_ = sqrt(abs(det)); + } + } + + contextPrototype.translate = function(aX, aY) { + var m1 = [ + [1, 0, 0], + [0, 1, 0], + [aX, aY, 1] + ]; + + setM(this, matrixMultiply(m1, this.m_), false); + }; + + contextPrototype.rotate = function(aRot) { + var c = mc(aRot); + var s = ms(aRot); + + var m1 = [ + [c, s, 0], + [-s, c, 0], + [0, 0, 1] + ]; + + setM(this, matrixMultiply(m1, this.m_), false); + }; + + contextPrototype.scale = function(aX, aY) { + this.arcScaleX_ *= aX; + this.arcScaleY_ *= aY; + var m1 = [ + [aX, 0, 0], + [0, aY, 0], + [0, 0, 1] + ]; + + setM(this, matrixMultiply(m1, this.m_), true); + }; + + contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) { + var m1 = [ + [m11, m12, 0], + [m21, m22, 0], + [dx, dy, 1] + ]; + + setM(this, matrixMultiply(m1, this.m_), true); + }; + + contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) { + var m = [ + [m11, m12, 0], + [m21, m22, 0], + [dx, dy, 1] + ]; + + setM(this, m, true); + }; + + /** + * The text drawing function. + * The maxWidth argument isn't taken in account, since no browser supports + * it yet. + */ + contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) { + var m = this.m_, + delta = 1000, + left = 0, + right = delta, + offset = {x: 0, y: 0}, + lineStr = []; + + var fontStyle = getComputedStyle(processFontStyle(this.font), + this.element_); + + var fontStyleString = buildStyle(fontStyle); + + var elementStyle = this.element_.currentStyle; + var textAlign = this.textAlign.toLowerCase(); + switch (textAlign) { + case 'left': + case 'center': + case 'right': + break; + case 'end': + textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left'; + break; + case 'start': + textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left'; + break; + default: + textAlign = 'left'; + } + + // 1.75 is an arbitrary number, as there is no info about the text baseline + switch (this.textBaseline) { + case 'hanging': + case 'top': + offset.y = fontStyle.size / 1.75; + break; + case 'middle': + break; + default: + case null: + case 'alphabetic': + case 'ideographic': + case 'bottom': + offset.y = -fontStyle.size / 2.25; + break; + } + + switch(textAlign) { + case 'right': + left = delta; + right = 0.05; + break; + case 'center': + left = right = delta / 2; + break; + } + + var d = getCoords(this, x + offset.x, y + offset.y); + + lineStr.push(''); + + if (stroke) { + appendStroke(this, lineStr); + } else { + // TODO: Fix the min and max params. + appendFill(this, lineStr, {x: -left, y: 0}, + {x: right, y: fontStyle.size}); + } + + var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' + + m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0'; + + var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z); + + lineStr.push('', + '', + ''); + + this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); + }; + + contextPrototype.fillText = function(text, x, y, maxWidth) { + this.drawText_(text, x, y, maxWidth, false); + }; + + contextPrototype.strokeText = function(text, x, y, maxWidth) { + this.drawText_(text, x, y, maxWidth, true); + }; + + contextPrototype.measureText = function(text) { + if (!this.textMeasureEl_) { + var s = ''; + this.element_.insertAdjacentHTML('beforeEnd', s); + this.textMeasureEl_ = this.element_.lastChild; + } + var doc = this.element_.ownerDocument; + this.textMeasureEl_.innerHTML = ''; + this.textMeasureEl_.style.font = this.font; + // Don't use innerHTML or innerText because they allow markup/whitespace. + this.textMeasureEl_.appendChild(doc.createTextNode(text)); + return {width: this.textMeasureEl_.offsetWidth}; + }; + + /******** STUBS ********/ + contextPrototype.clip = function() { + // TODO: Implement + }; + + contextPrototype.arcTo = function() { + // TODO: Implement + }; + + contextPrototype.createPattern = function(image, repetition) { + return new CanvasPattern_(image, repetition); + }; + + // Gradient / Pattern Stubs + function CanvasGradient_(aType) { + this.type_ = aType; + this.x0_ = 0; + this.y0_ = 0; + this.r0_ = 0; + this.x1_ = 0; + this.y1_ = 0; + this.r1_ = 0; + this.colors_ = []; + } + + CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { + aColor = processStyle(aColor); + this.colors_.push({offset: aOffset, + color: aColor.color, + alpha: aColor.alpha}); + }; + + function CanvasPattern_(image, repetition) { + assertImageIsValid(image); + switch (repetition) { + case 'repeat': + case null: + case '': + this.repetition_ = 'repeat'; + break + case 'repeat-x': + case 'repeat-y': + case 'no-repeat': + this.repetition_ = repetition; + break; + default: + throwException('SYNTAX_ERR'); + } + + this.src_ = image.src; + this.width_ = image.width; + this.height_ = image.height; + } + + function throwException(s) { + throw new DOMException_(s); + } + + function assertImageIsValid(img) { + if (!img || img.nodeType != 1 || img.tagName != 'IMG') { + throwException('TYPE_MISMATCH_ERR'); + } + if (img.readyState != 'complete') { + throwException('INVALID_STATE_ERR'); + } + } + + function DOMException_(s) { + this.code = this[s]; + this.message = s +': DOM Exception ' + this.code; + } + var p = DOMException_.prototype = new Error; + p.INDEX_SIZE_ERR = 1; + p.DOMSTRING_SIZE_ERR = 2; + p.HIERARCHY_REQUEST_ERR = 3; + p.WRONG_DOCUMENT_ERR = 4; + p.INVALID_CHARACTER_ERR = 5; + p.NO_DATA_ALLOWED_ERR = 6; + p.NO_MODIFICATION_ALLOWED_ERR = 7; + p.NOT_FOUND_ERR = 8; + p.NOT_SUPPORTED_ERR = 9; + p.INUSE_ATTRIBUTE_ERR = 10; + p.INVALID_STATE_ERR = 11; + p.SYNTAX_ERR = 12; + p.INVALID_MODIFICATION_ERR = 13; + p.NAMESPACE_ERR = 14; + p.INVALID_ACCESS_ERR = 15; + p.VALIDATION_ERR = 16; + p.TYPE_MISMATCH_ERR = 17; + + // set up externs + G_vmlCanvasManager = G_vmlCanvasManager_; + CanvasRenderingContext2D = CanvasRenderingContext2D_; + CanvasGradient = CanvasGradient_; + CanvasPattern = CanvasPattern_; + DOMException = DOMException_; +})(); + +} // if diff --git a/vendor/flot/excanvas.min.js b/vendor/flot/excanvas.min.js new file mode 100644 index 00000000..fcf876c7 --- /dev/null +++ b/vendor/flot/excanvas.min.js @@ -0,0 +1 @@ +if(!document.createElement("canvas").getContext){(function(){var ab=Math;var n=ab.round;var l=ab.sin;var A=ab.cos;var H=ab.abs;var N=ab.sqrt;var d=10;var f=d/2;var z=+navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];function y(){return this.context_||(this.context_=new D(this))}var t=Array.prototype.slice;function g(j,m,p){var i=t.call(arguments,2);return function(){return j.apply(m,i.concat(t.call(arguments)))}}function af(i){return String(i).replace(/&/g,"&").replace(/"/g,""")}function Y(m,j,i){if(!m.namespaces[j]){m.namespaces.add(j,i,"#default#VML")}}function 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+ +// the actual Flot code +(function($) { + function Plot(placeholder, data_, options_, plugins) { + // data is on the form: + // [ series1, series2 ... ] + // where series is either just the data as [ [x1, y1], [x2, y2], ... ] + // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... } + + var series = [], + options = { + // the color theme used for graphs + colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"], + legend: { + show: true, + noColumns: 1, // number of colums in legend table + labelFormatter: null, // fn: string -> string + labelBoxBorderColor: "#ccc", // border color for the little label boxes + container: null, // container (as jQuery object) to put legend in, null means default on top of graph + position: "ne", // position of default legend container within plot + margin: 5, // distance from grid edge to default legend container within plot + backgroundColor: null, // null means auto-detect + backgroundOpacity: 0.85, // set to 0 to avoid background + sorted: null // default to no legend sorting + }, + xaxis: { + show: null, // null = auto-detect, true = always, false = never + position: "bottom", // or "top" + mode: null, // null or "time" + timezone: null, // "browser" for local to the client or timezone for timezone-js + font: null, // null (derived from CSS in placeholder) or object like { size: 11, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" } + color: null, // base color, labels, ticks + tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)" + transform: null, // null or f: number -> number to transform axis + inverseTransform: null, // if transform is set, this should be the inverse function + min: null, // min. value to show, null means set automatically + max: null, // max. value to show, null means set automatically + autoscaleMargin: null, // margin in % to add if auto-setting min/max + ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks + tickFormatter: null, // fn: number -> string + labelWidth: null, // size of tick labels in pixels + labelHeight: null, + reserveSpace: null, // whether to reserve space even if axis isn't shown + tickLength: null, // size in pixels of ticks, or "full" for whole line + alignTicksWithAxis: null, // axis number or null for no sync + + // mode specific options + tickDecimals: null, // no. of decimals, null means auto + tickSize: null, // number or [number, "unit"] + minTickSize: null, // number or [number, "unit"] + monthNames: null, // list of names of months + timeformat: null, // format string to use + twelveHourClock: false // 12 or 24 time in time mode + }, + yaxis: { + autoscaleMargin: 0.02, + position: "left" // or "right" + }, + xaxes: [], + yaxes: [], + series: { + points: { + show: false, + radius: 3, + lineWidth: 2, // in pixels + fill: true, + fillColor: "#ffffff", + symbol: "circle" // or callback + }, + lines: { + // we don't put in show: false so we can see + // whether lines were actively disabled + lineWidth: 2, // in pixels + fill: false, + fillColor: null, + steps: false + }, + bars: { + show: false, + lineWidth: 2, // in pixels + barWidth: 1, // in units of the x axis + fill: true, + fillColor: null, + align: "left", // "left", "right", or "center" + horizontal: false + }, + shadowSize: 3, + highlightColor: null + }, + grid: { + show: true, + aboveData: false, + color: "#545454", // primary color used for outline and labels + backgroundColor: null, // null for transparent, else color + borderColor: null, // set if different from the grid color + tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)" + margin: 0, // distance from the canvas edge to the grid + labelMargin: 5, // in pixels + axisMargin: 8, // in pixels + borderWidth: 2, // in pixels + minBorderMargin: null, // in pixels, null means taken from points radius + markings: null, // array of ranges or fn: axes -> array of ranges + markingsColor: "#f4f4f4", + markingsLineWidth: 2, + // interactive stuff + clickable: false, + hoverable: false, + autoHighlight: true, // highlight in case mouse is near + mouseActiveRadius: 10 // how far the mouse can be away to activate an item + }, + interaction: { + redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow + }, + hooks: {} + }, + canvas = null, // the canvas for the plot itself + overlay = null, // canvas for interactive stuff on top of plot + eventHolder = null, // jQuery object that events should be bound to + ctx = null, octx = null, + xaxes = [], yaxes = [], + plotOffset = { left: 0, right: 0, top: 0, bottom: 0}, + canvasWidth = 0, canvasHeight = 0, + plotWidth = 0, plotHeight = 0, + hooks = { + processOptions: [], + processRawData: [], + processDatapoints: [], + processOffset: [], + drawBackground: [], + drawSeries: [], + draw: [], + bindEvents: [], + drawOverlay: [], + shutdown: [] + }, + plot = this; + + // public functions + plot.setData = setData; + plot.setupGrid = setupGrid; + plot.draw = draw; + plot.getPlaceholder = function() { return placeholder; }; + plot.getCanvas = function() { return canvas; }; + plot.getPlotOffset = function() { return plotOffset; }; + plot.width = function () { return plotWidth; }; + plot.height = function () { return plotHeight; }; + plot.offset = function () { + var o = eventHolder.offset(); + o.left += plotOffset.left; + o.top += plotOffset.top; + return o; + }; + plot.getData = function () { return series; }; + plot.getAxes = function () { + var res = {}, i; + $.each(xaxes.concat(yaxes), function (_, axis) { + if (axis) + res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis; + }); + return res; + }; + plot.getXAxes = function () { return xaxes; }; + plot.getYAxes = function () { return yaxes; }; + plot.c2p = canvasToAxisCoords; + plot.p2c = axisToCanvasCoords; + plot.getOptions = function () { return options; }; + plot.highlight = highlight; + plot.unhighlight = unhighlight; + plot.triggerRedrawOverlay = triggerRedrawOverlay; + plot.pointOffset = function(point) { + return { + left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10), + top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10) + }; + }; + plot.shutdown = shutdown; + plot.resize = function () { + getCanvasDimensions(); + resizeCanvas(canvas); + resizeCanvas(overlay); + }; + + // public attributes + plot.hooks = hooks; + + // initialize + initPlugins(plot); + parseOptions(options_); + setupCanvases(); + setData(data_); + setupGrid(); + draw(); + bindEvents(); + + + function executeHooks(hook, args) { + args = [plot].concat(args); + for (var i = 0; i < hook.length; ++i) + hook[i].apply(this, args); + } + + function initPlugins() { + for (var i = 0; i < plugins.length; ++i) { + var p = plugins[i]; + p.init(plot); + if (p.options) + $.extend(true, options, p.options); + } + } + + function parseOptions(opts) { + var i; + + $.extend(true, options, opts); + + if (options.xaxis.color == null) + options.xaxis.color = options.grid.color; + if (options.yaxis.color == null) + options.yaxis.color = options.grid.color; + + if (options.xaxis.tickColor == null) // backwards-compatibility + options.xaxis.tickColor = options.grid.tickColor; + if (options.yaxis.tickColor == null) // backwards-compatibility + options.yaxis.tickColor = options.grid.tickColor; + + if (options.grid.borderColor == null) + options.grid.borderColor = options.grid.color; + if (options.grid.tickColor == null) + options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString(); + + // fill in defaults in axes, copy at least always the + // first as the rest of the code assumes it'll be there + for (i = 0; i < Math.max(1, options.xaxes.length); ++i) + options.xaxes[i] = $.extend(true, {}, options.xaxis, options.xaxes[i]); + for (i = 0; i < Math.max(1, options.yaxes.length); ++i) + options.yaxes[i] = $.extend(true, {}, options.yaxis, options.yaxes[i]); + + // backwards compatibility, to be removed in future + if (options.xaxis.noTicks && options.xaxis.ticks == null) + options.xaxis.ticks = options.xaxis.noTicks; + if (options.yaxis.noTicks && options.yaxis.ticks == null) + options.yaxis.ticks = options.yaxis.noTicks; + if (options.x2axis) { + options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis); + options.xaxes[1].position = "top"; + } + if (options.y2axis) { + options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis); + options.yaxes[1].position = "right"; + } + if (options.grid.coloredAreas) + options.grid.markings = options.grid.coloredAreas; + if (options.grid.coloredAreasColor) + options.grid.markingsColor = options.grid.coloredAreasColor; + if (options.lines) + $.extend(true, options.series.lines, options.lines); + if (options.points) + $.extend(true, options.series.points, options.points); + if (options.bars) + $.extend(true, options.series.bars, options.bars); + if (options.shadowSize != null) + options.series.shadowSize = options.shadowSize; + if (options.highlightColor != null) + options.series.highlightColor = options.highlightColor; + + // save options on axes for future reference + for (i = 0; i < options.xaxes.length; ++i) + getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i]; + for (i = 0; i < options.yaxes.length; ++i) + getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i]; + + // add hooks from options + for (var n in hooks) + if (options.hooks[n] && options.hooks[n].length) + hooks[n] = hooks[n].concat(options.hooks[n]); + + executeHooks(hooks.processOptions, [options]); + } + + function setData(d) { + series = parseData(d); + fillInSeriesOptions(); + processData(); + } + + function parseData(d) { + var res = []; + for (var i = 0; i < d.length; ++i) { + var s = $.extend(true, {}, options.series); + + if (d[i].data != null) { + s.data = d[i].data; // move the data instead of deep-copy + delete d[i].data; + + $.extend(true, s, d[i]); + + d[i].data = s.data; + } + else + s.data = d[i]; + res.push(s); + } + + return res; + } + + function axisNumber(obj, coord) { + var a = obj[coord + "axis"]; + if (typeof a == "object") // if we got a real axis, extract number + a = a.n; + if (typeof a != "number") + a = 1; // default to first axis + return a; + } + + function allAxes() { + // return flat array without annoying null entries + return $.grep(xaxes.concat(yaxes), function (a) { return a; }); + } + + function canvasToAxisCoords(pos) { + // return an object with x/y corresponding to all used axes + var res = {}, i, axis; + for (i = 0; i < xaxes.length; ++i) { + axis = xaxes[i]; + if (axis && axis.used) + res["x" + axis.n] = axis.c2p(pos.left); + } + + for (i = 0; i < yaxes.length; ++i) { + axis = yaxes[i]; + if (axis && axis.used) + res["y" + axis.n] = axis.c2p(pos.top); + } + + if (res.x1 !== undefined) + res.x = res.x1; + if (res.y1 !== undefined) + res.y = res.y1; + + return res; + } + + function axisToCanvasCoords(pos) { + // get canvas coords from the first pair of x/y found in pos + var res = {}, i, axis, key; + + for (i = 0; i < xaxes.length; ++i) { + axis = xaxes[i]; + if (axis && axis.used) { + key = "x" + axis.n; + if (pos[key] == null && axis.n == 1) + key = "x"; + + if (pos[key] != null) { + res.left = axis.p2c(pos[key]); + break; + } + } + } + + for (i = 0; i < yaxes.length; ++i) { + axis = yaxes[i]; + if (axis && axis.used) { + key = "y" + axis.n; + if (pos[key] == null && axis.n == 1) + key = "y"; + + if (pos[key] != null) { + res.top = axis.p2c(pos[key]); + break; + } + } + } + + return res; + } + + function getOrCreateAxis(axes, number) { + if (!axes[number - 1]) + axes[number - 1] = { + n: number, // save the number for future reference + direction: axes == xaxes ? "x" : "y", + options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis) + }; + + return axes[number - 1]; + } + + function fillInSeriesOptions() { + + var neededColors = series.length, maxIndex = 0, i; + + // Subtract the number of series that already have fixed + // colors from the number we need to generate. + + for (i = 0; i < series.length; ++i) { + var sc = series[i].color; + if (sc != null) { + neededColors--; + if (typeof sc == "number" && sc > maxIndex) { + maxIndex = sc; + } + } + } + + // If any of the user colors are numeric indexes, then we + // need to generate at least as many as the highest index. + + if (maxIndex > neededColors) { + neededColors = maxIndex + 1; + } + + // Generate the needed colors, based on the option colors + + var c, colors = [], colorPool = options.colors, + colorPoolSize = colorPool.length, variation = 0; + + for (i = 0; i < neededColors; i++) { + + c = $.color.parse(colorPool[i % colorPoolSize] || "#666"); + + // Each time we exhaust the colors in the pool we adjust + // a scaling factor used to produce more variations on + // those colors. The factor alternates negative/positive + // to produce lighter/darker colors. + + // Reset the variation after every few cycles, or else + // it will end up producing only white or black colors. + + if (i % colorPoolSize == 0 && i) { + if (variation >= 0) { + if (variation < 0.5) { + variation = -variation - 0.2; + } else variation = 0; + } else variation = -variation; + } + + colors[i] = c.scale('rgb', 1 + variation); + } + + // Finalize the series options, filling in their colors + + var colori = 0, s; + for (i = 0; i < series.length; ++i) { + s = series[i]; + + // assign colors + if (s.color == null) { + s.color = colors[colori].toString(); + ++colori; + } + else if (typeof s.color == "number") + s.color = colors[s.color].toString(); + + // turn on lines automatically in case nothing is set + if (s.lines.show == null) { + var v, show = true; + for (v in s) + if (s[v] && s[v].show) { + show = false; + break; + } + if (show) + s.lines.show = true; + } + + // setup axes + s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x")); + s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y")); + } + } + + function processData() { + var topSentry = Number.POSITIVE_INFINITY, + bottomSentry = Number.NEGATIVE_INFINITY, + fakeInfinity = Number.MAX_VALUE, + i, j, k, m, length, + s, points, ps, x, y, axis, val, f, p, + data, format; + + function updateAxis(axis, min, max) { + if (min < axis.datamin && min != -fakeInfinity) + axis.datamin = min; + if (max > axis.datamax && max != fakeInfinity) + axis.datamax = max; + } + + $.each(allAxes(), function (_, axis) { + // init axis + axis.datamin = topSentry; + axis.datamax = bottomSentry; + axis.used = false; + }); + + for (i = 0; i < series.length; ++i) { + s = series[i]; + s.datapoints = { points: [] }; + + executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]); + } + + // first pass: clean and copy data + for (i = 0; i < series.length; ++i) { + s = series[i]; + + data = s.data; + format = s.datapoints.format; + + if (!format) { + format = []; + // find out how to copy + format.push({ x: true, number: true, required: true }); + format.push({ y: true, number: true, required: true }); + + if (s.bars.show || (s.lines.show && s.lines.fill)) { + format.push({ y: true, number: true, required: false, defaultValue: 0 }); + if (s.bars.horizontal) { + delete format[format.length - 1].y; + format[format.length - 1].x = true; + } + } + + s.datapoints.format = format; + } + + if (s.datapoints.pointsize != null) + continue; // already filled in + + s.datapoints.pointsize = format.length; + + ps = s.datapoints.pointsize; + points = s.datapoints.points; + + var insertSteps = s.lines.show && s.lines.steps; + s.xaxis.used = s.yaxis.used = true; + + for (j = k = 0; j < data.length; ++j, k += ps) { + p = data[j]; + + var nullify = p == null; + if (!nullify) { + for (m = 0; m < ps; ++m) { + val = p[m]; + f = format[m]; + + if (f) { + if (f.number && val != null) { + val = +val; // convert to number + if (isNaN(val)) + val = null; + else if (val == Infinity) + val = fakeInfinity; + else if (val == -Infinity) + val = -fakeInfinity; + } + + if (val == null) { + if (f.required) + nullify = true; + + if (f.defaultValue != null) + val = f.defaultValue; + } + } + + points[k + m] = val; + } + } + + if (nullify) { + for (m = 0; m < ps; ++m) { + val = points[k + m]; + if (val != null) { + f = format[m]; + // extract min/max info + if (f.x) + updateAxis(s.xaxis, val, val); + if (f.y) + updateAxis(s.yaxis, val, val); + } + points[k + m] = null; + } + } + else { + // a little bit of line specific stuff that + // perhaps shouldn't be here, but lacking + // better means... + if (insertSteps && k > 0 + && points[k - ps] != null + && points[k - ps] != points[k] + && points[k - ps + 1] != points[k + 1]) { + // copy the point to make room for a middle point + for (m = 0; m < ps; ++m) + points[k + ps + m] = points[k + m]; + + // middle point has same y + points[k + 1] = points[k - ps + 1]; + + // we've added a point, better reflect that + k += ps; + } + } + } + } + + // give the hooks a chance to run + for (i = 0; i < series.length; ++i) { + s = series[i]; + + executeHooks(hooks.processDatapoints, [ s, s.datapoints]); + } + + // second pass: find datamax/datamin for auto-scaling + for (i = 0; i < series.length; ++i) { + s = series[i]; + points = s.datapoints.points, + ps = s.datapoints.pointsize; + format = s.datapoints.format; + + var xmin = topSentry, ymin = topSentry, + xmax = bottomSentry, ymax = bottomSentry; + + for (j = 0; j < points.length; j += ps) { + if (points[j] == null) + continue; + + for (m = 0; m < ps; ++m) { + val = points[j + m]; + f = format[m]; + if (!f || val == fakeInfinity || val == -fakeInfinity) + continue; + + if (f.x) { + if (val < xmin) + xmin = val; + if (val > xmax) + xmax = val; + } + if (f.y) { + if (val < ymin) + ymin = val; + if (val > ymax) + ymax = val; + } + } + } + + if (s.bars.show) { + // make sure we got room for the bar on the dancing floor + var delta; + + switch (s.bars.align) { + case "left": + delta = 0; + break; + case "right": + delta = -s.bars.barWidth; + break; + case "center": + delta = -s.bars.barWidth / 2; + break; + default: + throw new Error("Invalid bar alignment: " + s.bars.align); + } + + if (s.bars.horizontal) { + ymin += delta; + ymax += delta + s.bars.barWidth; + } + else { + xmin += delta; + xmax += delta + s.bars.barWidth; + } + } + + updateAxis(s.xaxis, xmin, xmax); + updateAxis(s.yaxis, ymin, ymax); + } + + $.each(allAxes(), function (_, axis) { + if (axis.datamin == topSentry) + axis.datamin = null; + if (axis.datamax == bottomSentry) + axis.datamax = null; + }); + } + + ////////////////////////////////////////////////////////////////////////////////// + // Returns the display's ratio between physical and device-independent pixels. + // + // This is the ratio between the width that the browser advertises and the number + // of pixels actually available in that space. The iPhone 4, for example, has a + // device-independent width of 320px, but its screen is actually 640px wide. It + // therefore has a pixel ratio of 2, while most normal devices have a ratio of 1. + + function getPixelRatio(cctx) { + var devicePixelRatio = window.devicePixelRatio || 1; + var backingStoreRatio = + cctx.webkitBackingStorePixelRatio || + cctx.mozBackingStorePixelRatio || + cctx.msBackingStorePixelRatio || + cctx.oBackingStorePixelRatio || + cctx.backingStorePixelRatio || 1; + + return devicePixelRatio / backingStoreRatio; + } + + function makeCanvas(skipPositioning, cls) { + + var c = document.createElement('canvas'); + c.className = cls; + + if (!skipPositioning) + $(c).css({ position: 'absolute', left: 0, top: 0 }); + + $(c).appendTo(placeholder); + + // If HTML5 Canvas isn't available, fall back to Excanvas + + if (!c.getContext) { + if (window.G_vmlCanvasManager) { + c = window.G_vmlCanvasManager.initElement(c); + } else { + throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode."); + } + } + + var cctx = c.getContext("2d"); + + // Increase the canvas density based on the display's pixel ratio; basically + // giving the canvas more pixels without increasing the size of its element, + // to take advantage of the fact that retina displays have that many more + // pixels than they actually use for page & element widths. + + var pixelRatio = getPixelRatio(cctx); + + c.width = canvasWidth * pixelRatio; + c.height = canvasHeight * pixelRatio; + c.style.width = canvasWidth + "px"; + c.style.height = canvasHeight + "px"; + + // Save the context so we can reset in case we get replotted + + cctx.save(); + + // Scale the coordinate space to match the display density; so even though we + // may have twice as many pixels, we still want lines and other drawing to + // appear at the same size; the extra pixels will just make them crisper. + + cctx.scale(pixelRatio, pixelRatio); + + return c; + } + + function getCanvasDimensions() { + canvasWidth = placeholder.width(); + canvasHeight = placeholder.height(); + + if (canvasWidth <= 0 || canvasHeight <= 0) + throw new Error("Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight); + } + + function resizeCanvas(c) { + + var cctx = c.getContext("2d"); + + // Handle pixel ratios > 1 for retina displays, as explained in makeCanvas + + var pixelRatio = getPixelRatio(cctx); + + // Resizing should reset the state (excanvas seems to be buggy though) + + if (c.style.width != canvasWidth) { + c.width = canvasWidth * pixelRatio; + c.style.width = canvasWidth + "px"; + } + + if (c.style.height != canvasHeight) { + c.height = canvasHeight * pixelRatio; + c.style.height = canvasHeight + "px"; + } + + // so try to get back to the initial state (even if it's + // gone now, this should be safe according to the spec) + cctx.restore(); + + // and save again + cctx.save(); + + // Apply scaling for retina displays, as explained in makeCanvas + + cctx.scale(pixelRatio, pixelRatio); + } + + function setupCanvases() { + var reused, + existingCanvas = placeholder.children("canvas.flot-base"), + existingOverlay = placeholder.children("canvas.flot-overlay"); + + if (existingCanvas.length == 0 || existingOverlay == 0) { + // init everything + + placeholder.html(""); // make sure placeholder is clear + + placeholder.css({ padding: 0 }); // padding messes up the positioning + + if (placeholder.css("position") == 'static') + placeholder.css("position", "relative"); // for positioning labels and overlay + + getCanvasDimensions(); + + canvas = makeCanvas(true, "flot-base"); + overlay = makeCanvas(false, "flot-overlay"); // overlay canvas for interactive features + + reused = false; + } + else { + // reuse existing elements + + canvas = existingCanvas.get(0); + overlay = existingOverlay.get(0); + + reused = true; + } + + ctx = canvas.getContext("2d"); + octx = overlay.getContext("2d"); + + // define which element we're listening for events on + eventHolder = $(overlay); + + if (reused) { + // run shutdown in the old plot object + placeholder.data("plot").shutdown(); + + // reset reused canvases + plot.resize(); + + // make sure overlay pixels are cleared (canvas is cleared when we redraw) + octx.clearRect(0, 0, canvasWidth, canvasHeight); + + // then whack any remaining obvious garbage left + eventHolder.unbind(); + placeholder.children().not([canvas, overlay]).remove(); + } + + // save in case we get replotted + placeholder.data("plot", plot); + } + + function bindEvents() { + // bind events + if (options.grid.hoverable) { + eventHolder.mousemove(onMouseMove); + eventHolder.mouseleave(onMouseLeave); + } + + if (options.grid.clickable) + eventHolder.click(onClick); + + executeHooks(hooks.bindEvents, [eventHolder]); + } + + function shutdown() { + if (redrawTimeout) + clearTimeout(redrawTimeout); + + eventHolder.unbind("mousemove", onMouseMove); + eventHolder.unbind("mouseleave", onMouseLeave); + eventHolder.unbind("click", onClick); + + executeHooks(hooks.shutdown, [eventHolder]); + } + + function setTransformationHelpers(axis) { + // set helper functions on the axis, assumes plot area + // has been computed already + + function identity(x) { return x; } + + var s, m, t = axis.options.transform || identity, + it = axis.options.inverseTransform; + + // precompute how much the axis is scaling a point + // in canvas space + if (axis.direction == "x") { + s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min)); + m = Math.min(t(axis.max), t(axis.min)); + } + else { + s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min)); + s = -s; + m = Math.max(t(axis.max), t(axis.min)); + } + + // data point to canvas coordinate + if (t == identity) // slight optimization + axis.p2c = function (p) { return (p - m) * s; }; + else + axis.p2c = function (p) { return (t(p) - m) * s; }; + // canvas coordinate to data point + if (!it) + axis.c2p = function (c) { return m + c / s; }; + else + axis.c2p = function (c) { return it(m + c / s); }; + } + + function measureTickLabels(axis) { + var opts = axis.options, ticks = axis.ticks || [], + axisw = opts.labelWidth || 0, axish = opts.labelHeight || 0, + f = axis.font; + + ctx.save(); + ctx.font = f.style + " " + f.variant + " " + f.weight + " " + f.size + "px '" + f.family + "'"; + + for (var i = 0; i < ticks.length; ++i) { + var t = ticks[i]; + + t.lines = []; + t.width = t.height = 0; + + if (!t.label) + continue; + + // accept various kinds of newlines, including HTML ones + // (you can actually split directly on regexps in Javascript, + // but IE is unfortunately broken) + var lines = (t.label + "").replace(/
|\r\n|\r/g, "\n").split("\n"); + for (var j = 0; j < lines.length; ++j) { + var line = { text: lines[j] }, + m = ctx.measureText(line.text); + + line.width = m.width; + // m.height might not be defined, not in the + // standard yet + line.height = m.height != null ? m.height : f.size; + + // add a bit of margin since font rendering is + // not pixel perfect and cut off letters look + // bad, this also doubles as spacing between + // lines + line.height += Math.round(f.size * 0.15); + + t.width = Math.max(line.width, t.width); + t.height += line.height; + + t.lines.push(line); + } + + if (opts.labelWidth == null) + axisw = Math.max(axisw, t.width); + if (opts.labelHeight == null) + axish = Math.max(axish, t.height); + } + ctx.restore(); + + axis.labelWidth = Math.ceil(axisw); + axis.labelHeight = Math.ceil(axish); + } + + function allocateAxisBoxFirstPhase(axis) { + // find the bounding box of the axis by looking at label + // widths/heights and ticks, make room by diminishing the + // plotOffset; this first phase only looks at one + // dimension per axis, the other dimension depends on the + // other axes so will have to wait + + var lw = axis.labelWidth, + lh = axis.labelHeight, + pos = axis.options.position, + tickLength = axis.options.tickLength, + axisMargin = options.grid.axisMargin, + padding = options.grid.labelMargin, + all = axis.direction == "x" ? xaxes : yaxes, + index, innermost; + + // determine axis margin + var samePosition = $.grep(all, function (a) { + return a && a.options.position == pos && a.reserveSpace; + }); + if ($.inArray(axis, samePosition) == samePosition.length - 1) + axisMargin = 0; // outermost + + // determine tick length - if we're innermost, we can use "full" + if (tickLength == null) { + var sameDirection = $.grep(all, function (a) { + return a && a.reserveSpace; + }); + + innermost = $.inArray(axis, sameDirection) == 0; + if (innermost) + tickLength = "full"; + else + tickLength = 5; + } + + if (!isNaN(+tickLength)) + padding += +tickLength; + + // compute box + if (axis.direction == "x") { + lh += padding; + + if (pos == "bottom") { + plotOffset.bottom += lh + axisMargin; + axis.box = { top: canvasHeight - plotOffset.bottom, height: lh }; + } + else { + axis.box = { top: plotOffset.top + axisMargin, height: lh }; + plotOffset.top += lh + axisMargin; + } + } + else { + lw += padding; + + if (pos == "left") { + axis.box = { left: plotOffset.left + axisMargin, width: lw }; + plotOffset.left += lw + axisMargin; + } + else { + plotOffset.right += lw + axisMargin; + axis.box = { left: canvasWidth - plotOffset.right, width: lw }; + } + } + + // save for future reference + axis.position = pos; + axis.tickLength = tickLength; + axis.box.padding = padding; + axis.innermost = innermost; + } + + function allocateAxisBoxSecondPhase(axis) { + // now that all axis boxes have been placed in one + // dimension, we can set the remaining dimension coordinates + if (axis.direction == "x") { + axis.box.left = plotOffset.left - axis.labelWidth / 2; + axis.box.width = canvasWidth - plotOffset.left - plotOffset.right + axis.labelWidth; + } + else { + axis.box.top = plotOffset.top - axis.labelHeight / 2; + axis.box.height = canvasHeight - plotOffset.bottom - plotOffset.top + axis.labelHeight; + } + } + + function adjustLayoutForThingsStickingOut() { + // possibly adjust plot offset to ensure everything stays + // inside the canvas and isn't clipped off + + var minMargin = options.grid.minBorderMargin, + margins = { x: 0, y: 0 }, i, axis; + + // check stuff from the plot (FIXME: this should just read + // a value from the series, otherwise it's impossible to + // customize) + if (minMargin == null) { + minMargin = 0; + for (i = 0; i < series.length; ++i) + minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2)); + } + + margins.x = margins.y = Math.ceil(minMargin); + + // check axis labels, note we don't check the actual + // labels but instead use the overall width/height to not + // jump as much around with replots + $.each(allAxes(), function (_, axis) { + var dir = axis.direction; + if (axis.reserveSpace) + margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2)); + }); + + plotOffset.left = Math.max(margins.x, plotOffset.left); + plotOffset.right = Math.max(margins.x, plotOffset.right); + plotOffset.top = Math.max(margins.y, plotOffset.top); + plotOffset.bottom = Math.max(margins.y, plotOffset.bottom); + } + + function setupGrid() { + var i, axes = allAxes(), showGrid = options.grid.show; + + // Initialize the plot's offset from the edge of the canvas + + for (var a in plotOffset) { + var margin = options.grid.margin || 0; + plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0; + } + + executeHooks(hooks.processOffset, [plotOffset]); + + // If the grid is visible, add its border width to the offset + + for (var a in plotOffset) { + if(typeof(options.grid.borderWidth) == "object") { + plotOffset[a] = showGrid ? options.grid.borderWidth[a] : 0; + } + else { + plotOffset[a] = showGrid ? options.grid.borderWidth : 0; + } + } + + // init axes + $.each(axes, function (_, axis) { + axis.show = axis.options.show; + if (axis.show == null) + axis.show = axis.used; // by default an axis is visible if it's got data + + axis.reserveSpace = axis.show || axis.options.reserveSpace; + + setRange(axis); + }); + + if (showGrid) { + // determine from the placeholder the font size ~ height of font ~ 1 em + var fontDefaults = { + style: placeholder.css("font-style"), + size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)), + variant: placeholder.css("font-variant"), + weight: placeholder.css("font-weight"), + family: placeholder.css("font-family") + }; + + var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; }); + + $.each(allocatedAxes, function (_, axis) { + // make the ticks + setupTickGeneration(axis); + setTicks(axis); + snapRangeToTicks(axis, axis.ticks); + + // find labelWidth/Height for axis + axis.font = $.extend({}, fontDefaults, axis.options.font); + measureTickLabels(axis); + }); + + // with all dimensions calculated, we can compute the + // axis bounding boxes, start from the outside + // (reverse order) + for (i = allocatedAxes.length - 1; i >= 0; --i) + allocateAxisBoxFirstPhase(allocatedAxes[i]); + + // make sure we've got enough space for things that + // might stick out + adjustLayoutForThingsStickingOut(); + + $.each(allocatedAxes, function (_, axis) { + allocateAxisBoxSecondPhase(axis); + }); + } + + plotWidth = canvasWidth - plotOffset.left - plotOffset.right; + plotHeight = canvasHeight - plotOffset.bottom - plotOffset.top; + + // now we got the proper plot dimensions, we can compute the scaling + $.each(axes, function (_, axis) { + setTransformationHelpers(axis); + }); + + insertLegend(); + } + + function setRange(axis) { + var opts = axis.options, + min = +(opts.min != null ? opts.min : axis.datamin), + max = +(opts.max != null ? opts.max : axis.datamax), + delta = max - min; + + if (delta == 0.0) { + // degenerate case + var widen = max == 0 ? 1 : 0.01; + + if (opts.min == null) + min -= widen; + // always widen max if we couldn't widen min to ensure we + // don't fall into min == max which doesn't work + if (opts.max == null || opts.min != null) + max += widen; + } + else { + // consider autoscaling + var margin = opts.autoscaleMargin; + if (margin != null) { + if (opts.min == null) { + min -= delta * margin; + // make sure we don't go below zero if all values + // are positive + if (min < 0 && axis.datamin != null && axis.datamin >= 0) + min = 0; + } + if (opts.max == null) { + max += delta * margin; + if (max > 0 && axis.datamax != null && axis.datamax <= 0) + max = 0; + } + } + } + axis.min = min; + axis.max = max; + } + + function setupTickGeneration(axis) { + var opts = axis.options; + + // estimate number of ticks + var noTicks; + if (typeof opts.ticks == "number" && opts.ticks > 0) + noTicks = opts.ticks; + else + // heuristic based on the model a*sqrt(x) fitted to + // some data points that seemed reasonable + noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? canvasWidth : canvasHeight); + + axis.delta = (axis.max - axis.min) / noTicks; + + // Time mode was moved to a plug-in in 0.8, but since so many people use this + // we'll add an especially friendly make sure they remembered to include it. + + if (opts.mode == "time" && !axis.tickGenerator) { + throw new Error("Time mode requires the flot.time plugin."); + } + + // Flot supports base-10 axes; any other mode else is handled by a plug-in, + // like flot.time.js. + + if (!axis.tickGenerator) { + + var maxDec = opts.tickDecimals; + var dec = -Math.floor(Math.log(axis.delta) / Math.LN10); + if (maxDec != null && dec > maxDec) + dec = maxDec; + + var magn = Math.pow(10, -dec); + var norm = axis.delta / magn; // norm is between 1.0 and 10.0 + var size; + + if (norm < 1.5) + size = 1; + else if (norm < 3) { + size = 2; + // special case for 2.5, requires an extra decimal + if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) { + size = 2.5; + ++dec; + } + } + else if (norm < 7.5) + size = 5; + else size = 10; + + size *= magn; + + if (opts.minTickSize != null && size < opts.minTickSize) + size = opts.minTickSize; + + axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec); + axis.tickSize = opts.tickSize || size; + + axis.tickGenerator = function (axis) { + var ticks = [], start = floorInBase(axis.min, axis.tickSize), + i = 0, v = Number.NaN, prev; + do { + prev = v; + v = start + i * axis.tickSize; + ticks.push(v); + ++i; + } while (v < axis.max && v != prev); + return ticks; + }; + + axis.tickFormatter = function (value, axis) { + + var factor = Math.pow(10, axis.tickDecimals); + var formatted = "" + Math.round(value * factor) / factor; + + // If tickDecimals was specified, ensure that we have exactly that + // much precision; otherwise default to the value's own precision. + + if (axis.tickDecimals != null) { + var decimal = formatted.indexOf("."); + var precision = decimal == -1 ? 0 : formatted.length - decimal - 1; + if (precision < axis.tickDecimals) { + return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision); + } + } + + return formatted; + }; + } + + if ($.isFunction(opts.tickFormatter)) + axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); }; + + if (opts.alignTicksWithAxis != null) { + var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1]; + if (otherAxis && otherAxis.used && otherAxis != axis) { + // consider snapping min/max to outermost nice ticks + var niceTicks = axis.tickGenerator(axis); + if (niceTicks.length > 0) { + if (opts.min == null) + axis.min = Math.min(axis.min, niceTicks[0]); + if (opts.max == null && niceTicks.length > 1) + axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]); + } + + axis.tickGenerator = function (axis) { + // copy ticks, scaled to this axis + var ticks = [], v, i; + for (i = 0; i < otherAxis.ticks.length; ++i) { + v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min); + v = axis.min + v * (axis.max - axis.min); + ticks.push(v); + } + return ticks; + }; + + // we might need an extra decimal since forced + // ticks don't necessarily fit naturally + if (!axis.mode && opts.tickDecimals == null) { + var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1), + ts = axis.tickGenerator(axis); + + // only proceed if the tick interval rounded + // with an extra decimal doesn't give us a + // zero at end + if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec)))) + axis.tickDecimals = extraDec; + } + } + } + } + + function setTicks(axis) { + var oticks = axis.options.ticks, ticks = []; + if (oticks == null || (typeof oticks == "number" && oticks > 0)) + ticks = axis.tickGenerator(axis); + else if (oticks) { + if ($.isFunction(oticks)) + // generate the ticks + ticks = oticks(axis); + else + ticks = oticks; + } + + // clean up/labelify the supplied ticks, copy them over + var i, v; + axis.ticks = []; + for (i = 0; i < ticks.length; ++i) { + var label = null; + var t = ticks[i]; + if (typeof t == "object") { + v = +t[0]; + if (t.length > 1) + label = t[1]; + } + else + v = +t; + if (label == null) + label = axis.tickFormatter(v, axis); + if (!isNaN(v)) + axis.ticks.push({ v: v, label: label }); + } + } + + function snapRangeToTicks(axis, ticks) { + if (axis.options.autoscaleMargin && ticks.length > 0) { + // snap to ticks + if (axis.options.min == null) + axis.min = Math.min(axis.min, ticks[0].v); + if (axis.options.max == null && ticks.length > 1) + axis.max = Math.max(axis.max, ticks[ticks.length - 1].v); + } + } + + function draw() { + ctx.clearRect(0, 0, canvasWidth, canvasHeight); + + executeHooks(hooks.drawBackground, [ctx]); + + var grid = options.grid; + + // draw background, if any + if (grid.show && grid.backgroundColor) + drawBackground(); + + if (grid.show && !grid.aboveData) { + drawGrid(); + drawAxisLabels(); + } + + for (var i = 0; i < series.length; ++i) { + executeHooks(hooks.drawSeries, [ctx, series[i]]); + drawSeries(series[i]); + } + + executeHooks(hooks.draw, [ctx]); + + if (grid.show && grid.aboveData) { + drawGrid(); + drawAxisLabels(); + } + } + + function extractRange(ranges, coord) { + var axis, from, to, key, axes = allAxes(); + + for (var i = 0; i < axes.length; ++i) { + axis = axes[i]; + if (axis.direction == coord) { + key = coord + axis.n + "axis"; + if (!ranges[key] && axis.n == 1) + key = coord + "axis"; // support x1axis as xaxis + if (ranges[key]) { + from = ranges[key].from; + to = ranges[key].to; + break; + } + } + } + + // backwards-compat stuff - to be removed in future + if (!ranges[key]) { + axis = coord == "x" ? xaxes[0] : yaxes[0]; + from = ranges[coord + "1"]; + to = ranges[coord + "2"]; + } + + // auto-reverse as an added bonus + if (from != null && to != null && from > to) { + var tmp = from; + from = to; + to = tmp; + } + + return { from: from, to: to, axis: axis }; + } + + function drawBackground() { + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + + ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)"); + ctx.fillRect(0, 0, plotWidth, plotHeight); + ctx.restore(); + } + + function drawGrid() { + var i, axes, bw, bc; + + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + + // draw markings + var markings = options.grid.markings; + if (markings) { + if ($.isFunction(markings)) { + axes = plot.getAxes(); + // xmin etc. is backwards compatibility, to be + // removed in the future + axes.xmin = axes.xaxis.min; + axes.xmax = axes.xaxis.max; + axes.ymin = axes.yaxis.min; + axes.ymax = axes.yaxis.max; + + markings = markings(axes); + } + + for (i = 0; i < markings.length; ++i) { + var m = markings[i], + xrange = extractRange(m, "x"), + yrange = extractRange(m, "y"); + + // fill in missing + if (xrange.from == null) + xrange.from = xrange.axis.min; + if (xrange.to == null) + xrange.to = xrange.axis.max; + if (yrange.from == null) + yrange.from = yrange.axis.min; + if (yrange.to == null) + yrange.to = yrange.axis.max; + + // clip + if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max || + yrange.to < yrange.axis.min || yrange.from > yrange.axis.max) + continue; + + xrange.from = Math.max(xrange.from, xrange.axis.min); + xrange.to = Math.min(xrange.to, xrange.axis.max); + yrange.from = Math.max(yrange.from, yrange.axis.min); + yrange.to = Math.min(yrange.to, yrange.axis.max); + + if (xrange.from == xrange.to && yrange.from == yrange.to) + continue; + + // then draw + xrange.from = xrange.axis.p2c(xrange.from); + xrange.to = xrange.axis.p2c(xrange.to); + yrange.from = yrange.axis.p2c(yrange.from); + yrange.to = yrange.axis.p2c(yrange.to); + + if (xrange.from == xrange.to || yrange.from == yrange.to) { + // draw line + ctx.beginPath(); + ctx.strokeStyle = m.color || options.grid.markingsColor; + ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth; + ctx.moveTo(xrange.from, yrange.from); + ctx.lineTo(xrange.to, yrange.to); + ctx.stroke(); + } + else { + // fill area + ctx.fillStyle = m.color || options.grid.markingsColor; + ctx.fillRect(xrange.from, yrange.to, + xrange.to - xrange.from, + yrange.from - yrange.to); + } + } + } + + // draw the ticks + axes = allAxes(); + bw = options.grid.borderWidth; + + for (var j = 0; j < axes.length; ++j) { + var axis = axes[j], box = axis.box, + t = axis.tickLength, x, y, xoff, yoff; + if (!axis.show || axis.ticks.length == 0) + continue; + + ctx.strokeStyle = axis.options.tickColor || $.color.parse(axis.options.color).scale('a', 0.22).toString(); + ctx.lineWidth = 1; + + // find the edges + if (axis.direction == "x") { + x = 0; + if (t == "full") + y = (axis.position == "top" ? 0 : plotHeight); + else + y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0); + } + else { + y = 0; + if (t == "full") + x = (axis.position == "left" ? 0 : plotWidth); + else + x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0); + } + + // draw tick bar + if (!axis.innermost) { + ctx.beginPath(); + xoff = yoff = 0; + if (axis.direction == "x") + xoff = plotWidth; + else + yoff = plotHeight; + + if (ctx.lineWidth == 1) { + x = Math.floor(x) + 0.5; + y = Math.floor(y) + 0.5; + } + + ctx.moveTo(x, y); + ctx.lineTo(x + xoff, y + yoff); + ctx.stroke(); + } + + // draw ticks + ctx.beginPath(); + for (i = 0; i < axis.ticks.length; ++i) { + var v = axis.ticks[i].v; + + xoff = yoff = 0; + + if (v < axis.min || v > axis.max + // skip those lying on the axes if we got a border + || (t == "full" + && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0) + && (v == axis.min || v == axis.max))) + continue; + + if (axis.direction == "x") { + x = axis.p2c(v); + yoff = t == "full" ? -plotHeight : t; + + if (axis.position == "top") + yoff = -yoff; + } + else { + y = axis.p2c(v); + xoff = t == "full" ? -plotWidth : t; + + if (axis.position == "left") + xoff = -xoff; + } + + if (ctx.lineWidth == 1) { + if (axis.direction == "x") + x = Math.floor(x) + 0.5; + else + y = Math.floor(y) + 0.5; + } + + ctx.moveTo(x, y); + ctx.lineTo(x + xoff, y + yoff); + } + + ctx.stroke(); + } + + + // draw border + if (bw) { + // If either borderWidth or borderColor is an object, then draw the border + // line by line instead of as one rectangle + bc = options.grid.borderColor; + if(typeof bw == "object" || typeof bc == "object") { + if (typeof bw !== "object") { + bw = {top: bw, right: bw, bottom: bw, left: bw}; + } + if (typeof bc !== "object") { + bc = {top: bc, right: bc, bottom: bc, left: bc}; + } + + if (bw.top > 0) { + ctx.strokeStyle = bc.top; + ctx.lineWidth = bw.top; + ctx.beginPath(); + ctx.moveTo(0 - bw.left, 0 - bw.top/2); + ctx.lineTo(plotWidth, 0 - bw.top/2); + ctx.stroke(); + } + + if (bw.right > 0) { + ctx.strokeStyle = bc.right; + ctx.lineWidth = bw.right; + ctx.beginPath(); + ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top); + ctx.lineTo(plotWidth + bw.right / 2, plotHeight); + ctx.stroke(); + } + + if (bw.bottom > 0) { + ctx.strokeStyle = bc.bottom; + ctx.lineWidth = bw.bottom; + ctx.beginPath(); + ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2); + ctx.lineTo(0, plotHeight + bw.bottom / 2); + ctx.stroke(); + } + + if (bw.left > 0) { + ctx.strokeStyle = bc.left; + ctx.lineWidth = bw.left; + ctx.beginPath(); + ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom); + ctx.lineTo(0- bw.left/2, 0); + ctx.stroke(); + } + } + else { + ctx.lineWidth = bw; + ctx.strokeStyle = options.grid.borderColor; + ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw); + } + } + + ctx.restore(); + } + + function drawAxisLabels() { + ctx.save(); + + $.each(allAxes(), function (_, axis) { + if (!axis.show || axis.ticks.length == 0) + return; + + var box = axis.box, f = axis.font; + // placeholder.append('
') // debug + + ctx.fillStyle = axis.options.color; + // Important: Don't use quotes around axis.font.family! Just around single + // font names like 'Times New Roman' that have a space or special character in it. + ctx.font = f.style + " " + f.variant + " " + f.weight + " " + f.size + "px " + f.family; + ctx.textAlign = "start"; + // middle align the labels - top would be more + // natural, but browsers can differ a pixel or two in + // where they consider the top to be, so instead we + // middle align to minimize variation between browsers + // and compensate when calculating the coordinates + ctx.textBaseline = "middle"; + + for (var i = 0; i < axis.ticks.length; ++i) { + var tick = axis.ticks[i]; + if (!tick.label || tick.v < axis.min || tick.v > axis.max) + continue; + + var x, y, offset = 0, line; + for (var k = 0; k < tick.lines.length; ++k) { + line = tick.lines[k]; + + if (axis.direction == "x") { + x = plotOffset.left + axis.p2c(tick.v) - line.width/2; + if (axis.position == "bottom") + y = box.top + box.padding; + else + y = box.top + box.height - box.padding - tick.height; + } + else { + y = plotOffset.top + axis.p2c(tick.v) - tick.height/2; + if (axis.position == "left") + x = box.left + box.width - box.padding - line.width; + else + x = box.left + box.padding; + } + + // account for middle aligning and line number + y += line.height/2 + offset; + offset += line.height; + + if ($.browser.opera) { + // FIXME: UGLY BROWSER DETECTION + // round the coordinates since Opera + // otherwise switches to more ugly + // rendering (probably non-hinted) and + // offset the y coordinates since it seems + // to be off pretty consistently compared + // to the other browsers + x = Math.floor(x); + y = Math.ceil(y - 2); + } + ctx.fillText(line.text, x, y); + } + } + }); + + ctx.restore(); + } + + function drawSeries(series) { + if (series.lines.show) + drawSeriesLines(series); + if (series.bars.show) + drawSeriesBars(series); + if (series.points.show) + drawSeriesPoints(series); + } + + function drawSeriesLines(series) { + function plotLine(datapoints, xoffset, yoffset, axisx, axisy) { + var points = datapoints.points, + ps = datapoints.pointsize, + prevx = null, prevy = null; + + ctx.beginPath(); + for (var i = ps; i < points.length; i += ps) { + var x1 = points[i - ps], y1 = points[i - ps + 1], + x2 = points[i], y2 = points[i + 1]; + + if (x1 == null || x2 == null) + continue; + + // clip with ymin + if (y1 <= y2 && y1 < axisy.min) { + if (y2 < axisy.min) + continue; // line segment is outside + // compute new intersection point + x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; + y1 = axisy.min; + } + else if (y2 <= y1 && y2 < axisy.min) { + if (y1 < axisy.min) + continue; + x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; + y2 = axisy.min; + } + + // clip with ymax + if (y1 >= y2 && y1 > axisy.max) { + if (y2 > axisy.max) + continue; + x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; + y1 = axisy.max; + } + else if (y2 >= y1 && y2 > axisy.max) { + if (y1 > axisy.max) + continue; + x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; + y2 = axisy.max; + } + + // clip with xmin + if (x1 <= x2 && x1 < axisx.min) { + if (x2 < axisx.min) + continue; + y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; + x1 = axisx.min; + } + else if (x2 <= x1 && x2 < axisx.min) { + if (x1 < axisx.min) + continue; + y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; + x2 = axisx.min; + } + + // clip with xmax + if (x1 >= x2 && x1 > axisx.max) { + if (x2 > axisx.max) + continue; + y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; + x1 = axisx.max; + } + else if (x2 >= x1 && x2 > axisx.max) { + if (x1 > axisx.max) + continue; + y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; + x2 = axisx.max; + } + + if (x1 != prevx || y1 != prevy) + ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset); + + prevx = x2; + prevy = y2; + ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset); + } + ctx.stroke(); + } + + function plotLineArea(datapoints, axisx, axisy) { + var points = datapoints.points, + ps = datapoints.pointsize, + bottom = Math.min(Math.max(0, axisy.min), axisy.max), + i = 0, top, areaOpen = false, + ypos = 1, segmentStart = 0, segmentEnd = 0; + + // we process each segment in two turns, first forward + // direction to sketch out top, then once we hit the + // end we go backwards to sketch the bottom + while (true) { + if (ps > 0 && i > points.length + ps) + break; + + i += ps; // ps is negative if going backwards + + var x1 = points[i - ps], + y1 = points[i - ps + ypos], + x2 = points[i], y2 = points[i + ypos]; + + if (areaOpen) { + if (ps > 0 && x1 != null && x2 == null) { + // at turning point + segmentEnd = i; + ps = -ps; + ypos = 2; + continue; + } + + if (ps < 0 && i == segmentStart + ps) { + // done with the reverse sweep + ctx.fill(); + areaOpen = false; + ps = -ps; + ypos = 1; + i = segmentStart = segmentEnd + ps; + continue; + } + } + + if (x1 == null || x2 == null) + continue; + + // clip x values + + // clip with xmin + if (x1 <= x2 && x1 < axisx.min) { + if (x2 < axisx.min) + continue; + y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; + x1 = axisx.min; + } + else if (x2 <= x1 && x2 < axisx.min) { + if (x1 < axisx.min) + continue; + y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; + x2 = axisx.min; + } + + // clip with xmax + if (x1 >= x2 && x1 > axisx.max) { + if (x2 > axisx.max) + continue; + y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; + x1 = axisx.max; + } + else if (x2 >= x1 && x2 > axisx.max) { + if (x1 > axisx.max) + continue; + y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; + x2 = axisx.max; + } + + if (!areaOpen) { + // open area + ctx.beginPath(); + ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom)); + areaOpen = true; + } + + // now first check the case where both is outside + if (y1 >= axisy.max && y2 >= axisy.max) { + ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max)); + ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max)); + continue; + } + else if (y1 <= axisy.min && y2 <= axisy.min) { + ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min)); + ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min)); + continue; + } + + // else it's a bit more complicated, there might + // be a flat maxed out rectangle first, then a + // triangular cutout or reverse; to find these + // keep track of the current x values + var x1old = x1, x2old = x2; + + // clip the y values, without shortcutting, we + // go through all cases in turn + + // clip with ymin + if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) { + x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; + y1 = axisy.min; + } + else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) { + x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; + y2 = axisy.min; + } + + // clip with ymax + if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) { + x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; + y1 = axisy.max; + } + else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) { + x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; + y2 = axisy.max; + } + + // if the x value was changed we got a rectangle + // to fill + if (x1 != x1old) { + ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1)); + // it goes to (x1, y1), but we fill that below + } + + // fill triangular section, this sometimes result + // in redundant points if (x1, y1) hasn't changed + // from previous line to, but we just ignore that + ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1)); + ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); + + // fill the other rectangle if it's there + if (x2 != x2old) { + ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); + ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2)); + } + } + } + + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + ctx.lineJoin = "round"; + + var lw = series.lines.lineWidth, + sw = series.shadowSize; + // FIXME: consider another form of shadow when filling is turned on + if (lw > 0 && sw > 0) { + // draw shadow as a thick and thin line with transparency + ctx.lineWidth = sw; + ctx.strokeStyle = "rgba(0,0,0,0.1)"; + // position shadow at angle from the mid of line + var angle = Math.PI/18; + plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis); + ctx.lineWidth = sw/2; + plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis); + } + + ctx.lineWidth = lw; + ctx.strokeStyle = series.color; + var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight); + if (fillStyle) { + ctx.fillStyle = fillStyle; + plotLineArea(series.datapoints, series.xaxis, series.yaxis); + } + + if (lw > 0) + plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis); + ctx.restore(); + } + + function drawSeriesPoints(series) { + function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) { + var points = datapoints.points, ps = datapoints.pointsize; + + for (var i = 0; i < points.length; i += ps) { + var x = points[i], y = points[i + 1]; + if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) + continue; + + ctx.beginPath(); + x = axisx.p2c(x); + y = axisy.p2c(y) + offset; + if (symbol == "circle") + ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false); + else + symbol(ctx, x, y, radius, shadow); + ctx.closePath(); + + if (fillStyle) { + ctx.fillStyle = fillStyle; + ctx.fill(); + } + ctx.stroke(); + } + } + + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + + var lw = series.points.lineWidth, + sw = series.shadowSize, + radius = series.points.radius, + symbol = series.points.symbol; + if (lw > 0 && sw > 0) { + // draw shadow in two steps + var w = sw / 2; + ctx.lineWidth = w; + ctx.strokeStyle = "rgba(0,0,0,0.1)"; + plotPoints(series.datapoints, radius, null, w + w/2, true, + series.xaxis, series.yaxis, symbol); + + ctx.strokeStyle = "rgba(0,0,0,0.2)"; + plotPoints(series.datapoints, radius, null, w/2, true, + series.xaxis, series.yaxis, symbol); + } + + ctx.lineWidth = lw; + ctx.strokeStyle = series.color; + plotPoints(series.datapoints, radius, + getFillStyle(series.points, series.color), 0, false, + series.xaxis, series.yaxis, symbol); + ctx.restore(); + } + + function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) { + var left, right, bottom, top, + drawLeft, drawRight, drawTop, drawBottom, + tmp; + + // in horizontal mode, we start the bar from the left + // instead of from the bottom so it appears to be + // horizontal rather than vertical + if (horizontal) { + drawBottom = drawRight = drawTop = true; + drawLeft = false; + left = b; + right = x; + top = y + barLeft; + bottom = y + barRight; + + // account for negative bars + if (right < left) { + tmp = right; + right = left; + left = tmp; + drawLeft = true; + drawRight = false; + } + } + else { + drawLeft = drawRight = drawTop = true; + drawBottom = false; + left = x + barLeft; + right = x + barRight; + bottom = b; + top = y; + + // account for negative bars + if (top < bottom) { + tmp = top; + top = bottom; + bottom = tmp; + drawBottom = true; + drawTop = false; + } + } + + // clip + if (right < axisx.min || left > axisx.max || + top < axisy.min || bottom > axisy.max) + return; + + if (left < axisx.min) { + left = axisx.min; + drawLeft = false; + } + + if (right > axisx.max) { + right = axisx.max; + drawRight = false; + } + + if (bottom < axisy.min) { + bottom = axisy.min; + drawBottom = false; + } + + if (top > axisy.max) { + top = axisy.max; + drawTop = false; + } + + left = axisx.p2c(left); + bottom = axisy.p2c(bottom); + right = axisx.p2c(right); + top = axisy.p2c(top); + + // fill the bar + if (fillStyleCallback) { + c.beginPath(); + c.moveTo(left, bottom); + c.lineTo(left, top); + c.lineTo(right, top); + c.lineTo(right, bottom); + c.fillStyle = fillStyleCallback(bottom, top); + c.fill(); + } + + // draw outline + if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) { + c.beginPath(); + + // FIXME: inline moveTo is buggy with excanvas + c.moveTo(left, bottom + offset); + if (drawLeft) + c.lineTo(left, top + offset); + else + c.moveTo(left, top + offset); + if (drawTop) + c.lineTo(right, top + offset); + else + c.moveTo(right, top + offset); + if (drawRight) + c.lineTo(right, bottom + offset); + else + c.moveTo(right, bottom + offset); + if (drawBottom) + c.lineTo(left, bottom + offset); + else + c.moveTo(left, bottom + offset); + c.stroke(); + } + } + + function drawSeriesBars(series) { + function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) { + var points = datapoints.points, ps = datapoints.pointsize; + + for (var i = 0; i < points.length; i += ps) { + if (points[i] == null) + continue; + drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth); + } + } + + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + + // FIXME: figure out a way to add shadows (for instance along the right edge) + ctx.lineWidth = series.bars.lineWidth; + ctx.strokeStyle = series.color; + + var barLeft; + + switch (series.bars.align) { + case "left": + barLeft = 0; + break; + case "right": + barLeft = -series.bars.barWidth; + break; + case "center": + barLeft = -series.bars.barWidth / 2; + break; + default: + throw new Error("Invalid bar alignment: " + series.bars.align); + } + + var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null; + plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis); + ctx.restore(); + } + + function getFillStyle(filloptions, seriesColor, bottom, top) { + var fill = filloptions.fill; + if (!fill) + return null; + + if (filloptions.fillColor) + return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor); + + var c = $.color.parse(seriesColor); + c.a = typeof fill == "number" ? fill : 0.4; + c.normalize(); + return c.toString(); + } + + function insertLegend() { + + placeholder.find(".legend").remove(); + + if (!options.legend.show) + return; + + var fragments = [], entries = [], rowStarted = false, + lf = options.legend.labelFormatter, s, label; + + // Build a list of legend entries, with each having a label and a color + + for (var i = 0; i < series.length; ++i) { + s = series[i]; + if (s.label) { + label = lf ? lf(s.label, s) : s.label; + if (label) { + entries.push({ + label: label, + color: s.color + }); + } + } + } + + // Sort the legend using either the default or a custom comparator + + if (options.legend.sorted) { + if ($.isFunction(options.legend.sorted)) { + entries.sort(options.legend.sorted); + } else { + var ascending = options.legend.sorted != "descending"; + entries.sort(function(a, b) { + return a.label == b.label ? 0 : ( + (a.label < b.label) != ascending ? 1 : -1 // Logical XOR + ); + }); + } + } + + // Generate markup for the list of entries, in their final order + + for (var i = 0; i < entries.length; ++i) { + + entry = entries[i]; + + if (i % options.legend.noColumns == 0) { + if (rowStarted) + fragments.push(''); + fragments.push(''); + rowStarted = true; + } + + fragments.push( + '
' + + '' + entry.label + '' + ); + } + + if (rowStarted) + fragments.push(''); + + if (fragments.length == 0) + return; + + var table = '' + fragments.join("") + '
'; + if (options.legend.container != null) + $(options.legend.container).html(table); + else { + var pos = "", + p = options.legend.position, + m = options.legend.margin; + if (m[0] == null) + m = [m, m]; + if (p.charAt(0) == "n") + pos += 'top:' + (m[1] + plotOffset.top) + 'px;'; + else if (p.charAt(0) == "s") + pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;'; + if (p.charAt(1) == "e") + pos += 'right:' + (m[0] + plotOffset.right) + 'px;'; + else if (p.charAt(1) == "w") + pos += 'left:' + (m[0] + plotOffset.left) + 'px;'; + var legend = $('
' + table.replace('style="', 'style="position:absolute;' + pos +';') + '
').appendTo(placeholder); + if (options.legend.backgroundOpacity != 0.0) { + // put in the transparent background + // separately to avoid blended labels and + // label boxes + var c = options.legend.backgroundColor; + if (c == null) { + c = options.grid.backgroundColor; + if (c && typeof c == "string") + c = $.color.parse(c); + else + c = $.color.extract(legend, 'background-color'); + c.a = 1; + c = c.toString(); + } + var div = legend.children(); + $('
').prependTo(legend).css('opacity', options.legend.backgroundOpacity); + } + } + } + + + // interactive features + + var highlights = [], + redrawTimeout = null; + + // returns the data item the mouse is over, or null if none is found + function findNearbyItem(mouseX, mouseY, seriesFilter) { + var maxDistance = options.grid.mouseActiveRadius, + smallestDistance = maxDistance * maxDistance + 1, + item = null, foundPoint = false, i, j, ps; + + for (i = series.length - 1; i >= 0; --i) { + if (!seriesFilter(series[i])) + continue; + + var s = series[i], + axisx = s.xaxis, + axisy = s.yaxis, + points = s.datapoints.points, + mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster + my = axisy.c2p(mouseY), + maxx = maxDistance / axisx.scale, + maxy = maxDistance / axisy.scale; + + ps = s.datapoints.pointsize; + // with inverse transforms, we can't use the maxx/maxy + // optimization, sadly + if (axisx.options.inverseTransform) + maxx = Number.MAX_VALUE; + if (axisy.options.inverseTransform) + maxy = Number.MAX_VALUE; + + if (s.lines.show || s.points.show) { + for (j = 0; j < points.length; j += ps) { + var x = points[j], y = points[j + 1]; + if (x == null) + continue; + + // For points and lines, the cursor must be within a + // certain distance to the data point + if (x - mx > maxx || x - mx < -maxx || + y - my > maxy || y - my < -maxy) + continue; + + // We have to calculate distances in pixels, not in + // data units, because the scales of the axes may be different + var dx = Math.abs(axisx.p2c(x) - mouseX), + dy = Math.abs(axisy.p2c(y) - mouseY), + dist = dx * dx + dy * dy; // we save the sqrt + + // use <= to ensure last point takes precedence + // (last generally means on top of) + if (dist < smallestDistance) { + smallestDistance = dist; + item = [i, j / ps]; + } + } + } + + if (s.bars.show && !item) { // no other point can be nearby + var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2, + barRight = barLeft + s.bars.barWidth; + + for (j = 0; j < points.length; j += ps) { + var x = points[j], y = points[j + 1], b = points[j + 2]; + if (x == null) + continue; + + // for a bar graph, the cursor must be inside the bar + if (series[i].bars.horizontal ? + (mx <= Math.max(b, x) && mx >= Math.min(b, x) && + my >= y + barLeft && my <= y + barRight) : + (mx >= x + barLeft && mx <= x + barRight && + my >= Math.min(b, y) && my <= Math.max(b, y))) + item = [i, j / ps]; + } + } + } + + if (item) { + i = item[0]; + j = item[1]; + ps = series[i].datapoints.pointsize; + + return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps), + dataIndex: j, + series: series[i], + seriesIndex: i }; + } + + return null; + } + + function onMouseMove(e) { + if (options.grid.hoverable) + triggerClickHoverEvent("plothover", e, + function (s) { return !!s["hoverable"]; }); + } + + function onMouseLeave(e) { + if (options.grid.hoverable) + triggerClickHoverEvent("plothover", e, + function (s) { return false; }); + } + + function onClick(e) { + triggerClickHoverEvent("plotclick", e, + function (s) { return !!s["clickable"]; }); + } + + // trigger click or hover event (they send the same parameters + // so we share their code) + function triggerClickHoverEvent(eventname, event, seriesFilter) { + var offset = eventHolder.offset(), + canvasX = event.pageX - offset.left - plotOffset.left, + canvasY = event.pageY - offset.top - plotOffset.top, + pos = canvasToAxisCoords({ left: canvasX, top: canvasY }); + + pos.pageX = event.pageX; + pos.pageY = event.pageY; + + var item = findNearbyItem(canvasX, canvasY, seriesFilter); + + if (item) { + // fill in mouse pos for any listeners out there + item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10); + item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10); + } + + if (options.grid.autoHighlight) { + // clear auto-highlights + for (var i = 0; i < highlights.length; ++i) { + var h = highlights[i]; + if (h.auto == eventname && + !(item && h.series == item.series && + h.point[0] == item.datapoint[0] && + h.point[1] == item.datapoint[1])) + unhighlight(h.series, h.point); + } + + if (item) + highlight(item.series, item.datapoint, eventname); + } + + placeholder.trigger(eventname, [ pos, item ]); + } + + function triggerRedrawOverlay() { + var t = options.interaction.redrawOverlayInterval; + if (t == -1) { // skip event queue + drawOverlay(); + return; + } + + if (!redrawTimeout) + redrawTimeout = setTimeout(drawOverlay, t); + } + + function drawOverlay() { + redrawTimeout = null; + + // draw highlights + octx.save(); + octx.clearRect(0, 0, canvasWidth, canvasHeight); + octx.translate(plotOffset.left, plotOffset.top); + + var i, hi; + for (i = 0; i < highlights.length; ++i) { + hi = highlights[i]; + + if (hi.series.bars.show) + drawBarHighlight(hi.series, hi.point); + else + drawPointHighlight(hi.series, hi.point); + } + octx.restore(); + + executeHooks(hooks.drawOverlay, [octx]); + } + + function highlight(s, point, auto) { + if (typeof s == "number") + s = series[s]; + + if (typeof point == "number") { + var ps = s.datapoints.pointsize; + point = s.datapoints.points.slice(ps * point, ps * (point + 1)); + } + + var i = indexOfHighlight(s, point); + if (i == -1) { + highlights.push({ series: s, point: point, auto: auto }); + + triggerRedrawOverlay(); + } + else if (!auto) + highlights[i].auto = false; + } + + function unhighlight(s, point) { + if (s == null && point == null) { + highlights = []; + triggerRedrawOverlay(); + } + + if (typeof s == "number") + s = series[s]; + + if (typeof point == "number") + point = s.data[point]; + + var i = indexOfHighlight(s, point); + if (i != -1) { + highlights.splice(i, 1); + + triggerRedrawOverlay(); + } + } + + function indexOfHighlight(s, p) { + for (var i = 0; i < highlights.length; ++i) { + var h = highlights[i]; + if (h.series == s && h.point[0] == p[0] + && h.point[1] == p[1]) + return i; + } + return -1; + } + + function drawPointHighlight(series, point) { + var x = point[0], y = point[1], + axisx = series.xaxis, axisy = series.yaxis; + highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(); + + if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) + return; + + var pointRadius = series.points.radius + series.points.lineWidth / 2; + octx.lineWidth = pointRadius; + octx.strokeStyle = highlightColor; + var radius = 1.5 * pointRadius; + x = axisx.p2c(x); + y = axisy.p2c(y); + + octx.beginPath(); + if (series.points.symbol == "circle") + octx.arc(x, y, radius, 0, 2 * Math.PI, false); + else + series.points.symbol(octx, x, y, radius, false); + octx.closePath(); + octx.stroke(); + } + + function drawBarHighlight(series, point) { + var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(), + fillStyle = highlightColor, + barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2; + + octx.lineWidth = series.bars.lineWidth; + octx.strokeStyle = highlightColor; + + drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth, + 0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth); + } + + function getColorOrGradient(spec, bottom, top, defaultColor) { + if (typeof spec == "string") + return spec; + else { + // assume this is a gradient spec; IE currently only + // supports a simple vertical gradient properly, so that's + // what we support too + var gradient = ctx.createLinearGradient(0, top, 0, bottom); + + for (var i = 0, l = spec.colors.length; i < l; ++i) { + var c = spec.colors[i]; + if (typeof c != "string") { + var co = $.color.parse(defaultColor); + if (c.brightness != null) + co = co.scale('rgb', c.brightness); + if (c.opacity != null) + co.a *= c.opacity; + c = co.toString(); + } + gradient.addColorStop(i / (l - 1), c); + } + + return gradient; + } + } + } + + $.plot = function(placeholder, data, options) { + //var t0 = new Date(); + var plot = new Plot($(placeholder), data, options, $.plot.plugins); + //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime())); + return plot; + }; + + $.plot.version = "0.7"; + + $.plot.plugins = []; + + // round to nearby lower multiple of base + function floorInBase(n, base) { + return base * Math.floor(n / base); + } + +})(jQuery); From 789086b290c8193e4b025807460fac58284e02a2 Mon Sep 17 00:00:00 2001 From: John Glover Date: Thu, 10 Jan 2013 09:41:57 +0100 Subject: [PATCH 2/3] [#287] Add flot view tests. Same as view.graph.js tests (flotr2). --- test/index.html | 2 ++ test/view.flot.test.js | 71 ++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 73 insertions(+) create mode 100644 test/view.flot.test.js diff --git a/test/index.html b/test/index.html index 5d4831dd..7a102b4f 100644 --- a/test/index.html +++ b/test/index.html @@ -55,6 +55,7 @@ + @@ -66,6 +67,7 @@ + diff --git a/test/view.flot.test.js b/test/view.flot.test.js new file mode 100644 index 00000000..4bf761f6 --- /dev/null +++ b/test/view.flot.test.js @@ -0,0 +1,71 @@ +module("View - Flot"); + +test('basics', function () { + var dataset = Fixture.getDataset(); + var view = new recline.View.Flot({ + model: dataset + }); + $('.fixtures').append(view.el); + equal(view.state.get('graphType'), 'lines-and-points'); + // view will auto render ... + assertPresent('.editor', view.elSidebar); + view.remove(); +}); + +test('initialize', function () { + var dataset = Fixture.getDataset(); + var view = new recline.View.Flot({ + model: dataset, + state: { + 'graphType': 'lines', + 'group': 'x', + 'series': ['y', 'z'] + } + }); + $('.fixtures').append(view.el); + equal(view.state.get('graphType'), 'lines'); + deepEqual(view.state.get('series'), ['y', 'z']); + + // check we have updated editor with state info + equal(view.elSidebar.find('.editor-type select').val(), 'lines'); + equal(view.elSidebar.find('.editor-group select').val(), 'x'); + var out = _.map(view.elSidebar.find('.editor-series select'), function($el) { + return $($el).val(); + }); + deepEqual(out, ['y', 'z']); + + view.remove(); +}); + +test('dates in graph view', function () { + expect(0); + var dataset = Fixture.getDataset(); + var view = new recline.View.Flot({ + model: dataset, + state: { + 'graphType': 'lines', + 'group': 'date', + 'series': ['y', 'z'] + } + }); + $('.fixtures').append(view.el); + + view.remove(); +}); + +test('FlotControls basics', function () { + var dataset = Fixture.getDataset(); + var view = new recline.View.FlotControls({ + model: dataset, + state: { + graphType: 'bars', + series: [] + } + }); + $('.fixtures').append(view.el); + equal(view.state.get('graphType'), 'bars'); + // view will auto render ... + assertPresent('.editor', view.el); + view.remove(); +}); + From 11630c46ffcb8ada3d3ebb01a1fc1dbc37ce5cd6 Mon Sep 17 00:00:00 2001 From: Larry Weya Date: Tue, 15 Jan 2013 13:51:25 +0300 Subject: [PATCH 3/3] Cap pager input params to valid range(s) --- dist/recline.js | 3 +++ src/widget.pager.js | 3 +++ 2 files changed, 6 insertions(+) diff --git a/dist/recline.js b/dist/recline.js index 17e09693..66abd58a 100644 --- a/dist/recline.js +++ b/dist/recline.js @@ -4985,6 +4985,8 @@ my.Pager = Backbone.View.extend({ e.preventDefault(); var newFrom = parseInt(this.el.find('input[name="from"]').val()); var newSize = parseInt(this.el.find('input[name="to"]').val()) - newFrom; + newFrom = Math.max(newFrom, 0); + newSize = Math.max(newSize, 1); this.model.set({size: newSize, from: newFrom}); }, onPaginationUpdate: function(e) { @@ -4996,6 +4998,7 @@ my.Pager = Backbone.View.extend({ } else { newFrom = this.model.get('from') + this.model.get('size'); } + newFrom = Math.max(newFrom, 0); this.model.set({from: newFrom}); }, render: function() { diff --git a/src/widget.pager.js b/src/widget.pager.js index 10fa4196..7d2e1e47 100644 --- a/src/widget.pager.js +++ b/src/widget.pager.js @@ -32,6 +32,8 @@ my.Pager = Backbone.View.extend({ e.preventDefault(); var newFrom = parseInt(this.el.find('input[name="from"]').val()); var newSize = parseInt(this.el.find('input[name="to"]').val()) - newFrom; + newFrom = Math.max(newFrom, 0); + newSize = Math.max(newSize, 1); this.model.set({size: newSize, from: newFrom}); }, onPaginationUpdate: function(e) { @@ -43,6 +45,7 @@ my.Pager = Backbone.View.extend({ } else { newFrom = this.model.get('from') + this.model.get('size'); } + newFrom = Math.max(newFrom, 0); this.model.set({from: newFrom}); }, render: function() {