diff --git a/_includes/recline-deps.html b/_includes/recline-deps.html
index 3abbb84d..84d43041 100644
--- a/_includes/recline-deps.html
+++ b/_includes/recline-deps.html
@@ -14,6 +14,7 @@
+
@@ -27,6 +28,10 @@
+
+
@@ -62,6 +67,7 @@
+
diff --git a/css/flot.css b/css/flot.css
new file mode 100644
index 00000000..03f21e56
--- /dev/null
+++ b/css/flot.css
@@ -0,0 +1,26 @@
+.recline-graph .graph {
+ height: 500px;
+ overflow: hidden;
+}
+
+.recline-graph .legend table {
+ width: auto;
+ margin-bottom: 0;
+}
+
+.recline-graph .legend td {
+ padding: 5px;
+ line-height: 13px;
+}
+
+.recline-graph .graph .alert {
+ width: 450px;
+}
+
+#recline-graph-tooltip {
+ position: absolute;
+ background-color: #FEE !important;
+ color: #000000 !important;
+ opacity: 0.8 !important;
+ border: 1px solid #fdd !important;
+}
diff --git a/src/view.flot.js b/src/view.flot.js
new file mode 100644
index 00000000..3a07f98c
--- /dev/null
+++ b/src/view.flot.js
@@ -0,0 +1,473 @@
+/*jshint multistr:true */
+
+this.recline = this.recline || {};
+this.recline.View = this.recline.View || {};
+
+(function($, my) {
+
+// ## Graph view for a Dataset using Flot graphing library.
+//
+// Initialization arguments (in a hash in first parameter):
+//
+// * model: recline.Model.Dataset
+// * state: (optional) configuration hash of form:
+//
+// {
+// group: {column name for x-axis},
+// series: [{column name for series A}, {column name series B}, ... ],
+// graphType: 'line'
+// }
+//
+// NB: should *not* provide an el argument to the view but must let the view
+// generate the element itself (you can then append view.el to the DOM.
+my.Flot = Backbone.View.extend({
+ template: ' \
+
\
+
\
+
\
+
Hey there! \
+
There\'s no graph here yet because we don\'t know what fields you\'d like to see plotted.
\
+
Please tell us by using the menu on the right and a graph will automatically appear.
\
+
\
+
\
+
\
+',
+
+ initialize: function(options) {
+ var self = this;
+ this.graphColors = ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"];
+
+ this.el = $(this.el);
+ _.bindAll(this, 'render', 'redraw', '_toolTip', '_xaxisLabel');
+ this.needToRedraw = false;
+ this.model.bind('change', this.render);
+ this.model.fields.bind('reset', this.render);
+ this.model.fields.bind('add', this.render);
+ this.model.records.bind('add', this.redraw);
+ this.model.records.bind('reset', this.redraw);
+ var stateData = _.extend({
+ group: null,
+ // so that at least one series chooser box shows up
+ series: [],
+ graphType: 'lines-and-points'
+ },
+ options.state
+ );
+ this.state = new recline.Model.ObjectState(stateData);
+ this.previousTooltipPoint = {x: null, y: null};
+ this.editor = new my.FlotControls({
+ model: this.model,
+ state: this.state.toJSON()
+ });
+ this.editor.state.bind('change', function() {
+ self.state.set(self.editor.state.toJSON());
+ self.redraw();
+ });
+ this.elSidebar = this.editor.el;
+ },
+
+ render: function() {
+ var self = this;
+ var tmplData = this.model.toTemplateJSON();
+ var htmls = Mustache.render(this.template, tmplData);
+ $(this.el).html(htmls);
+ this.$graph = this.el.find('.panel.graph');
+ this.$graph.on("plothover", this._toolTip);
+ return this;
+ },
+
+ redraw: function() {
+ // There are issues generating a Flot graph if either:
+ // * The relevant div that graph attaches to his hidden at the moment of creating the plot -- Flot will complain with
+ // Uncaught Invalid dimensions for plot, width = 0, height = 0
+ // * There is no data for the plot -- either same error or may have issues later with errors like 'non-existent node-value'
+ var areWeVisible = !jQuery.expr.filters.hidden(this.el[0]);
+ if ((!areWeVisible || this.model.records.length === 0)) {
+ this.needToRedraw = true;
+ return;
+ }
+
+ // check we have something to plot
+ if (this.state.get('group') && this.state.get('series')) {
+ // faff around with width because flot draws axes *outside* of the element
+ // width which means graph can get push down as it hits element next to it
+ this.$graph.width(this.el.width() - 240);
+ var series = this.createSeries();
+ var options = this.getGraphOptions(this.state.attributes.graphType, series[0].data.length);
+ this.plot = $.plot(this.$graph, series, options);
+ }
+ },
+
+ show: function() {
+ // because we cannot redraw when hidden we may need to when becoming visible
+ if (this.needToRedraw) {
+ this.redraw();
+ }
+ },
+
+ // infoboxes on mouse hover on points/bars etc
+ _toolTip: function (event, pos, item) {
+ if (item) {
+ if (this.previousTooltipPoint.x !== item.dataIndex ||
+ this.previousTooltipPoint.y !== item.seriesIndex) {
+ this.previousTooltipPoint.x = item.dataIndex;
+ this.previousTooltipPoint.y = item.seriesIndex;
+ $("#recline-graph-tooltip").remove();
+
+ var x = item.datapoint[0].toFixed(2),
+ y = item.datapoint[1].toFixed(2);
+
+ var content = _.template('<%= group %> = <%= x %>, <%= series %> = <%= y %>', {
+ group: this.state.attributes.group,
+ x: this._xaxisLabel(x),
+ series: item.series.label,
+ y: y
+ });
+
+ // use a different tooltip location offset for bar charts
+ var xLocation, yLocation;
+ if (this.state.attributes.graphType === 'bars') {
+ xLocation = item.pageX + 15;
+ yLocation = item.pageY;
+ } else {
+ xLocation = item.pageX + 10;
+ yLocation = item.pageY - 20;
+ }
+
+ $('' + content + '
').css({
+ top: yLocation,
+ left: xLocation
+ }).appendTo("body").fadeIn(200);
+ }
+ } else {
+ $("#recline-graph-tooltip").remove();
+ this.previousTooltipPoint.x = null;
+ this.previousTooltipPoint.y = null;
+ }
+ },
+
+ _xaxisLabel: function (x) {
+ var xfield = this.model.fields.get(this.state.attributes.group);
+
+ // time series
+ var xtype = xfield.get('type');
+ var isDateTime = (xtype === 'date' || xtype === 'date-time' || xtype === 'time');
+
+ if (this.model.records.models[parseInt(x, 10)]) {
+ x = this.model.records.models[parseInt(x, 10)].get(this.state.attributes.group);
+ if (isDateTime) {
+ x = new Date(x).toLocaleDateString();
+ }
+ } else if (isDateTime) {
+ x = new Date(parseInt(x, 10)).toLocaleDateString();
+ }
+
+ return x;
+ },
+
+ // ### getGraphOptions
+ //
+ // Get options for Flot Graph
+ //
+ // needs to be function as can depend on state
+ //
+ // @param typeId graphType id (lines, lines-and-points etc)
+ // @param numPoints the number of points that will be plotted
+ getGraphOptions: function(typeId, numPoints) {
+ var self = this;
+
+ var tickFormatter = function (x) {
+ // convert x to a string and make sure that it is not too long or the
+ // tick labels will overlap
+ // TODO: find a more accurate way of calculating the size of tick labels
+ var label = self._xaxisLabel(x);
+
+ if (typeof label !== 'string') {
+ label = label.toString();
+ }
+ if (label.length > 8) {
+ label = label.slice(0, 5) + "...";
+ }
+
+ return label;
+ };
+
+ var xaxis = {};
+ xaxis.tickFormatter = tickFormatter;
+
+ // calculate the x-axis ticks
+ //
+ // the number of ticks should be a multiple of the number of points so that
+ // each tick lines up with a point
+ if (numPoints) {
+ var ticks = [],
+ maxTicks = 10,
+ x = 1,
+ i = 0;
+
+ while (x <= maxTicks) {
+ if ((numPoints / x) <= maxTicks) {
+ break;
+ }
+ x = x + 1;
+ }
+
+ for (i = 0; i < numPoints; i = i + x) {
+ ticks.push(i);
+ }
+
+ xaxis.ticks = ticks;
+ }
+
+ var yaxis = {};
+ yaxis.autoscale = true;
+ yaxis.autoscaleMargin = 0.02;
+
+ var legend = {};
+ legend.position = 'ne';
+
+ var grid = {};
+ grid.hoverable = true;
+ grid.clickable = true;
+ grid.borderColor = "#aaaaaa";
+ grid.borderWidth = 1;
+
+ var optionsPerGraphType = {
+ lines: {
+ legend: legend,
+ colors: this.graphColors,
+ lines: { show: true },
+ xaxis: xaxis,
+ yaxis: yaxis,
+ grid: grid
+ },
+ points: {
+ legend: legend,
+ colors: this.graphColors,
+ points: { show: true, hitRadius: 5 },
+ xaxis: xaxis,
+ yaxis: yaxis,
+ grid: grid
+ },
+ 'lines-and-points': {
+ legend: legend,
+ colors: this.graphColors,
+ points: { show: true, hitRadius: 5 },
+ lines: { show: true },
+ xaxis: xaxis,
+ yaxis: yaxis,
+ grid: grid
+ },
+ bars: {
+ legend: legend,
+ colors: this.graphColors,
+ lines: { show: false },
+ xaxis: xaxis,
+ yaxis: yaxis,
+ bars: {
+ show: true,
+ horizontal: false,
+ shadowSize: 0,
+ align: 'center',
+ barWidth: 0.8
+ },
+ grid: grid
+ }
+ };
+ return optionsPerGraphType[typeId];
+ },
+
+ createSeries: function() {
+ var self = this;
+ var series = [];
+ _.each(this.state.attributes.series, function(field) {
+ var points = [];
+ _.each(self.model.records.models, function(doc, index) {
+ var xfield = self.model.fields.get(self.state.attributes.group);
+ var x = doc.getFieldValue(xfield);
+
+ // time series
+ var xtype = xfield.get('type');
+ var isDateTime = (xtype === 'date' || xtype === 'date-time' || xtype === 'time');
+
+ if (isDateTime) {
+ // datetime
+ if (self.state.attributes.graphType != 'bars') {
+ x = new Date(x).getTime();
+ } else {
+ x = index;
+ }
+ } else if (typeof x === 'string') {
+ x = index;
+ }
+
+ var yfield = self.model.fields.get(field);
+ var y = doc.getFieldValue(yfield);
+
+ points.push([x, y]);
+ });
+ series.push({
+ data: points,
+ label: field,
+ hoverable: true
+ });
+ });
+ return series;
+ }
+});
+
+my.FlotControls = Backbone.View.extend({
+ className: "editor",
+ template: ' \
+ \
+',
+ templateSeriesEditor: ' \
+ \
+
Y-Axis ({{seriesName}}) \
+ [Remove ] \
+ \
+
\
+ \
+ {{#fields}} \
+ {{label}} \
+ {{/fields}} \
+ \
+
\
+
\
+ ',
+ events: {
+ 'change form select': 'onEditorSubmit',
+ 'click .editor-add': '_onAddSeries',
+ 'click .action-remove-series': 'removeSeries'
+ },
+
+ initialize: function(options) {
+ var self = this;
+ this.el = $(this.el);
+ _.bindAll(this, 'render');
+ this.model.fields.bind('reset', this.render);
+ this.model.fields.bind('add', this.render);
+ this.state = new recline.Model.ObjectState(options.state);
+ this.render();
+ },
+
+ render: function() {
+ var self = this;
+ var tmplData = this.model.toTemplateJSON();
+ var htmls = Mustache.render(this.template, tmplData);
+ this.el.html(htmls);
+
+ // set up editor from state
+ if (this.state.get('graphType')) {
+ this._selectOption('.editor-type', this.state.get('graphType'));
+ }
+ if (this.state.get('group')) {
+ this._selectOption('.editor-group', this.state.get('group'));
+ }
+ // ensure at least one series box shows up
+ var tmpSeries = [""];
+ if (this.state.get('series').length > 0) {
+ tmpSeries = this.state.get('series');
+ }
+ _.each(tmpSeries, function(series, idx) {
+ self.addSeries(idx);
+ self._selectOption('.editor-series.js-series-' + idx, series);
+ });
+ return this;
+ },
+
+ // Private: Helper function to select an option from a select list
+ //
+ _selectOption: function(id,value){
+ var options = this.el.find(id + ' select > option');
+ if (options) {
+ options.each(function(opt){
+ if (this.value == value) {
+ $(this).attr('selected','selected');
+ return false;
+ }
+ });
+ }
+ },
+
+ onEditorSubmit: function(e) {
+ var select = this.el.find('.editor-group select');
+ var $editor = this;
+ var $series = this.el.find('.editor-series select');
+ var series = $series.map(function () {
+ return $(this).val();
+ });
+ var updatedState = {
+ series: $.makeArray(series),
+ group: this.el.find('.editor-group select').val(),
+ graphType: this.el.find('.editor-type select').val()
+ };
+ this.state.set(updatedState);
+ },
+
+ // Public: Adds a new empty series select box to the editor.
+ //
+ // @param [int] idx index of this series in the list of series
+ //
+ // Returns itself.
+ addSeries: function (idx) {
+ var data = _.extend({
+ seriesIndex: idx,
+ seriesName: String.fromCharCode(idx + 64 + 1)
+ }, this.model.toTemplateJSON());
+
+ var htmls = Mustache.render(this.templateSeriesEditor, data);
+ this.el.find('.editor-series-group').append(htmls);
+ return this;
+ },
+
+ _onAddSeries: function(e) {
+ e.preventDefault();
+ this.addSeries(this.state.get('series').length);
+ },
+
+ // Public: Removes a series list item from the editor.
+ //
+ // Also updates the labels of the remaining series elements.
+ removeSeries: function (e) {
+ e.preventDefault();
+ var $el = $(e.target);
+ $el.parent().parent().remove();
+ this.onEditorSubmit();
+ }
+});
+
+})(jQuery, recline.View);
+
diff --git a/test/built.html b/test/built.html
index 9728b5b8..9caf8822 100644
--- a/test/built.html
+++ b/test/built.html
@@ -6,6 +6,7 @@
+
diff --git a/vendor/flot/excanvas.js b/vendor/flot/excanvas.js
new file mode 100644
index 00000000..70a8f25c
--- /dev/null
+++ b/vendor/flot/excanvas.js
@@ -0,0 +1,1428 @@
+// Copyright 2006 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+
+// Known Issues:
+//
+// * Patterns only support repeat.
+// * Radial gradient are not implemented. The VML version of these look very
+// different from the canvas one.
+// * Clipping paths are not implemented.
+// * Coordsize. The width and height attribute have higher priority than the
+// width and height style values which isn't correct.
+// * Painting mode isn't implemented.
+// * Canvas width/height should is using content-box by default. IE in
+// Quirks mode will draw the canvas using border-box. Either change your
+// doctype to HTML5
+// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
+// or use Box Sizing Behavior from WebFX
+// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
+// * Non uniform scaling does not correctly scale strokes.
+// * Filling very large shapes (above 5000 points) is buggy.
+// * Optimize. There is always room for speed improvements.
+
+// Only add this code if we do not already have a canvas implementation
+if (!document.createElement('canvas').getContext) {
+
+(function() {
+
+ // alias some functions to make (compiled) code shorter
+ var m = Math;
+ var mr = m.round;
+ var ms = m.sin;
+ var mc = m.cos;
+ var abs = m.abs;
+ var sqrt = m.sqrt;
+
+ // this is used for sub pixel precision
+ var Z = 10;
+ var Z2 = Z / 2;
+
+ var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];
+
+ /**
+ * This funtion is assigned to the elements as element.getContext().
+ * @this {HTMLElement}
+ * @return {CanvasRenderingContext2D_}
+ */
+ function getContext() {
+ return this.context_ ||
+ (this.context_ = new CanvasRenderingContext2D_(this));
+ }
+
+ var slice = Array.prototype.slice;
+
+ /**
+ * Binds a function to an object. The returned function will always use the
+ * passed in {@code obj} as {@code this}.
+ *
+ * Example:
+ *
+ * g = bind(f, obj, a, b)
+ * g(c, d) // will do f.call(obj, a, b, c, d)
+ *
+ * @param {Function} f The function to bind the object to
+ * @param {Object} obj The object that should act as this when the function
+ * is called
+ * @param {*} var_args Rest arguments that will be used as the initial
+ * arguments when the function is called
+ * @return {Function} A new function that has bound this
+ */
+ function bind(f, obj, var_args) {
+ var a = slice.call(arguments, 2);
+ return function() {
+ return f.apply(obj, a.concat(slice.call(arguments)));
+ };
+ }
+
+ function encodeHtmlAttribute(s) {
+ return String(s).replace(/&/g, '&').replace(/"/g, '"');
+ }
+
+ function addNamespace(doc, prefix, urn) {
+ if (!doc.namespaces[prefix]) {
+ doc.namespaces.add(prefix, urn, '#default#VML');
+ }
+ }
+
+ function addNamespacesAndStylesheet(doc) {
+ addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml');
+ addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office');
+
+ // Setup default CSS. Only add one style sheet per document
+ if (!doc.styleSheets['ex_canvas_']) {
+ var ss = doc.createStyleSheet();
+ ss.owningElement.id = 'ex_canvas_';
+ ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
+ // default size is 300x150 in Gecko and Opera
+ 'text-align:left;width:300px;height:150px}';
+ }
+ }
+
+ // Add namespaces and stylesheet at startup.
+ addNamespacesAndStylesheet(document);
+
+ var G_vmlCanvasManager_ = {
+ init: function(opt_doc) {
+ var doc = opt_doc || document;
+ // Create a dummy element so that IE will allow canvas elements to be
+ // recognized.
+ doc.createElement('canvas');
+ doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
+ },
+
+ init_: function(doc) {
+ // find all canvas elements
+ var els = doc.getElementsByTagName('canvas');
+ for (var i = 0; i < els.length; i++) {
+ this.initElement(els[i]);
+ }
+ },
+
+ /**
+ * Public initializes a canvas element so that it can be used as canvas
+ * element from now on. This is called automatically before the page is
+ * loaded but if you are creating elements using createElement you need to
+ * make sure this is called on the element.
+ * @param {HTMLElement} el The canvas element to initialize.
+ * @return {HTMLElement} the element that was created.
+ */
+ initElement: function(el) {
+ if (!el.getContext) {
+ el.getContext = getContext;
+
+ // Add namespaces and stylesheet to document of the element.
+ addNamespacesAndStylesheet(el.ownerDocument);
+
+ // Remove fallback content. There is no way to hide text nodes so we
+ // just remove all childNodes. We could hide all elements and remove
+ // text nodes but who really cares about the fallback content.
+ el.innerHTML = '';
+
+ // do not use inline function because that will leak memory
+ el.attachEvent('onpropertychange', onPropertyChange);
+ el.attachEvent('onresize', onResize);
+
+ var attrs = el.attributes;
+ if (attrs.width && attrs.width.specified) {
+ // TODO: use runtimeStyle and coordsize
+ // el.getContext().setWidth_(attrs.width.nodeValue);
+ el.style.width = attrs.width.nodeValue + 'px';
+ } else {
+ el.width = el.clientWidth;
+ }
+ if (attrs.height && attrs.height.specified) {
+ // TODO: use runtimeStyle and coordsize
+ // el.getContext().setHeight_(attrs.height.nodeValue);
+ el.style.height = attrs.height.nodeValue + 'px';
+ } else {
+ el.height = el.clientHeight;
+ }
+ //el.getContext().setCoordsize_()
+ }
+ return el;
+ }
+ };
+
+ function onPropertyChange(e) {
+ var el = e.srcElement;
+
+ switch (e.propertyName) {
+ case 'width':
+ el.getContext().clearRect();
+ el.style.width = el.attributes.width.nodeValue + 'px';
+ // In IE8 this does not trigger onresize.
+ el.firstChild.style.width = el.clientWidth + 'px';
+ break;
+ case 'height':
+ el.getContext().clearRect();
+ el.style.height = el.attributes.height.nodeValue + 'px';
+ el.firstChild.style.height = el.clientHeight + 'px';
+ break;
+ }
+ }
+
+ function onResize(e) {
+ var el = e.srcElement;
+ if (el.firstChild) {
+ el.firstChild.style.width = el.clientWidth + 'px';
+ el.firstChild.style.height = el.clientHeight + 'px';
+ }
+ }
+
+ G_vmlCanvasManager_.init();
+
+ // precompute "00" to "FF"
+ var decToHex = [];
+ for (var i = 0; i < 16; i++) {
+ for (var j = 0; j < 16; j++) {
+ decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
+ }
+ }
+
+ function createMatrixIdentity() {
+ return [
+ [1, 0, 0],
+ [0, 1, 0],
+ [0, 0, 1]
+ ];
+ }
+
+ function matrixMultiply(m1, m2) {
+ var result = createMatrixIdentity();
+
+ for (var x = 0; x < 3; x++) {
+ for (var y = 0; y < 3; y++) {
+ var sum = 0;
+
+ for (var z = 0; z < 3; z++) {
+ sum += m1[x][z] * m2[z][y];
+ }
+
+ result[x][y] = sum;
+ }
+ }
+ return result;
+ }
+
+ function copyState(o1, o2) {
+ o2.fillStyle = o1.fillStyle;
+ o2.lineCap = o1.lineCap;
+ o2.lineJoin = o1.lineJoin;
+ o2.lineWidth = o1.lineWidth;
+ o2.miterLimit = o1.miterLimit;
+ o2.shadowBlur = o1.shadowBlur;
+ o2.shadowColor = o1.shadowColor;
+ o2.shadowOffsetX = o1.shadowOffsetX;
+ o2.shadowOffsetY = o1.shadowOffsetY;
+ o2.strokeStyle = o1.strokeStyle;
+ o2.globalAlpha = o1.globalAlpha;
+ o2.font = o1.font;
+ o2.textAlign = o1.textAlign;
+ o2.textBaseline = o1.textBaseline;
+ o2.arcScaleX_ = o1.arcScaleX_;
+ o2.arcScaleY_ = o1.arcScaleY_;
+ o2.lineScale_ = o1.lineScale_;
+ }
+
+ var colorData = {
+ aliceblue: '#F0F8FF',
+ antiquewhite: '#FAEBD7',
+ aquamarine: '#7FFFD4',
+ azure: '#F0FFFF',
+ beige: '#F5F5DC',
+ bisque: '#FFE4C4',
+ black: '#000000',
+ blanchedalmond: '#FFEBCD',
+ blueviolet: '#8A2BE2',
+ brown: '#A52A2A',
+ burlywood: '#DEB887',
+ cadetblue: '#5F9EA0',
+ chartreuse: '#7FFF00',
+ chocolate: '#D2691E',
+ coral: '#FF7F50',
+ cornflowerblue: '#6495ED',
+ cornsilk: '#FFF8DC',
+ crimson: '#DC143C',
+ cyan: '#00FFFF',
+ darkblue: '#00008B',
+ darkcyan: '#008B8B',
+ darkgoldenrod: '#B8860B',
+ darkgray: '#A9A9A9',
+ darkgreen: '#006400',
+ darkgrey: '#A9A9A9',
+ darkkhaki: '#BDB76B',
+ darkmagenta: '#8B008B',
+ darkolivegreen: '#556B2F',
+ darkorange: '#FF8C00',
+ darkorchid: '#9932CC',
+ darkred: '#8B0000',
+ darksalmon: '#E9967A',
+ darkseagreen: '#8FBC8F',
+ darkslateblue: '#483D8B',
+ darkslategray: '#2F4F4F',
+ darkslategrey: '#2F4F4F',
+ darkturquoise: '#00CED1',
+ darkviolet: '#9400D3',
+ deeppink: '#FF1493',
+ deepskyblue: '#00BFFF',
+ dimgray: '#696969',
+ dimgrey: '#696969',
+ dodgerblue: '#1E90FF',
+ firebrick: '#B22222',
+ floralwhite: '#FFFAF0',
+ forestgreen: '#228B22',
+ gainsboro: '#DCDCDC',
+ ghostwhite: '#F8F8FF',
+ gold: '#FFD700',
+ goldenrod: '#DAA520',
+ grey: '#808080',
+ greenyellow: '#ADFF2F',
+ honeydew: '#F0FFF0',
+ hotpink: '#FF69B4',
+ indianred: '#CD5C5C',
+ indigo: '#4B0082',
+ ivory: '#FFFFF0',
+ khaki: '#F0E68C',
+ lavender: '#E6E6FA',
+ lavenderblush: '#FFF0F5',
+ lawngreen: '#7CFC00',
+ lemonchiffon: '#FFFACD',
+ lightblue: '#ADD8E6',
+ lightcoral: '#F08080',
+ lightcyan: '#E0FFFF',
+ lightgoldenrodyellow: '#FAFAD2',
+ lightgreen: '#90EE90',
+ lightgrey: '#D3D3D3',
+ lightpink: '#FFB6C1',
+ lightsalmon: '#FFA07A',
+ lightseagreen: '#20B2AA',
+ lightskyblue: '#87CEFA',
+ lightslategray: '#778899',
+ lightslategrey: '#778899',
+ lightsteelblue: '#B0C4DE',
+ lightyellow: '#FFFFE0',
+ limegreen: '#32CD32',
+ linen: '#FAF0E6',
+ magenta: '#FF00FF',
+ mediumaquamarine: '#66CDAA',
+ mediumblue: '#0000CD',
+ mediumorchid: '#BA55D3',
+ mediumpurple: '#9370DB',
+ mediumseagreen: '#3CB371',
+ mediumslateblue: '#7B68EE',
+ mediumspringgreen: '#00FA9A',
+ mediumturquoise: '#48D1CC',
+ mediumvioletred: '#C71585',
+ midnightblue: '#191970',
+ mintcream: '#F5FFFA',
+ mistyrose: '#FFE4E1',
+ moccasin: '#FFE4B5',
+ navajowhite: '#FFDEAD',
+ oldlace: '#FDF5E6',
+ olivedrab: '#6B8E23',
+ orange: '#FFA500',
+ orangered: '#FF4500',
+ orchid: '#DA70D6',
+ palegoldenrod: '#EEE8AA',
+ palegreen: '#98FB98',
+ paleturquoise: '#AFEEEE',
+ palevioletred: '#DB7093',
+ papayawhip: '#FFEFD5',
+ peachpuff: '#FFDAB9',
+ peru: '#CD853F',
+ pink: '#FFC0CB',
+ plum: '#DDA0DD',
+ powderblue: '#B0E0E6',
+ rosybrown: '#BC8F8F',
+ royalblue: '#4169E1',
+ saddlebrown: '#8B4513',
+ salmon: '#FA8072',
+ sandybrown: '#F4A460',
+ seagreen: '#2E8B57',
+ seashell: '#FFF5EE',
+ sienna: '#A0522D',
+ skyblue: '#87CEEB',
+ slateblue: '#6A5ACD',
+ slategray: '#708090',
+ slategrey: '#708090',
+ snow: '#FFFAFA',
+ springgreen: '#00FF7F',
+ steelblue: '#4682B4',
+ tan: '#D2B48C',
+ thistle: '#D8BFD8',
+ tomato: '#FF6347',
+ turquoise: '#40E0D0',
+ violet: '#EE82EE',
+ wheat: '#F5DEB3',
+ whitesmoke: '#F5F5F5',
+ yellowgreen: '#9ACD32'
+ };
+
+
+ function getRgbHslContent(styleString) {
+ var start = styleString.indexOf('(', 3);
+ var end = styleString.indexOf(')', start + 1);
+ var parts = styleString.substring(start + 1, end).split(',');
+ // add alpha if needed
+ if (parts.length != 4 || styleString.charAt(3) != 'a') {
+ parts[3] = 1;
+ }
+ return parts;
+ }
+
+ function percent(s) {
+ return parseFloat(s) / 100;
+ }
+
+ function clamp(v, min, max) {
+ return Math.min(max, Math.max(min, v));
+ }
+
+ function hslToRgb(parts){
+ var r, g, b, h, s, l;
+ h = parseFloat(parts[0]) / 360 % 360;
+ if (h < 0)
+ h++;
+ s = clamp(percent(parts[1]), 0, 1);
+ l = clamp(percent(parts[2]), 0, 1);
+ if (s == 0) {
+ r = g = b = l; // achromatic
+ } else {
+ var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
+ var p = 2 * l - q;
+ r = hueToRgb(p, q, h + 1 / 3);
+ g = hueToRgb(p, q, h);
+ b = hueToRgb(p, q, h - 1 / 3);
+ }
+
+ return '#' + decToHex[Math.floor(r * 255)] +
+ decToHex[Math.floor(g * 255)] +
+ decToHex[Math.floor(b * 255)];
+ }
+
+ function hueToRgb(m1, m2, h) {
+ if (h < 0)
+ h++;
+ if (h > 1)
+ h--;
+
+ if (6 * h < 1)
+ return m1 + (m2 - m1) * 6 * h;
+ else if (2 * h < 1)
+ return m2;
+ else if (3 * h < 2)
+ return m1 + (m2 - m1) * (2 / 3 - h) * 6;
+ else
+ return m1;
+ }
+
+ var processStyleCache = {};
+
+ function processStyle(styleString) {
+ if (styleString in processStyleCache) {
+ return processStyleCache[styleString];
+ }
+
+ var str, alpha = 1;
+
+ styleString = String(styleString);
+ if (styleString.charAt(0) == '#') {
+ str = styleString;
+ } else if (/^rgb/.test(styleString)) {
+ var parts = getRgbHslContent(styleString);
+ var str = '#', n;
+ for (var i = 0; i < 3; i++) {
+ if (parts[i].indexOf('%') != -1) {
+ n = Math.floor(percent(parts[i]) * 255);
+ } else {
+ n = +parts[i];
+ }
+ str += decToHex[clamp(n, 0, 255)];
+ }
+ alpha = +parts[3];
+ } else if (/^hsl/.test(styleString)) {
+ var parts = getRgbHslContent(styleString);
+ str = hslToRgb(parts);
+ alpha = parts[3];
+ } else {
+ str = colorData[styleString] || styleString;
+ }
+ return processStyleCache[styleString] = {color: str, alpha: alpha};
+ }
+
+ var DEFAULT_STYLE = {
+ style: 'normal',
+ variant: 'normal',
+ weight: 'normal',
+ size: 10,
+ family: 'sans-serif'
+ };
+
+ // Internal text style cache
+ var fontStyleCache = {};
+
+ function processFontStyle(styleString) {
+ if (fontStyleCache[styleString]) {
+ return fontStyleCache[styleString];
+ }
+
+ var el = document.createElement('div');
+ var style = el.style;
+ try {
+ style.font = styleString;
+ } catch (ex) {
+ // Ignore failures to set to invalid font.
+ }
+
+ return fontStyleCache[styleString] = {
+ style: style.fontStyle || DEFAULT_STYLE.style,
+ variant: style.fontVariant || DEFAULT_STYLE.variant,
+ weight: style.fontWeight || DEFAULT_STYLE.weight,
+ size: style.fontSize || DEFAULT_STYLE.size,
+ family: style.fontFamily || DEFAULT_STYLE.family
+ };
+ }
+
+ function getComputedStyle(style, element) {
+ var computedStyle = {};
+
+ for (var p in style) {
+ computedStyle[p] = style[p];
+ }
+
+ // Compute the size
+ var canvasFontSize = parseFloat(element.currentStyle.fontSize),
+ fontSize = parseFloat(style.size);
+
+ if (typeof style.size == 'number') {
+ computedStyle.size = style.size;
+ } else if (style.size.indexOf('px') != -1) {
+ computedStyle.size = fontSize;
+ } else if (style.size.indexOf('em') != -1) {
+ computedStyle.size = canvasFontSize * fontSize;
+ } else if(style.size.indexOf('%') != -1) {
+ computedStyle.size = (canvasFontSize / 100) * fontSize;
+ } else if (style.size.indexOf('pt') != -1) {
+ computedStyle.size = fontSize / .75;
+ } else {
+ computedStyle.size = canvasFontSize;
+ }
+
+ // Different scaling between normal text and VML text. This was found using
+ // trial and error to get the same size as non VML text.
+ computedStyle.size *= 0.981;
+
+ return computedStyle;
+ }
+
+ function buildStyle(style) {
+ return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
+ style.size + 'px ' + style.family;
+ }
+
+ var lineCapMap = {
+ 'butt': 'flat',
+ 'round': 'round'
+ };
+
+ function processLineCap(lineCap) {
+ return lineCapMap[lineCap] || 'square';
+ }
+
+ /**
+ * This class implements CanvasRenderingContext2D interface as described by
+ * the WHATWG.
+ * @param {HTMLElement} canvasElement The element that the 2D context should
+ * be associated with
+ */
+ function CanvasRenderingContext2D_(canvasElement) {
+ this.m_ = createMatrixIdentity();
+
+ this.mStack_ = [];
+ this.aStack_ = [];
+ this.currentPath_ = [];
+
+ // Canvas context properties
+ this.strokeStyle = '#000';
+ this.fillStyle = '#000';
+
+ this.lineWidth = 1;
+ this.lineJoin = 'miter';
+ this.lineCap = 'butt';
+ this.miterLimit = Z * 1;
+ this.globalAlpha = 1;
+ this.font = '10px sans-serif';
+ this.textAlign = 'left';
+ this.textBaseline = 'alphabetic';
+ this.canvas = canvasElement;
+
+ var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' +
+ canvasElement.clientHeight + 'px;overflow:hidden;position:absolute';
+ var el = canvasElement.ownerDocument.createElement('div');
+ el.style.cssText = cssText;
+ canvasElement.appendChild(el);
+
+ var overlayEl = el.cloneNode(false);
+ // Use a non transparent background.
+ overlayEl.style.backgroundColor = 'red';
+ overlayEl.style.filter = 'alpha(opacity=0)';
+ canvasElement.appendChild(overlayEl);
+
+ this.element_ = el;
+ this.arcScaleX_ = 1;
+ this.arcScaleY_ = 1;
+ this.lineScale_ = 1;
+ }
+
+ var contextPrototype = CanvasRenderingContext2D_.prototype;
+ contextPrototype.clearRect = function() {
+ if (this.textMeasureEl_) {
+ this.textMeasureEl_.removeNode(true);
+ this.textMeasureEl_ = null;
+ }
+ this.element_.innerHTML = '';
+ };
+
+ contextPrototype.beginPath = function() {
+ // TODO: Branch current matrix so that save/restore has no effect
+ // as per safari docs.
+ this.currentPath_ = [];
+ };
+
+ contextPrototype.moveTo = function(aX, aY) {
+ var p = getCoords(this, aX, aY);
+ this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
+ this.currentX_ = p.x;
+ this.currentY_ = p.y;
+ };
+
+ contextPrototype.lineTo = function(aX, aY) {
+ var p = getCoords(this, aX, aY);
+ this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
+
+ this.currentX_ = p.x;
+ this.currentY_ = p.y;
+ };
+
+ contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
+ aCP2x, aCP2y,
+ aX, aY) {
+ var p = getCoords(this, aX, aY);
+ var cp1 = getCoords(this, aCP1x, aCP1y);
+ var cp2 = getCoords(this, aCP2x, aCP2y);
+ bezierCurveTo(this, cp1, cp2, p);
+ };
+
+ // Helper function that takes the already fixed cordinates.
+ function bezierCurveTo(self, cp1, cp2, p) {
+ self.currentPath_.push({
+ type: 'bezierCurveTo',
+ cp1x: cp1.x,
+ cp1y: cp1.y,
+ cp2x: cp2.x,
+ cp2y: cp2.y,
+ x: p.x,
+ y: p.y
+ });
+ self.currentX_ = p.x;
+ self.currentY_ = p.y;
+ }
+
+ contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
+ // the following is lifted almost directly from
+ // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
+
+ var cp = getCoords(this, aCPx, aCPy);
+ var p = getCoords(this, aX, aY);
+
+ var cp1 = {
+ x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
+ y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
+ };
+ var cp2 = {
+ x: cp1.x + (p.x - this.currentX_) / 3.0,
+ y: cp1.y + (p.y - this.currentY_) / 3.0
+ };
+
+ bezierCurveTo(this, cp1, cp2, p);
+ };
+
+ contextPrototype.arc = function(aX, aY, aRadius,
+ aStartAngle, aEndAngle, aClockwise) {
+ aRadius *= Z;
+ var arcType = aClockwise ? 'at' : 'wa';
+
+ var xStart = aX + mc(aStartAngle) * aRadius - Z2;
+ var yStart = aY + ms(aStartAngle) * aRadius - Z2;
+
+ var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
+ var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
+
+ // IE won't render arches drawn counter clockwise if xStart == xEnd.
+ if (xStart == xEnd && !aClockwise) {
+ xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
+ // that can be represented in binary
+ }
+
+ var p = getCoords(this, aX, aY);
+ var pStart = getCoords(this, xStart, yStart);
+ var pEnd = getCoords(this, xEnd, yEnd);
+
+ this.currentPath_.push({type: arcType,
+ x: p.x,
+ y: p.y,
+ radius: aRadius,
+ xStart: pStart.x,
+ yStart: pStart.y,
+ xEnd: pEnd.x,
+ yEnd: pEnd.y});
+
+ };
+
+ contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
+ this.moveTo(aX, aY);
+ this.lineTo(aX + aWidth, aY);
+ this.lineTo(aX + aWidth, aY + aHeight);
+ this.lineTo(aX, aY + aHeight);
+ this.closePath();
+ };
+
+ contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
+ var oldPath = this.currentPath_;
+ this.beginPath();
+
+ this.moveTo(aX, aY);
+ this.lineTo(aX + aWidth, aY);
+ this.lineTo(aX + aWidth, aY + aHeight);
+ this.lineTo(aX, aY + aHeight);
+ this.closePath();
+ this.stroke();
+
+ this.currentPath_ = oldPath;
+ };
+
+ contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
+ var oldPath = this.currentPath_;
+ this.beginPath();
+
+ this.moveTo(aX, aY);
+ this.lineTo(aX + aWidth, aY);
+ this.lineTo(aX + aWidth, aY + aHeight);
+ this.lineTo(aX, aY + aHeight);
+ this.closePath();
+ this.fill();
+
+ this.currentPath_ = oldPath;
+ };
+
+ contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
+ var gradient = new CanvasGradient_('gradient');
+ gradient.x0_ = aX0;
+ gradient.y0_ = aY0;
+ gradient.x1_ = aX1;
+ gradient.y1_ = aY1;
+ return gradient;
+ };
+
+ contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
+ aX1, aY1, aR1) {
+ var gradient = new CanvasGradient_('gradientradial');
+ gradient.x0_ = aX0;
+ gradient.y0_ = aY0;
+ gradient.r0_ = aR0;
+ gradient.x1_ = aX1;
+ gradient.y1_ = aY1;
+ gradient.r1_ = aR1;
+ return gradient;
+ };
+
+ contextPrototype.drawImage = function(image, var_args) {
+ var dx, dy, dw, dh, sx, sy, sw, sh;
+
+ // to find the original width we overide the width and height
+ var oldRuntimeWidth = image.runtimeStyle.width;
+ var oldRuntimeHeight = image.runtimeStyle.height;
+ image.runtimeStyle.width = 'auto';
+ image.runtimeStyle.height = 'auto';
+
+ // get the original size
+ var w = image.width;
+ var h = image.height;
+
+ // and remove overides
+ image.runtimeStyle.width = oldRuntimeWidth;
+ image.runtimeStyle.height = oldRuntimeHeight;
+
+ if (arguments.length == 3) {
+ dx = arguments[1];
+ dy = arguments[2];
+ sx = sy = 0;
+ sw = dw = w;
+ sh = dh = h;
+ } else if (arguments.length == 5) {
+ dx = arguments[1];
+ dy = arguments[2];
+ dw = arguments[3];
+ dh = arguments[4];
+ sx = sy = 0;
+ sw = w;
+ sh = h;
+ } else if (arguments.length == 9) {
+ sx = arguments[1];
+ sy = arguments[2];
+ sw = arguments[3];
+ sh = arguments[4];
+ dx = arguments[5];
+ dy = arguments[6];
+ dw = arguments[7];
+ dh = arguments[8];
+ } else {
+ throw Error('Invalid number of arguments');
+ }
+
+ var d = getCoords(this, dx, dy);
+
+ var w2 = sw / 2;
+ var h2 = sh / 2;
+
+ var vmlStr = [];
+
+ var W = 10;
+ var H = 10;
+
+ // For some reason that I've now forgotten, using divs didn't work
+ vmlStr.push(' ' ,
+ ' ',
+ ' ');
+
+ this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
+ };
+
+ contextPrototype.stroke = function(aFill) {
+ var W = 10;
+ var H = 10;
+ // Divide the shape into chunks if it's too long because IE has a limit
+ // somewhere for how long a VML shape can be. This simple division does
+ // not work with fills, only strokes, unfortunately.
+ var chunkSize = 5000;
+
+ var min = {x: null, y: null};
+ var max = {x: null, y: null};
+
+ for (var j = 0; j < this.currentPath_.length; j += chunkSize) {
+ var lineStr = [];
+ var lineOpen = false;
+
+ lineStr.push('');
+
+ if (!aFill) {
+ appendStroke(this, lineStr);
+ } else {
+ appendFill(this, lineStr, min, max);
+ }
+
+ lineStr.push(' ');
+
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
+ }
+ };
+
+ function appendStroke(ctx, lineStr) {
+ var a = processStyle(ctx.strokeStyle);
+ var color = a.color;
+ var opacity = a.alpha * ctx.globalAlpha;
+ var lineWidth = ctx.lineScale_ * ctx.lineWidth;
+
+ // VML cannot correctly render a line if the width is less than 1px.
+ // In that case, we dilute the color to make the line look thinner.
+ if (lineWidth < 1) {
+ opacity *= lineWidth;
+ }
+
+ lineStr.push(
+ ' '
+ );
+ }
+
+ function appendFill(ctx, lineStr, min, max) {
+ var fillStyle = ctx.fillStyle;
+ var arcScaleX = ctx.arcScaleX_;
+ var arcScaleY = ctx.arcScaleY_;
+ var width = max.x - min.x;
+ var height = max.y - min.y;
+ if (fillStyle instanceof CanvasGradient_) {
+ // TODO: Gradients transformed with the transformation matrix.
+ var angle = 0;
+ var focus = {x: 0, y: 0};
+
+ // additional offset
+ var shift = 0;
+ // scale factor for offset
+ var expansion = 1;
+
+ if (fillStyle.type_ == 'gradient') {
+ var x0 = fillStyle.x0_ / arcScaleX;
+ var y0 = fillStyle.y0_ / arcScaleY;
+ var x1 = fillStyle.x1_ / arcScaleX;
+ var y1 = fillStyle.y1_ / arcScaleY;
+ var p0 = getCoords(ctx, x0, y0);
+ var p1 = getCoords(ctx, x1, y1);
+ var dx = p1.x - p0.x;
+ var dy = p1.y - p0.y;
+ angle = Math.atan2(dx, dy) * 180 / Math.PI;
+
+ // The angle should be a non-negative number.
+ if (angle < 0) {
+ angle += 360;
+ }
+
+ // Very small angles produce an unexpected result because they are
+ // converted to a scientific notation string.
+ if (angle < 1e-6) {
+ angle = 0;
+ }
+ } else {
+ var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_);
+ focus = {
+ x: (p0.x - min.x) / width,
+ y: (p0.y - min.y) / height
+ };
+
+ width /= arcScaleX * Z;
+ height /= arcScaleY * Z;
+ var dimension = m.max(width, height);
+ shift = 2 * fillStyle.r0_ / dimension;
+ expansion = 2 * fillStyle.r1_ / dimension - shift;
+ }
+
+ // We need to sort the color stops in ascending order by offset,
+ // otherwise IE won't interpret it correctly.
+ var stops = fillStyle.colors_;
+ stops.sort(function(cs1, cs2) {
+ return cs1.offset - cs2.offset;
+ });
+
+ var length = stops.length;
+ var color1 = stops[0].color;
+ var color2 = stops[length - 1].color;
+ var opacity1 = stops[0].alpha * ctx.globalAlpha;
+ var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
+
+ var colors = [];
+ for (var i = 0; i < length; i++) {
+ var stop = stops[i];
+ colors.push(stop.offset * expansion + shift + ' ' + stop.color);
+ }
+
+ // When colors attribute is used, the meanings of opacity and o:opacity2
+ // are reversed.
+ lineStr.push(' ');
+ } else if (fillStyle instanceof CanvasPattern_) {
+ if (width && height) {
+ var deltaLeft = -min.x;
+ var deltaTop = -min.y;
+ lineStr.push(' ');
+ }
+ } else {
+ var a = processStyle(ctx.fillStyle);
+ var color = a.color;
+ var opacity = a.alpha * ctx.globalAlpha;
+ lineStr.push(' ');
+ }
+ }
+
+ contextPrototype.fill = function() {
+ this.stroke(true);
+ };
+
+ contextPrototype.closePath = function() {
+ this.currentPath_.push({type: 'close'});
+ };
+
+ function getCoords(ctx, aX, aY) {
+ var m = ctx.m_;
+ return {
+ x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
+ y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
+ };
+ };
+
+ contextPrototype.save = function() {
+ var o = {};
+ copyState(this, o);
+ this.aStack_.push(o);
+ this.mStack_.push(this.m_);
+ this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
+ };
+
+ contextPrototype.restore = function() {
+ if (this.aStack_.length) {
+ copyState(this.aStack_.pop(), this);
+ this.m_ = this.mStack_.pop();
+ }
+ };
+
+ function matrixIsFinite(m) {
+ return isFinite(m[0][0]) && isFinite(m[0][1]) &&
+ isFinite(m[1][0]) && isFinite(m[1][1]) &&
+ isFinite(m[2][0]) && isFinite(m[2][1]);
+ }
+
+ function setM(ctx, m, updateLineScale) {
+ if (!matrixIsFinite(m)) {
+ return;
+ }
+ ctx.m_ = m;
+
+ if (updateLineScale) {
+ // Get the line scale.
+ // Determinant of this.m_ means how much the area is enlarged by the
+ // transformation. So its square root can be used as a scale factor
+ // for width.
+ var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
+ ctx.lineScale_ = sqrt(abs(det));
+ }
+ }
+
+ contextPrototype.translate = function(aX, aY) {
+ var m1 = [
+ [1, 0, 0],
+ [0, 1, 0],
+ [aX, aY, 1]
+ ];
+
+ setM(this, matrixMultiply(m1, this.m_), false);
+ };
+
+ contextPrototype.rotate = function(aRot) {
+ var c = mc(aRot);
+ var s = ms(aRot);
+
+ var m1 = [
+ [c, s, 0],
+ [-s, c, 0],
+ [0, 0, 1]
+ ];
+
+ setM(this, matrixMultiply(m1, this.m_), false);
+ };
+
+ contextPrototype.scale = function(aX, aY) {
+ this.arcScaleX_ *= aX;
+ this.arcScaleY_ *= aY;
+ var m1 = [
+ [aX, 0, 0],
+ [0, aY, 0],
+ [0, 0, 1]
+ ];
+
+ setM(this, matrixMultiply(m1, this.m_), true);
+ };
+
+ contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
+ var m1 = [
+ [m11, m12, 0],
+ [m21, m22, 0],
+ [dx, dy, 1]
+ ];
+
+ setM(this, matrixMultiply(m1, this.m_), true);
+ };
+
+ contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
+ var m = [
+ [m11, m12, 0],
+ [m21, m22, 0],
+ [dx, dy, 1]
+ ];
+
+ setM(this, m, true);
+ };
+
+ /**
+ * The text drawing function.
+ * The maxWidth argument isn't taken in account, since no browser supports
+ * it yet.
+ */
+ contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {
+ var m = this.m_,
+ delta = 1000,
+ left = 0,
+ right = delta,
+ offset = {x: 0, y: 0},
+ lineStr = [];
+
+ var fontStyle = getComputedStyle(processFontStyle(this.font),
+ this.element_);
+
+ var fontStyleString = buildStyle(fontStyle);
+
+ var elementStyle = this.element_.currentStyle;
+ var textAlign = this.textAlign.toLowerCase();
+ switch (textAlign) {
+ case 'left':
+ case 'center':
+ case 'right':
+ break;
+ case 'end':
+ textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';
+ break;
+ case 'start':
+ textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';
+ break;
+ default:
+ textAlign = 'left';
+ }
+
+ // 1.75 is an arbitrary number, as there is no info about the text baseline
+ switch (this.textBaseline) {
+ case 'hanging':
+ case 'top':
+ offset.y = fontStyle.size / 1.75;
+ break;
+ case 'middle':
+ break;
+ default:
+ case null:
+ case 'alphabetic':
+ case 'ideographic':
+ case 'bottom':
+ offset.y = -fontStyle.size / 2.25;
+ break;
+ }
+
+ switch(textAlign) {
+ case 'right':
+ left = delta;
+ right = 0.05;
+ break;
+ case 'center':
+ left = right = delta / 2;
+ break;
+ }
+
+ var d = getCoords(this, x + offset.x, y + offset.y);
+
+ lineStr.push('');
+
+ if (stroke) {
+ appendStroke(this, lineStr);
+ } else {
+ // TODO: Fix the min and max params.
+ appendFill(this, lineStr, {x: -left, y: 0},
+ {x: right, y: fontStyle.size});
+ }
+
+ var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +
+ m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
+
+ var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);
+
+ lineStr.push(' ',
+ ' ',
+ ' ');
+
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
+ };
+
+ contextPrototype.fillText = function(text, x, y, maxWidth) {
+ this.drawText_(text, x, y, maxWidth, false);
+ };
+
+ contextPrototype.strokeText = function(text, x, y, maxWidth) {
+ this.drawText_(text, x, y, maxWidth, true);
+ };
+
+ contextPrototype.measureText = function(text) {
+ if (!this.textMeasureEl_) {
+ var s = ' ';
+ this.element_.insertAdjacentHTML('beforeEnd', s);
+ this.textMeasureEl_ = this.element_.lastChild;
+ }
+ var doc = this.element_.ownerDocument;
+ this.textMeasureEl_.innerHTML = '';
+ this.textMeasureEl_.style.font = this.font;
+ // Don't use innerHTML or innerText because they allow markup/whitespace.
+ this.textMeasureEl_.appendChild(doc.createTextNode(text));
+ return {width: this.textMeasureEl_.offsetWidth};
+ };
+
+ /******** STUBS ********/
+ contextPrototype.clip = function() {
+ // TODO: Implement
+ };
+
+ contextPrototype.arcTo = function() {
+ // TODO: Implement
+ };
+
+ contextPrototype.createPattern = function(image, repetition) {
+ return new CanvasPattern_(image, repetition);
+ };
+
+ // Gradient / Pattern Stubs
+ function CanvasGradient_(aType) {
+ this.type_ = aType;
+ this.x0_ = 0;
+ this.y0_ = 0;
+ this.r0_ = 0;
+ this.x1_ = 0;
+ this.y1_ = 0;
+ this.r1_ = 0;
+ this.colors_ = [];
+ }
+
+ CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
+ aColor = processStyle(aColor);
+ this.colors_.push({offset: aOffset,
+ color: aColor.color,
+ alpha: aColor.alpha});
+ };
+
+ function CanvasPattern_(image, repetition) {
+ assertImageIsValid(image);
+ switch (repetition) {
+ case 'repeat':
+ case null:
+ case '':
+ this.repetition_ = 'repeat';
+ break
+ case 'repeat-x':
+ case 'repeat-y':
+ case 'no-repeat':
+ this.repetition_ = repetition;
+ break;
+ default:
+ throwException('SYNTAX_ERR');
+ }
+
+ this.src_ = image.src;
+ this.width_ = image.width;
+ this.height_ = image.height;
+ }
+
+ function throwException(s) {
+ throw new DOMException_(s);
+ }
+
+ function assertImageIsValid(img) {
+ if (!img || img.nodeType != 1 || img.tagName != 'IMG') {
+ throwException('TYPE_MISMATCH_ERR');
+ }
+ if (img.readyState != 'complete') {
+ throwException('INVALID_STATE_ERR');
+ }
+ }
+
+ function DOMException_(s) {
+ this.code = this[s];
+ this.message = s +': DOM Exception ' + this.code;
+ }
+ var p = DOMException_.prototype = new Error;
+ p.INDEX_SIZE_ERR = 1;
+ p.DOMSTRING_SIZE_ERR = 2;
+ p.HIERARCHY_REQUEST_ERR = 3;
+ p.WRONG_DOCUMENT_ERR = 4;
+ p.INVALID_CHARACTER_ERR = 5;
+ p.NO_DATA_ALLOWED_ERR = 6;
+ p.NO_MODIFICATION_ALLOWED_ERR = 7;
+ p.NOT_FOUND_ERR = 8;
+ p.NOT_SUPPORTED_ERR = 9;
+ p.INUSE_ATTRIBUTE_ERR = 10;
+ p.INVALID_STATE_ERR = 11;
+ p.SYNTAX_ERR = 12;
+ p.INVALID_MODIFICATION_ERR = 13;
+ p.NAMESPACE_ERR = 14;
+ p.INVALID_ACCESS_ERR = 15;
+ p.VALIDATION_ERR = 16;
+ p.TYPE_MISMATCH_ERR = 17;
+
+ // set up externs
+ G_vmlCanvasManager = G_vmlCanvasManager_;
+ CanvasRenderingContext2D = CanvasRenderingContext2D_;
+ CanvasGradient = CanvasGradient_;
+ CanvasPattern = CanvasPattern_;
+ DOMException = DOMException_;
+})();
+
+} // if
diff --git a/vendor/flot/excanvas.min.js b/vendor/flot/excanvas.min.js
new file mode 100644
index 00000000..fcf876c7
--- /dev/null
+++ b/vendor/flot/excanvas.min.js
@@ -0,0 +1 @@
+if(!document.createElement("canvas").getContext){(function(){var ab=Math;var n=ab.round;var l=ab.sin;var A=ab.cos;var H=ab.abs;var N=ab.sqrt;var d=10;var f=d/2;var z=+navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];function y(){return this.context_||(this.context_=new D(this))}var t=Array.prototype.slice;function g(j,m,p){var i=t.call(arguments,2);return function(){return j.apply(m,i.concat(t.call(arguments)))}}function af(i){return String(i).replace(/&/g,"&").replace(/"/g,""")}function Y(m,j,i){if(!m.namespaces[j]){m.namespaces.add(j,i,"#default#VML")}}function R(j){Y(j,"g_vml_","urn:schemas-microsoft-com:vml");Y(j,"g_o_","urn:schemas-microsoft-com:office:office");if(!j.styleSheets.ex_canvas_){var i=j.createStyleSheet();i.owningElement.id="ex_canvas_";i.cssText="canvas{display:inline-block;overflow:hidden;text-align:left;width:300px;height:150px}"}}R(document);var e={init:function(i){var j=i||document;j.createElement("canvas");j.attachEvent("onreadystatechange",g(this.init_,this,j))},init_:function(p){var m=p.getElementsByTagName("canvas");for(var j=0;j1){m--}if(6*m<1){return j+(i-j)*6*m}else{if(2*m<1){return i}else{if(3*m<2){return j+(i-j)*(2/3-m)*6}else{return j}}}}var C={};function F(j){if(j in C){return C[j]}var ag,Z=1;j=String(j);if(j.charAt(0)=="#"){ag=j}else{if(/^rgb/.test(j)){var p=M(j);var ag="#",ah;for(var m=0;m<3;m++){if(p[m].indexOf("%")!=-1){ah=Math.floor(c(p[m])*255)}else{ah=+p[m]}ag+=k[r(ah,0,255)]}Z=+p[3]}else{if(/^hsl/.test(j)){var p=M(j);ag=I(p);Z=p[3]}else{ag=b[j]||j}}}return C[j]={color:ag,alpha:Z}}var o={style:"normal",variant:"normal",weight:"normal",size:10,family:"sans-serif"};var L={};function E(i){if(L[i]){return L[i]}var p=document.createElement("div");var m=p.style;try{m.font=i}catch(j){}return 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Z=this.currentPath_;this.beginPath();this.moveTo(m,j);this.lineTo(m+i,j);this.lineTo(m+i,j+p);this.lineTo(m,j+p);this.closePath();this.stroke();this.currentPath_=Z};q.fillRect=function(m,j,i,p){var Z=this.currentPath_;this.beginPath();this.moveTo(m,j);this.lineTo(m+i,j);this.lineTo(m+i,j+p);this.lineTo(m,j+p);this.closePath();this.fill();this.currentPath_=Z};q.createLinearGradient=function(j,p,i,m){var Z=new U("gradient");Z.x0_=j;Z.y0_=p;Z.x1_=i;Z.y1_=m;return Z};q.createRadialGradient=function(p,ag,m,j,Z,i){var ah=new U("gradientradial");ah.x0_=p;ah.y0_=ag;ah.r0_=m;ah.x1_=j;ah.y1_=Z;ah.r1_=i;return ah};q.drawImage=function(aq,m){var aj,ah,al,ay,ao,am,at,aA;var ak=aq.runtimeStyle.width;var ap=aq.runtimeStyle.height;aq.runtimeStyle.width="auto";aq.runtimeStyle.height="auto";var ai=aq.width;var 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i=[[m,0,0],[0,j,0],[0,0,1]];aa(this,J(i,this.m_),true)};q.transform=function(Z,p,ah,ag,j,i){var m=[[Z,p,0],[ah,ag,0],[j,i,1]];aa(this,J(m,this.m_),true)};q.setTransform=function(ag,Z,ai,ah,p,j){var i=[[ag,Z,0],[ai,ah,0],[p,j,1]];aa(this,i,true)};q.drawText_=function(am,ak,aj,ap,ai){var ao=this.m_,at=1000,j=0,ar=at,ah={x:0,y:0},ag=[];var i=u(E(this.font),this.element_);var p=ac(i);var au=this.element_.currentStyle;var Z=this.textAlign.toLowerCase();switch(Z){case"left":case"center":case"right":break;case"end":Z=au.direction=="ltr"?"right":"left";break;case"start":Z=au.direction=="rtl"?"right":"left";break;default:Z="left"}switch(this.textBaseline){case"hanging":case"top":ah.y=i.size/1.75;break;case"middle":break;default:case null:case"alphabetic":case"ideographic":case"bottom":ah.y=-i.size/2.25;break}switch(Z){case"right":j=at;ar=0.05;break;case"center":j=ar=at/2;break}var aq=V(this,ak+ah.x,aj+ah.y);ag.push('');if(ai){w(this,ag)}else{G(this,ag,{x:-j,y:0},{x:ar,y:i.size})}var an=ao[0][0].toFixed(3)+","+ao[1][0].toFixed(3)+","+ao[0][1].toFixed(3)+","+ao[1][1].toFixed(3)+",0,0";var al=n(aq.x/d)+","+n(aq.y/d);ag.push(' ',' ',' ');this.element_.insertAdjacentHTML("beforeEnd",ag.join(""))};q.fillText=function(m,i,p,j){this.drawText_(m,i,p,j,false)};q.strokeText=function(m,i,p,j){this.drawText_(m,i,p,j,true)};q.measureText=function(m){if(!this.textMeasureEl_){var i=' ';this.element_.insertAdjacentHTML("beforeEnd",i);this.textMeasureEl_=this.element_.lastChild}var j=this.element_.ownerDocument;this.textMeasureEl_.innerHTML="";this.textMeasureEl_.style.font=this.font;this.textMeasureEl_.appendChild(j.createTextNode(m));return{width:this.textMeasureEl_.offsetWidth}};q.clip=function(){};q.arcTo=function(){};q.createPattern=function(j,i){return new T(j,i)};function U(i){this.type_=i;this.x0_=0;this.y0_=0;this.r0_=0;this.x1_=0;this.y1_=0;this.r1_=0;this.colors_=[]}U.prototype.addColorStop=function(j,i){i=F(i);this.colors_.push({offset:j,color:i.color,alpha:i.alpha})};function T(j,i){Q(j);switch(i){case"repeat":case null:case"":this.repetition_="repeat";break;case"repeat-x":case"repeat-y":case"no-repeat":this.repetition_=i;break;default:O("SYNTAX_ERR")}this.src_=j.src;this.width_=j.width;this.height_=j.height}function O(i){throw new P(i)}function Q(i){if(!i||i.nodeType!=1||i.tagName!="IMG"){O("TYPE_MISMATCH_ERR")}if(i.readyState!="complete"){O("INVALID_STATE_ERR")}}function P(i){this.code=this[i];this.message=i+": DOM Exception "+this.code}var X=P.prototype=new Error;X.INDEX_SIZE_ERR=1;X.DOMSTRING_SIZE_ERR=2;X.HIERARCHY_REQUEST_ERR=3;X.WRONG_DOCUMENT_ERR=4;X.INVALID_CHARACTER_ERR=5;X.NO_DATA_ALLOWED_ERR=6;X.NO_MODIFICATION_ALLOWED_ERR=7;X.NOT_FOUND_ERR=8;X.NOT_SUPPORTED_ERR=9;X.INUSE_ATTRIBUTE_ERR=10;X.INVALID_STATE_ERR=11;X.SYNTAX_ERR=12;X.INVALID_MODIFICATION_ERR=13;X.NAMESPACE_ERR=14;X.INVALID_ACCESS_ERR=15;X.VALIDATION_ERR=16;X.TYPE_MISMATCH_ERR=17;G_vmlCanvasManager=e;CanvasRenderingContext2D=D;CanvasGradient=U;CanvasPattern=T;DOMException=P})()};
\ No newline at end of file
diff --git a/vendor/flot/jquery.flot.js b/vendor/flot/jquery.flot.js
new file mode 100644
index 00000000..8cfa6113
--- /dev/null
+++ b/vendor/flot/jquery.flot.js
@@ -0,0 +1,2664 @@
+/*! Javascript plotting library for jQuery, version 0.8 alpha.
+ *
+ * Released under the MIT license by IOLA, December 2007.
+ *
+ */
+
+// first an inline dependency, jquery.colorhelpers.js, we inline it here
+// for convenience
+
+/* Plugin for jQuery for working with colors.
+ *
+ * Version 1.1.
+ *
+ * Inspiration from jQuery color animation plugin by John Resig.
+ *
+ * Released under the MIT license by Ole Laursen, October 2009.
+ *
+ * Examples:
+ *
+ * $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
+ * var c = $.color.extract($("#mydiv"), 'background-color');
+ * console.log(c.r, c.g, c.b, c.a);
+ * $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
+ *
+ * Note that .scale() and .add() return the same modified object
+ * instead of making a new one.
+ *
+ * V. 1.1: Fix error handling so e.g. parsing an empty string does
+ * produce a color rather than just crashing.
+ */
+(function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return KI?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
+
+// the actual Flot code
+(function($) {
+ function Plot(placeholder, data_, options_, plugins) {
+ // data is on the form:
+ // [ series1, series2 ... ]
+ // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
+ // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
+
+ var series = [],
+ options = {
+ // the color theme used for graphs
+ colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
+ legend: {
+ show: true,
+ noColumns: 1, // number of colums in legend table
+ labelFormatter: null, // fn: string -> string
+ labelBoxBorderColor: "#ccc", // border color for the little label boxes
+ container: null, // container (as jQuery object) to put legend in, null means default on top of graph
+ position: "ne", // position of default legend container within plot
+ margin: 5, // distance from grid edge to default legend container within plot
+ backgroundColor: null, // null means auto-detect
+ backgroundOpacity: 0.85, // set to 0 to avoid background
+ sorted: null // default to no legend sorting
+ },
+ xaxis: {
+ show: null, // null = auto-detect, true = always, false = never
+ position: "bottom", // or "top"
+ mode: null, // null or "time"
+ timezone: null, // "browser" for local to the client or timezone for timezone-js
+ font: null, // null (derived from CSS in placeholder) or object like { size: 11, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
+ color: null, // base color, labels, ticks
+ tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
+ transform: null, // null or f: number -> number to transform axis
+ inverseTransform: null, // if transform is set, this should be the inverse function
+ min: null, // min. value to show, null means set automatically
+ max: null, // max. value to show, null means set automatically
+ autoscaleMargin: null, // margin in % to add if auto-setting min/max
+ ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
+ tickFormatter: null, // fn: number -> string
+ labelWidth: null, // size of tick labels in pixels
+ labelHeight: null,
+ reserveSpace: null, // whether to reserve space even if axis isn't shown
+ tickLength: null, // size in pixels of ticks, or "full" for whole line
+ alignTicksWithAxis: null, // axis number or null for no sync
+
+ // mode specific options
+ tickDecimals: null, // no. of decimals, null means auto
+ tickSize: null, // number or [number, "unit"]
+ minTickSize: null, // number or [number, "unit"]
+ monthNames: null, // list of names of months
+ timeformat: null, // format string to use
+ twelveHourClock: false // 12 or 24 time in time mode
+ },
+ yaxis: {
+ autoscaleMargin: 0.02,
+ position: "left" // or "right"
+ },
+ xaxes: [],
+ yaxes: [],
+ series: {
+ points: {
+ show: false,
+ radius: 3,
+ lineWidth: 2, // in pixels
+ fill: true,
+ fillColor: "#ffffff",
+ symbol: "circle" // or callback
+ },
+ lines: {
+ // we don't put in show: false so we can see
+ // whether lines were actively disabled
+ lineWidth: 2, // in pixels
+ fill: false,
+ fillColor: null,
+ steps: false
+ },
+ bars: {
+ show: false,
+ lineWidth: 2, // in pixels
+ barWidth: 1, // in units of the x axis
+ fill: true,
+ fillColor: null,
+ align: "left", // "left", "right", or "center"
+ horizontal: false
+ },
+ shadowSize: 3,
+ highlightColor: null
+ },
+ grid: {
+ show: true,
+ aboveData: false,
+ color: "#545454", // primary color used for outline and labels
+ backgroundColor: null, // null for transparent, else color
+ borderColor: null, // set if different from the grid color
+ tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
+ margin: 0, // distance from the canvas edge to the grid
+ labelMargin: 5, // in pixels
+ axisMargin: 8, // in pixels
+ borderWidth: 2, // in pixels
+ minBorderMargin: null, // in pixels, null means taken from points radius
+ markings: null, // array of ranges or fn: axes -> array of ranges
+ markingsColor: "#f4f4f4",
+ markingsLineWidth: 2,
+ // interactive stuff
+ clickable: false,
+ hoverable: false,
+ autoHighlight: true, // highlight in case mouse is near
+ mouseActiveRadius: 10 // how far the mouse can be away to activate an item
+ },
+ interaction: {
+ redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
+ },
+ hooks: {}
+ },
+ canvas = null, // the canvas for the plot itself
+ overlay = null, // canvas for interactive stuff on top of plot
+ eventHolder = null, // jQuery object that events should be bound to
+ ctx = null, octx = null,
+ xaxes = [], yaxes = [],
+ plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
+ canvasWidth = 0, canvasHeight = 0,
+ plotWidth = 0, plotHeight = 0,
+ hooks = {
+ processOptions: [],
+ processRawData: [],
+ processDatapoints: [],
+ processOffset: [],
+ drawBackground: [],
+ drawSeries: [],
+ draw: [],
+ bindEvents: [],
+ drawOverlay: [],
+ shutdown: []
+ },
+ plot = this;
+
+ // public functions
+ plot.setData = setData;
+ plot.setupGrid = setupGrid;
+ plot.draw = draw;
+ plot.getPlaceholder = function() { return placeholder; };
+ plot.getCanvas = function() { return canvas; };
+ plot.getPlotOffset = function() { return plotOffset; };
+ plot.width = function () { return plotWidth; };
+ plot.height = function () { return plotHeight; };
+ plot.offset = function () {
+ var o = eventHolder.offset();
+ o.left += plotOffset.left;
+ o.top += plotOffset.top;
+ return o;
+ };
+ plot.getData = function () { return series; };
+ plot.getAxes = function () {
+ var res = {}, i;
+ $.each(xaxes.concat(yaxes), function (_, axis) {
+ if (axis)
+ res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
+ });
+ return res;
+ };
+ plot.getXAxes = function () { return xaxes; };
+ plot.getYAxes = function () { return yaxes; };
+ plot.c2p = canvasToAxisCoords;
+ plot.p2c = axisToCanvasCoords;
+ plot.getOptions = function () { return options; };
+ plot.highlight = highlight;
+ plot.unhighlight = unhighlight;
+ plot.triggerRedrawOverlay = triggerRedrawOverlay;
+ plot.pointOffset = function(point) {
+ return {
+ left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
+ top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
+ };
+ };
+ plot.shutdown = shutdown;
+ plot.resize = function () {
+ getCanvasDimensions();
+ resizeCanvas(canvas);
+ resizeCanvas(overlay);
+ };
+
+ // public attributes
+ plot.hooks = hooks;
+
+ // initialize
+ initPlugins(plot);
+ parseOptions(options_);
+ setupCanvases();
+ setData(data_);
+ setupGrid();
+ draw();
+ bindEvents();
+
+
+ function executeHooks(hook, args) {
+ args = [plot].concat(args);
+ for (var i = 0; i < hook.length; ++i)
+ hook[i].apply(this, args);
+ }
+
+ function initPlugins() {
+ for (var i = 0; i < plugins.length; ++i) {
+ var p = plugins[i];
+ p.init(plot);
+ if (p.options)
+ $.extend(true, options, p.options);
+ }
+ }
+
+ function parseOptions(opts) {
+ var i;
+
+ $.extend(true, options, opts);
+
+ if (options.xaxis.color == null)
+ options.xaxis.color = options.grid.color;
+ if (options.yaxis.color == null)
+ options.yaxis.color = options.grid.color;
+
+ if (options.xaxis.tickColor == null) // backwards-compatibility
+ options.xaxis.tickColor = options.grid.tickColor;
+ if (options.yaxis.tickColor == null) // backwards-compatibility
+ options.yaxis.tickColor = options.grid.tickColor;
+
+ if (options.grid.borderColor == null)
+ options.grid.borderColor = options.grid.color;
+ if (options.grid.tickColor == null)
+ options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
+
+ // fill in defaults in axes, copy at least always the
+ // first as the rest of the code assumes it'll be there
+ for (i = 0; i < Math.max(1, options.xaxes.length); ++i)
+ options.xaxes[i] = $.extend(true, {}, options.xaxis, options.xaxes[i]);
+ for (i = 0; i < Math.max(1, options.yaxes.length); ++i)
+ options.yaxes[i] = $.extend(true, {}, options.yaxis, options.yaxes[i]);
+
+ // backwards compatibility, to be removed in future
+ if (options.xaxis.noTicks && options.xaxis.ticks == null)
+ options.xaxis.ticks = options.xaxis.noTicks;
+ if (options.yaxis.noTicks && options.yaxis.ticks == null)
+ options.yaxis.ticks = options.yaxis.noTicks;
+ if (options.x2axis) {
+ options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
+ options.xaxes[1].position = "top";
+ }
+ if (options.y2axis) {
+ options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
+ options.yaxes[1].position = "right";
+ }
+ if (options.grid.coloredAreas)
+ options.grid.markings = options.grid.coloredAreas;
+ if (options.grid.coloredAreasColor)
+ options.grid.markingsColor = options.grid.coloredAreasColor;
+ if (options.lines)
+ $.extend(true, options.series.lines, options.lines);
+ if (options.points)
+ $.extend(true, options.series.points, options.points);
+ if (options.bars)
+ $.extend(true, options.series.bars, options.bars);
+ if (options.shadowSize != null)
+ options.series.shadowSize = options.shadowSize;
+ if (options.highlightColor != null)
+ options.series.highlightColor = options.highlightColor;
+
+ // save options on axes for future reference
+ for (i = 0; i < options.xaxes.length; ++i)
+ getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
+ for (i = 0; i < options.yaxes.length; ++i)
+ getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
+
+ // add hooks from options
+ for (var n in hooks)
+ if (options.hooks[n] && options.hooks[n].length)
+ hooks[n] = hooks[n].concat(options.hooks[n]);
+
+ executeHooks(hooks.processOptions, [options]);
+ }
+
+ function setData(d) {
+ series = parseData(d);
+ fillInSeriesOptions();
+ processData();
+ }
+
+ function parseData(d) {
+ var res = [];
+ for (var i = 0; i < d.length; ++i) {
+ var s = $.extend(true, {}, options.series);
+
+ if (d[i].data != null) {
+ s.data = d[i].data; // move the data instead of deep-copy
+ delete d[i].data;
+
+ $.extend(true, s, d[i]);
+
+ d[i].data = s.data;
+ }
+ else
+ s.data = d[i];
+ res.push(s);
+ }
+
+ return res;
+ }
+
+ function axisNumber(obj, coord) {
+ var a = obj[coord + "axis"];
+ if (typeof a == "object") // if we got a real axis, extract number
+ a = a.n;
+ if (typeof a != "number")
+ a = 1; // default to first axis
+ return a;
+ }
+
+ function allAxes() {
+ // return flat array without annoying null entries
+ return $.grep(xaxes.concat(yaxes), function (a) { return a; });
+ }
+
+ function canvasToAxisCoords(pos) {
+ // return an object with x/y corresponding to all used axes
+ var res = {}, i, axis;
+ for (i = 0; i < xaxes.length; ++i) {
+ axis = xaxes[i];
+ if (axis && axis.used)
+ res["x" + axis.n] = axis.c2p(pos.left);
+ }
+
+ for (i = 0; i < yaxes.length; ++i) {
+ axis = yaxes[i];
+ if (axis && axis.used)
+ res["y" + axis.n] = axis.c2p(pos.top);
+ }
+
+ if (res.x1 !== undefined)
+ res.x = res.x1;
+ if (res.y1 !== undefined)
+ res.y = res.y1;
+
+ return res;
+ }
+
+ function axisToCanvasCoords(pos) {
+ // get canvas coords from the first pair of x/y found in pos
+ var res = {}, i, axis, key;
+
+ for (i = 0; i < xaxes.length; ++i) {
+ axis = xaxes[i];
+ if (axis && axis.used) {
+ key = "x" + axis.n;
+ if (pos[key] == null && axis.n == 1)
+ key = "x";
+
+ if (pos[key] != null) {
+ res.left = axis.p2c(pos[key]);
+ break;
+ }
+ }
+ }
+
+ for (i = 0; i < yaxes.length; ++i) {
+ axis = yaxes[i];
+ if (axis && axis.used) {
+ key = "y" + axis.n;
+ if (pos[key] == null && axis.n == 1)
+ key = "y";
+
+ if (pos[key] != null) {
+ res.top = axis.p2c(pos[key]);
+ break;
+ }
+ }
+ }
+
+ return res;
+ }
+
+ function getOrCreateAxis(axes, number) {
+ if (!axes[number - 1])
+ axes[number - 1] = {
+ n: number, // save the number for future reference
+ direction: axes == xaxes ? "x" : "y",
+ options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
+ };
+
+ return axes[number - 1];
+ }
+
+ function fillInSeriesOptions() {
+
+ var neededColors = series.length, maxIndex = 0, i;
+
+ // Subtract the number of series that already have fixed
+ // colors from the number we need to generate.
+
+ for (i = 0; i < series.length; ++i) {
+ var sc = series[i].color;
+ if (sc != null) {
+ neededColors--;
+ if (typeof sc == "number" && sc > maxIndex) {
+ maxIndex = sc;
+ }
+ }
+ }
+
+ // If any of the user colors are numeric indexes, then we
+ // need to generate at least as many as the highest index.
+
+ if (maxIndex > neededColors) {
+ neededColors = maxIndex + 1;
+ }
+
+ // Generate the needed colors, based on the option colors
+
+ var c, colors = [], colorPool = options.colors,
+ colorPoolSize = colorPool.length, variation = 0;
+
+ for (i = 0; i < neededColors; i++) {
+
+ c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
+
+ // Each time we exhaust the colors in the pool we adjust
+ // a scaling factor used to produce more variations on
+ // those colors. The factor alternates negative/positive
+ // to produce lighter/darker colors.
+
+ // Reset the variation after every few cycles, or else
+ // it will end up producing only white or black colors.
+
+ if (i % colorPoolSize == 0 && i) {
+ if (variation >= 0) {
+ if (variation < 0.5) {
+ variation = -variation - 0.2;
+ } else variation = 0;
+ } else variation = -variation;
+ }
+
+ colors[i] = c.scale('rgb', 1 + variation);
+ }
+
+ // Finalize the series options, filling in their colors
+
+ var colori = 0, s;
+ for (i = 0; i < series.length; ++i) {
+ s = series[i];
+
+ // assign colors
+ if (s.color == null) {
+ s.color = colors[colori].toString();
+ ++colori;
+ }
+ else if (typeof s.color == "number")
+ s.color = colors[s.color].toString();
+
+ // turn on lines automatically in case nothing is set
+ if (s.lines.show == null) {
+ var v, show = true;
+ for (v in s)
+ if (s[v] && s[v].show) {
+ show = false;
+ break;
+ }
+ if (show)
+ s.lines.show = true;
+ }
+
+ // setup axes
+ s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
+ s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
+ }
+ }
+
+ function processData() {
+ var topSentry = Number.POSITIVE_INFINITY,
+ bottomSentry = Number.NEGATIVE_INFINITY,
+ fakeInfinity = Number.MAX_VALUE,
+ i, j, k, m, length,
+ s, points, ps, x, y, axis, val, f, p,
+ data, format;
+
+ function updateAxis(axis, min, max) {
+ if (min < axis.datamin && min != -fakeInfinity)
+ axis.datamin = min;
+ if (max > axis.datamax && max != fakeInfinity)
+ axis.datamax = max;
+ }
+
+ $.each(allAxes(), function (_, axis) {
+ // init axis
+ axis.datamin = topSentry;
+ axis.datamax = bottomSentry;
+ axis.used = false;
+ });
+
+ for (i = 0; i < series.length; ++i) {
+ s = series[i];
+ s.datapoints = { points: [] };
+
+ executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
+ }
+
+ // first pass: clean and copy data
+ for (i = 0; i < series.length; ++i) {
+ s = series[i];
+
+ data = s.data;
+ format = s.datapoints.format;
+
+ if (!format) {
+ format = [];
+ // find out how to copy
+ format.push({ x: true, number: true, required: true });
+ format.push({ y: true, number: true, required: true });
+
+ if (s.bars.show || (s.lines.show && s.lines.fill)) {
+ format.push({ y: true, number: true, required: false, defaultValue: 0 });
+ if (s.bars.horizontal) {
+ delete format[format.length - 1].y;
+ format[format.length - 1].x = true;
+ }
+ }
+
+ s.datapoints.format = format;
+ }
+
+ if (s.datapoints.pointsize != null)
+ continue; // already filled in
+
+ s.datapoints.pointsize = format.length;
+
+ ps = s.datapoints.pointsize;
+ points = s.datapoints.points;
+
+ var insertSteps = s.lines.show && s.lines.steps;
+ s.xaxis.used = s.yaxis.used = true;
+
+ for (j = k = 0; j < data.length; ++j, k += ps) {
+ p = data[j];
+
+ var nullify = p == null;
+ if (!nullify) {
+ for (m = 0; m < ps; ++m) {
+ val = p[m];
+ f = format[m];
+
+ if (f) {
+ if (f.number && val != null) {
+ val = +val; // convert to number
+ if (isNaN(val))
+ val = null;
+ else if (val == Infinity)
+ val = fakeInfinity;
+ else if (val == -Infinity)
+ val = -fakeInfinity;
+ }
+
+ if (val == null) {
+ if (f.required)
+ nullify = true;
+
+ if (f.defaultValue != null)
+ val = f.defaultValue;
+ }
+ }
+
+ points[k + m] = val;
+ }
+ }
+
+ if (nullify) {
+ for (m = 0; m < ps; ++m) {
+ val = points[k + m];
+ if (val != null) {
+ f = format[m];
+ // extract min/max info
+ if (f.x)
+ updateAxis(s.xaxis, val, val);
+ if (f.y)
+ updateAxis(s.yaxis, val, val);
+ }
+ points[k + m] = null;
+ }
+ }
+ else {
+ // a little bit of line specific stuff that
+ // perhaps shouldn't be here, but lacking
+ // better means...
+ if (insertSteps && k > 0
+ && points[k - ps] != null
+ && points[k - ps] != points[k]
+ && points[k - ps + 1] != points[k + 1]) {
+ // copy the point to make room for a middle point
+ for (m = 0; m < ps; ++m)
+ points[k + ps + m] = points[k + m];
+
+ // middle point has same y
+ points[k + 1] = points[k - ps + 1];
+
+ // we've added a point, better reflect that
+ k += ps;
+ }
+ }
+ }
+ }
+
+ // give the hooks a chance to run
+ for (i = 0; i < series.length; ++i) {
+ s = series[i];
+
+ executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
+ }
+
+ // second pass: find datamax/datamin for auto-scaling
+ for (i = 0; i < series.length; ++i) {
+ s = series[i];
+ points = s.datapoints.points,
+ ps = s.datapoints.pointsize;
+ format = s.datapoints.format;
+
+ var xmin = topSentry, ymin = topSentry,
+ xmax = bottomSentry, ymax = bottomSentry;
+
+ for (j = 0; j < points.length; j += ps) {
+ if (points[j] == null)
+ continue;
+
+ for (m = 0; m < ps; ++m) {
+ val = points[j + m];
+ f = format[m];
+ if (!f || val == fakeInfinity || val == -fakeInfinity)
+ continue;
+
+ if (f.x) {
+ if (val < xmin)
+ xmin = val;
+ if (val > xmax)
+ xmax = val;
+ }
+ if (f.y) {
+ if (val < ymin)
+ ymin = val;
+ if (val > ymax)
+ ymax = val;
+ }
+ }
+ }
+
+ if (s.bars.show) {
+ // make sure we got room for the bar on the dancing floor
+ var delta;
+
+ switch (s.bars.align) {
+ case "left":
+ delta = 0;
+ break;
+ case "right":
+ delta = -s.bars.barWidth;
+ break;
+ case "center":
+ delta = -s.bars.barWidth / 2;
+ break;
+ default:
+ throw new Error("Invalid bar alignment: " + s.bars.align);
+ }
+
+ if (s.bars.horizontal) {
+ ymin += delta;
+ ymax += delta + s.bars.barWidth;
+ }
+ else {
+ xmin += delta;
+ xmax += delta + s.bars.barWidth;
+ }
+ }
+
+ updateAxis(s.xaxis, xmin, xmax);
+ updateAxis(s.yaxis, ymin, ymax);
+ }
+
+ $.each(allAxes(), function (_, axis) {
+ if (axis.datamin == topSentry)
+ axis.datamin = null;
+ if (axis.datamax == bottomSentry)
+ axis.datamax = null;
+ });
+ }
+
+ //////////////////////////////////////////////////////////////////////////////////
+ // Returns the display's ratio between physical and device-independent pixels.
+ //
+ // This is the ratio between the width that the browser advertises and the number
+ // of pixels actually available in that space. The iPhone 4, for example, has a
+ // device-independent width of 320px, but its screen is actually 640px wide. It
+ // therefore has a pixel ratio of 2, while most normal devices have a ratio of 1.
+
+ function getPixelRatio(cctx) {
+ var devicePixelRatio = window.devicePixelRatio || 1;
+ var backingStoreRatio =
+ cctx.webkitBackingStorePixelRatio ||
+ cctx.mozBackingStorePixelRatio ||
+ cctx.msBackingStorePixelRatio ||
+ cctx.oBackingStorePixelRatio ||
+ cctx.backingStorePixelRatio || 1;
+
+ return devicePixelRatio / backingStoreRatio;
+ }
+
+ function makeCanvas(skipPositioning, cls) {
+
+ var c = document.createElement('canvas');
+ c.className = cls;
+
+ if (!skipPositioning)
+ $(c).css({ position: 'absolute', left: 0, top: 0 });
+
+ $(c).appendTo(placeholder);
+
+ // If HTML5 Canvas isn't available, fall back to Excanvas
+
+ if (!c.getContext) {
+ if (window.G_vmlCanvasManager) {
+ c = window.G_vmlCanvasManager.initElement(c);
+ } else {
+ throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
+ }
+ }
+
+ var cctx = c.getContext("2d");
+
+ // Increase the canvas density based on the display's pixel ratio; basically
+ // giving the canvas more pixels without increasing the size of its element,
+ // to take advantage of the fact that retina displays have that many more
+ // pixels than they actually use for page & element widths.
+
+ var pixelRatio = getPixelRatio(cctx);
+
+ c.width = canvasWidth * pixelRatio;
+ c.height = canvasHeight * pixelRatio;
+ c.style.width = canvasWidth + "px";
+ c.style.height = canvasHeight + "px";
+
+ // Save the context so we can reset in case we get replotted
+
+ cctx.save();
+
+ // Scale the coordinate space to match the display density; so even though we
+ // may have twice as many pixels, we still want lines and other drawing to
+ // appear at the same size; the extra pixels will just make them crisper.
+
+ cctx.scale(pixelRatio, pixelRatio);
+
+ return c;
+ }
+
+ function getCanvasDimensions() {
+ canvasWidth = placeholder.width();
+ canvasHeight = placeholder.height();
+
+ if (canvasWidth <= 0 || canvasHeight <= 0)
+ throw new Error("Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight);
+ }
+
+ function resizeCanvas(c) {
+
+ var cctx = c.getContext("2d");
+
+ // Handle pixel ratios > 1 for retina displays, as explained in makeCanvas
+
+ var pixelRatio = getPixelRatio(cctx);
+
+ // Resizing should reset the state (excanvas seems to be buggy though)
+
+ if (c.style.width != canvasWidth) {
+ c.width = canvasWidth * pixelRatio;
+ c.style.width = canvasWidth + "px";
+ }
+
+ if (c.style.height != canvasHeight) {
+ c.height = canvasHeight * pixelRatio;
+ c.style.height = canvasHeight + "px";
+ }
+
+ // so try to get back to the initial state (even if it's
+ // gone now, this should be safe according to the spec)
+ cctx.restore();
+
+ // and save again
+ cctx.save();
+
+ // Apply scaling for retina displays, as explained in makeCanvas
+
+ cctx.scale(pixelRatio, pixelRatio);
+ }
+
+ function setupCanvases() {
+ var reused,
+ existingCanvas = placeholder.children("canvas.flot-base"),
+ existingOverlay = placeholder.children("canvas.flot-overlay");
+
+ if (existingCanvas.length == 0 || existingOverlay == 0) {
+ // init everything
+
+ placeholder.html(""); // make sure placeholder is clear
+
+ placeholder.css({ padding: 0 }); // padding messes up the positioning
+
+ if (placeholder.css("position") == 'static')
+ placeholder.css("position", "relative"); // for positioning labels and overlay
+
+ getCanvasDimensions();
+
+ canvas = makeCanvas(true, "flot-base");
+ overlay = makeCanvas(false, "flot-overlay"); // overlay canvas for interactive features
+
+ reused = false;
+ }
+ else {
+ // reuse existing elements
+
+ canvas = existingCanvas.get(0);
+ overlay = existingOverlay.get(0);
+
+ reused = true;
+ }
+
+ ctx = canvas.getContext("2d");
+ octx = overlay.getContext("2d");
+
+ // define which element we're listening for events on
+ eventHolder = $(overlay);
+
+ if (reused) {
+ // run shutdown in the old plot object
+ placeholder.data("plot").shutdown();
+
+ // reset reused canvases
+ plot.resize();
+
+ // make sure overlay pixels are cleared (canvas is cleared when we redraw)
+ octx.clearRect(0, 0, canvasWidth, canvasHeight);
+
+ // then whack any remaining obvious garbage left
+ eventHolder.unbind();
+ placeholder.children().not([canvas, overlay]).remove();
+ }
+
+ // save in case we get replotted
+ placeholder.data("plot", plot);
+ }
+
+ function bindEvents() {
+ // bind events
+ if (options.grid.hoverable) {
+ eventHolder.mousemove(onMouseMove);
+ eventHolder.mouseleave(onMouseLeave);
+ }
+
+ if (options.grid.clickable)
+ eventHolder.click(onClick);
+
+ executeHooks(hooks.bindEvents, [eventHolder]);
+ }
+
+ function shutdown() {
+ if (redrawTimeout)
+ clearTimeout(redrawTimeout);
+
+ eventHolder.unbind("mousemove", onMouseMove);
+ eventHolder.unbind("mouseleave", onMouseLeave);
+ eventHolder.unbind("click", onClick);
+
+ executeHooks(hooks.shutdown, [eventHolder]);
+ }
+
+ function setTransformationHelpers(axis) {
+ // set helper functions on the axis, assumes plot area
+ // has been computed already
+
+ function identity(x) { return x; }
+
+ var s, m, t = axis.options.transform || identity,
+ it = axis.options.inverseTransform;
+
+ // precompute how much the axis is scaling a point
+ // in canvas space
+ if (axis.direction == "x") {
+ s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
+ m = Math.min(t(axis.max), t(axis.min));
+ }
+ else {
+ s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
+ s = -s;
+ m = Math.max(t(axis.max), t(axis.min));
+ }
+
+ // data point to canvas coordinate
+ if (t == identity) // slight optimization
+ axis.p2c = function (p) { return (p - m) * s; };
+ else
+ axis.p2c = function (p) { return (t(p) - m) * s; };
+ // canvas coordinate to data point
+ if (!it)
+ axis.c2p = function (c) { return m + c / s; };
+ else
+ axis.c2p = function (c) { return it(m + c / s); };
+ }
+
+ function measureTickLabels(axis) {
+ var opts = axis.options, ticks = axis.ticks || [],
+ axisw = opts.labelWidth || 0, axish = opts.labelHeight || 0,
+ f = axis.font;
+
+ ctx.save();
+ ctx.font = f.style + " " + f.variant + " " + f.weight + " " + f.size + "px '" + f.family + "'";
+
+ for (var i = 0; i < ticks.length; ++i) {
+ var t = ticks[i];
+
+ t.lines = [];
+ t.width = t.height = 0;
+
+ if (!t.label)
+ continue;
+
+ // accept various kinds of newlines, including HTML ones
+ // (you can actually split directly on regexps in Javascript,
+ // but IE is unfortunately broken)
+ var lines = (t.label + "").replace(/ |\r\n|\r/g, "\n").split("\n");
+ for (var j = 0; j < lines.length; ++j) {
+ var line = { text: lines[j] },
+ m = ctx.measureText(line.text);
+
+ line.width = m.width;
+ // m.height might not be defined, not in the
+ // standard yet
+ line.height = m.height != null ? m.height : f.size;
+
+ // add a bit of margin since font rendering is
+ // not pixel perfect and cut off letters look
+ // bad, this also doubles as spacing between
+ // lines
+ line.height += Math.round(f.size * 0.15);
+
+ t.width = Math.max(line.width, t.width);
+ t.height += line.height;
+
+ t.lines.push(line);
+ }
+
+ if (opts.labelWidth == null)
+ axisw = Math.max(axisw, t.width);
+ if (opts.labelHeight == null)
+ axish = Math.max(axish, t.height);
+ }
+ ctx.restore();
+
+ axis.labelWidth = Math.ceil(axisw);
+ axis.labelHeight = Math.ceil(axish);
+ }
+
+ function allocateAxisBoxFirstPhase(axis) {
+ // find the bounding box of the axis by looking at label
+ // widths/heights and ticks, make room by diminishing the
+ // plotOffset; this first phase only looks at one
+ // dimension per axis, the other dimension depends on the
+ // other axes so will have to wait
+
+ var lw = axis.labelWidth,
+ lh = axis.labelHeight,
+ pos = axis.options.position,
+ tickLength = axis.options.tickLength,
+ axisMargin = options.grid.axisMargin,
+ padding = options.grid.labelMargin,
+ all = axis.direction == "x" ? xaxes : yaxes,
+ index, innermost;
+
+ // determine axis margin
+ var samePosition = $.grep(all, function (a) {
+ return a && a.options.position == pos && a.reserveSpace;
+ });
+ if ($.inArray(axis, samePosition) == samePosition.length - 1)
+ axisMargin = 0; // outermost
+
+ // determine tick length - if we're innermost, we can use "full"
+ if (tickLength == null) {
+ var sameDirection = $.grep(all, function (a) {
+ return a && a.reserveSpace;
+ });
+
+ innermost = $.inArray(axis, sameDirection) == 0;
+ if (innermost)
+ tickLength = "full";
+ else
+ tickLength = 5;
+ }
+
+ if (!isNaN(+tickLength))
+ padding += +tickLength;
+
+ // compute box
+ if (axis.direction == "x") {
+ lh += padding;
+
+ if (pos == "bottom") {
+ plotOffset.bottom += lh + axisMargin;
+ axis.box = { top: canvasHeight - plotOffset.bottom, height: lh };
+ }
+ else {
+ axis.box = { top: plotOffset.top + axisMargin, height: lh };
+ plotOffset.top += lh + axisMargin;
+ }
+ }
+ else {
+ lw += padding;
+
+ if (pos == "left") {
+ axis.box = { left: plotOffset.left + axisMargin, width: lw };
+ plotOffset.left += lw + axisMargin;
+ }
+ else {
+ plotOffset.right += lw + axisMargin;
+ axis.box = { left: canvasWidth - plotOffset.right, width: lw };
+ }
+ }
+
+ // save for future reference
+ axis.position = pos;
+ axis.tickLength = tickLength;
+ axis.box.padding = padding;
+ axis.innermost = innermost;
+ }
+
+ function allocateAxisBoxSecondPhase(axis) {
+ // now that all axis boxes have been placed in one
+ // dimension, we can set the remaining dimension coordinates
+ if (axis.direction == "x") {
+ axis.box.left = plotOffset.left - axis.labelWidth / 2;
+ axis.box.width = canvasWidth - plotOffset.left - plotOffset.right + axis.labelWidth;
+ }
+ else {
+ axis.box.top = plotOffset.top - axis.labelHeight / 2;
+ axis.box.height = canvasHeight - plotOffset.bottom - plotOffset.top + axis.labelHeight;
+ }
+ }
+
+ function adjustLayoutForThingsStickingOut() {
+ // possibly adjust plot offset to ensure everything stays
+ // inside the canvas and isn't clipped off
+
+ var minMargin = options.grid.minBorderMargin,
+ margins = { x: 0, y: 0 }, i, axis;
+
+ // check stuff from the plot (FIXME: this should just read
+ // a value from the series, otherwise it's impossible to
+ // customize)
+ if (minMargin == null) {
+ minMargin = 0;
+ for (i = 0; i < series.length; ++i)
+ minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
+ }
+
+ margins.x = margins.y = Math.ceil(minMargin);
+
+ // check axis labels, note we don't check the actual
+ // labels but instead use the overall width/height to not
+ // jump as much around with replots
+ $.each(allAxes(), function (_, axis) {
+ var dir = axis.direction;
+ if (axis.reserveSpace)
+ margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2));
+ });
+
+ plotOffset.left = Math.max(margins.x, plotOffset.left);
+ plotOffset.right = Math.max(margins.x, plotOffset.right);
+ plotOffset.top = Math.max(margins.y, plotOffset.top);
+ plotOffset.bottom = Math.max(margins.y, plotOffset.bottom);
+ }
+
+ function setupGrid() {
+ var i, axes = allAxes(), showGrid = options.grid.show;
+
+ // Initialize the plot's offset from the edge of the canvas
+
+ for (var a in plotOffset) {
+ var margin = options.grid.margin || 0;
+ plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
+ }
+
+ executeHooks(hooks.processOffset, [plotOffset]);
+
+ // If the grid is visible, add its border width to the offset
+
+ for (var a in plotOffset) {
+ if(typeof(options.grid.borderWidth) == "object") {
+ plotOffset[a] = showGrid ? options.grid.borderWidth[a] : 0;
+ }
+ else {
+ plotOffset[a] = showGrid ? options.grid.borderWidth : 0;
+ }
+ }
+
+ // init axes
+ $.each(axes, function (_, axis) {
+ axis.show = axis.options.show;
+ if (axis.show == null)
+ axis.show = axis.used; // by default an axis is visible if it's got data
+
+ axis.reserveSpace = axis.show || axis.options.reserveSpace;
+
+ setRange(axis);
+ });
+
+ if (showGrid) {
+ // determine from the placeholder the font size ~ height of font ~ 1 em
+ var fontDefaults = {
+ style: placeholder.css("font-style"),
+ size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)),
+ variant: placeholder.css("font-variant"),
+ weight: placeholder.css("font-weight"),
+ family: placeholder.css("font-family")
+ };
+
+ var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
+
+ $.each(allocatedAxes, function (_, axis) {
+ // make the ticks
+ setupTickGeneration(axis);
+ setTicks(axis);
+ snapRangeToTicks(axis, axis.ticks);
+
+ // find labelWidth/Height for axis
+ axis.font = $.extend({}, fontDefaults, axis.options.font);
+ measureTickLabels(axis);
+ });
+
+ // with all dimensions calculated, we can compute the
+ // axis bounding boxes, start from the outside
+ // (reverse order)
+ for (i = allocatedAxes.length - 1; i >= 0; --i)
+ allocateAxisBoxFirstPhase(allocatedAxes[i]);
+
+ // make sure we've got enough space for things that
+ // might stick out
+ adjustLayoutForThingsStickingOut();
+
+ $.each(allocatedAxes, function (_, axis) {
+ allocateAxisBoxSecondPhase(axis);
+ });
+ }
+
+ plotWidth = canvasWidth - plotOffset.left - plotOffset.right;
+ plotHeight = canvasHeight - plotOffset.bottom - plotOffset.top;
+
+ // now we got the proper plot dimensions, we can compute the scaling
+ $.each(axes, function (_, axis) {
+ setTransformationHelpers(axis);
+ });
+
+ insertLegend();
+ }
+
+ function setRange(axis) {
+ var opts = axis.options,
+ min = +(opts.min != null ? opts.min : axis.datamin),
+ max = +(opts.max != null ? opts.max : axis.datamax),
+ delta = max - min;
+
+ if (delta == 0.0) {
+ // degenerate case
+ var widen = max == 0 ? 1 : 0.01;
+
+ if (opts.min == null)
+ min -= widen;
+ // always widen max if we couldn't widen min to ensure we
+ // don't fall into min == max which doesn't work
+ if (opts.max == null || opts.min != null)
+ max += widen;
+ }
+ else {
+ // consider autoscaling
+ var margin = opts.autoscaleMargin;
+ if (margin != null) {
+ if (opts.min == null) {
+ min -= delta * margin;
+ // make sure we don't go below zero if all values
+ // are positive
+ if (min < 0 && axis.datamin != null && axis.datamin >= 0)
+ min = 0;
+ }
+ if (opts.max == null) {
+ max += delta * margin;
+ if (max > 0 && axis.datamax != null && axis.datamax <= 0)
+ max = 0;
+ }
+ }
+ }
+ axis.min = min;
+ axis.max = max;
+ }
+
+ function setupTickGeneration(axis) {
+ var opts = axis.options;
+
+ // estimate number of ticks
+ var noTicks;
+ if (typeof opts.ticks == "number" && opts.ticks > 0)
+ noTicks = opts.ticks;
+ else
+ // heuristic based on the model a*sqrt(x) fitted to
+ // some data points that seemed reasonable
+ noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? canvasWidth : canvasHeight);
+
+ axis.delta = (axis.max - axis.min) / noTicks;
+
+ // Time mode was moved to a plug-in in 0.8, but since so many people use this
+ // we'll add an especially friendly make sure they remembered to include it.
+
+ if (opts.mode == "time" && !axis.tickGenerator) {
+ throw new Error("Time mode requires the flot.time plugin.");
+ }
+
+ // Flot supports base-10 axes; any other mode else is handled by a plug-in,
+ // like flot.time.js.
+
+ if (!axis.tickGenerator) {
+
+ var maxDec = opts.tickDecimals;
+ var dec = -Math.floor(Math.log(axis.delta) / Math.LN10);
+ if (maxDec != null && dec > maxDec)
+ dec = maxDec;
+
+ var magn = Math.pow(10, -dec);
+ var norm = axis.delta / magn; // norm is between 1.0 and 10.0
+ var size;
+
+ if (norm < 1.5)
+ size = 1;
+ else if (norm < 3) {
+ size = 2;
+ // special case for 2.5, requires an extra decimal
+ if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
+ size = 2.5;
+ ++dec;
+ }
+ }
+ else if (norm < 7.5)
+ size = 5;
+ else size = 10;
+
+ size *= magn;
+
+ if (opts.minTickSize != null && size < opts.minTickSize)
+ size = opts.minTickSize;
+
+ axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
+ axis.tickSize = opts.tickSize || size;
+
+ axis.tickGenerator = function (axis) {
+ var ticks = [], start = floorInBase(axis.min, axis.tickSize),
+ i = 0, v = Number.NaN, prev;
+ do {
+ prev = v;
+ v = start + i * axis.tickSize;
+ ticks.push(v);
+ ++i;
+ } while (v < axis.max && v != prev);
+ return ticks;
+ };
+
+ axis.tickFormatter = function (value, axis) {
+
+ var factor = Math.pow(10, axis.tickDecimals);
+ var formatted = "" + Math.round(value * factor) / factor;
+
+ // If tickDecimals was specified, ensure that we have exactly that
+ // much precision; otherwise default to the value's own precision.
+
+ if (axis.tickDecimals != null) {
+ var decimal = formatted.indexOf(".");
+ var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
+ if (precision < axis.tickDecimals) {
+ return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
+ }
+ }
+
+ return formatted;
+ };
+ }
+
+ if ($.isFunction(opts.tickFormatter))
+ axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
+
+ if (opts.alignTicksWithAxis != null) {
+ var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
+ if (otherAxis && otherAxis.used && otherAxis != axis) {
+ // consider snapping min/max to outermost nice ticks
+ var niceTicks = axis.tickGenerator(axis);
+ if (niceTicks.length > 0) {
+ if (opts.min == null)
+ axis.min = Math.min(axis.min, niceTicks[0]);
+ if (opts.max == null && niceTicks.length > 1)
+ axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
+ }
+
+ axis.tickGenerator = function (axis) {
+ // copy ticks, scaled to this axis
+ var ticks = [], v, i;
+ for (i = 0; i < otherAxis.ticks.length; ++i) {
+ v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
+ v = axis.min + v * (axis.max - axis.min);
+ ticks.push(v);
+ }
+ return ticks;
+ };
+
+ // we might need an extra decimal since forced
+ // ticks don't necessarily fit naturally
+ if (!axis.mode && opts.tickDecimals == null) {
+ var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
+ ts = axis.tickGenerator(axis);
+
+ // only proceed if the tick interval rounded
+ // with an extra decimal doesn't give us a
+ // zero at end
+ if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
+ axis.tickDecimals = extraDec;
+ }
+ }
+ }
+ }
+
+ function setTicks(axis) {
+ var oticks = axis.options.ticks, ticks = [];
+ if (oticks == null || (typeof oticks == "number" && oticks > 0))
+ ticks = axis.tickGenerator(axis);
+ else if (oticks) {
+ if ($.isFunction(oticks))
+ // generate the ticks
+ ticks = oticks(axis);
+ else
+ ticks = oticks;
+ }
+
+ // clean up/labelify the supplied ticks, copy them over
+ var i, v;
+ axis.ticks = [];
+ for (i = 0; i < ticks.length; ++i) {
+ var label = null;
+ var t = ticks[i];
+ if (typeof t == "object") {
+ v = +t[0];
+ if (t.length > 1)
+ label = t[1];
+ }
+ else
+ v = +t;
+ if (label == null)
+ label = axis.tickFormatter(v, axis);
+ if (!isNaN(v))
+ axis.ticks.push({ v: v, label: label });
+ }
+ }
+
+ function snapRangeToTicks(axis, ticks) {
+ if (axis.options.autoscaleMargin && ticks.length > 0) {
+ // snap to ticks
+ if (axis.options.min == null)
+ axis.min = Math.min(axis.min, ticks[0].v);
+ if (axis.options.max == null && ticks.length > 1)
+ axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
+ }
+ }
+
+ function draw() {
+ ctx.clearRect(0, 0, canvasWidth, canvasHeight);
+
+ executeHooks(hooks.drawBackground, [ctx]);
+
+ var grid = options.grid;
+
+ // draw background, if any
+ if (grid.show && grid.backgroundColor)
+ drawBackground();
+
+ if (grid.show && !grid.aboveData) {
+ drawGrid();
+ drawAxisLabels();
+ }
+
+ for (var i = 0; i < series.length; ++i) {
+ executeHooks(hooks.drawSeries, [ctx, series[i]]);
+ drawSeries(series[i]);
+ }
+
+ executeHooks(hooks.draw, [ctx]);
+
+ if (grid.show && grid.aboveData) {
+ drawGrid();
+ drawAxisLabels();
+ }
+ }
+
+ function extractRange(ranges, coord) {
+ var axis, from, to, key, axes = allAxes();
+
+ for (var i = 0; i < axes.length; ++i) {
+ axis = axes[i];
+ if (axis.direction == coord) {
+ key = coord + axis.n + "axis";
+ if (!ranges[key] && axis.n == 1)
+ key = coord + "axis"; // support x1axis as xaxis
+ if (ranges[key]) {
+ from = ranges[key].from;
+ to = ranges[key].to;
+ break;
+ }
+ }
+ }
+
+ // backwards-compat stuff - to be removed in future
+ if (!ranges[key]) {
+ axis = coord == "x" ? xaxes[0] : yaxes[0];
+ from = ranges[coord + "1"];
+ to = ranges[coord + "2"];
+ }
+
+ // auto-reverse as an added bonus
+ if (from != null && to != null && from > to) {
+ var tmp = from;
+ from = to;
+ to = tmp;
+ }
+
+ return { from: from, to: to, axis: axis };
+ }
+
+ function drawBackground() {
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+
+ ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
+ ctx.fillRect(0, 0, plotWidth, plotHeight);
+ ctx.restore();
+ }
+
+ function drawGrid() {
+ var i, axes, bw, bc;
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+
+ // draw markings
+ var markings = options.grid.markings;
+ if (markings) {
+ if ($.isFunction(markings)) {
+ axes = plot.getAxes();
+ // xmin etc. is backwards compatibility, to be
+ // removed in the future
+ axes.xmin = axes.xaxis.min;
+ axes.xmax = axes.xaxis.max;
+ axes.ymin = axes.yaxis.min;
+ axes.ymax = axes.yaxis.max;
+
+ markings = markings(axes);
+ }
+
+ for (i = 0; i < markings.length; ++i) {
+ var m = markings[i],
+ xrange = extractRange(m, "x"),
+ yrange = extractRange(m, "y");
+
+ // fill in missing
+ if (xrange.from == null)
+ xrange.from = xrange.axis.min;
+ if (xrange.to == null)
+ xrange.to = xrange.axis.max;
+ if (yrange.from == null)
+ yrange.from = yrange.axis.min;
+ if (yrange.to == null)
+ yrange.to = yrange.axis.max;
+
+ // clip
+ if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
+ yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
+ continue;
+
+ xrange.from = Math.max(xrange.from, xrange.axis.min);
+ xrange.to = Math.min(xrange.to, xrange.axis.max);
+ yrange.from = Math.max(yrange.from, yrange.axis.min);
+ yrange.to = Math.min(yrange.to, yrange.axis.max);
+
+ if (xrange.from == xrange.to && yrange.from == yrange.to)
+ continue;
+
+ // then draw
+ xrange.from = xrange.axis.p2c(xrange.from);
+ xrange.to = xrange.axis.p2c(xrange.to);
+ yrange.from = yrange.axis.p2c(yrange.from);
+ yrange.to = yrange.axis.p2c(yrange.to);
+
+ if (xrange.from == xrange.to || yrange.from == yrange.to) {
+ // draw line
+ ctx.beginPath();
+ ctx.strokeStyle = m.color || options.grid.markingsColor;
+ ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
+ ctx.moveTo(xrange.from, yrange.from);
+ ctx.lineTo(xrange.to, yrange.to);
+ ctx.stroke();
+ }
+ else {
+ // fill area
+ ctx.fillStyle = m.color || options.grid.markingsColor;
+ ctx.fillRect(xrange.from, yrange.to,
+ xrange.to - xrange.from,
+ yrange.from - yrange.to);
+ }
+ }
+ }
+
+ // draw the ticks
+ axes = allAxes();
+ bw = options.grid.borderWidth;
+
+ for (var j = 0; j < axes.length; ++j) {
+ var axis = axes[j], box = axis.box,
+ t = axis.tickLength, x, y, xoff, yoff;
+ if (!axis.show || axis.ticks.length == 0)
+ continue;
+
+ ctx.strokeStyle = axis.options.tickColor || $.color.parse(axis.options.color).scale('a', 0.22).toString();
+ ctx.lineWidth = 1;
+
+ // find the edges
+ if (axis.direction == "x") {
+ x = 0;
+ if (t == "full")
+ y = (axis.position == "top" ? 0 : plotHeight);
+ else
+ y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
+ }
+ else {
+ y = 0;
+ if (t == "full")
+ x = (axis.position == "left" ? 0 : plotWidth);
+ else
+ x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
+ }
+
+ // draw tick bar
+ if (!axis.innermost) {
+ ctx.beginPath();
+ xoff = yoff = 0;
+ if (axis.direction == "x")
+ xoff = plotWidth;
+ else
+ yoff = plotHeight;
+
+ if (ctx.lineWidth == 1) {
+ x = Math.floor(x) + 0.5;
+ y = Math.floor(y) + 0.5;
+ }
+
+ ctx.moveTo(x, y);
+ ctx.lineTo(x + xoff, y + yoff);
+ ctx.stroke();
+ }
+
+ // draw ticks
+ ctx.beginPath();
+ for (i = 0; i < axis.ticks.length; ++i) {
+ var v = axis.ticks[i].v;
+
+ xoff = yoff = 0;
+
+ if (v < axis.min || v > axis.max
+ // skip those lying on the axes if we got a border
+ || (t == "full"
+ && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
+ && (v == axis.min || v == axis.max)))
+ continue;
+
+ if (axis.direction == "x") {
+ x = axis.p2c(v);
+ yoff = t == "full" ? -plotHeight : t;
+
+ if (axis.position == "top")
+ yoff = -yoff;
+ }
+ else {
+ y = axis.p2c(v);
+ xoff = t == "full" ? -plotWidth : t;
+
+ if (axis.position == "left")
+ xoff = -xoff;
+ }
+
+ if (ctx.lineWidth == 1) {
+ if (axis.direction == "x")
+ x = Math.floor(x) + 0.5;
+ else
+ y = Math.floor(y) + 0.5;
+ }
+
+ ctx.moveTo(x, y);
+ ctx.lineTo(x + xoff, y + yoff);
+ }
+
+ ctx.stroke();
+ }
+
+
+ // draw border
+ if (bw) {
+ // If either borderWidth or borderColor is an object, then draw the border
+ // line by line instead of as one rectangle
+ bc = options.grid.borderColor;
+ if(typeof bw == "object" || typeof bc == "object") {
+ if (typeof bw !== "object") {
+ bw = {top: bw, right: bw, bottom: bw, left: bw};
+ }
+ if (typeof bc !== "object") {
+ bc = {top: bc, right: bc, bottom: bc, left: bc};
+ }
+
+ if (bw.top > 0) {
+ ctx.strokeStyle = bc.top;
+ ctx.lineWidth = bw.top;
+ ctx.beginPath();
+ ctx.moveTo(0 - bw.left, 0 - bw.top/2);
+ ctx.lineTo(plotWidth, 0 - bw.top/2);
+ ctx.stroke();
+ }
+
+ if (bw.right > 0) {
+ ctx.strokeStyle = bc.right;
+ ctx.lineWidth = bw.right;
+ ctx.beginPath();
+ ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
+ ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
+ ctx.stroke();
+ }
+
+ if (bw.bottom > 0) {
+ ctx.strokeStyle = bc.bottom;
+ ctx.lineWidth = bw.bottom;
+ ctx.beginPath();
+ ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
+ ctx.lineTo(0, plotHeight + bw.bottom / 2);
+ ctx.stroke();
+ }
+
+ if (bw.left > 0) {
+ ctx.strokeStyle = bc.left;
+ ctx.lineWidth = bw.left;
+ ctx.beginPath();
+ ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
+ ctx.lineTo(0- bw.left/2, 0);
+ ctx.stroke();
+ }
+ }
+ else {
+ ctx.lineWidth = bw;
+ ctx.strokeStyle = options.grid.borderColor;
+ ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
+ }
+ }
+
+ ctx.restore();
+ }
+
+ function drawAxisLabels() {
+ ctx.save();
+
+ $.each(allAxes(), function (_, axis) {
+ if (!axis.show || axis.ticks.length == 0)
+ return;
+
+ var box = axis.box, f = axis.font;
+ // placeholder.append('
') // debug
+
+ ctx.fillStyle = axis.options.color;
+ // Important: Don't use quotes around axis.font.family! Just around single
+ // font names like 'Times New Roman' that have a space or special character in it.
+ ctx.font = f.style + " " + f.variant + " " + f.weight + " " + f.size + "px " + f.family;
+ ctx.textAlign = "start";
+ // middle align the labels - top would be more
+ // natural, but browsers can differ a pixel or two in
+ // where they consider the top to be, so instead we
+ // middle align to minimize variation between browsers
+ // and compensate when calculating the coordinates
+ ctx.textBaseline = "middle";
+
+ for (var i = 0; i < axis.ticks.length; ++i) {
+ var tick = axis.ticks[i];
+ if (!tick.label || tick.v < axis.min || tick.v > axis.max)
+ continue;
+
+ var x, y, offset = 0, line;
+ for (var k = 0; k < tick.lines.length; ++k) {
+ line = tick.lines[k];
+
+ if (axis.direction == "x") {
+ x = plotOffset.left + axis.p2c(tick.v) - line.width/2;
+ if (axis.position == "bottom")
+ y = box.top + box.padding;
+ else
+ y = box.top + box.height - box.padding - tick.height;
+ }
+ else {
+ y = plotOffset.top + axis.p2c(tick.v) - tick.height/2;
+ if (axis.position == "left")
+ x = box.left + box.width - box.padding - line.width;
+ else
+ x = box.left + box.padding;
+ }
+
+ // account for middle aligning and line number
+ y += line.height/2 + offset;
+ offset += line.height;
+
+ if ($.browser.opera) {
+ // FIXME: UGLY BROWSER DETECTION
+ // round the coordinates since Opera
+ // otherwise switches to more ugly
+ // rendering (probably non-hinted) and
+ // offset the y coordinates since it seems
+ // to be off pretty consistently compared
+ // to the other browsers
+ x = Math.floor(x);
+ y = Math.ceil(y - 2);
+ }
+ ctx.fillText(line.text, x, y);
+ }
+ }
+ });
+
+ ctx.restore();
+ }
+
+ function drawSeries(series) {
+ if (series.lines.show)
+ drawSeriesLines(series);
+ if (series.bars.show)
+ drawSeriesBars(series);
+ if (series.points.show)
+ drawSeriesPoints(series);
+ }
+
+ function drawSeriesLines(series) {
+ function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
+ var points = datapoints.points,
+ ps = datapoints.pointsize,
+ prevx = null, prevy = null;
+
+ ctx.beginPath();
+ for (var i = ps; i < points.length; i += ps) {
+ var x1 = points[i - ps], y1 = points[i - ps + 1],
+ x2 = points[i], y2 = points[i + 1];
+
+ if (x1 == null || x2 == null)
+ continue;
+
+ // clip with ymin
+ if (y1 <= y2 && y1 < axisy.min) {
+ if (y2 < axisy.min)
+ continue; // line segment is outside
+ // compute new intersection point
+ x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = axisy.min;
+ }
+ else if (y2 <= y1 && y2 < axisy.min) {
+ if (y1 < axisy.min)
+ continue;
+ x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = axisy.min;
+ }
+
+ // clip with ymax
+ if (y1 >= y2 && y1 > axisy.max) {
+ if (y2 > axisy.max)
+ continue;
+ x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = axisy.max;
+ }
+ else if (y2 >= y1 && y2 > axisy.max) {
+ if (y1 > axisy.max)
+ continue;
+ x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = axisy.max;
+ }
+
+ // clip with xmin
+ if (x1 <= x2 && x1 < axisx.min) {
+ if (x2 < axisx.min)
+ continue;
+ y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = axisx.min;
+ }
+ else if (x2 <= x1 && x2 < axisx.min) {
+ if (x1 < axisx.min)
+ continue;
+ y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = axisx.min;
+ }
+
+ // clip with xmax
+ if (x1 >= x2 && x1 > axisx.max) {
+ if (x2 > axisx.max)
+ continue;
+ y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = axisx.max;
+ }
+ else if (x2 >= x1 && x2 > axisx.max) {
+ if (x1 > axisx.max)
+ continue;
+ y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = axisx.max;
+ }
+
+ if (x1 != prevx || y1 != prevy)
+ ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
+
+ prevx = x2;
+ prevy = y2;
+ ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
+ }
+ ctx.stroke();
+ }
+
+ function plotLineArea(datapoints, axisx, axisy) {
+ var points = datapoints.points,
+ ps = datapoints.pointsize,
+ bottom = Math.min(Math.max(0, axisy.min), axisy.max),
+ i = 0, top, areaOpen = false,
+ ypos = 1, segmentStart = 0, segmentEnd = 0;
+
+ // we process each segment in two turns, first forward
+ // direction to sketch out top, then once we hit the
+ // end we go backwards to sketch the bottom
+ while (true) {
+ if (ps > 0 && i > points.length + ps)
+ break;
+
+ i += ps; // ps is negative if going backwards
+
+ var x1 = points[i - ps],
+ y1 = points[i - ps + ypos],
+ x2 = points[i], y2 = points[i + ypos];
+
+ if (areaOpen) {
+ if (ps > 0 && x1 != null && x2 == null) {
+ // at turning point
+ segmentEnd = i;
+ ps = -ps;
+ ypos = 2;
+ continue;
+ }
+
+ if (ps < 0 && i == segmentStart + ps) {
+ // done with the reverse sweep
+ ctx.fill();
+ areaOpen = false;
+ ps = -ps;
+ ypos = 1;
+ i = segmentStart = segmentEnd + ps;
+ continue;
+ }
+ }
+
+ if (x1 == null || x2 == null)
+ continue;
+
+ // clip x values
+
+ // clip with xmin
+ if (x1 <= x2 && x1 < axisx.min) {
+ if (x2 < axisx.min)
+ continue;
+ y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = axisx.min;
+ }
+ else if (x2 <= x1 && x2 < axisx.min) {
+ if (x1 < axisx.min)
+ continue;
+ y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = axisx.min;
+ }
+
+ // clip with xmax
+ if (x1 >= x2 && x1 > axisx.max) {
+ if (x2 > axisx.max)
+ continue;
+ y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x1 = axisx.max;
+ }
+ else if (x2 >= x1 && x2 > axisx.max) {
+ if (x1 > axisx.max)
+ continue;
+ y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
+ x2 = axisx.max;
+ }
+
+ if (!areaOpen) {
+ // open area
+ ctx.beginPath();
+ ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
+ areaOpen = true;
+ }
+
+ // now first check the case where both is outside
+ if (y1 >= axisy.max && y2 >= axisy.max) {
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
+ continue;
+ }
+ else if (y1 <= axisy.min && y2 <= axisy.min) {
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
+ continue;
+ }
+
+ // else it's a bit more complicated, there might
+ // be a flat maxed out rectangle first, then a
+ // triangular cutout or reverse; to find these
+ // keep track of the current x values
+ var x1old = x1, x2old = x2;
+
+ // clip the y values, without shortcutting, we
+ // go through all cases in turn
+
+ // clip with ymin
+ if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
+ x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = axisy.min;
+ }
+ else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
+ x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = axisy.min;
+ }
+
+ // clip with ymax
+ if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
+ x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y1 = axisy.max;
+ }
+ else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
+ x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
+ y2 = axisy.max;
+ }
+
+ // if the x value was changed we got a rectangle
+ // to fill
+ if (x1 != x1old) {
+ ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
+ // it goes to (x1, y1), but we fill that below
+ }
+
+ // fill triangular section, this sometimes result
+ // in redundant points if (x1, y1) hasn't changed
+ // from previous line to, but we just ignore that
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
+
+ // fill the other rectangle if it's there
+ if (x2 != x2old) {
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
+ ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
+ }
+ }
+ }
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+ ctx.lineJoin = "round";
+
+ var lw = series.lines.lineWidth,
+ sw = series.shadowSize;
+ // FIXME: consider another form of shadow when filling is turned on
+ if (lw > 0 && sw > 0) {
+ // draw shadow as a thick and thin line with transparency
+ ctx.lineWidth = sw;
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
+ // position shadow at angle from the mid of line
+ var angle = Math.PI/18;
+ plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
+ ctx.lineWidth = sw/2;
+ plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
+ }
+
+ ctx.lineWidth = lw;
+ ctx.strokeStyle = series.color;
+ var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
+ if (fillStyle) {
+ ctx.fillStyle = fillStyle;
+ plotLineArea(series.datapoints, series.xaxis, series.yaxis);
+ }
+
+ if (lw > 0)
+ plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
+ ctx.restore();
+ }
+
+ function drawSeriesPoints(series) {
+ function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
+ var points = datapoints.points, ps = datapoints.pointsize;
+
+ for (var i = 0; i < points.length; i += ps) {
+ var x = points[i], y = points[i + 1];
+ if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
+ continue;
+
+ ctx.beginPath();
+ x = axisx.p2c(x);
+ y = axisy.p2c(y) + offset;
+ if (symbol == "circle")
+ ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
+ else
+ symbol(ctx, x, y, radius, shadow);
+ ctx.closePath();
+
+ if (fillStyle) {
+ ctx.fillStyle = fillStyle;
+ ctx.fill();
+ }
+ ctx.stroke();
+ }
+ }
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+
+ var lw = series.points.lineWidth,
+ sw = series.shadowSize,
+ radius = series.points.radius,
+ symbol = series.points.symbol;
+ if (lw > 0 && sw > 0) {
+ // draw shadow in two steps
+ var w = sw / 2;
+ ctx.lineWidth = w;
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
+ plotPoints(series.datapoints, radius, null, w + w/2, true,
+ series.xaxis, series.yaxis, symbol);
+
+ ctx.strokeStyle = "rgba(0,0,0,0.2)";
+ plotPoints(series.datapoints, radius, null, w/2, true,
+ series.xaxis, series.yaxis, symbol);
+ }
+
+ ctx.lineWidth = lw;
+ ctx.strokeStyle = series.color;
+ plotPoints(series.datapoints, radius,
+ getFillStyle(series.points, series.color), 0, false,
+ series.xaxis, series.yaxis, symbol);
+ ctx.restore();
+ }
+
+ function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
+ var left, right, bottom, top,
+ drawLeft, drawRight, drawTop, drawBottom,
+ tmp;
+
+ // in horizontal mode, we start the bar from the left
+ // instead of from the bottom so it appears to be
+ // horizontal rather than vertical
+ if (horizontal) {
+ drawBottom = drawRight = drawTop = true;
+ drawLeft = false;
+ left = b;
+ right = x;
+ top = y + barLeft;
+ bottom = y + barRight;
+
+ // account for negative bars
+ if (right < left) {
+ tmp = right;
+ right = left;
+ left = tmp;
+ drawLeft = true;
+ drawRight = false;
+ }
+ }
+ else {
+ drawLeft = drawRight = drawTop = true;
+ drawBottom = false;
+ left = x + barLeft;
+ right = x + barRight;
+ bottom = b;
+ top = y;
+
+ // account for negative bars
+ if (top < bottom) {
+ tmp = top;
+ top = bottom;
+ bottom = tmp;
+ drawBottom = true;
+ drawTop = false;
+ }
+ }
+
+ // clip
+ if (right < axisx.min || left > axisx.max ||
+ top < axisy.min || bottom > axisy.max)
+ return;
+
+ if (left < axisx.min) {
+ left = axisx.min;
+ drawLeft = false;
+ }
+
+ if (right > axisx.max) {
+ right = axisx.max;
+ drawRight = false;
+ }
+
+ if (bottom < axisy.min) {
+ bottom = axisy.min;
+ drawBottom = false;
+ }
+
+ if (top > axisy.max) {
+ top = axisy.max;
+ drawTop = false;
+ }
+
+ left = axisx.p2c(left);
+ bottom = axisy.p2c(bottom);
+ right = axisx.p2c(right);
+ top = axisy.p2c(top);
+
+ // fill the bar
+ if (fillStyleCallback) {
+ c.beginPath();
+ c.moveTo(left, bottom);
+ c.lineTo(left, top);
+ c.lineTo(right, top);
+ c.lineTo(right, bottom);
+ c.fillStyle = fillStyleCallback(bottom, top);
+ c.fill();
+ }
+
+ // draw outline
+ if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
+ c.beginPath();
+
+ // FIXME: inline moveTo is buggy with excanvas
+ c.moveTo(left, bottom + offset);
+ if (drawLeft)
+ c.lineTo(left, top + offset);
+ else
+ c.moveTo(left, top + offset);
+ if (drawTop)
+ c.lineTo(right, top + offset);
+ else
+ c.moveTo(right, top + offset);
+ if (drawRight)
+ c.lineTo(right, bottom + offset);
+ else
+ c.moveTo(right, bottom + offset);
+ if (drawBottom)
+ c.lineTo(left, bottom + offset);
+ else
+ c.moveTo(left, bottom + offset);
+ c.stroke();
+ }
+ }
+
+ function drawSeriesBars(series) {
+ function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {
+ var points = datapoints.points, ps = datapoints.pointsize;
+
+ for (var i = 0; i < points.length; i += ps) {
+ if (points[i] == null)
+ continue;
+ drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
+ }
+ }
+
+ ctx.save();
+ ctx.translate(plotOffset.left, plotOffset.top);
+
+ // FIXME: figure out a way to add shadows (for instance along the right edge)
+ ctx.lineWidth = series.bars.lineWidth;
+ ctx.strokeStyle = series.color;
+
+ var barLeft;
+
+ switch (series.bars.align) {
+ case "left":
+ barLeft = 0;
+ break;
+ case "right":
+ barLeft = -series.bars.barWidth;
+ break;
+ case "center":
+ barLeft = -series.bars.barWidth / 2;
+ break;
+ default:
+ throw new Error("Invalid bar alignment: " + series.bars.align);
+ }
+
+ var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
+ plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);
+ ctx.restore();
+ }
+
+ function getFillStyle(filloptions, seriesColor, bottom, top) {
+ var fill = filloptions.fill;
+ if (!fill)
+ return null;
+
+ if (filloptions.fillColor)
+ return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
+
+ var c = $.color.parse(seriesColor);
+ c.a = typeof fill == "number" ? fill : 0.4;
+ c.normalize();
+ return c.toString();
+ }
+
+ function insertLegend() {
+
+ placeholder.find(".legend").remove();
+
+ if (!options.legend.show)
+ return;
+
+ var fragments = [], entries = [], rowStarted = false,
+ lf = options.legend.labelFormatter, s, label;
+
+ // Build a list of legend entries, with each having a label and a color
+
+ for (var i = 0; i < series.length; ++i) {
+ s = series[i];
+ if (s.label) {
+ label = lf ? lf(s.label, s) : s.label;
+ if (label) {
+ entries.push({
+ label: label,
+ color: s.color
+ });
+ }
+ }
+ }
+
+ // Sort the legend using either the default or a custom comparator
+
+ if (options.legend.sorted) {
+ if ($.isFunction(options.legend.sorted)) {
+ entries.sort(options.legend.sorted);
+ } else {
+ var ascending = options.legend.sorted != "descending";
+ entries.sort(function(a, b) {
+ return a.label == b.label ? 0 : (
+ (a.label < b.label) != ascending ? 1 : -1 // Logical XOR
+ );
+ });
+ }
+ }
+
+ // Generate markup for the list of entries, in their final order
+
+ for (var i = 0; i < entries.length; ++i) {
+
+ entry = entries[i];
+
+ if (i % options.legend.noColumns == 0) {
+ if (rowStarted)
+ fragments.push('');
+ fragments.push('');
+ rowStarted = true;
+ }
+
+ fragments.push(
+ ' ' +
+ '' + entry.label + ' '
+ );
+ }
+
+ if (rowStarted)
+ fragments.push(' ');
+
+ if (fragments.length == 0)
+ return;
+
+ var table = '' + fragments.join("") + '
';
+ if (options.legend.container != null)
+ $(options.legend.container).html(table);
+ else {
+ var pos = "",
+ p = options.legend.position,
+ m = options.legend.margin;
+ if (m[0] == null)
+ m = [m, m];
+ if (p.charAt(0) == "n")
+ pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
+ else if (p.charAt(0) == "s")
+ pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
+ if (p.charAt(1) == "e")
+ pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
+ else if (p.charAt(1) == "w")
+ pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
+ var legend = $('' + table.replace('style="', 'style="position:absolute;' + pos +';') + '
').appendTo(placeholder);
+ if (options.legend.backgroundOpacity != 0.0) {
+ // put in the transparent background
+ // separately to avoid blended labels and
+ // label boxes
+ var c = options.legend.backgroundColor;
+ if (c == null) {
+ c = options.grid.backgroundColor;
+ if (c && typeof c == "string")
+ c = $.color.parse(c);
+ else
+ c = $.color.extract(legend, 'background-color');
+ c.a = 1;
+ c = c.toString();
+ }
+ var div = legend.children();
+ $('
').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
+ }
+ }
+ }
+
+
+ // interactive features
+
+ var highlights = [],
+ redrawTimeout = null;
+
+ // returns the data item the mouse is over, or null if none is found
+ function findNearbyItem(mouseX, mouseY, seriesFilter) {
+ var maxDistance = options.grid.mouseActiveRadius,
+ smallestDistance = maxDistance * maxDistance + 1,
+ item = null, foundPoint = false, i, j, ps;
+
+ for (i = series.length - 1; i >= 0; --i) {
+ if (!seriesFilter(series[i]))
+ continue;
+
+ var s = series[i],
+ axisx = s.xaxis,
+ axisy = s.yaxis,
+ points = s.datapoints.points,
+ mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
+ my = axisy.c2p(mouseY),
+ maxx = maxDistance / axisx.scale,
+ maxy = maxDistance / axisy.scale;
+
+ ps = s.datapoints.pointsize;
+ // with inverse transforms, we can't use the maxx/maxy
+ // optimization, sadly
+ if (axisx.options.inverseTransform)
+ maxx = Number.MAX_VALUE;
+ if (axisy.options.inverseTransform)
+ maxy = Number.MAX_VALUE;
+
+ if (s.lines.show || s.points.show) {
+ for (j = 0; j < points.length; j += ps) {
+ var x = points[j], y = points[j + 1];
+ if (x == null)
+ continue;
+
+ // For points and lines, the cursor must be within a
+ // certain distance to the data point
+ if (x - mx > maxx || x - mx < -maxx ||
+ y - my > maxy || y - my < -maxy)
+ continue;
+
+ // We have to calculate distances in pixels, not in
+ // data units, because the scales of the axes may be different
+ var dx = Math.abs(axisx.p2c(x) - mouseX),
+ dy = Math.abs(axisy.p2c(y) - mouseY),
+ dist = dx * dx + dy * dy; // we save the sqrt
+
+ // use <= to ensure last point takes precedence
+ // (last generally means on top of)
+ if (dist < smallestDistance) {
+ smallestDistance = dist;
+ item = [i, j / ps];
+ }
+ }
+ }
+
+ if (s.bars.show && !item) { // no other point can be nearby
+ var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,
+ barRight = barLeft + s.bars.barWidth;
+
+ for (j = 0; j < points.length; j += ps) {
+ var x = points[j], y = points[j + 1], b = points[j + 2];
+ if (x == null)
+ continue;
+
+ // for a bar graph, the cursor must be inside the bar
+ if (series[i].bars.horizontal ?
+ (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
+ my >= y + barLeft && my <= y + barRight) :
+ (mx >= x + barLeft && mx <= x + barRight &&
+ my >= Math.min(b, y) && my <= Math.max(b, y)))
+ item = [i, j / ps];
+ }
+ }
+ }
+
+ if (item) {
+ i = item[0];
+ j = item[1];
+ ps = series[i].datapoints.pointsize;
+
+ return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
+ dataIndex: j,
+ series: series[i],
+ seriesIndex: i };
+ }
+
+ return null;
+ }
+
+ function onMouseMove(e) {
+ if (options.grid.hoverable)
+ triggerClickHoverEvent("plothover", e,
+ function (s) { return !!s["hoverable"]; });
+ }
+
+ function onMouseLeave(e) {
+ if (options.grid.hoverable)
+ triggerClickHoverEvent("plothover", e,
+ function (s) { return false; });
+ }
+
+ function onClick(e) {
+ triggerClickHoverEvent("plotclick", e,
+ function (s) { return !!s["clickable"]; });
+ }
+
+ // trigger click or hover event (they send the same parameters
+ // so we share their code)
+ function triggerClickHoverEvent(eventname, event, seriesFilter) {
+ var offset = eventHolder.offset(),
+ canvasX = event.pageX - offset.left - plotOffset.left,
+ canvasY = event.pageY - offset.top - plotOffset.top,
+ pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
+
+ pos.pageX = event.pageX;
+ pos.pageY = event.pageY;
+
+ var item = findNearbyItem(canvasX, canvasY, seriesFilter);
+
+ if (item) {
+ // fill in mouse pos for any listeners out there
+ item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
+ item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
+ }
+
+ if (options.grid.autoHighlight) {
+ // clear auto-highlights
+ for (var i = 0; i < highlights.length; ++i) {
+ var h = highlights[i];
+ if (h.auto == eventname &&
+ !(item && h.series == item.series &&
+ h.point[0] == item.datapoint[0] &&
+ h.point[1] == item.datapoint[1]))
+ unhighlight(h.series, h.point);
+ }
+
+ if (item)
+ highlight(item.series, item.datapoint, eventname);
+ }
+
+ placeholder.trigger(eventname, [ pos, item ]);
+ }
+
+ function triggerRedrawOverlay() {
+ var t = options.interaction.redrawOverlayInterval;
+ if (t == -1) { // skip event queue
+ drawOverlay();
+ return;
+ }
+
+ if (!redrawTimeout)
+ redrawTimeout = setTimeout(drawOverlay, t);
+ }
+
+ function drawOverlay() {
+ redrawTimeout = null;
+
+ // draw highlights
+ octx.save();
+ octx.clearRect(0, 0, canvasWidth, canvasHeight);
+ octx.translate(plotOffset.left, plotOffset.top);
+
+ var i, hi;
+ for (i = 0; i < highlights.length; ++i) {
+ hi = highlights[i];
+
+ if (hi.series.bars.show)
+ drawBarHighlight(hi.series, hi.point);
+ else
+ drawPointHighlight(hi.series, hi.point);
+ }
+ octx.restore();
+
+ executeHooks(hooks.drawOverlay, [octx]);
+ }
+
+ function highlight(s, point, auto) {
+ if (typeof s == "number")
+ s = series[s];
+
+ if (typeof point == "number") {
+ var ps = s.datapoints.pointsize;
+ point = s.datapoints.points.slice(ps * point, ps * (point + 1));
+ }
+
+ var i = indexOfHighlight(s, point);
+ if (i == -1) {
+ highlights.push({ series: s, point: point, auto: auto });
+
+ triggerRedrawOverlay();
+ }
+ else if (!auto)
+ highlights[i].auto = false;
+ }
+
+ function unhighlight(s, point) {
+ if (s == null && point == null) {
+ highlights = [];
+ triggerRedrawOverlay();
+ }
+
+ if (typeof s == "number")
+ s = series[s];
+
+ if (typeof point == "number")
+ point = s.data[point];
+
+ var i = indexOfHighlight(s, point);
+ if (i != -1) {
+ highlights.splice(i, 1);
+
+ triggerRedrawOverlay();
+ }
+ }
+
+ function indexOfHighlight(s, p) {
+ for (var i = 0; i < highlights.length; ++i) {
+ var h = highlights[i];
+ if (h.series == s && h.point[0] == p[0]
+ && h.point[1] == p[1])
+ return i;
+ }
+ return -1;
+ }
+
+ function drawPointHighlight(series, point) {
+ var x = point[0], y = point[1],
+ axisx = series.xaxis, axisy = series.yaxis;
+ highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
+
+ if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
+ return;
+
+ var pointRadius = series.points.radius + series.points.lineWidth / 2;
+ octx.lineWidth = pointRadius;
+ octx.strokeStyle = highlightColor;
+ var radius = 1.5 * pointRadius;
+ x = axisx.p2c(x);
+ y = axisy.p2c(y);
+
+ octx.beginPath();
+ if (series.points.symbol == "circle")
+ octx.arc(x, y, radius, 0, 2 * Math.PI, false);
+ else
+ series.points.symbol(octx, x, y, radius, false);
+ octx.closePath();
+ octx.stroke();
+ }
+
+ function drawBarHighlight(series, point) {
+ var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
+ fillStyle = highlightColor,
+ barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;
+
+ octx.lineWidth = series.bars.lineWidth;
+ octx.strokeStyle = highlightColor;
+
+ drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
+ 0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
+ }
+
+ function getColorOrGradient(spec, bottom, top, defaultColor) {
+ if (typeof spec == "string")
+ return spec;
+ else {
+ // assume this is a gradient spec; IE currently only
+ // supports a simple vertical gradient properly, so that's
+ // what we support too
+ var gradient = ctx.createLinearGradient(0, top, 0, bottom);
+
+ for (var i = 0, l = spec.colors.length; i < l; ++i) {
+ var c = spec.colors[i];
+ if (typeof c != "string") {
+ var co = $.color.parse(defaultColor);
+ if (c.brightness != null)
+ co = co.scale('rgb', c.brightness);
+ if (c.opacity != null)
+ co.a *= c.opacity;
+ c = co.toString();
+ }
+ gradient.addColorStop(i / (l - 1), c);
+ }
+
+ return gradient;
+ }
+ }
+ }
+
+ $.plot = function(placeholder, data, options) {
+ //var t0 = new Date();
+ var plot = new Plot($(placeholder), data, options, $.plot.plugins);
+ //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
+ return plot;
+ };
+
+ $.plot.version = "0.7";
+
+ $.plot.plugins = [];
+
+ // round to nearby lower multiple of base
+ function floorInBase(n, base) {
+ return base * Math.floor(n / base);
+ }
+
+})(jQuery);