starting to implement bulk editing

This commit is contained in:
Max Ogden 2011-07-01 23:05:55 -07:00
parent 0338f402d3
commit 11a036a2b0
5 changed files with 1362 additions and 2 deletions

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@ -11,14 +11,16 @@
<script type="text/javascript" src="script/jquery.mustache.js"></script>
<script type="text/javascript" src="script/jquery.couch2.js"></script>
<script type="text/javascript" src="script/sammy-0.6.3.min.js"></script>
<script type="text/javascript" src="script/underscore.js"></script>
<script type="text/javascript" src="script/util.js"></script>
<script type="text/javascript" src="script/costco.js"></script>
<script type="text/javascript" src="script/removalist.js"></script>
<script type="text/javascript" src="script/site.js"></script>
</head>
<body>
<div class="container">
<ul class="menu">
<li><a href="JavaScript:void(0);">yo doods</a></li>
<li><a class="transform" href="JavaScript:void(0);">Transform...</a></li>
</ul>
<div id="header">
<a href="http://github.com/maxogden/removalist"><img id="couchLogo" src="images/couch.png"/></a>
@ -27,6 +29,21 @@
</div>
<div id="main_content"></div>
</div>
<div bind="processPanelDiv" id="notification-container">
<div id="notification">
<img src="images/small-spinner.gif" class="notification-loader"><span class="notification-message">Loading...</span>
</div>
</div>
<div class="dialog-overlay" style="display: none; z-index: 101; ">&nbsp;</div>
<div class="dialog-container ui-draggable" style="display: none; z-index: 102; top: 101px; ">
<div class="dialog-frame" style="width: 700px; visibility: visible; ">
<div class="dialog-border">
</div>
</div>
</div>
<script type='text/mustache' id="dbTemplate">
<div id="database" class="single_database">
@ -133,5 +150,93 @@
</tbody>
</table>
</script>
<script type='text/mustache' id="bulkEditTemplate">
<div class="dialog-header" bind="dialogHeader">
Functional transform on column {{name}}
</div>
<div class="dialog-body" bind="dialogBody">
<div class="grid-layout layout-tight layout-full">
<table>
<tbody>
<tr>
<td colspan="4">
<div class="grid-layout layout-tight layout-full">
<table rows="4" cols="4">
<tbody>
<tr style="vertical-align: bottom;">
<td colspan="4">
Expression
</td>
</tr>
<tr>
<td colspan="3">
<div class="input-container">
<textarea class="expression-preview-code" bind="expressionPreviewTextarea"></textarea>
</div>
</td>
<td class="expression-preview-parsing-status" bind="expressionPreviewParsingStatus" width="150" style="vertical-align: top;">
No syntax error.
</td>
</tr>
<tr>
<td colspan="4">
<div id="expression-preview-tabs" class="refine-tabs ui-tabs ui-widget ui-widget-content ui-corner-all">
<span>Preview</span>
<div id="expression-preview-tabs-preview" class="ui-tabs-panel ui-widget-content ui-corner-bottom">
<div class="expression-preview-container" bind="expressionPreviewPreviewContainer" style="width: 652px; ">
</div>
</div>
</div>
</td>
</tr>
</tbody>
</table>
</div>
</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="dialog-footer" bind="dialogFooter">
<button class="button" bind="okButton">&nbsp;&nbsp;OK&nbsp;&nbsp;</button>
<button class="button" bind="cancelButton">Cancel</button>
</div>
</script>
<script type='text/mustache' id="editPreviewTemplate">
<div class="expression-preview-table-wrapper">
<table>
<tbody>
<tr>
<td class="expression-preview-heading">
row
</td>
<td class="expression-preview-heading">
value
</td>
<td class="expression-preview-heading">
value
</td>
</tr>
{{#rows}}
<tr>
<td width="1%">
{{count}}
</td>
<td class="expression-preview-value">
{{before}}
</td>
<td class="expression-preview-value">
{{after}}
</td>
</tr>
{{/rows}}
</tbody>
</table>
</div>
</script>
</body>
</html>

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@ -0,0 +1,115 @@
// adapted from https://github.com/harthur/costco. heather rules
var costco = function() {
var toUpdate = [];
function getDb() {
}
function computeChanges() {
$("#notification-message").text("Computing changes...");
var text = $("#map-function").val();
var docs;
try {
docs = JSON.parse(text);
}
catch(e) {
try {
docs = JSON.parse("[" + text + "]");
}
catch(e) {
// not JSON, must be an edit function
return mapDocs(text);
}
}
if(!docs.length)
docs = [docs];
toUpdate = docs;
$("#notification-message").text("Computing changes...");
$("#status").html("<span class='warning'>About to add " + docs.length
+ " docs to " + getDb().name + "</span>");
$("#update-container").show();
}
function mapDocs(funcString) {
try {
eval("var editFunc = " + funcString);
} catch(e) {
$("#status").html("<span class='error'>error evaluating function: "
+ e + "</span>");
return;
}
toUpdate = [];
var deleted = 0
, edited = 0
, failed = 0;
getDocs(function(data) {
var rows = data.rows;
rows.forEach(function(row) {
var doc = row.doc;
try {
var updated = editFunc(_.clone(doc));
} catch(e) {
failed++; // ignore if it throws on this doc
return;
}
if(updated === null) {
doc._deleted = true;
toUpdate.push(doc);
deleted++;
}
else if(updated && !_.isEqual(updated, doc)) {
toUpdate.push(updated);
edited++;
}
});
// todo: make template for this
$("#status").html("<span class='warning'>About to edit " + edited
+ " docs and delete " + deleted + " docs from "
+ getDb().name + "</span>");
if(failed)
$("#status").append(". Edit function threw on " + failed + " docs");
$("#update-container").show();
});
}
function updateDocs(callback) {
if(!toUpdate.length)
return callback();
getDb().bulkSave({docs: toUpdate}, {
success: callback,
error: function(req, status, err) {
$("#status").html("<span class='error'>error updating docs: "
+ err + "</span>");
}
});
}
function getDocs(callback) {
getDb().allDocs({
include_docs : true,
success : callback,
error: function(req, status, err) {
$("#status").html("<span class='error'>error retrieving docs: "
+ err + "</span>");
}
});
}
return {
getDb: getDb,
computeChanges: computeChanges,
mapDocs: mapDocs,
updateDocs: updateDocs,
getDocs: getDocs
};
}();

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@ -0,0 +1,807 @@
// Underscore.js 1.1.6
// (c) 2011 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore is freely distributable under the MIT license.
// Portions of Underscore are inspired or borrowed from Prototype,
// Oliver Steele's Functional, and John Resig's Micro-Templating.
// For all details and documentation:
// http://documentcloud.github.com/underscore
(function() {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `global` on the server.
var root = this;
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Establish the object that gets returned to break out of a loop iteration.
var breaker = {};
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
var slice = ArrayProto.slice,
unshift = ArrayProto.unshift,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach = ArrayProto.forEach,
nativeMap = ArrayProto.map,
nativeReduce = ArrayProto.reduce,
nativeReduceRight = ArrayProto.reduceRight,
nativeFilter = ArrayProto.filter,
nativeEvery = ArrayProto.every,
nativeSome = ArrayProto.some,
nativeIndexOf = ArrayProto.indexOf,
nativeLastIndexOf = ArrayProto.lastIndexOf,
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) { return new wrapper(obj); };
// Export the Underscore object for **CommonJS**, with backwards-compatibility
// for the old `require()` API. If we're not in CommonJS, add `_` to the
// global object.
if (typeof module !== 'undefined' && module.exports) {
module.exports = _;
_._ = _;
} else {
root._ = _;
}
// Current version.
_.VERSION = '1.1.6';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects implementing `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function(obj, iterator, context) {
if (obj == null) return;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (_.isNumber(obj.length)) {
for (var i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) {
if (iterator.call(context, obj[key], key, obj) === breaker) return;
}
}
}
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_.map = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
each(obj, function(value, index, list) {
results[results.length] = iterator.call(context, value, index, list);
});
return results;
};
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
var initial = memo !== void 0;
if (obj == null) obj = [];
if (nativeReduce && obj.reduce === nativeReduce) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial && index === 0) {
memo = value;
initial = true;
} else {
memo = iterator.call(context, memo, value, index, list);
}
});
if (!initial) throw new TypeError("Reduce of empty array with no initial value");
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
if (obj == null) obj = [];
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
if (context) iterator = _.bind(iterator, context);
return memo !== void 0 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
}
var reversed = (_.isArray(obj) ? obj.slice() : _.toArray(obj)).reverse();
return _.reduce(reversed, iterator, memo, context);
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, iterator, context) {
var result;
any(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
return true;
}
});
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
each(obj, function(value, index, list) {
if (!iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function(obj, iterator, context) {
var result = true;
if (obj == null) return result;
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) return breaker;
});
return result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result = iterator.call(context, value, index, list)) return breaker;
});
return result;
};
// Determine if a given value is included in the array or object using `===`.
// Aliased as `contains`.
_.include = _.contains = function(obj, target) {
var found = false;
if (obj == null) return found;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
any(obj, function(value) {
if (found = value === target) return true;
});
return found;
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
return _.map(obj, function(value) {
return (method.call ? method || value : value[method]).apply(value, args);
});
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
// Return the maximum element or (element-based computation).
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
var result = {computed : -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
var result = {computed : Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function(obj, iterator, context) {
return _.pluck(_.map(obj, function(value, index, list) {
return {
value : value,
criteria : iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria, b = right.criteria;
return a < b ? -1 : a > b ? 1 : 0;
}), 'value');
};
// Use a comparator function to figure out at what index an object should
// be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator) {
iterator || (iterator = _.identity);
var low = 0, high = array.length;
while (low < high) {
var mid = (low + high) >> 1;
iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
}
return low;
};
// Safely convert anything iterable into a real, live array.
_.toArray = function(iterable) {
if (!iterable) return [];
if (iterable.toArray) return iterable.toArray();
if (_.isArray(iterable)) return iterable;
if (_.isArguments(iterable)) return slice.call(iterable);
return _.values(iterable);
};
// Return the number of elements in an object.
_.size = function(obj) {
return _.toArray(obj).length;
};
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head`. The **guard** check allows it to work
// with `_.map`.
_.first = _.head = function(array, n, guard) {
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
};
// Returns everything but the first entry of the array. Aliased as `tail`.
// Especially useful on the arguments object. Passing an **index** will return
// the rest of the values in the array from that index onward. The **guard**
// check allows it to work with `_.map`.
_.rest = _.tail = function(array, index, guard) {
return slice.call(array, (index == null) || guard ? 1 : index);
};
// Get the last element of an array.
_.last = function(array) {
return array[array.length - 1];
};
// Trim out all falsy values from an array.
_.compact = function(array) {
return _.filter(array, function(value){ return !!value; });
};
// Return a completely flattened version of an array.
_.flatten = function(array) {
return _.reduce(array, function(memo, value) {
if (_.isArray(value)) return memo.concat(_.flatten(value));
memo[memo.length] = value;
return memo;
}, []);
};
// Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
var values = slice.call(arguments, 1);
return _.filter(array, function(value){ return !_.include(values, value); });
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted) {
return _.reduce(array, function(memo, el, i) {
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el;
return memo;
}, []);
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersect = function(array) {
var rest = slice.call(arguments, 1);
return _.filter(_.uniq(array), function(item) {
return _.every(rest, function(other) {
return _.indexOf(other, item) >= 0;
});
});
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
var args = slice.call(arguments);
var length = _.max(_.pluck(args, 'length'));
var results = new Array(length);
for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
return results;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
var i, l;
if (isSorted) {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
}
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
for (i = 0, l = array.length; i < l; i++) if (array[i] === item) return i;
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function(array, item) {
if (array == null) return -1;
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
var i = array.length;
while (i--) if (array[i] === item) return i;
return -1;
};
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function(start, stop, step) {
if (arguments.length <= 1) {
stop = start || 0;
start = 0;
}
step = arguments[2] || 1;
var len = Math.max(Math.ceil((stop - start) / step), 0);
var idx = 0;
var range = new Array(len);
while(idx < len) {
range[idx++] = start;
start += step;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function(func, obj) {
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
var args = slice.call(arguments, 2);
return function() {
return func.apply(obj, args.concat(slice.call(arguments)));
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
if (funcs.length == 0) funcs = _.functions(obj);
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function(func, hasher) {
var memo = {};
hasher || (hasher = _.identity);
return function() {
var key = hasher.apply(this, arguments);
return hasOwnProperty.call(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
};
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = function(func, wait) {
var args = slice.call(arguments, 2);
return setTimeout(function(){ return func.apply(func, args); }, wait);
};
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
// Internal function used to implement `_.throttle` and `_.debounce`.
var limit = function(func, wait, debounce) {
var timeout;
return function() {
var context = this, args = arguments;
var throttler = function() {
timeout = null;
func.apply(context, args);
};
if (debounce) clearTimeout(timeout);
if (debounce || !timeout) timeout = setTimeout(throttler, wait);
};
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
return limit(func, wait, false);
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds.
_.debounce = function(func, wait) {
return limit(func, wait, true);
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function(func) {
var ran = false, memo;
return function() {
if (ran) return memo;
ran = true;
return memo = func.apply(this, arguments);
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function(func, wrapper) {
return function() {
var args = [func].concat(slice.call(arguments));
return wrapper.apply(this, args);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function() {
var funcs = slice.call(arguments);
return function() {
var args = slice.call(arguments);
for (var i=funcs.length-1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
};
};
// Returns a function that will only be executed after being called N times.
_.after = function(times, func) {
return function() {
if (--times < 1) { return func.apply(this, arguments); }
};
};
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = nativeKeys || function(obj) {
if (obj !== Object(obj)) throw new TypeError('Invalid object');
var keys = [];
for (var key in obj) if (hasOwnProperty.call(obj, key)) keys[keys.length] = key;
return keys;
};
// Retrieve the values of an object's properties.
_.values = function(obj) {
return _.map(obj, _.identity);
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function(obj) {
return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (source[prop] !== void 0) obj[prop] = source[prop];
}
});
return obj;
};
// Fill in a given object with default properties.
_.defaults = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (obj[prop] == null) obj[prop] = source[prop];
}
});
return obj;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
// Check object identity.
if (a === b) return true;
// Different types?
var atype = typeof(a), btype = typeof(b);
if (atype != btype) return false;
// Basic equality test (watch out for coercions).
if (a == b) return true;
// One is falsy and the other truthy.
if ((!a && b) || (a && !b)) return false;
// Unwrap any wrapped objects.
if (a._chain) a = a._wrapped;
if (b._chain) b = b._wrapped;
// One of them implements an isEqual()?
if (a.isEqual) return a.isEqual(b);
// Check dates' integer values.
if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime();
// Both are NaN?
if (_.isNaN(a) && _.isNaN(b)) return false;
// Compare regular expressions.
if (_.isRegExp(a) && _.isRegExp(b))
return a.source === b.source &&
a.global === b.global &&
a.ignoreCase === b.ignoreCase &&
a.multiline === b.multiline;
// If a is not an object by this point, we can't handle it.
if (atype !== 'object') return false;
// Check for different array lengths before comparing contents.
if (a.length && (a.length !== b.length)) return false;
// Nothing else worked, deep compare the contents.
var aKeys = _.keys(a), bKeys = _.keys(b);
// Different object sizes?
if (aKeys.length != bKeys.length) return false;
// Recursive comparison of contents.
for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false;
return true;
};
// Is a given array or object empty?
_.isEmpty = function(obj) {
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
for (var key in obj) if (hasOwnProperty.call(obj, key)) return false;
return true;
};
// Is a given value a DOM element?
_.isElement = function(obj) {
return !!(obj && obj.nodeType == 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function(obj) {
return toString.call(obj) === '[object Array]';
};
// Is a given variable an arguments object?
_.isArguments = function(obj) {
return !!(obj && hasOwnProperty.call(obj, 'callee'));
};
// Is a given value a function?
_.isFunction = function(obj) {
return !!(obj && obj.constructor && obj.call && obj.apply);
};
// Is a given value a string?
_.isString = function(obj) {
return !!(obj === '' || (obj && obj.charCodeAt && obj.substr));
};
// Is a given value a number?
_.isNumber = function(obj) {
return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
};
// Is the given value `NaN`? `NaN` happens to be the only value in JavaScript
// that does not equal itself.
_.isNaN = function(obj) {
return obj !== obj;
};
// Is a given value a boolean?
_.isBoolean = function(obj) {
return obj === true || obj === false;
};
// Is a given value a date?
_.isDate = function(obj) {
return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear);
};
// Is the given value a regular expression?
_.isRegExp = function(obj) {
return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
};
// Is a given value equal to null?
_.isNull = function(obj) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function(obj) {
return obj === void 0;
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function() {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iterators.
_.identity = function(value) {
return value;
};
// Run a function **n** times.
_.times = function (n, iterator, context) {
for (var i = 0; i < n; i++) iterator.call(context, i);
};
// Add your own custom functions to the Underscore object, ensuring that
// they're correctly added to the OOP wrapper as well.
_.mixin = function(obj) {
each(_.functions(obj), function(name){
addToWrapper(name, _[name] = obj[name]);
});
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
var id = idCounter++;
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g
};
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function(str, data) {
var c = _.templateSettings;
var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
'with(obj||{}){__p.push(\'' +
str.replace(/\\/g, '\\\\')
.replace(/'/g, "\\'")
.replace(c.interpolate, function(match, code) {
return "'," + code.replace(/\\'/g, "'") + ",'";
})
.replace(c.evaluate || null, function(match, code) {
return "');" + code.replace(/\\'/g, "'")
.replace(/[\r\n\t]/g, ' ') + "__p.push('";
})
.replace(/\r/g, '\\r')
.replace(/\n/g, '\\n')
.replace(/\t/g, '\\t')
+ "');}return __p.join('');";
var func = new Function('obj', tmpl);
return data ? func(data) : func;
};
// The OOP Wrapper
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
var wrapper = function(obj) { this._wrapped = obj; };
// Expose `wrapper.prototype` as `_.prototype`
_.prototype = wrapper.prototype;
// Helper function to continue chaining intermediate results.
var result = function(obj, chain) {
return chain ? _(obj).chain() : obj;
};
// A method to easily add functions to the OOP wrapper.
var addToWrapper = function(name, func) {
wrapper.prototype[name] = function() {
var args = slice.call(arguments);
unshift.call(args, this._wrapped);
return result(func.apply(_, args), this._chain);
};
};
// Add all of the Underscore functions to the wrapper object.
_.mixin(_);
// Add all mutator Array functions to the wrapper.
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
var method = ArrayProto[name];
wrapper.prototype[name] = function() {
method.apply(this._wrapped, arguments);
return result(this._wrapped, this._chain);
};
});
// Add all accessor Array functions to the wrapper.
each(['concat', 'join', 'slice'], function(name) {
var method = ArrayProto[name];
wrapper.prototype[name] = function() {
return result(method.apply(this._wrapped, arguments), this._chain);
};
});
// Start chaining a wrapped Underscore object.
wrapper.prototype.chain = function() {
this._chain = true;
return this;
};
// Extracts the result from a wrapped and chained object.
wrapper.prototype.value = function() {
return this._wrapped;
};
})();

View File

@ -175,9 +175,11 @@ a img {
}
#notification-container {
width: 400px;
left: 520px;
display: none;
position: fixed;
top: 0;
width: 100%;
z-index: 100;
text-align: center;
}
@ -830,4 +832,335 @@ ul.sorting-dialog-blank-error-positions > li {
-moz-border-radius: 3px;
-webkit-border-radius: 3px;
border-radius: 3px;
}
/*
Copyright 2010, Google Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
.dialog-overlay {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: #666;
opacity: 0.5;
}
.dialog-container {
position: fixed;
left: 0;
width: 100%;
text-align: center;
}
.dialog-frame {
margin: 0 auto;
text-align: left;
background: white;
border: 1px solid #3a5774;
}
.dialog-border {
border: 4px solid #c1d9ff;
}
.dialog-header {
background: #e0edfe;
padding: 10px;
font-weight: bold;
font-size: 1.6em;
color: #000;
cursor: move;
}
.dialog-body {
font-size: 1.3em;
padding: 15px;
}
.dialog-instruction {
padding: 0 0 7px;
}
.dialog-footer {
font-size: 1.3em;
background: #eee;
padding: 10px;
}
.dialog-busy {
width: 400px;
border: none;
-moz-border-radius: 5px;
-webkit-border-radius: 5px;
border-radius: 5px;
}
/*
Copyright 2010, Google Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#expression-preview-tabs .ui-tabs-nav li a {
padding: 0.15em 1em;
}
textarea.expression-preview-code {
font-family: monospace;
height: 5em;
vertical-align: top;
}
.expression-preview-parsing-status {
color: #999;
}
.expression-preview-parsing-status.error {
color: red;
}
#expression-preview-tabs-preview,
#expression-preview-tabs-help,
#expression-preview-tabs-history,
#expression-preview-tabs-starred {
padding: 5px;
overflow: hidden;
}
#expression-preview-tabs-preview > div,
#expression-preview-tabs-help > div,
#expression-preview-tabs-history > div,
#expression-preview-tabs-starred {
height: 200px;
overflow: auto;
}
#expression-preview-tabs-preview td, #expression-preview-tabs-preview th,
#expression-preview-tabs-help td, #expression-preview-tabs-help th,
#expression-preview-tabs-history td, #expression-preview-tabs-history th,
#expression-preview-tabs-starred td, #expression-preview-tabs-starred th {
padding: 5px;
}
.expression-preview-table-wrapper {
padding: 7px;
}
.expression-preview-container td {
padding: 2px 5px;
border-top: 1px solid #ccc;
}
td.expression-preview-heading {
border-top: none;
background: #ddd;
font-weight: bold;
}
td.expression-preview-value {
max-width: 250px !important;
overflow-x: hidden;
}
.expression-preview-special-value {
color: #aaa;
}
.expression-preview-help-container h3 {
margin-top: 15px;
margin-bottom: 7px;
border-bottom: 1px solid #999;
}
.expression-preview-doc-item-title {
font-weight: bold;
text-align: right;
}
.expression-preview-doc-item-params {
}
.expression-preview-doc-item-returns {
}
.expression-preview-doc-item-desc {
color: #666;
}
/*
Copyright 2010, Google Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
.button:hover, a.button:hover {
border: 1px solid #666;
}
.button:active, a.button:active {
border: 1px solid #000;
}
.button-primary, a.button-primary {
font-weight: bold;
padding: 1px 15px;
}
.button-pill-left, a.button-pill-left {
border-right: 1px solid #bbb;
-webkit-border-top-right-radius: 0;
-webkit-border-bottom-right-radius: 0;
-moz-border-radius-topright: 0;
-moz-border-radius-bottomright: 0;
border-top-right-radius: 0;
border-bottom-right-radius: 0;
}
.button-pill-right, a.button-pill-right {
border-left: 1px solid #fff;
-moz-border-radius-topleft: 0;
-moz-border-radius-bottomleft: 0;
-webkit-border-top-left-radius: 0;
-webkit-border-bottom-left-radius: 0;
border-top-left-radius: 0;
border-bottom-left-radius: 0;
}
.button-disabled, a.button-disabled, .button.button-disabled, a.button.button-disabled {
color: #666;
border: 1px solid #ddd;
background: #f3f3f3;
cursor: default;
}
.button-disabled:hover, a.button-disabled:hover {
color: #666;
border: 1px solid #ddd;
background: #f3f3f3;
cursor: default;
}
.button img, a.button img {
padding-left: 3px;
}
.button-menu, a.button-menu {
background: url(/images/down-arrow.png) no-repeat right 6px;
padding-right: 12px;
}
.button, a.button {
display: inline-block;
overflow: visible;
font-size: 1em;
line-height: 1.4;
color: #000;
text-decoration: none;
padding: 1px 6px;
border: 1px solid #bbb;
cursor: pointer;
background: #eee;
white-space: nowrap;
font-family: Arial, Helvetica, sans-serif;
-moz-border-radius: 3px;
-webkit-border-radius: 3px;
border-radius: 3px;
}
.button, a.button {
background: -webkit-gradient(linear, left top, left bottom, from(#f9f9f9), to(#e3e3e3));
background: -moz-linear-gradient(top, #f9f9f9, #e3e3e3);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#f9f9f9', endColorstr='#e3e3e3');
}
.button:active, a.button:active {
background: -webkit-gradient(linear, left top, left bottom, from(#e3e3e3), to(#f9f9f9));
background: -moz-linear-gradient(top, #e3e3e3, #f9f9f9);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#e3e3e3', endColorstr='#f9f9f9');
}